From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- .../particles/src/autogen/GraphicsMaterialData.cpp | 886 +++++++++++++++++++++ 1 file changed, 886 insertions(+) create mode 100644 APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp (limited to 'APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp') diff --git a/APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp b/APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp new file mode 100644 index 00000000..dc30bb65 --- /dev/null +++ b/APEX_1.4/module/particles/src/autogen/GraphicsMaterialData.cpp @@ -0,0 +1,886 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#include "GraphicsMaterialData.h" +#include +#include + +using namespace NvParameterized; + +namespace nvidia +{ +namespace particles +{ + +using namespace GraphicsMaterialDataNS; + +const char* const GraphicsMaterialDataFactory::vptr = + NvParameterized::getVptr(); + +const uint32_t NumParamDefs = 20; +static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; + + +static const size_t ParamLookupChildrenTable[] = +{ + 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, +}; + +#define TENUM(type) nvidia::##type +#define CHILDREN(index) &ParamLookupChildrenTable[index] +static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = +{ + { TYPE_STRUCT, false, 0, CHILDREN(0), 16 }, + { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->Name), NULL, 0 }, // Name + { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->ApplicationMaterialName), NULL, 0 }, // ApplicationMaterialName + { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->UserProperties), NULL, 0 }, // UserProperties + { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->RenderTechnique), NULL, 0 }, // RenderTechnique + { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->DiffuseTexture), NULL, 0 }, // DiffuseTexture + { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->CellColumn), NULL, 0 }, // CellColumn + { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->CellRow), NULL, 0 }, // CellRow + { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->CellCount), NULL, 0 }, // CellCount + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->CrossBlend), NULL, 0 }, // CrossBlend + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->ColorMultiplier), NULL, 0 }, // ColorMultiplier + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->UsePSM), NULL, 0 }, // UsePSM + { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->Resolution), NULL, 0 }, // Resolution + { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->FullResPercent), NULL, 0 }, // FullResPercent + { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->HalfResPercent), NULL, 0 }, // HalfResPercent + { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->PSM_ShadowBias), NULL, 0 }, // PSM_ShadowBias + { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->PSM_Frustum), CHILDREN(16), 3 }, // PSM_Frustum + { TYPE_BOOL, false, (size_t)(&((FrustumPSM_Type*)0)->ShowFrustum), NULL, 0 }, // PSM_Frustum.ShowFrustum + { TYPE_F32, false, (size_t)(&((FrustumPSM_Type*)0)->FrustumDepth), NULL, 0 }, // PSM_Frustum.FrustumDepth + { TYPE_F32, false, (size_t)(&((FrustumPSM_Type*)0)->FrustumSize), NULL, 0 }, // PSM_Frustum.FrustumSize +}; + + +bool GraphicsMaterialData::mBuiltFlag = false; +NvParameterized::MutexType GraphicsMaterialData::mBuiltFlagMutex; + +GraphicsMaterialData::GraphicsMaterialData(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : + NvParameters(traits, buf, refCount) +{ + //mParameterizedTraits->registerFactory(className(), &GraphicsMaterialDataFactoryInst); + + if (!buf) //Do not init data if it is inplace-deserialized + { + initDynamicArrays(); + initStrings(); + initReferences(); + initDefaults(); + } +} + +GraphicsMaterialData::~GraphicsMaterialData() +{ + freeStrings(); + freeReferences(); + freeDynamicArrays(); +} + +void GraphicsMaterialData::destroy() +{ + // We cache these fields here to avoid overwrite in destructor + bool doDeallocateSelf = mDoDeallocateSelf; + NvParameterized::Traits* traits = mParameterizedTraits; + int32_t* refCount = mRefCount; + void* buf = mBuffer; + + this->~GraphicsMaterialData(); + + NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); +} + +const NvParameterized::DefinitionImpl* GraphicsMaterialData::getParameterDefinitionTree(void) +{ + if (!mBuiltFlag) // Double-checked lock + { + NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); + if (!mBuiltFlag) + { + buildTree(); + } + } + + return(&ParamDefTable[0]); +} + +const NvParameterized::DefinitionImpl* GraphicsMaterialData::getParameterDefinitionTree(void) const +{ + GraphicsMaterialData* tmpParam = const_cast(this); + + if (!mBuiltFlag) // Double-checked lock + { + NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); + if (!mBuiltFlag) + { + tmpParam->buildTree(); + } + } + + return(&ParamDefTable[0]); +} + +NvParameterized::ErrorType GraphicsMaterialData::getParameterHandle(const char* long_name, Handle& handle) const +{ + ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); + if (Ret != ERROR_NONE) + { + return(Ret); + } + + size_t offset; + void* ptr; + + getVarPtr(handle, ptr, offset); + + if (ptr == NULL) + { + return(ERROR_INDEX_OUT_OF_RANGE); + } + + return(ERROR_NONE); +} + +NvParameterized::ErrorType GraphicsMaterialData::getParameterHandle(const char* long_name, Handle& handle) +{ + ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); + if (Ret != ERROR_NONE) + { + return(Ret); + } + + size_t offset; + void* ptr; + + getVarPtr(handle, ptr, offset); + + if (ptr == NULL) + { + return(ERROR_INDEX_OUT_OF_RANGE); + } + + return(ERROR_NONE); +} + +void GraphicsMaterialData::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const +{ + ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast(¶meters()), handle, offset); +} + + +/* Dynamic Handle Indices */ + +void GraphicsMaterialData::freeParameterDefinitionTable(NvParameterized::Traits* traits) +{ + if (!traits) + { + return; + } + + if (!mBuiltFlag) // Double-checked lock + { + return; + } + + NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); + + if (!mBuiltFlag) + { + return; + } + + for (uint32_t i = 0; i < NumParamDefs; ++i) + { + ParamDefTable[i].