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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/pxparticleios/include/autogen
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/pxparticleios/include/autogen')
-rw-r--r--APEX_1.4/module/pxparticleios/include/autogen/FluidParticleSystemParams.h232
-rw-r--r--APEX_1.4/module/pxparticleios/include/autogen/ModuleParticleIosRegistration.h126
-rw-r--r--APEX_1.4/module/pxparticleios/include/autogen/ParticleIosAssetParam.h272
-rw-r--r--APEX_1.4/module/pxparticleios/include/autogen/ParticleIosDebugRenderParams.h231
-rw-r--r--APEX_1.4/module/pxparticleios/include/autogen/ParticleIosModuleParameters.h230
-rw-r--r--APEX_1.4/module/pxparticleios/include/autogen/SimpleParticleSystemParams.h238
6 files changed, 0 insertions, 1329 deletions
diff --git a/APEX_1.4/module/pxparticleios/include/autogen/FluidParticleSystemParams.h b/APEX_1.4/module/pxparticleios/include/autogen/FluidParticleSystemParams.h
deleted file mode 100644
index 3644a323..00000000
--- a/APEX_1.4/module/pxparticleios/include/autogen/FluidParticleSystemParams.h
+++ /dev/null
@@ -1,232 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_FluidParticleSystemParams_h
-#define HEADER_FluidParticleSystemParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace pxparticleios
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace FluidParticleSystemParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- float restParticleDistance;
- float stiffness;
- float viscosity;
-
-};
-
-static const uint32_t checksum[] = { 0x986c06bb, 0x7de711a7, 0xa8681094, 0x8ee8ef0b, };
-
-} // namespace FluidParticleSystemParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class FluidParticleSystemParams : public NvParameterized::NvParameters, public FluidParticleSystemParamsNS::ParametersStruct
-{
-public:
- FluidParticleSystemParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~FluidParticleSystemParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("FluidParticleSystemParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(FluidParticleSystemParamsNS::checksum);
- return FluidParticleSystemParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const FluidParticleSystemParamsNS::ParametersStruct& parameters(void) const
- {
- FluidParticleSystemParams* tmpThis = const_cast<FluidParticleSystemParams*>(this);
- return *(static_cast<FluidParticleSystemParamsNS::ParametersStruct*>(tmpThis));
- }
-
- FluidParticleSystemParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<FluidParticleSystemParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class FluidParticleSystemParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- FluidParticleSystemParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(FluidParticleSystemParams), FluidParticleSystemParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, FluidParticleSystemParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FluidParticleSystemParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(FluidParticleSystemParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, FluidParticleSystemParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, FluidParticleSystemParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, FluidParticleSystemParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FluidParticleSystemParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of FluidParticleSystemParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (FluidParticleSystemParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (FluidParticleSystemParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (FluidParticleSystemParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (FluidParticleSystemParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (FluidParticleSystemParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace pxparticleios
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/pxparticleios/include/autogen/ModuleParticleIosRegistration.h b/APEX_1.4/module/pxparticleios/include/autogen/ModuleParticleIosRegistration.h
deleted file mode 100644
index 0b61d5b6..00000000
--- a/APEX_1.4/module/pxparticleios/include/autogen/ModuleParticleIosRegistration.h
+++ /dev/null
@@ -1,126 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-#ifndef MODULE_MODULEPARTICLEIOSREGISTRATIONH_H
-#define MODULE_MODULEPARTICLEIOSREGISTRATIONH_H
-
-#include "PsAllocator.h"
-#include "NvRegistrationsForTraitsBase.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "PxAssert.h"
-#include <stdint.h>
-
-// INCLUDE GENERATED FACTORIES
-#include "ParticleIosModuleParameters.h"
-#include "ParticleIosAssetParam.h"
-#include "SimpleParticleSystemParams.h"
-#include "FluidParticleSystemParams.h"
-#include "ParticleIosDebugRenderParams.h"
-
-
-// INCLUDE GENERATED CONVERSION
-
-
-namespace nvidia {
-namespace pxparticleios {
-
-
-class ModuleParticleIosRegistration : public NvParameterized::RegistrationsForTraitsBase
-{
-public:
- static void invokeRegistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleParticleIosRegistration().registerAll(*parameterizedTraits);
- }
- }
-
- static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleParticleIosRegistration().unregisterAll(*parameterizedTraits);
