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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp')
-rw-r--r--APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp886
1 files changed, 886 insertions, 0 deletions
diff --git a/APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp b/APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp
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@@ -0,0 +1,886 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#include "GraphicsMaterialData.h"
+#include <string.h>
+#include <stdlib.h>
+
+using namespace NvParameterized;
+
+namespace nvidia
+{
+namespace particles
+{
+
+using namespace GraphicsMaterialDataNS;
+
+const char* const GraphicsMaterialDataFactory::vptr =
+ NvParameterized::getVptr<GraphicsMaterialData, GraphicsMaterialData::ClassAlignment>();
+
+const uint32_t NumParamDefs = 20;
+static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
+
+
+static const size_t ParamLookupChildrenTable[] =
+{
+ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
+};
+
+#define TENUM(type) nvidia::##type
+#define CHILDREN(index) &ParamLookupChildrenTable[index]
+static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
+{
+ { TYPE_STRUCT, false, 0, CHILDREN(0), 16 },
+ { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->Name), NULL, 0 }, // Name
+ { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->ApplicationMaterialName), NULL, 0 }, // ApplicationMaterialName
+ { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->UserProperties), NULL, 0 }, // UserProperties
+ { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->RenderTechnique), NULL, 0 }, // RenderTechnique
+ { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->DiffuseTexture), NULL, 0 }, // DiffuseTexture
+ { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->CellColumn), NULL, 0 }, // CellColumn
+ { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->CellRow), NULL, 0 }, // CellRow
+ { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->CellCount), NULL, 0 }, // CellCount
+ { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->CrossBlend), NULL, 0 }, // CrossBlend
+ { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ColorMultiplier), NULL, 0 }, // ColorMultiplier
+ { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->UsePSM), NULL, 0 }, // UsePSM
+ { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->Resolution), NULL, 0 }, // Resolution
+ { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->FullResPercent), NULL, 0 }, // FullResPercent
+ { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->HalfResPercent), NULL, 0 }, // HalfResPercent
+ { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->PSM_ShadowBias), NULL, 0 }, // PSM_ShadowBias
+ { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->PSM_Frustum), CHILDREN(16), 3 }, // PSM_Frustum
+ { TYPE_BOOL, false, (size_t)(&((FrustumPSM_Type*)0)->ShowFrustum), NULL, 0 }, // PSM_Frustum.ShowFrustum
+ { TYPE_F32, false, (size_t)(&((FrustumPSM_Type*)0)->FrustumDepth), NULL, 0 }, // PSM_Frustum.FrustumDepth
+ { TYPE_F32, false, (size_t)(&((FrustumPSM_Type*)0)->FrustumSize), NULL, 0 }, // PSM_Frustum.FrustumSize
+};
+
+
+bool GraphicsMaterialData::mBuiltFlag = false;
+NvParameterized::MutexType GraphicsMaterialData::mBuiltFlagMutex;
+
+GraphicsMaterialData::GraphicsMaterialData(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
+ NvParameters(traits, buf, refCount)
+{
+ //mParameterizedTraits->registerFactory(className(), &GraphicsMaterialDataFactoryInst);
+
+ if (!buf) //Do not init data if it is inplace-deserialized
+ {
+ initDynamicArrays();
+ initStrings();
+ initReferences();
+ initDefaults();
+ }
+}
+
+GraphicsMaterialData::~GraphicsMaterialData()
+{
+ freeStrings();
+ freeReferences();
+ freeDynamicArrays();
+}
+
+void GraphicsMaterialData::destroy()
+{
+ // We cache these fields here to avoid overwrite in destructor
+ bool doDeallocateSelf = mDoDeallocateSelf;
+ NvParameterized::Traits* traits = mParameterizedTraits;
+ int32_t* refCount = mRefCount;
+ void* buf = mBuffer;
+
+ this->~GraphicsMaterialData();
+
+ NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
+}
+
+const NvParameterized::DefinitionImpl* GraphicsMaterialData::getParameterDefinitionTree(void)
+{
+ if (!mBuiltFlag) // Double-checked lock
+ {
+ NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
+ if (!mBuiltFlag)
+ {
+ buildTree();
+ }
+ }
+
+ return(&ParamDefTable[0]);
+}
+
+const NvParameterized::DefinitionImpl* GraphicsMaterialData::getParameterDefinitionTree(void) const
+{
+ GraphicsMaterialData* tmpParam = const_cast<GraphicsMaterialData*>(this);
+