~DefinitionImpl(); + } + + traits->free(ParamDefTable); + + mBuiltFlag = false; +} + +#define PDEF_PTR(index) (&ParamDefTable[index]) + +void GraphicsMaterialData::buildTree(void) +{ + + uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; + ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); + memset(ParamDefTable, 0, allocSize); + + for (uint32_t i = 0; i < NumParamDefs; ++i) + { + NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); + } + + // Initialize DefinitionImpl node: nodeIndex=0, longName="" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; + ParamDef->init("", TYPE_STRUCT, "STRUCT", true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Contains the asset properties for this graphics material", true); + ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=1, longName="Name" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; + ParamDef->init("Name", TYPE_STRING, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("READONLY", uint64_t(0), true); + ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#else + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("READONLY", uint64_t(0), true); + HintTable[1].init("shortDescription", "The name of this graphics material", true); + ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=2, longName="ApplicationMaterialName" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; + ParamDef->init("ApplicationMaterialName", TYPE_STRING, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "The name of the material to match up with the application's material system", true); + ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=3, longName="UserProperties" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; + ParamDef->init("UserProperties", TYPE_STRING, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Optional user properties string", true); + ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=4, longName="RenderTechnique" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; + ParamDef->init("RenderTechnique", TYPE_ENUM, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Which sprite rendering technique to apply", true); + ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + static const char* const EnumVals[] = { "SPRITE_ONE", "SPRITE_ONE", "SPRITE_ALPHA", "SPRITE_SOLID", "SPRITE_TEXTURE", "SPRITE_WIREFRAME" }; + ParamDefTable[4].setEnumVals((const char**)EnumVals, 6); + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=5, longName="DiffuseTexture" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; + ParamDef->init("DiffuseTexture", TYPE_STRING, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("NAME_CALLBACK", uint64_t(1), true); + ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#else + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("NAME_CALLBACK", uint64_t(1), true); + HintTable[1].init("shortDescription", "The diffuse source texture to render the sprite with.", true); + ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=6, longName="CellColumn" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; + ParamDef->init("CellColumn", TYPE_U32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", uint64_t(32), true); + HintTable[1].init("min", uint64_t(1), true); + ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", uint64_t(32), true); + HintTable[1].init("min", uint64_t(1), true); + HintTable[2].init("shortDescription", "The number of columns in the celled texture", true); + ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=7, longName="CellRow" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; + ParamDef->init("CellRow", TYPE_U32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", uint64_t(32), true); + HintTable[1].init("min", uint64_t(1), true); + ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", uint64_t(32), true); + HintTable[1].init("min", uint64_t(1), true); + HintTable[2].init("shortDescription", "The number of rows in the celled texture", true); + ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=8, longName="CellCount" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; + ParamDef->init("CellCount", TYPE_U32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", uint64_t(1024), true); + HintTable[1].init("min", uint64_t(1), true); + ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", uint64_t(1024), true); + HintTable[1].init("min", uint64_t(1), true); + HintTable[2].init("shortDescription", "The total number of frames in the celled animation", true); + ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=9, longName="CrossBlend" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; + ParamDef->init("CrossBlend", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "True if cross blending celled animated sprites", true); + ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=10, longName="ColorMultiplier" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; + ParamDef->init("ColorMultiplier", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(10.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(10.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Multiply this constant times the output color", true); + ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=11, longName="UsePSM" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; + ParamDef->init("UsePSM", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Whether or not to use the PSM pipeline or not", true); + ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=12, longName="Resolution" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; + ParamDef->init("Resolution", TYPE_ENUM, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Whether or not to use full-res, half-res, quarter res, or multi-resoluation particle rendering", true); + ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + static const char* const EnumVals[] = { "FULL", "HALF", "QUARTER", "MULTI" }; + ParamDefTable[12].setEnumVals((const char**)EnumVals, 4); + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=13, longName="FullResPercent" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; + ParamDef->init("FullResPercent", TYPE_U32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", uint64_t(100), true); + HintTable[1].init("min", uint64_t(0), true); + ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", uint64_t(100), true); + HintTable[1].init("min", uint64_t(0), true); + HintTable[2].init("shortDescription", "Percentage of particles to render at full resolution, is using the multi-res feature", true); + ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=14, longName="HalfResPercent" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; + ParamDef->init("HalfResPercent", TYPE_U32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", uint64_t(100), true); + HintTable[1].init("min", uint64_t(0), true); + ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", uint64_t(100), true); + HintTable[1].init("min", uint64_t(0), true); + HintTable[2].init("shortDescription", "Percentage of particles to reunder at half-resolution; remaining percentage maps to quarter resolution if rendering using the multi-res feature", true); + ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=15, longName="PSM_ShadowBias" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; + ParamDef->init("PSM_ShadowBias", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(2.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(2.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "Helpful ToolTip goes here", true); + ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=16, longName="PSM_Frustum" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; + ParamDef->init("PSM_Frustum", TYPE_STRUCT, "FrustumPSM", true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "The frustum properties for PSM", true); + ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=17, longName="PSM_Frustum.ShowFrustum" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; + ParamDef->init("ShowFrustum", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Debug visualize the frustum", true); + ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=18, longName="PSM_Frustum.FrustumDepth" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; + ParamDef->init("FrustumDepth", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(100.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(100.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "The depth to use to build the non-orthographic projection", true); + ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=19, longName="PSM_Frustum.FrustumSize" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19]; + ParamDef->init("FrustumSize", TYPE_F32, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + + static HintImpl HintTable[2]; + static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; + HintTable[0].init("max", double(100.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 2); + +#else + + static HintImpl HintTable[3]; + static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; + HintTable[0].init("max", double(100.000000000), true); + HintTable[1].init("min", double(0.000000000), true); + HintTable[2].init("shortDescription", "The overall bounding volume width/height to use to compute the PSM view frustum", true); + ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 3); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // SetChildren for: nodeIndex=0, longName="" + { + static Definition* Children[16]; + Children[0] = PDEF_PTR(1); + Children[1] = PDEF_PTR(2); + Children[2] = PDEF_PTR(3); + Children[3] = PDEF_PTR(4); + Children[4] = PDEF_PTR(5); + Children[5] = PDEF_PTR(6); + Children[6] = PDEF_PTR(7); + Children[7] = PDEF_PTR(8); + Children[8] = PDEF_PTR(9); + Children[9] = PDEF_PTR(10); + Children[10] = PDEF_PTR(11); + Children[11] = PDEF_PTR(12); + Children[12] = PDEF_PTR(13); + Children[13] = PDEF_PTR(14); + Children[14] = PDEF_PTR(15); + Children[15] = PDEF_PTR(16); + + ParamDefTable[0].setChildren(Children, 16); + } + + // SetChildren for: nodeIndex=16, longName="PSM_Frustum" + { + static Definition* Children[3]; + Children[0] = PDEF_PTR(17); + Children[1] = PDEF_PTR(18); + Children[2] = PDEF_PTR(19); + + ParamDefTable[16].setChildren(Children, 3); + } + + mBuiltFlag = true; + +} +void GraphicsMaterialData::initStrings(void) +{ + Name.isAllocated = false; + Name.buf = (const char*)"defaultGraphicsMaterial"; + ApplicationMaterialName.isAllocated = true; + ApplicationMaterialName.buf = NULL; + UserProperties.isAllocated = true; + UserProperties.buf = NULL; + DiffuseTexture.isAllocated = false; + DiffuseTexture.buf = (const char*)"DefaultSprite.dds"; +} + +void GraphicsMaterialData::initDynamicArrays(void) +{ +} + +void GraphicsMaterialData::initDefaults(void) +{ + + freeStrings(); + freeReferences(); + freeDynamicArrays(); + RenderTechnique = (const char*)"SPRITE_ONE"; + CellColumn = uint32_t(1); + CellRow = uint32_t(1); + CellCount = uint32_t(1); + CrossBlend = bool(0); + ColorMultiplier = float(1.000000000); + UsePSM = bool(0); + Resolution = (const char*)"FULL"; + FullResPercent = uint32_t(0); + HalfResPercent = uint32_t(80); + PSM_ShadowBias = float(1.000000000); + PSM_Frustum.ShowFrustum = bool(0); + PSM_Frustum.FrustumDepth = float(10.000000000); + PSM_Frustum.FrustumSize = float(10.000000000); + + initDynamicArrays(); + initStrings(); + initReferences(); +} + +void GraphicsMaterialData::initReferences(void) +{ +} + +void GraphicsMaterialData::freeDynamicArrays(void) +{ +} + +void GraphicsMaterialData::freeStrings(void) +{ + + if (Name.isAllocated && Name.buf) + { + mParameterizedTraits->strfree((char*)Name.buf); + } + + if (ApplicationMaterialName.isAllocated && ApplicationMaterialName.buf) + { + mParameterizedTraits->strfree((char*)ApplicationMaterialName.buf); + } + + if (UserProperties.isAllocated && UserProperties.buf) + { + mParameterizedTraits->strfree((char*)UserProperties.buf); + } + + if (DiffuseTexture.isAllocated && DiffuseTexture.buf) + { + mParameterizedTraits->strfree((char*)DiffuseTexture.buf); + } +} + +void GraphicsMaterialData::freeReferences(void) +{ +} + +} // namespace particles +} // namespace nvidia -- cgit v1.2.3