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| author | sschirm <[email protected]> | 2016-12-27 13:43:54 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-27 13:43:54 +0100 |
| commit | 64566804758e08a4c1d13fc1f8f7cb9ea8c674c8 (patch) | |
| tree | ff28d36ab8f2023176d84ba397ad5aaf508dcff6 /APEX_1.4/samples_v2/SampleParticlesMeshParticles/SampleSceneController.h | |
| parent | PhysX 3.4 / APEX 1.4 release candidate @21506124 (diff) | |
| download | physx-3.4-64566804758e08a4c1d13fc1f8f7cb9ea8c674c8.tar.xz physx-3.4-64566804758e08a4c1d13fc1f8f7cb9ea8c674c8.zip | |
PhysX 3.4, APEX 1.4 release candidate update: @21511067-21511214
Diffstat (limited to 'APEX_1.4/samples_v2/SampleParticlesMeshParticles/SampleSceneController.h')
| -rw-r--r-- | APEX_1.4/samples_v2/SampleParticlesMeshParticles/SampleSceneController.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/APEX_1.4/samples_v2/SampleParticlesMeshParticles/SampleSceneController.h b/APEX_1.4/samples_v2/SampleParticlesMeshParticles/SampleSceneController.h new file mode 100644 index 00000000..34656862 --- /dev/null +++ b/APEX_1.4/samples_v2/SampleParticlesMeshParticles/SampleSceneController.h @@ -0,0 +1,39 @@ +/* +* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#ifndef SCENE_CONTROLLER_H +#define SCENE_CONTROLLER_H + +#include "ApexController.h" +#include "SampleManager.h" +#include "PxPhysicsAPI.h" + +class CFirstPersonCamera; + +using namespace physx; +using namespace nvidia; + +class SampleSceneController : public ISampleController +{ +public: + SampleSceneController(CFirstPersonCamera* camera, ApexController& apex); + virtual ~SampleSceneController(); + + virtual void onSampleStart(); + +private: + SampleSceneController& operator= (const SampleSceneController&); + + ApexController& mApex; + CFirstPersonCamera* mCamera; + +}; + +#endif
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