+ if (!mBuiltFlag) // Double-checked lock
+ {
+ NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
+ if (!mBuiltFlag)
+ {
+ tmpParam->buildTree();
+ }
+ }
+
+ return(&ParamDefTable[0]);
+}
+
+NvParameterized::ErrorType GraphicsMaterialData::getParameterHandle(const char* long_name, Handle& handle) const
+{
+ ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
+ if (Ret != ERROR_NONE)
+ {
+ return(Ret);
+ }
+
+ size_t offset;
+ void* ptr;
+
+ getVarPtr(handle, ptr, offset);
+
+ if (ptr == NULL)
+ {
+ return(ERROR_INDEX_OUT_OF_RANGE);
+ }
+
+ return(ERROR_NONE);
+}
+
+NvParameterized::ErrorType GraphicsMaterialData::getParameterHandle(const char* long_name, Handle& handle)
+{
+ ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
+ if (Ret != ERROR_NONE)
+ {
+ return(Ret);
+ }
+
+ size_t offset;
+ void* ptr;
+
+ getVarPtr(handle, ptr, offset);
+
+ if (ptr == NULL)
+ {
+ return(ERROR_INDEX_OUT_OF_RANGE);
+ }
+
+ return(ERROR_NONE);
+}
+
+void GraphicsMaterialData::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
+{
+ ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<GraphicsMaterialData::ParametersStruct*>(&parameters()), handle, offset);
+}
+
+
+/* Dynamic Handle Indices */
+
+void GraphicsMaterialData::freeParameterDefinitionTable(NvParameterized::Traits* traits)
+{
+ if (!traits)
+ {
+ return;
+ }
+
+ if (!mBuiltFlag) // Double-checked lock
+ {
+ return;
+ }
+
+ NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
+
+ if (!mBuiltFlag)
+ {
+ return;
+ }
+
+ for (uint32_t i = 0; i < NumParamDefs; ++i)
+ {
+ ParamDefTable[i].~DefinitionImpl();
+ }
+
+ traits->free(ParamDefTable);
+
+ mBuiltFlag = false;
+}
+
+#define PDEF_PTR(index) (&ParamDefTable[index])
+
+void GraphicsMaterialData::buildTree(void)
+{
+
+ uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
+ ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
+ memset(ParamDefTable, 0, allocSize);
+
+ for (uint32_t i = 0; i < NumParamDefs; ++i)
+ {
+ NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=0, longName=""
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
+ ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "Contains the asset properties for this graphics material", true);
+ ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=1, longName="Name"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
+ ParamDef->init("Name", TYPE_STRING, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("READONLY", uint64_t(0), true);
+ ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("READONLY", uint64_t(0), true);
+ HintTable[1].init("shortDescription", "The name of this graphics material", true);
+ ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=2, longName="ApplicationMaterialName"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
+ ParamDef->init("ApplicationMaterialName", TYPE_STRING, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "The name of the material to match up with the application's material system", true);
+ ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=3, longName="UserProperties"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
+ ParamDef->init("UserProperties", TYPE_STRING, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "Optional user properties string", true);
+ ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=4, longName="RenderTechnique"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
+ ParamDef->init("RenderTechnique", TYPE_ENUM, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "Which sprite rendering technique to apply", true);
+ ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+ static const char* const EnumVals[] = { "SPRITE_ONE", "SPRITE_ONE", "SPRITE_ALPHA", "SPRITE_SOLID", "SPRITE_TEXTURE", "SPRITE_WIREFRAME" };
+ ParamDefTable[4].setEnumVals((const char**)EnumVals, 6);
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=5, longName="DiffuseTexture"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
+ ParamDef->init("DiffuseTexture", TYPE_STRING, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("NAME_CALLBACK", uint64_t(1), true);
+ ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("NAME_CALLBACK", uint64_t(1), true);
+ HintTable[1].init("shortDescription", "The diffuse source texture to render the sprite with.", true);
+ ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=6, longName="CellColumn"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
+ ParamDef->init("CellColumn", TYPE_U32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("max", uint64_t(32), true);
+ HintTable[1].init("min", uint64_t(1), true);
+ ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("max", uint64_t(32), true);
