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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /KaplaDemo/samples/sampleViewer3/Render/glmesh.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'KaplaDemo/samples/sampleViewer3/Render/glmesh.h')
-rw-r--r--KaplaDemo/samples/sampleViewer3/Render/glmesh.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/KaplaDemo/samples/sampleViewer3/Render/glmesh.h b/KaplaDemo/samples/sampleViewer3/Render/glmesh.h
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+
+#ifndef __GLMESH_H__
+#define __GLMESH_H__
+#include <GL/glew.h>
+
+#include "PxPhysics.h"
+#include <vector>
+using namespace physx;
+class GLMesh{
+public:
+ GLMesh(GLuint elementTypei = GL_TRIANGLES);
+ ~GLMesh();
+ void draw();
+
+ // For indices
+ std::vector<PxU32> indices;
+ std::vector<PxVec3> vertices;
+ std::vector<PxVec3> normals;
+ std::vector<PxVec3> colors;
+ std::vector<float> texCoords; // treats as u v
+ std::vector<PxVec3> tangents;
+ std::vector<PxVec3> bitangents;
+
+ // For raw
+ std::vector<PxVec3> rawVertices;
+ std::vector<PxVec3> rawNormals;
+
+ void reset();
+ void genVBOIBO();
+ void updateVBOIBO(bool dynamicVB = true);
+ void drawVBOIBO(bool enable = true, bool draw = true, bool disable = true, bool drawpoints = false);
+
+ // For vertex buffer
+ GLuint vbo;
+ GLuint ibo;
+ bool firstTimeBO;
+ bool withTexture, withColor, withNormal, withTangent;
+ GLuint elementType;
+
+
+};
+#endif