From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../PhysXAPI/files/PxController_8h.html | 104 +++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100644 PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html') diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html new file mode 100644 index 00000000..4d913a8f --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxController_8h.html @@ -0,0 +1,104 @@ + + + NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxController.h File Reference + + + + + + + +
+

PxController.h File Reference

#include "characterkinematic/PxCharacter.h"
+#include "characterkinematic/PxExtended.h"
+#include "characterkinematic/PxControllerObstacles.h"
+#include "PxQueryFiltering.h"
+#include "foundation/PxErrorCallback.h"
+ +

+

+Include dependency graph for PxController.h:
+
+

+ +characterkinematic/PxCharacter.hcharacterkinematic/PxExtended.hcharacterkinematic/PxControllerObstacles.hPxQueryFiltering.hfoundation/PxErrorCallback.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hPxPhysXConfig.hfoundation/PxTransform.hfoundation/PxAssert.hcommon/PxPhysXCommonConfig.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxIntrinsics.hgeometry/PxGeometry.hfoundation/PxFlags.hPxFiltering.hPxQueryReport.hPxClient.hfoundation/PxErrors.h +
+ +

+

+This graph shows which files directly or indirectly include this file:
+
+

+ +PxBoxController.hPxPhysicsAPI.hPxCapsuleController.h +
+ +

+Go to the source code of this file. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Classes

struct  PxControllerShapeType
 The type of controller, eg box, sphere or capsule. More...
struct  PxControllerNonWalkableMode
 specifies how a CCT interacts with non-walkable parts. More...
struct  PxControllerCollisionFlag
 specifies which sides a character is colliding with. More...
struct  PxControllerState
 Describes a controller's internal state. More...
struct  PxControllerStats
 Describes a controller's internal statistics. More...
struct  PxControllerHit
 Describes a generic CCT hit. More...
struct  PxControllerShapeHit
 Describes a hit between a CCT and a shape. Passed to onShapeHit(). More...
struct  PxControllersHit
 Describes a hit between a CCT and another CCT. Passed to onControllerHit(). More...
struct  PxControllerObstacleHit
 Describes a hit between a CCT and a user-defined obstacle. Passed to onObstacleHit(). More...
class  PxUserControllerHitReport
 User callback class for character controller events. More...
class  PxControllerFilterCallback
 Dedicated filtering callback for CCT vs CCT. More...
class  PxControllerFilters
 Filtering data for "move" call. More...
class  PxControllerDesc
 Descriptor class for a character controller. More...
class  PxController
 Base class for character controllers. More...

Typedefs

typedef PxFlags
+< PxControllerCollisionFlag::Enum,
+PxU8 > 
PxControllerCollisionFlags
 Bitfield that contains a set of raised flags defined in PxControllerCollisionFlag.
+

+ +

+Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com + + -- cgit v1.2.3