+ HintTable[1].init("min", uint64_t(1), true);
+ HintTable[2].init("shortDescription", "The number of columns in the celled texture", true);
+ ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=7, longName="CellRow"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
+ ParamDef->init("CellRow", TYPE_U32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("max", uint64_t(32), true);
+ HintTable[1].init("min", uint64_t(1), true);
+ ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("max", uint64_t(32), true);
+ HintTable[1].init("min", uint64_t(1), true);
+ HintTable[2].init("shortDescription", "The number of rows in the celled texture", true);
+ ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=8, longName="CellCount"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
+ ParamDef->init("CellCount", TYPE_U32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("max", uint64_t(1024), true);
+ HintTable[1].init("min", uint64_t(1), true);
+ ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("max", uint64_t(1024), true);
+ HintTable[1].init("min", uint64_t(1), true);
+ HintTable[2].init("shortDescription", "The total number of frames in the celled animation", true);
+ ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=9, longName="CrossBlend"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
+ ParamDef->init("CrossBlend", TYPE_BOOL, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "True if cross blending celled animated sprites", true);
+ ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=10, longName="ColorMultiplier"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
+ ParamDef->init("ColorMultiplier", TYPE_F32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("max", double(10.000000000), true);
+ HintTable[1].init("min", double(0.000000000), true);
+ ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("max", double(10.000000000), true);
+ HintTable[1].init("min", double(0.000000000), true);
+ HintTable[2].init("shortDescription", "Multiply this constant times the output color", true);
+ ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=11, longName="UsePSM"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11];
+ ParamDef->init("UsePSM", TYPE_BOOL, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "Whether or not to use the PSM pipeline or not", true);
+ ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=12, longName="Resolution"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12];
+ ParamDef->init("Resolution", TYPE_ENUM, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "Whether or not to use full-res, half-res, quarter res, or multi-resoluation particle rendering", true);
+ ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+ static const char* const EnumVals[] = { "FULL", "HALF", "QUARTER", "MULTI" };
+ ParamDefTable[12].setEnumVals((const char**)EnumVals, 4);
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=13, longName="FullResPercent"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13];
+ ParamDef->init("FullResPercent", TYPE_U32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("max", uint64_t(100), true);
+ HintTable[1].init("min", uint64_t(0), true);
+ ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("max", uint64_t(100), true);
+ HintTable[1].init("min", uint64_t(0), true);
+ HintTable[2].init("shortDescription", "Percentage of particles to render at full resolution, is using the multi-res feature", true);
+ ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=14, longName="HalfResPercent"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14];
+ ParamDef->init("HalfResPercent", TYPE_U32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("max", uint64_t(100), true);
+ HintTable[1].init("min", uint64_t(0), true);
+ ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("max", uint64_t(100), true);
+ HintTable[1].init("min", uint64_t(0), true);
+ HintTable[2].init("shortDescription", "Percentage of particles to reunder at half-resolution; remaining percentage maps to quarter resolution if rendering using the multi-res feature", true);
+ ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=15, longName="PSM_ShadowBias"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15];
+ ParamDef->init("PSM_ShadowBias", TYPE_F32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("max", double(2.000000000), true);
+ HintTable[1].init("min", double(0.000000000), true);
+ ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("max", double(2.000000000), true);
+ HintTable[1].init("min", double(0.000000000), true);
+ HintTable[2].init("shortDescription", "Helpful ToolTip goes here", true);
+ ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=16, longName="PSM_Frustum"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16];
+ ParamDef->init("PSM_Frustum", TYPE_STRUCT, "FrustumPSM", true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "The frustum properties for PSM", true);
+ ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=17, longName="PSM_Frustum.ShowFrustum"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17];
+ ParamDef->init("ShowFrustum", TYPE_BOOL, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "Debug visualize the frustum", true);
+ ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=18, longName="PSM_Frustum.FrustumDepth"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18];
+ ParamDef->init("FrustumDepth", TYPE_F32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("max", double(100.000000000), true);
+ HintTable[1].init("min", double(0.000000000), true);
+ ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("max", double(100.000000000), true);
+ HintTable[1].init("min", double(0.000000000), true);
+ HintTable[2].init("shortDescription", "The depth to use to build the non-orthographic projection", true);
+ ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=19, longName="PSM_Frustum.FrustumSize"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19];
+ ParamDef->init("FrustumSize", TYPE_F32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("max", double(100.000000000), true);
+ HintTable[1].init("min", double(0.000000000), true);
+ ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("max", double(100.000000000), true);
+ HintTable[1].init("min", double(0.000000000), true);
+ HintTable[2].init("shortDescription", "The overall bounding volume width/height to use to compute the PSM view frustum", true);
+ ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // SetChildren for: nodeIndex=0, longName=""
+ {
+ static Definition* Children[16];
+ Children[0] = PDEF_PTR(1);
+ Children[1] = PDEF_PTR(2);
+ Children[2] = PDEF_PTR(3);
+ Children[3] = PDEF_PTR(4);
+ Children[4] = PDEF_PTR(5);
+ Children[5] = PDEF_PTR(6);
+ Children[6] = PDEF_PTR(7);
+ Children[7] = PDEF_PTR(8);
+ Children[8] = PDEF_PTR(9);
+ Children[9] = PDEF_PTR(10);
+ Children[10] = PDEF_PTR(11);
+ Children[11] = PDEF_PTR(12);
+ Children[12] = PDEF_PTR(13);
+ Children[13] = PDEF_PTR(14);
+ Children[14] = PDEF_PTR(15);
+ Children[15] = PDEF_PTR(16);
+
+ ParamDefTable[0].setChildren(Children, 16);
+ }
+
+ // SetChildren for: nodeIndex=16, longName="PSM_Frustum"
+ {
+ static Definition* Children[3];
+ Children[0] = PDEF_PTR(17);
+ Children[1] = PDEF_PTR(18);
+ Children[2] = PDEF_PTR(19);
+
+ ParamDefTable[16].setChildren(Children, 3);
+ }
+
+ mBuiltFlag = true;
+
+}
+void GraphicsMaterialData::initStrings(void)
+{
+ Name.isAllocated = false;
+ Name.buf = (const char*)"defaultGraphicsMaterial";
+ ApplicationMaterialName.isAllocated = true;
+ ApplicationMaterialName.buf = NULL;
+ UserProperties.isAllocated = true;
+ UserProperties.buf = NULL;
+ DiffuseTexture.isAllocated = false;
+ DiffuseTexture.buf = (const char*)"DefaultSprite.dds";
+}
+
+void GraphicsMaterialData::initDynamicArrays(void)
+{
+}
+
+void GraphicsMaterialData::initDefaults(void)
+{
+
+ freeStrings();
+ freeReferences();
+ freeDynamicArrays();
+ RenderTechnique = (const char*)"SPRITE_ONE";
+ CellColumn = uint32_t(1);
+ CellRow = uint32_t(1);
+ CellCount = uint32_t(1);
+ CrossBlend = bool(0);
+ ColorMultiplier = float(1.000000000);
+ UsePSM = bool(0);
+ Resolution = (const char*)"FULL";
+ FullResPercent = uint32_t(0);
+ HalfResPercent = uint32_t(80);
+ PSM_ShadowBias = float(1.000000000);
+ PSM_Frustum.ShowFrustum = bool(0);
+ PSM_Frustum.FrustumDepth = float(10.000000000);
+ PSM_Frustum.FrustumSize = float(10.000000000);
+
+ initDynamicArrays();
+ initStrings();
+ initReferences();
+}
+
+void GraphicsMaterialData::initReferences(void)
+{
+}
+
+void GraphicsMaterialData::freeDynamicArrays(void)
+{
+}
+
+void GraphicsMaterialData::freeStrings(void)
+{
+
+ if (Name.isAllocated && Name.buf)
+ {
+ mParameterizedTraits->strfree((char*)Name.buf);
+ }
+
+ if (ApplicationMaterialName.isAllocated && ApplicationMaterialName.buf)
+ {
+ mParameterizedTraits->strfree((char*)ApplicationMaterialName.buf);
+ }
+
+ if (UserProperties.isAllocated && UserProperties.buf)
+ {
+ mParameterizedTraits->strfree((char*)UserProperties.buf);
+ }
+
+ if (DiffuseTexture.isAllocated && DiffuseTexture.buf)
+ {
+ mParameterizedTraits->strfree((char*)DiffuseTexture.buf);
+ }
+}
+
+void GraphicsMaterialData::freeReferences(void)
+{
+}
+
+} // namespace particles
+} // namespace nvidia