From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- KaplaDemo/samples/sampleViewer3/Render/glmesh.h | 42 +++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 KaplaDemo/samples/sampleViewer3/Render/glmesh.h (limited to 'KaplaDemo/samples/sampleViewer3/Render/glmesh.h') diff --git a/KaplaDemo/samples/sampleViewer3/Render/glmesh.h b/KaplaDemo/samples/sampleViewer3/Render/glmesh.h new file mode 100644 index 00000000..87097ab9 --- /dev/null +++ b/KaplaDemo/samples/sampleViewer3/Render/glmesh.h @@ -0,0 +1,42 @@ + +#ifndef __GLMESH_H__ +#define __GLMESH_H__ +#include + +#include "PxPhysics.h" +#include +using namespace physx; +class GLMesh{ +public: + GLMesh(GLuint elementTypei = GL_TRIANGLES); + ~GLMesh(); + void draw(); + + // For indices + std::vector indices; + std::vector vertices; + std::vector normals; + std::vector colors; + std::vector texCoords; // treats as u v + std::vector tangents; + std::vector bitangents; + + // For raw + std::vector rawVertices; + std::vector rawNormals; + + void reset(); + void genVBOIBO(); + void updateVBOIBO(bool dynamicVB = true); + void drawVBOIBO(bool enable = true, bool draw = true, bool disable = true, bool drawpoints = false); + + // For vertex buffer + GLuint vbo; + GLuint ibo; + bool firstTimeBO; + bool withTexture, withColor, withNormal, withTangent; + GLuint elementType; + + +}; +#endif -- cgit v1.2.3