- }
- }
-
- void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- ::NvParameterized::Factory* factoriesToRegister[] = {
-// REGISTER GENERATED FACTORIES
- new nvidia::pxparticleios::ParticleIosModuleParametersFactory(),
- new nvidia::pxparticleios::ParticleIosAssetParamFactory(),
- new nvidia::pxparticleios::SimpleParticleSystemParamsFactory(),
- new nvidia::pxparticleios::FluidParticleSystemParamsFactory(),
- new nvidia::pxparticleios::ParticleIosDebugRenderParamsFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i)
- {
- parameterizedTraits.registerFactory(*factoriesToRegister[i]);
- }
- }
-
- virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// REGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
- void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- struct FactoryDesc
- {
- const char* name;
- uint32_t version;
- };
-
- ::NvParameterized::Factory* factoriesToUnregister[] = {
-// UNREGISTER GENERATED FACTORIES
- new nvidia::pxparticleios::ParticleIosModuleParametersFactory(),
- new nvidia::pxparticleios::ParticleIosAssetParamFactory(),
- new nvidia::pxparticleios::SimpleParticleSystemParamsFactory(),
- new nvidia::pxparticleios::FluidParticleSystemParamsFactory(),
- new nvidia::pxparticleios::ParticleIosDebugRenderParamsFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i)
- {
- ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion());
- if (!removedFactory)
- {
- PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!");
- }
- else
- {
- removedFactory->freeParameterDefinitionTable(&parameterizedTraits);
- delete removedFactory;
- delete factoriesToUnregister[i];
- }
- }
- }
-
- virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// UNREGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
-};
-
-
-}
-} //nvidia::pxparticleios
-
-#endif
diff --git a/APEX_1.4/module/pxparticleios/include/autogen/ParticleIosAssetParam.h b/APEX_1.4/module/pxparticleios/include/autogen/ParticleIosAssetParam.h
deleted file mode 100644
index b0c021c7..00000000
--- a/APEX_1.4/module/pxparticleios/include/autogen/ParticleIosAssetParam.h
+++ /dev/null
@@ -1,272 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ParticleIosAssetParam_h
-#define HEADER_ParticleIosAssetParam_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace pxparticleios
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ParticleIosAssetParamNS
-{
-
-struct ParticleToGridCouplingParams_Type;
-struct GridToParticleCouplingParams_Type;
-
-struct ParticleToGridCouplingParams_Type
-{
- float accelTimeConstant;
- float decelTimeConstant;
- float thresholdMultiplier;
-};
-struct GridToParticleCouplingParams_Type
-{
- float accelTimeConstant;
- float decelTimeConstant;
- float thresholdMultiplier;
-};
-
-struct ParametersStruct
-{
-
- NvParameterized::Interface* particleType;
- uint32_t maxParticleCount;
- float particleRadius;
- float maxInjectedParticleCount;
- float maxMotionDistance;
- float contactOffset;
- float restOffset;
- float gridSize;
- float damping;
- physx::PxVec3 externalAcceleration;
- physx::PxVec3 projectionPlaneNormal;
- float projectionPlaneDistance;
- float particleMass;
- float restitution;
- float dynamicFriction;
- float staticFriction;
- NvParameterized::DummyStringStruct simulationFilterData;
- NvParameterized::DummyStringStruct fieldSamplerFilterData;
- bool CollisionTwoway;
- bool CollisionWithDynamicActors;
- bool Enable;
- bool ProjectToPlane;
- bool PerParticleRestOffset;
- bool PerParticleCollisionCacheHint;
- bool DensityBuffer;
- bool enableTemperatureBuffer;
- bool enableCouplingOverride;
- ParticleToGridCouplingParams_Type particleToGridCoupling;
- GridToParticleCouplingParams_Type gridToParticleCoupling;
-
-};
-
-static const uint32_t checksum[] = { 0x2fe48a73, 0x7f6aafee, 0x621cd7cd, 0x20a3c0e5, };
-
-} // namespace ParticleIosAssetParamNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ParticleIosAssetParam : public NvParameterized::NvParameters, public ParticleIosAssetParamNS::ParametersStruct
-{
-public:
- ParticleIosAssetParam(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ParticleIosAssetParam();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ParticleIosAssetParam");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)4;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ParticleIosAssetParamNS::checksum);
- return ParticleIosAssetParamNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ParticleIosAssetParamNS::ParametersStruct& parameters(void) const
- {
- ParticleIosAssetParam* tmpThis = const_cast<ParticleIosAssetParam*>(this);
- return *(static_cast<ParticleIosAssetParamNS::ParametersStruct*>(tmpThis));
- }
-
- ParticleIosAssetParamNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ParticleIosAssetParamNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ParticleIosAssetParamFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ParticleIosAssetParam::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ParticleIosAssetParam), ParticleIosAssetParam::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ParticleIosAssetParam::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleIosAssetParam");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ParticleIosAssetParam)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ParticleIosAssetParam)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ParticleIosAssetParam::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ParticleIosAssetParam::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleIosAssetParam");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ParticleIosAssetParam here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ParticleIosAssetParam*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ParticleIosAssetParam::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ParticleIosAssetParam::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ParticleIosAssetParam::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ParticleIosAssetParam::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace pxparticleios
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/pxparticleios/include/autogen/ParticleIosDebugRenderParams.h b/APEX_1.4/module/pxparticleios/include/autogen/ParticleIosDebugRenderParams.h
deleted file mode 100644
index 5e223141..00000000
--- a/APEX_1.4/module/pxparticleios/include/autogen/ParticleIosDebugRenderParams.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ParticleIosDebugRenderParams_h
-#define HEADER_ParticleIosDebugRenderParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace pxparticleios
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ParticleIosDebugRenderParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- bool VISUALIZE_PARTICLE_IOS_ACTOR;
- bool VISUALIZE_PARTICLE_IOS_GRID_DENSITY;
-
-};
-
-static const uint32_t checksum[] = { 0x271c2489, 0x3bbc0436, 0x9f681969, 0x1c05e617, };
-
-} // namespace ParticleIosDebugRenderParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ParticleIosDebugRenderParams : public NvParameterized::NvParameters, public ParticleIosDebugRenderParamsNS::ParametersStruct
-{
-public:
- ParticleIosDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ParticleIosDebugRenderParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ParticleIosDebugRenderParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ParticleIosDebugRenderParamsNS::checksum);
- return ParticleIosDebugRenderParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ParticleIosDebugRenderParamsNS::ParametersStruct& parameters(void) const
- {
- ParticleIosDebugRenderParams* tmpThis = const_cast<ParticleIosDebugRenderParams*>(this);
- return *(static_cast<ParticleIosDebugRenderParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ParticleIosDebugRenderParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ParticleIosDebugRenderParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ParticleIosDebugRenderParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ParticleIosDebugRenderParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ParticleIosDebugRenderParams), ParticleIosDebugRenderParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ParticleIosDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleIosDebugRenderParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ParticleIosDebugRenderParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ParticleIosDebugRenderParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ParticleIosDebugRenderParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ParticleIosDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleIosDebugRenderParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ParticleIosDebugRenderParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ParticleIosDebugRenderParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ParticleIosDebugRenderParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ParticleIosDebugRenderParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ParticleIosDebugRenderParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ParticleIosDebugRenderParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace pxparticleios
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/pxparticleios/include/autogen/ParticleIosModuleParameters.h b/APEX_1.4/module/pxparticleios/include/autogen/ParticleIosModuleParameters.h
deleted file mode 100644
index 7cb8f445..00000000
--- a/APEX_1.4/module/pxparticleios/include/autogen/ParticleIosModuleParameters.h
+++ /dev/null
@@ -1,230 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ParticleIosModuleParameters_h
-#define HEADER_ParticleIosModuleParameters_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace pxparticleios
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ParticleIosModuleParametersNS
-{
-
-
-
-struct ParametersStruct
-{
-
- uint32_t unused;
-
-};
-
-static const uint32_t checksum[] = { 0x53933c71, 0xf953550b, 0x814f74ec, 0x33f15b05, };
-
-} // namespace ParticleIosModuleParametersNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ParticleIosModuleParameters : public NvParameterized::NvParameters, public ParticleIosModuleParametersNS::ParametersStruct
-{
-public:
- ParticleIosModuleParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ParticleIosModuleParameters();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ParticleIosModuleParameters");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ParticleIosModuleParametersNS::checksum);
- return ParticleIosModuleParametersNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ParticleIosModuleParametersNS::ParametersStruct& parameters(void) const
- {
- ParticleIosModuleParameters* tmpThis = const_cast<ParticleIosModuleParameters*>(this);
- return *(static_cast<ParticleIosModuleParametersNS::ParametersStruct*>(tmpThis));
- }
-
- ParticleIosModuleParametersNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ParticleIosModuleParametersNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ParticleIosModuleParametersFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ParticleIosModuleParameters::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ParticleIosModuleParameters), ParticleIosModuleParameters::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ParticleIosModuleParameters::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleIosModuleParameters");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ParticleIosModuleParameters)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ParticleIosModuleParameters)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ParticleIosModuleParameters::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ParticleIosModuleParameters::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleIosModuleParameters");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ParticleIosModuleParameters here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ParticleIosModuleParameters*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ParticleIosModuleParameters::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ParticleIosModuleParameters::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ParticleIosModuleParameters::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ParticleIosModuleParameters::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace pxparticleios
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/pxparticleios/include/autogen/SimpleParticleSystemParams.h b/APEX_1.4/module/pxparticleios/include/autogen/SimpleParticleSystemParams.h
deleted file mode 100644
index bcc9f129..00000000
--- a/APEX_1.4/module/pxparticleios/include/autogen/SimpleParticleSystemParams.h
+++ /dev/null
@@ -1,238 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_SimpleParticleSystemParams_h
-#define HEADER_SimpleParticleSystemParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace pxparticleios
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace SimpleParticleSystemParamsNS
-{
-
-struct GridDensityParams_Type;
-
-struct GridDensityParams_Type
-{
- bool Enabled;
- const char* Resolution;
- float GridSize;
- uint32_t MaxCellCount;
-};
-
-struct ParametersStruct
-{
-
- GridDensityParams_Type GridDensity;
-
-};
-
-static const uint32_t checksum[] = { 0xf872dc0a, 0x0e40cb32, 0x1627d31b, 0xfa23979d, };
-
-} // namespace SimpleParticleSystemParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class SimpleParticleSystemParams : public NvParameterized::NvParameters, public SimpleParticleSystemParamsNS::ParametersStruct
-{
-public:
- SimpleParticleSystemParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~SimpleParticleSystemParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("SimpleParticleSystemParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)3;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(SimpleParticleSystemParamsNS::checksum);
- return SimpleParticleSystemParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const SimpleParticleSystemParamsNS::ParametersStruct& parameters(void) const
- {
- SimpleParticleSystemParams* tmpThis = const_cast<SimpleParticleSystemParams*>(this);
- return *(static_cast<SimpleParticleSystemParamsNS::ParametersStruct*>(tmpThis));
- }
-
- SimpleParticleSystemParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<SimpleParticleSystemParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class SimpleParticleSystemParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- SimpleParticleSystemParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(SimpleParticleSystemParams), SimpleParticleSystemParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, SimpleParticleSystemParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SimpleParticleSystemParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(SimpleParticleSystemParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, SimpleParticleSystemParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, SimpleParticleSystemParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, SimpleParticleSystemParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SimpleParticleSystemParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of SimpleParticleSystemParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (SimpleParticleSystemParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (SimpleParticleSystemParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (SimpleParticleSystemParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (SimpleParticleSystemParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (SimpleParticleSystemParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace pxparticleios
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif