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| author | sschirm <[email protected]> | 2016-12-23 14:20:36 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-23 14:56:17 +0100 |
| commit | ef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch) | |
| tree | 710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/particles/include | |
| parent | Initial commit: (diff) | |
| download | physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip | |
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/particles/include')
47 files changed, 0 insertions, 12167 deletions
diff --git a/APEX_1.4/module/particles/include/EffectPackageActorImpl.h b/APEX_1.4/module/particles/include/EffectPackageActorImpl.h deleted file mode 100644 index f1aa168d..00000000 --- a/APEX_1.4/module/particles/include/EffectPackageActorImpl.h +++ /dev/null @@ -1,922 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef PARTICLES_EFFECT_PACKAGE_ACTOR_H - -#define PARTICLES_EFFECT_PACKAGE_ACTOR_H - -#include "ApexActor.h" -#include "EffectPackageActor.h" -#include "EffectPackageAssetImpl.h" -#include "ParticlesBase.h" -#include "Spline.h" -#include "PxTransform.h" -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace apex -{ -class Scene; -} -namespace turbulencefs -{ -class ModuleTurbulenceFS; -} - -namespace particles -{ - -enum VisState -{ - VS_TOO_CLOSE, - VS_ON_SCREEN, - VS_BEHIND_SCREEN, - VS_OFF_SCREEN, -}; - -class EffectPath : public shdfnd::UserAllocated -{ -public: - enum Mode - { - EM_LOOP, - EM_PLAY_ONCE, - EM_PING_PONG - }; - EffectPath(void); - ~EffectPath(void); - - bool init(RigidBodyEffectNS::EffectPath_Type &path); - float getSampleScaleSpline(void) const { return mSampleScaleSpline; }; - float getSampleSpeedSpline(void) const { return mSampleSpeedSpline; }; - - void getSamplePoseSpline(PxTransform &pose) - { - if ( mPathSpline ) - { - pose = pose * mSamplePoseSpline; - } - } - - float sampleSpline(float stime); - - Mode getMode(void) const - { - return mMode; - } - - void computeSampleTime(float ctime,float duration); - - float getPathDuration(void) - { - return mPathDuration; - } - -private: - Mode mMode; - float mPathDuration; - Spline *mScaleSpline; - float mSampleScaleSpline; // the scale value sampled from the spline curve - float mSampleSpeedSpline; - Spline *mSpeedSpline; - PxTransform mPathRoot; - PxTransform mSamplePoseSpline; - uint32_t mRotationCount; - PxQuat *mRotations; - SplineCurve *mPathSpline; -}; - -class EffectData : public shdfnd::UserAllocated -{ -public: - enum EffectState - { - ES_INITIAL_DELAY, - ES_ACTIVE, - ES_REPEAT_DELAY, - ES_DONE - }; - - EffectData(EffectType type, - ApexSDK* sdk, - Scene* scene, - ParticlesScene* dscene, - const char* assetName, - const char* nameSpace, - RigidBodyEffectNS::EffectProperties_Type &effectProperties); - - virtual ~EffectData(void); - void releaseActor(void); - - float getRandomTime(float baseTime); - - EffectType getType(void) const - { - return mType; - } - virtual void release(void) = 0; - virtual void visualize(RenderDebugInterface* callback, bool solid) const = 0; - virtual bool refresh(const PxTransform& parent, - bool parentEnabled, - bool fromSetPose, - RenderVolume* renderVolume, - EmitterActor::EmitterValidateCallback *callback) = 0; - - bool isDead(void) const - { - return mState == ES_DONE; - } - - Actor* getEffectActor(void) const - { - return mActor; - } - Asset* getEffectAsset(void) const - { - return mAsset; - } - - bool isEnabled(void) const - { - return mEnabled; - } - - void setEnabled(bool state) - { - mEnabled = state; - } - - bool simulate(float dtime, bool& reset); - - uint32_t getRepeatCount(void) const - { - return mRepeatCount; - }; - float getDuration(void) const - { - return mDuration; - }; - - float getRealDuration(void) const; - - void setLocalPose(const PxTransform& p) - { - mLocalPose = p; - } - const PxTransform& getWorldPose(void) const - { - return mPose; - }; - const PxTransform& getLocalPose(void) const - { - return mLocalPose; - }; - - Asset * getAsset(void) const { return mAsset; }; - - void setForceRenableEmitter(bool state) - { - mForceRenableEmitter = state; - } - - bool getForceRenableEmitterSemaphore(void) - { - bool ret = mForceRenableEmitter; - mForceRenableEmitter = false; - return ret; - } - - void setCurrentScale(float objectScale,EffectPath *parentPath) - { - mParentPath = parentPath; - mObjectScale = objectScale; - } - - nvidia::apex::Scene *getApexScene(void) const - { - return mApexScene; - } - - void getSamplePoseSpline(PxTransform &pose) - { - if ( mParentPath ) - { - mParentPath->getSamplePoseSpline(pose); - } - if ( mEffectPath ) - { - mEffectPath->getSamplePoseSpline(pose); - } - } - - float getSampleScaleSpline(void) const - { - float parentScale = mParentPath ? mParentPath->getSampleScaleSpline() : 1; - float myScale = mEffectPath ? mEffectPath->getSampleScaleSpline() : 1; - return myScale*parentScale; - } - - bool activePath(void) const - { - bool ret = false; - if ( mEffectPath || mParentPath ) - { - ret = true; - } - return ret; - } - - bool mFirstRate: 1; - float mObjectScale; - EffectPath *mParentPath; - EffectPath *mEffectPath; - -protected: - bool mUseEmitterPool: 1; - bool mEnabled: 1; - bool mForceRenableEmitter:1; - EffectState mState; - float mRandomDeviation; - float mSimulationTime; - float mStateTime; - uint32_t mStateCount; - const char* mNameSpace; - ParticlesScene* mParticlesScene; - Scene* mApexScene; - ApexSDK* mApexSDK; - Asset* mAsset; - Actor* mActor; - float mInitialDelayTime; - float mDuration; - uint32_t mRepeatCount; - float mRepeatDelay; - EffectType mType; - PxTransform mPose; // world space pose - PxTransform mLocalPose; // local space pose -}; - -class EffectForceField : public EffectData -{ -public: - EffectForceField(const char* parentName, - ForceFieldEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - const PxTransform& rootPose, - bool parentEnabled); - - virtual ~EffectForceField(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPos, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - ForceFieldEffect* mData; -}; - - - -class EffectEmitter : public EffectData -{ -public: - EffectEmitter(const char* parentName, - const EmitterEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - const PxTransform& rootPose, - bool parentEnabled); - - virtual ~EffectEmitter(void); - - virtual void release(void) - { - delete this; - } - void computeVelocity(float dtime); - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - float mRate; - float mLifetimeLow; - float mLifetimeHigh; - const EmitterEffect* mData; - bool mFirstVelocityFrame: 1; - bool mHaveSetPosition; - PxVec3 mLastEmitterPosition; - float mVelocityTime; - PxVec3 mEmitterVelocity; -}; - -class EffectHeatSource : public EffectData -{ -public: - EffectHeatSource(const char* parentName, - HeatSourceEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - ModuleTurbulenceFS* moduleTurbulenceFS, - const PxTransform& rootPose, - bool parentEnabled); - - virtual ~EffectHeatSource(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - - float mAverageTemperature; - float mStandardDeviationTemperature; - - ModuleTurbulenceFS* mModuleTurbulenceFS; - HeatSourceEffect* mData; -}; - -class EffectSubstanceSource : public EffectData -{ -public: - EffectSubstanceSource(const char* parentName, - SubstanceSourceEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - ModuleTurbulenceFS* moduleTurbulenceFS, - const PxTransform& rootPose, - bool parentEnabled); - - virtual ~EffectSubstanceSource(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - - float mAverageDensity; - float mStandardDeviationDensity; - - ModuleTurbulenceFS* mModuleTurbulenceFS; - SubstanceSourceEffect* mData; -}; - -class EffectVelocitySource : public EffectData -{ -public: - EffectVelocitySource(const char* parentName, - VelocitySourceEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - ModuleTurbulenceFS* moduleTurbulenceFS, - const PxTransform& rootPose, - bool parentEnabled); - - virtual ~EffectVelocitySource(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - - float mAverageVelocity; - float mStandardDeviationVelocity; - ModuleTurbulenceFS* mModuleTurbulenceFS; - VelocitySourceEffect* mData; -}; - -class EffectFlameEmitter : public EffectData -{ -public: - EffectFlameEmitter(const char* parentName, - FlameEmitterEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - ModuleTurbulenceFS* moduleTurbulenceFS, - const PxTransform& rootPose, - bool parentEnabled); - - virtual ~EffectFlameEmitter(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - - ModuleTurbulenceFS* mModuleTurbulenceFS; - FlameEmitterEffect* mData; -}; - - -class EffectTurbulenceFS : public EffectData -{ -public: - EffectTurbulenceFS(const char* parentName, - TurbulenceFieldSamplerEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - ModuleTurbulenceFS* moduleTurbulenceFS, - const PxTransform& rootPose, - bool parentEnabled); - - virtual ~EffectTurbulenceFS(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - ModuleTurbulenceFS* mModuleTurbulenceFS; - TurbulenceFieldSamplerEffect* mData; -}; - -class EffectJetFS : public EffectData -{ -public: - EffectJetFS(const char* parentName, - JetFieldSamplerEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - const PxTransform& rootPose, - bool parentEnabled); - virtual ~EffectJetFS(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - JetFieldSamplerEffect* mData; -}; - - -class EffectWindFS : public EffectData -{ -public: - EffectWindFS(const char* parentName, - WindFieldSamplerEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - const PxTransform& rootPose, - bool parentEnabled); - virtual ~EffectWindFS(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - WindFieldSamplerEffect* mData; -}; - -class EffectRigidBody : public EffectData -{ -public: - EffectRigidBody(const char* parentName, - RigidBodyEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - const PxTransform& rootPose, - bool parentEnabled); - virtual ~EffectRigidBody(void); - - virtual void release(void) - { - delete this; - } - - void releaseRigidBody(void); - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - RigidBodyEffect* mData; - PxRigidDynamic *mRigidDynamic; -}; - -class EffectNoiseFS : public EffectData -{ -public: - EffectNoiseFS(const char* parentName, - NoiseFieldSamplerEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - const PxTransform& rootPose, - bool parentEnabled); - virtual ~EffectNoiseFS(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - NoiseFieldSamplerEffect* mData; -}; - - -class EffectVortexFS : public EffectData -{ -public: - EffectVortexFS(const char* parentName, - VortexFieldSamplerEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - const PxTransform& rootPose, - bool parentEnabled); - virtual ~EffectVortexFS(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - VortexFieldSamplerEffect* mData; -}; - - - -class EffectAttractorFS : public EffectData -{ -public: - EffectAttractorFS(const char* parentName, - AttractorFieldSamplerEffect* data, - ApexSDK& sdk, - Scene& scene, - ParticlesScene& dscene, - const PxTransform& rootPose, - bool parentEnabled); - - virtual ~EffectAttractorFS(void); - - virtual void release(void) - { - delete this; - } - - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback); - - AttractorFieldSamplerEffect* mData; -}; - - -class EffectPackageActorImpl : public EffectPackageActor, public shdfnd::UserAllocated, public ParticlesBase, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - EffectPackageActorImpl(EffectPackageAsset* asset, - const EffectPackageAssetParams* assetParams, - const EffectPackageActorParams* actorParams, - nvidia::apex::ApexSDK& sdk, - nvidia::apex::Scene& scene, - ParticlesScene& dynamicSystemScene, - ModuleTurbulenceFS* moduleTurbulenceFS); - - virtual ~EffectPackageActorImpl(void); - - virtual ParticlesType getParticlesType(void) const - { - return ParticlesBase::DST_EFFECT_PACKAGE_ACTOR; - } - - void updateParticles(float dtime); - void updatePoseAndBounds(bool screenCulling, bool znegative); - - virtual void setPose(const PxTransform& pose); - virtual const PxTransform& getPose(void) const; - virtual void visualize(RenderDebugInterface* callback, bool solid) const; - - virtual void refresh(void); - virtual void release(void); - - virtual const char* getName(void) const; - - virtual uint32_t getEffectCount(void) const; // returns the number of effects in the effect package - virtual EffectType getEffectType(uint32_t effectIndex) const; // return the type of effect. - virtual Actor* getEffectActor(uint32_t effectIndex) const; // return the base Actor pointer - virtual void setEmitterState(bool state); // set the state for all emitters in this effect package. - virtual uint32_t getActiveParticleCount(void) const; // return the total number of particles still active in this effect package. - virtual bool isStillEmitting(void) const; // return true if any emitters are still actively emitting particles. - - - /** - \brief Returns the name of the effect at this index. - - \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount - */ - virtual const char* getEffectName(uint32_t effectIndex) const; - - /** - \brief Returns true if this sub-effect is currently enabled. - - \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount - */ - virtual bool isEffectEnabled(uint32_t effectIndex) const; - - /** - \brief Set's the enabled state of this sub-effect - - \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount - \param [in] state : Whether the effect should be enabled or not. - */ - virtual bool setEffectEnabled(uint32_t effectIndex, bool state); - - /** - \brief Returns the pose of this sub-effect; returns as a a bool the active state of this effect. - - \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount - \param [pose] : Contains the pose requested - \param [worldSpace] : Whether to return the pose in world-space or in parent-relative space. - */ - virtual bool getEffectPose(uint32_t effectIndex, PxTransform& pose, bool worldSpace); - - /** - \brief Sets the pose of this sub-effect; returns as a a bool the active state of this effect. - - \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount - \param [pose] : Contains the pose to be set - \param [worldSpace] : Whether to return the pose in world-space or in parent-relative space. - */ - virtual bool setEffectPose(uint32_t effectIndex, const PxTransform& pose, bool worldSpace); - - virtual void setCurrentScale(float scale); - - virtual float getCurrentScale(void) const - { - return mObjectScale; - } - - virtual PxRigidDynamic* getEffectRigidDynamic(uint32_t effectIndex) const; - - /** - \brief Returns the current lifetime of the particle. - */ - virtual float getCurrentLife(void) const; - - - virtual float getDuration(void) const; - - /** - \brief Returns the owning asset - */ - virtual Asset* getOwner() const - { - READ_ZONE(); - return mAsset; - } - - /** - \brief Returns the range of possible values for physical Lod overwrite - - \param [out] min The minimum lod value - \param [out] max The maximum lod value - \param [out] intOnly Only integers are allowed if this is true, gets rounded to nearest - - \note The max value can change with different graphical Lods - \see Actor::forceLod() - */ - virtual void getLodRange(float& min, float& max, bool& intOnly) const - { - READ_ZONE(); - min = 0; - max = 100000; - intOnly = false; - } - - /** - \brief Get current physical lod. - */ - virtual float getActiveLod() const - { - READ_ZONE(); - return 0; - } - - /** - \brief Force an APEX Actor to use a certian physical Lod - - \param [in] lod Overwrite the Lod system to use this Lod. - - \note Setting the lod value to a negative number will turn off the overwrite and proceed with regular Lod computations - \see Actor::getLodRange() - */ - virtual void forceLod(float lod) - { - WRITE_ZONE(); - PX_UNUSED(lod); - } - - /** - \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true. - */ - virtual void setEnableDebugVisualization(bool state) - { - WRITE_ZONE(); - ApexActor::setEnableDebugVisualization(state); - } - - /** - \brief Ensure that all module-cached data is cached. - */ - virtual void cacheModuleData() const - { - - } - - virtual void setEnabled(bool state) - { - WRITE_ZONE(); - mEnabled = state; - refresh(); - } - - bool getEnabled(void) const - { - READ_ZONE(); - return mEnabled; - } - - virtual void setPhysXScene(PxScene* s) - { - mPhysXScene = s; - } - virtual PxScene* getPhysXScene() const - { - return mPhysXScene; - } - - float internalGetDuration(void); - - virtual bool isAlive(void) const - { - READ_ZONE(); - return mAlive; - } - - virtual void fadeOut(float fadeTime) - { - WRITE_ZONE(); - if (!mFadeOut) - { - mFadeOutTime = fadeTime; - mFadeOutDuration = 0; - - if (mFadeIn) - { - float fadeLerp = mFadeInDuration / mFadeInTime; - if (fadeLerp > 1) - { - fadeLerp = 1; - } - mFadeOutDuration = 1 - (fadeLerp * mFadeOutTime); - mFadeIn = false; - } - - mFadeOut = true; - } - } - - virtual void fadeIn(float fadeTime) - { - WRITE_ZONE(); - if (!mFadeIn) - { - mFadeInTime = fadeTime; - mFadeInDuration = 0; - mFadeIn = true; - if (mFadeOut) - { - float fadeLerp = mFadeOutDuration / mFadeOutTime; - if (fadeLerp > 1) - { - fadeLerp = 1; - } - mFadeInDuration = 1 - (fadeLerp * mFadeInTime); - mFadeOut = false; - } - } - } - - virtual void setPreferredRenderVolume(RenderVolume* volume); - - virtual const char * hasVolumeRenderMaterial(uint32_t &index) const; - - virtual void setApexEmitterValidateCallback(EmitterActor::EmitterValidateCallback *callback) - { - WRITE_ZONE(); - mEmitterValidateCallback = callback; - } - - float getSampleScaleSpline(void) const - { - return mEffectPath ? mEffectPath->getSampleScaleSpline() : 1; - } - - void getSamplePoseSpline(PxTransform &pose) - { - if ( mEffectPath ) - { - mEffectPath->getSamplePoseSpline(pose); - } - } - -private: - - physx::PxScene* mPhysXScene; - - EffectType getEffectType(const NvParameterized::Interface* iface); - - bool mAlive:1; - bool mEnabled: 1; - bool mVisible: 1; - bool mEverVisible: 1; - bool mFirstFrame: 1; - bool mFadeOut: 1; - float mFadeOutTime; - float mFadeOutDuration; - - bool mFadeIn: 1; - float mFadeInTime; - float mFadeInDuration; - - EmitterActor::EmitterValidateCallback *mEmitterValidateCallback; - - float mFadeTime; - float mNotVisibleTime; - VisState mVisState; - float mOffScreenTime; - - PxTransform mPose; - float mObjectScale; - const EffectPackageAssetParams* mData; - Array< EffectData* > mEffects; - float mSimTime; - float mCurrentLifeTime; - EffectPath *mEffectPath; - - nvidia::apex::Scene *mScene; - ModuleTurbulenceFS *mModuleTurbulenceFS; - EffectPackageAsset *mAsset; - RenderVolume *mRenderVolume; - bool mRigidBodyChange; -}; - -} // end of particles namespace -} // end of nvidia namespace - -#endif diff --git a/APEX_1.4/module/particles/include/EffectPackageAssetImpl.h b/APEX_1.4/module/particles/include/EffectPackageAssetImpl.h deleted file mode 100644 index 17ec14e9..00000000 --- a/APEX_1.4/module/particles/include/EffectPackageAssetImpl.h +++ /dev/null @@ -1,238 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef PARTICLES_EFFECT_PACKAGE_ASSET_H -#define PARTICLES_EFFECT_PACKAGE_ASSET_H - -#include "Apex.h" -#include "ApexUsingNamespace.h" -#include "EffectPackageAsset.h" -#include "EffectPackageActor.h" -#include "ApexSDKHelpers.h" -#include "ModuleParticlesImpl.h" -#include "ApexAssetAuthoring.h" -#include "ApexString.h" -#include "ApexAssetTracker.h" -#include "ApexAuthorableObject.h" -#include "EffectPackageAssetParams.h" -#include "ApexRWLockable.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" -#include "ApexAuthorableObject.h" - -namespace nvidia -{ -namespace particles -{ - -class EffectPackageActorImpl; -class ModuleParticlesImpl; - -class EffectPackageAssetImpl : public EffectPackageAsset, public ApexResourceInterface, public ApexResource, public ApexRWLockable -{ - friend class EffectPackageAssetDummyAuthoring; -public: - APEX_RW_LOCKABLE_BOILERPLATE - - EffectPackageAssetImpl(ModuleParticlesImpl*, ResourceList&, const char* name); - EffectPackageAssetImpl(ModuleParticlesImpl*, ResourceList&, NvParameterized::Interface*, const char*); - - ~EffectPackageAssetImpl(); - - /* Asset */ - const char* getName() const - { - READ_ZONE(); - return mName.c_str(); - } - AuthObjTypeID getObjTypeID() const - { - READ_ZONE(); - return mAssetTypeID; - } - const char* getObjTypeName() const - { - READ_ZONE(); - return getClassName(); - } - - uint32_t forceLoadAssets(); - - /* ApexResource */ - virtual void release(); - - /* ApexResourceInterface, ApexResource */ - uint32_t getListIndex() const - { - return m_listIndex; - } - - void setListIndex(class ResourceList& list, uint32_t index) - { - m_list = &list; - m_listIndex = index; - } - - /* EffectPackageAsset specific methods */ - void releaseEffectPackageActor(EffectPackageActor&); - const EffectPackageAssetParams& getEffectPackageParameters() const - { - return *mParams; - } - float getDefaultScale() const - { - return 1; - } - void destroy(); - - const NvParameterized::Interface* getAssetNvParameterized() const - { - READ_ZONE(); - return mParams; - } - - virtual float getDuration() const; - virtual bool useUniqueRenderVolume() const; - - /** - * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller. - */ - virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface() - { - WRITE_ZONE(); - NvParameterized::Interface* ret = mParams; - mParams = NULL; - release(); - return ret; - } - NvParameterized::Interface* getDefaultActorDesc(); - NvParameterized::Interface* getDefaultAssetPreviewDesc(); - virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/); - virtual AssetPreview* createApexAssetPreview(const ::NvParameterized::Interface& /*params*/, AssetPreviewScene* /*previewScene*/) - { - WRITE_ZONE(); - PX_ALWAYS_ASSERT(); - return NULL; - } - - virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const - { - READ_ZONE(); - return true; // TODO implement this method - } - - virtual bool isDirty() const - { - READ_ZONE(); - return false; - } - - static AuthObjTypeID mAssetTypeID; - -protected: - static const char* getClassName() - { - return PARTICLES_EFFECT_PACKAGE_AUTHORING_TYPE_NAME; - } - - ModuleParticlesImpl* mModule; - - ResourceList mEffectPackageActors; - ApexSimpleString mName; - EffectPackageAssetParams* mParams; - EffectPackageActorParams* mDefaultActorParams; - - void initializeAssetNameTable(); - - friend class ModuleParticlesE; - friend class EffectPackageActorImpl; - template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject; -}; - -#ifndef WITHOUT_APEX_AUTHORING -class EffectPackageAssetAuthoringImpl : public EffectPackageAssetImpl, public ApexAssetAuthoring, public EffectPackageAssetAuthoring -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* EffectPackageAssetAuthoring */ - EffectPackageAssetAuthoringImpl(ModuleParticlesImpl* m, ResourceList& l) : - EffectPackageAssetImpl(m, l, "EffectPackageAssetAuthoringImpl") {} - - EffectPackageAssetAuthoringImpl(ModuleParticlesImpl* m, ResourceList& l, const char* name) : - EffectPackageAssetImpl(m, l, name) {} - - EffectPackageAssetAuthoringImpl(ModuleParticlesImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) : - EffectPackageAssetImpl(m, l, params, name) {} - - ~EffectPackageAssetAuthoringImpl() {} - - void destroy() - { - delete this; - } - - /* AssetAuthoring */ - const char* getName() const - { - READ_ZONE(); - return EffectPackageAssetImpl::getName(); - } - const char* getObjTypeName() const - { - READ_ZONE(); - return EffectPackageAssetImpl::getClassName(); - } - virtual bool prepareForPlatform(nvidia::apex::PlatformTag) - { - WRITE_ZONE(); - APEX_INVALID_OPERATION("Not Implemented."); - return false; - } - - void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist) - { - WRITE_ZONE(); - ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist); - } - - // from ApexAssetAuthoring - virtual void setToolString(const char* toolString); - - /* ApexResource */ - virtual void release() - { - mModule->mSdk->releaseAssetAuthoring(*this); - } - - NvParameterized::Interface* getNvParameterized() const - { - return (NvParameterized::Interface*)getAssetNvParameterized(); - } - /** - * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller. - */ - virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface() - { - WRITE_ZONE(); - NvParameterized::Interface* ret = mParams; - mParams = NULL; - release(); - return ret; - } -}; -#endif - -} -} // end namespace nvidia - -#endif // PARTICLES_EFFECT_PACKAGE_ASSET_H diff --git a/APEX_1.4/module/particles/include/ModuleParticlesImpl.h b/APEX_1.4/module/particles/include/ModuleParticlesImpl.h deleted file mode 100644 index 5375a340..00000000 --- a/APEX_1.4/module/particles/include/ModuleParticlesImpl.h +++ /dev/null @@ -1,308 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __MODULE_PARTICLES_IMPL_H__ -#define __MODULE_PARTICLES_IMPL_H__ - -#include "Apex.h" -#include "ModuleParticles.h" -#include "ApexSDKIntl.h" -#include "ModuleIntl.h" -#include "ModuleBase.h" - -#include "ApexRWLockable.h" -#include "ApexSDKHelpers.h" -#include "ParticlesDebugRenderParams.h" -#include "ParticlesModuleParameters.h" -#include "EffectPackageGraphicsMaterialsParams.h" - -#include "EffectPackageAssetParams.h" -#include "EffectPackageActorParams.h" - -#include "GraphicsMaterialData.h" -#include "VolumeRenderMaterialData.h" -#include "EmitterEffect.h" -#include "RigidBodyEffect.h" - -#include "HeatSourceEffect.h" -#include "SubstanceSourceEffect.h" -#include "VelocitySourceEffect.h" -#include "ForceFieldEffect.h" -#include "JetFieldSamplerEffect.h" -#include "WindFieldSamplerEffect.h" -#include "NoiseFieldSamplerEffect.h" -#include "VortexFieldSamplerEffect.h" -#include "AttractorFieldSamplerEffect.h" -#include "TurbulenceFieldSamplerEffect.h" -#include "FlameEmitterEffect.h" - -#include "EffectPackageData.h" -#include "AttractorFieldSamplerData.h" -#include "JetFieldSamplerData.h" -#include "WindFieldSamplerData.h" -#include "NoiseFieldSamplerData.h" -#include "VortexFieldSamplerData.h" -#include "TurbulenceFieldSamplerData.h" -#include "HeatSourceData.h" -#include "SubstanceSourceData.h" -#include "VelocitySourceData.h" -#include "ForceFieldData.h" -#include "EmitterData.h" -#include "GraphicsEffectData.h" -#include "ParticleSimulationData.h" -#include "FlameEmitterData.h" - -#include "EffectPackageIOSDatabaseParams.h" -#include "EffectPackageIOFXDatabaseParams.h" -#include "EffectPackageEmitterDatabaseParams.h" -#include "EffectPackageDatabaseParams.h" -#include "EffectPackageFieldSamplerDatabaseParams.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace apex -{ -class SceneIntl; -class ModuleTurbulenceFS; -class EmitterActor; -class EmitterAsset; -} -namespace particles -{ -class ParticlesAsset; -class ParticlesAssetAuthoring; -class ParticlesScene; - -typedef Array< ModuleSceneIntl* > ModuleSceneVector; - -class ModuleParticlesDesc : public ApexDesc -{ -public: - - /** - \brief Constructor sets to default. - */ - PX_INLINE ModuleParticlesDesc() - { - setToDefault(); - } - /** - \brief (re)sets the structure to the default. - */ - PX_INLINE void setToDefault() - { - ApexDesc::setToDefault(); - moduleValue = 0; - } - - /** - Returns true if an object can be created using this descriptor. - */ - PX_INLINE bool isValid() const - { - return ApexDesc::isValid(); - } - - /** - ModuleBase configurable parameter. - */ - uint32_t moduleValue; -}; - - -class ModuleParticlesImpl : public ModuleParticles, public ModuleIntl, public ModuleBase, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - ModuleParticlesImpl(ApexSDKIntl* sdk); - ~ModuleParticlesImpl(); - - void init(const ModuleParticlesDesc& desc); - - // base class methods - void init(NvParameterized::Interface&) {} - NvParameterized::Interface* getDefaultModuleDesc(); - void release() - { - ModuleBase::release(); - } - void destroy(); - const char* getName() const - { - READ_ZONE(); - return ModuleBase::getName(); - } - - virtual bool setEffectPackageGraphicsMaterialsDatabase(const NvParameterized::Interface* dataBase); - - virtual const NvParameterized::Interface* getEffectPackageGraphicsMaterialsDatabase() const; - - virtual bool setEffectPackageIOSDatabase(const NvParameterized::Interface* dataBase); - virtual bool setEffectPackageIOFXDatabase(const NvParameterized::Interface* dataBase); - virtual bool setEffectPackageEmitterDatabase(const NvParameterized::Interface* dataBase); - virtual bool setEffectPackageDatabase(const NvParameterized::Interface* dataBase); - virtual bool setEffectPackageFieldSamplerDatabase(const NvParameterized::Interface* dataBase); - - virtual const NvParameterized::Interface* getEffectPackageIOSDatabase(void) const - { - READ_ZONE(); - return mEffectPackageIOSDatabaseParams; - }; - virtual const NvParameterized::Interface* getEffectPackageIOFXDatabase(void) const - { - READ_ZONE(); - return mEffectPackageIOFXDatabaseParams; - }; - virtual const NvParameterized::Interface* getEffectPackageEmitterDatabase(void) const - { - READ_ZONE(); - return mEffectPackageEmitterDatabaseParams; - }; - virtual const NvParameterized::Interface* getEffectPackageDatabase(void) const - { - READ_ZONE(); - return mEffectPackageDatabaseParams; - }; - virtual const NvParameterized::Interface* getEffectPackageFieldSamplerDatabase(void) const - { - READ_ZONE(); - return mEffectPackageFieldSamplerDatabaseParams; - }; - - bool initParticleSimulationData(ParticleSimulationData* ed); - - virtual NvParameterized::Interface* locateResource(const char* resourceName, // the name of the resource - const char* nameSpace); - - virtual const char** getResourceNames(const char* nameSpace, uint32_t& nameCount, const char** &variants); - - virtual const NvParameterized::Interface* locateGraphicsMaterialData(const char* name) const; - virtual const NvParameterized::Interface* locateVolumeRenderMaterialData(const char* name) const; - - - ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*); - void releaseModuleSceneIntl(ModuleSceneIntl&); - uint32_t forceLoadAssets(); - AuthObjTypeID getModuleID() const; - RenderableIterator* createRenderableIterator(const Scene&); - - AuthObjTypeID getParticlesAssetTypeID() const; - - uint32_t getModuleValue() const - { - return mModuleValue; - } - - ModuleTurbulenceFS* getModuleTurbulenceFS(void) - { - return mTurbulenceModule; - } - - ParticlesScene* getParticlesScene(const Scene& apexScene); - - virtual void setEnableScreenCulling(bool state, bool znegative) - { - WRITE_ZONE(); - mEnableScreenCulling = state; - mZnegative = znegative; - } - - bool getEnableScreenCulling(void) const - { - return mEnableScreenCulling; - } - - bool getZnegative(void) const - { - return mZnegative; - } - - virtual void resetEmitterPool(void); - - virtual void setUseEmitterPool(bool state) - { - WRITE_ZONE(); - mUseEmitterPool = state; - } - - virtual bool getUseEmitterPool(void) const - { - READ_ZONE(); - return mUseEmitterPool; - } - - PxMaterial *getDefaultMaterial(void) const - { - return mDefaultMaterial; - } - - virtual void notifyReleaseSDK(void); - - virtual void notifyChildGone(ModuleIntl* imodule); - -protected: - bool mUseEmitterPool; - bool mEnableScreenCulling; - bool mZnegative; - - ResourceList mAuthorableObjects; - ResourceList mEffectPackageAuthorableObjects; - - ResourceList mParticlesScenes; - - uint32_t mModuleValue; - - friend class ParticlesAsset; - - /** - \brief Used by the ParticleEffectTool to initialize the default database values for the editor - */ - virtual void initializeDefaultDatabases(void); - - virtual nvidia::apex::Module* getModule(const char* moduleName); - -private: - - bool fixFieldSamplerCollisionFilterNames(NvParameterized::Interface *fs); - - bool fixupNamedReferences(void); - - NvParameterized::Interface* mEffectPackageIOSDatabaseParams; - NvParameterized::Interface* mEffectPackageIOFXDatabaseParams; - NvParameterized::Interface* mEffectPackageEmitterDatabaseParams; - NvParameterized::Interface* mEffectPackageDatabaseParams; - NvParameterized::Interface* mEffectPackageFieldSamplerDatabaseParams; - - ParticlesModuleParameters* mModuleParams; - NvParameterized::Interface* mGraphicsMaterialsDatabase; - ModuleTurbulenceFS* mTurbulenceModule; - ModuleSceneVector mScenes; - Array< const char*> mTempNames; - Array< const char*> mTempVariantNames; - - nvidia::apex::Module* mModuleBasicIos; // Instantiate the BasicIOS module statically - nvidia::apex::Module* mModuleEmitter; // Instantiate the Emitter module statically - nvidia::apex::Module* mModuleIofx; // Instantiate the IOFX module statically - nvidia::apex::Module* mModuleFieldSampler; // Instantiate the field sampler module statically - nvidia::apex::Module* mModuleBasicFS; // Instantiate the BasicFS module statically - nvidia::apex::Module* mModuleParticleIos; // PhysX 3.x only : Instantiate the ParticleIOS module - nvidia::apex::Module* mModuleForceField; // PhysX 3.x only : Instantiate the ForceField module - PxMaterial *mDefaultMaterial; -}; - -} -} // end namespace nvidia - -#endif // __MODULE_PARTICLES_H__ diff --git a/APEX_1.4/module/particles/include/ModulePerfScope.h b/APEX_1.4/module/particles/include/ModulePerfScope.h deleted file mode 100644 index b3e30094..00000000 --- a/APEX_1.4/module/particles/include/ModulePerfScope.h +++ /dev/null @@ -1,18 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __MODULE_PERF_SCOPE_H___ -#define __MODULE_PERF_SCOPE_H___ - -#define MODULE_NAMESPACE particles -#include "ModuleProfileCommon.h" - -#endif diff --git a/APEX_1.4/module/particles/include/ParticlesBase.h b/APEX_1.4/module/particles/include/ParticlesBase.h deleted file mode 100644 index 282934d8..00000000 --- a/APEX_1.4/module/particles/include/ParticlesBase.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef PARTICLES_BASE_H - -#define PARTICLES_BASE_H - -#include "ApexActor.h" - -namespace nvidia -{ -namespace particles -{ - -class ParticlesBase : public ApexActor -{ -public: - enum ParticlesType - { - DST_EFFECT_PACKAGE_ACTOR, - DST_LAST - }; - - virtual ParticlesType getParticlesType() const = 0; - -}; - -} -} - -#endif diff --git a/APEX_1.4/module/particles/include/ParticlesScene.h b/APEX_1.4/module/particles/include/ParticlesScene.h deleted file mode 100644 index 0715e03d..00000000 --- a/APEX_1.4/module/particles/include/ParticlesScene.h +++ /dev/null @@ -1,192 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __PARTICLES_SCENE_H__ -#define __PARTICLES_SCENE_H__ - -#include "Apex.h" -#include "PairFilter.h" -#include "ModuleParticlesImpl.h" - -#include "ApexResource.h" -#include "ApexContext.h" -#include "ApexSDKHelpers.h" - -#include "RenderDebugInterface.h" -#include "ApexSDKIntl.h" -#include "ModuleIntl.h" - -#include "DebugRenderParams.h" -#include "ParticlesDebugRenderParams.h" -#include "PxTask.h" - -namespace nvidia -{ - -namespace apex -{ -class SceneIntl; -} -namespace emitter -{ -class EmitterActor; -class EmitterAsset; -} - -namespace particles -{ - -class ModuleParticlesImpl; - -#define EMITTER_FORGET_TIME 30 - -class EmitterPool -{ -public: - EmitterPool() - { - mEmitter = NULL; - mEmitterTime = 0; - } - - EmitterPool(EmitterActor* emitterActor, float simTime); - - ~EmitterPool() - { - } - - bool process(float simTime); - void releaseEmitter(); - - EmitterActor* mEmitter; - float mEmitterTime; -}; - -typedef Array< EmitterPool > EmitterPoolVector; - -class ParticlesScene : public ModuleSceneIntl, public ApexContext, public ApexResourceInterface, public ApexResource -{ -public: - - - ParticlesScene(ModuleParticlesImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list); - ~ParticlesScene(); - - - - /* ModuleSceneIntl */ - void updateActors(float deltaTime); - void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps); - virtual void updateFromSimulate(float dt); - - virtual void visualize(); - virtual void fetchResults(); - virtual void fetchResultsPostRenderUnlock(); - - virtual void setModulePhysXScene(PxScene* s); - virtual PxScene* getModulePhysXScene() const - { - return mPhysXScene; - } - - virtual Module* getModule() - { - return mModule; - } - - bool lockRenderResources() - { - renderLockAllActors(); // Lock options not implemented yet - return true; - } - - bool unlockRenderResources() - { - renderUnLockAllActors(); // Lock options not implemented yet - return true; - } - - /* ApexResourceInterface */ - uint32_t getListIndex() const - { - return m_listIndex; - } - void setListIndex(ResourceList& list, uint32_t index) - { - m_listIndex = index; - m_list = &list; - } - virtual void release() - { - mModule->releaseModuleSceneIntl(*this); - } - - virtual SceneStats* getStats() - { - return NULL; - } - - - SceneIntl* mApexScene; - - ModuleParticlesImpl* getModuleParticles() const - { - return mModule; - } - - void addToEmitterPool(EmitterActor* emitterActor); - EmitterActor* getEmitterFromPool(EmitterAsset* assert); - - void resetEmitterPool(); - -private: - void destroy(); - - ModuleParticlesImpl* mModule; - - PxScene* mPhysXScene; - RenderDebugInterface* mRenderDebug; - - DebugRenderParams* mDebugRenderParams; - ParticlesDebugRenderParams* mParticlesDebugRenderParams; - - class TaskUpdate : public PxTask - { - public: - TaskUpdate(ParticlesScene& owner) : mOwner(owner) {} - const char* getName() const - { - return "ParticlesScene::Update"; - } - void run(); - - protected: - ParticlesScene& mOwner; - - private: - TaskUpdate& operator=(const TaskUpdate&); - }; - - TaskUpdate mUpdateTask; - friend class ModuleParticlesImpl; - friend class ParticlesActor; - friend class TaskUpdate; - - - float mCheckTime; - float mSimTime; - EmitterPoolVector mEmitterPool; -}; - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerData.h deleted file mode 100644 index 1cd14d6c..00000000 --- a/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_AttractorFieldSamplerData_h -#define HEADER_AttractorFieldSamplerData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace AttractorFieldSamplerDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* AttractorFieldSampler; - -}; - -static const uint32_t checksum[] = { 0xad0ce7f8, 0x2fb85c3b, 0x5bd65a2b, 0x570e1992, }; - -} // namespace AttractorFieldSamplerDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class AttractorFieldSamplerData : public NvParameterized::NvParameters, public AttractorFieldSamplerDataNS::ParametersStruct -{ -public: - AttractorFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~AttractorFieldSamplerData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("AttractorFieldSamplerData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(AttractorFieldSamplerDataNS::checksum); - return AttractorFieldSamplerDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const AttractorFieldSamplerDataNS::ParametersStruct& parameters(void) const - { - AttractorFieldSamplerData* tmpThis = const_cast<AttractorFieldSamplerData*>(this); - return *(static_cast<AttractorFieldSamplerDataNS::ParametersStruct*>(tmpThis)); - } - - AttractorFieldSamplerDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<AttractorFieldSamplerDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class AttractorFieldSamplerDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - AttractorFieldSamplerData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(AttractorFieldSamplerData), AttractorFieldSamplerData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, AttractorFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFieldSamplerData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(AttractorFieldSamplerData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFieldSamplerData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, AttractorFieldSamplerData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, AttractorFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFieldSamplerData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of AttractorFieldSamplerData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (AttractorFieldSamplerData*)bufObj; - } - - virtual const char* getClassName() - { - return (AttractorFieldSamplerData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (AttractorFieldSamplerData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (AttractorFieldSamplerData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (AttractorFieldSamplerData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerEffect.h deleted file mode 100644 index 45856b33..00000000 --- a/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_AttractorFieldSamplerEffect_h -#define HEADER_AttractorFieldSamplerEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace AttractorFieldSamplerEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* AttractorFieldSampler; - -}; - -static const uint32_t checksum[] = { 0x360b5cf0, 0x2facb742, 0x97891fde, 0xc949869a, }; - -} // namespace AttractorFieldSamplerEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class AttractorFieldSamplerEffect : public NvParameterized::NvParameters, public AttractorFieldSamplerEffectNS::ParametersStruct -{ -public: - AttractorFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~AttractorFieldSamplerEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("AttractorFieldSamplerEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(AttractorFieldSamplerEffectNS::checksum); - return AttractorFieldSamplerEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const AttractorFieldSamplerEffectNS::ParametersStruct& parameters(void) const - { - AttractorFieldSamplerEffect* tmpThis = const_cast<AttractorFieldSamplerEffect*>(this); - return *(static_cast<AttractorFieldSamplerEffectNS::ParametersStruct*>(tmpThis)); - } - - AttractorFieldSamplerEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<AttractorFieldSamplerEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class AttractorFieldSamplerEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - AttractorFieldSamplerEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(AttractorFieldSamplerEffect), AttractorFieldSamplerEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, AttractorFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFieldSamplerEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(AttractorFieldSamplerEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFieldSamplerEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, AttractorFieldSamplerEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, AttractorFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFieldSamplerEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of AttractorFieldSamplerEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (AttractorFieldSamplerEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (AttractorFieldSamplerEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (AttractorFieldSamplerEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (AttractorFieldSamplerEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (AttractorFieldSamplerEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageActorParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageActorParams.h deleted file mode 100644 index 1ea8d499..00000000 --- a/APEX_1.4/module/particles/include/autogen/EffectPackageActorParams.h +++ /dev/null @@ -1,232 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EffectPackageActorParams_h -#define HEADER_EffectPackageActorParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EffectPackageActorParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxTransform InitialPose; - float objectScale; - bool Enabled; - -}; - -static const uint32_t checksum[] = { 0xb5e9f529, 0x94a2ff3d, 0x5955c2b8, 0x14b06ba4, }; - -} // namespace EffectPackageActorParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EffectPackageActorParams : public NvParameterized::NvParameters, public EffectPackageActorParamsNS::ParametersStruct -{ -public: - EffectPackageActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EffectPackageActorParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EffectPackageActorParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EffectPackageActorParamsNS::checksum); - return EffectPackageActorParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EffectPackageActorParamsNS::ParametersStruct& parameters(void) const - { - EffectPackageActorParams* tmpThis = const_cast<EffectPackageActorParams*>(this); - return *(static_cast<EffectPackageActorParamsNS::ParametersStruct*>(tmpThis)); - } - - EffectPackageActorParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<EffectPackageActorParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EffectPackageActorParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EffectPackageActorParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EffectPackageActorParams), EffectPackageActorParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EffectPackageActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageActorParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EffectPackageActorParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageActorParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EffectPackageActorParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EffectPackageActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageActorParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EffectPackageActorParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EffectPackageActorParams*)bufObj; - } - - virtual const char* getClassName() - { - return (EffectPackageActorParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EffectPackageActorParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EffectPackageActorParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EffectPackageActorParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageAssetParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageAssetParams.h deleted file mode 100644 index e23bf878..00000000 --- a/APEX_1.4/module/particles/include/autogen/EffectPackageAssetParams.h +++ /dev/null @@ -1,298 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EffectPackageAssetParams_h -#define HEADER_EffectPackageAssetParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EffectPackageAssetParamsNS -{ - -struct ControlPoint_Type; -struct EffectPath_Type; -struct LevelOfDetailSettings_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct REF_DynamicArray1D_Type -{ - NvParameterized::Interface** buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_Type -{ - float x; - float y; -}; -struct LevelOfDetailSettings_Type -{ - bool UniqueRenderVolume; - float FadeDistanceBegin; - float FadeDistanceEnd; - bool RandomizeEmitterRate; - float FadeOutRate; - bool CullByDistance; - bool CullOffScreen; - float OffScreenCullTime; - float NonVisibleDeleteTime; - float ScreenCullSize; - float ScreenCullDistance; - bool FadeEmitterRate; - bool FadeAttractorFieldStrength; - bool FadeJetFieldStrength; - bool FadeTurbulenceVelocity; - bool FadeTurbulenceNoise; - bool FadeTurbulenceExternalVelocity; - bool FadeTurbulenceVelocityWeight; - bool FadeHeatSourceTemperature; - bool FadeForceFieldStrength; - bool FadeForceFieldScale; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; - -struct ParametersStruct -{ - - LevelOfDetailSettings_Type LODSettings; - EffectPath_Type Path; - REF_DynamicArray1D_Type Effects; - NvParameterized::DummyStringStruct toolString; - -}; - -static const uint32_t checksum[] = { 0xdfc6da4d, 0xdcc561ad, 0x411cf278, 0x3bdc08bc, }; - -} // namespace EffectPackageAssetParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EffectPackageAssetParams : public NvParameterized::NvParameters, public EffectPackageAssetParamsNS::ParametersStruct -{ -public: - EffectPackageAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EffectPackageAssetParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EffectPackageAssetParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EffectPackageAssetParamsNS::checksum); - return EffectPackageAssetParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EffectPackageAssetParamsNS::ParametersStruct& parameters(void) const - { - EffectPackageAssetParams* tmpThis = const_cast<EffectPackageAssetParams*>(this); - return *(static_cast<EffectPackageAssetParamsNS::ParametersStruct*>(tmpThis)); - } - - EffectPackageAssetParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<EffectPackageAssetParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EffectPackageAssetParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EffectPackageAssetParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EffectPackageAssetParams), EffectPackageAssetParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EffectPackageAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageAssetParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EffectPackageAssetParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageAssetParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EffectPackageAssetParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EffectPackageAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageAssetParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EffectPackageAssetParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EffectPackageAssetParams*)bufObj; - } - - virtual const char* getClassName() - { - return (EffectPackageAssetParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EffectPackageAssetParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EffectPackageAssetParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EffectPackageAssetParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageData.h b/APEX_1.4/module/particles/include/autogen/EffectPackageData.h deleted file mode 100644 index bff5bd6d..00000000 --- a/APEX_1.4/module/particles/include/autogen/EffectPackageData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EffectPackageData_h -#define HEADER_EffectPackageData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EffectPackageDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* EffectPackage; - -}; - -static const uint32_t checksum[] = { 0x5f619c90, 0xacc5a650, 0x66393099, 0x47b4a900, }; - -} // namespace EffectPackageDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EffectPackageData : public NvParameterized::NvParameters, public EffectPackageDataNS::ParametersStruct -{ -public: - EffectPackageData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EffectPackageData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EffectPackageData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EffectPackageDataNS::checksum); - return EffectPackageDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EffectPackageDataNS::ParametersStruct& parameters(void) const - { - EffectPackageData* tmpThis = const_cast<EffectPackageData*>(this); - return *(static_cast<EffectPackageDataNS::ParametersStruct*>(tmpThis)); - } - - EffectPackageDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<EffectPackageDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EffectPackageDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EffectPackageData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EffectPackageData), EffectPackageData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EffectPackageData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EffectPackageData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EffectPackageData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EffectPackageData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EffectPackageData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EffectPackageData*)bufObj; - } - - virtual const char* getClassName() - { - return (EffectPackageData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EffectPackageData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EffectPackageData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EffectPackageData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageDatabaseParams.h deleted file mode 100644 index 0a3a674e..00000000 --- a/APEX_1.4/module/particles/include/autogen/EffectPackageDatabaseParams.h +++ /dev/null @@ -1,238 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EffectPackageDatabaseParams_h -#define HEADER_EffectPackageDatabaseParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EffectPackageDatabaseParamsNS -{ - - -struct REF_DynamicArray1D_Type -{ - NvParameterized::Interface** buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - - -struct ParametersStruct -{ - - REF_DynamicArray1D_Type EffectPackages; - -}; - -static const uint32_t checksum[] = { 0xce64f369, 0x2fc860a4, 0x3c19c701, 0xcc66c5b3, }; - -} // namespace EffectPackageDatabaseParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EffectPackageDatabaseParams : public NvParameterized::NvParameters, public EffectPackageDatabaseParamsNS::ParametersStruct -{ -public: - EffectPackageDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EffectPackageDatabaseParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EffectPackageDatabaseParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EffectPackageDatabaseParamsNS::checksum); - return EffectPackageDatabaseParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EffectPackageDatabaseParamsNS::ParametersStruct& parameters(void) const - { - EffectPackageDatabaseParams* tmpThis = const_cast<EffectPackageDatabaseParams*>(this); - return *(static_cast<EffectPackageDatabaseParamsNS::ParametersStruct*>(tmpThis)); - } - - EffectPackageDatabaseParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<EffectPackageDatabaseParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EffectPackageDatabaseParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EffectPackageDatabaseParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EffectPackageDatabaseParams), EffectPackageDatabaseParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EffectPackageDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageDatabaseParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EffectPackageDatabaseParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageDatabaseParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EffectPackageDatabaseParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EffectPackageDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageDatabaseParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EffectPackageDatabaseParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EffectPackageDatabaseParams*)bufObj; - } - - virtual const char* getClassName() - { - return (EffectPackageDatabaseParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EffectPackageDatabaseParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EffectPackageDatabaseParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EffectPackageDatabaseParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageEmitterDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageEmitterDatabaseParams.h deleted file mode 100644 index 01278e96..00000000 --- a/APEX_1.4/module/particles/include/autogen/EffectPackageEmitterDatabaseParams.h +++ /dev/null @@ -1,238 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EffectPackageEmitterDatabaseParams_h -#define HEADER_EffectPackageEmitterDatabaseParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EffectPackageEmitterDatabaseParamsNS -{ - - -struct REF_DynamicArray1D_Type -{ - NvParameterized::Interface** buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - - -struct ParametersStruct -{ - - REF_DynamicArray1D_Type Emitters; - -}; - -static const uint32_t checksum[] = { 0x03542e55, 0x98562f65, 0x397b5760, 0xc62eb3f2, }; - -} // namespace EffectPackageEmitterDatabaseParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EffectPackageEmitterDatabaseParams : public NvParameterized::NvParameters, public EffectPackageEmitterDatabaseParamsNS::ParametersStruct -{ -public: - EffectPackageEmitterDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EffectPackageEmitterDatabaseParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EffectPackageEmitterDatabaseParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EffectPackageEmitterDatabaseParamsNS::checksum); - return EffectPackageEmitterDatabaseParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EffectPackageEmitterDatabaseParamsNS::ParametersStruct& parameters(void) const - { - EffectPackageEmitterDatabaseParams* tmpThis = const_cast<EffectPackageEmitterDatabaseParams*>(this); - return *(static_cast<EffectPackageEmitterDatabaseParamsNS::ParametersStruct*>(tmpThis)); - } - - EffectPackageEmitterDatabaseParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<EffectPackageEmitterDatabaseParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EffectPackageEmitterDatabaseParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EffectPackageEmitterDatabaseParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EffectPackageEmitterDatabaseParams), EffectPackageEmitterDatabaseParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EffectPackageEmitterDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageEmitterDatabaseParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EffectPackageEmitterDatabaseParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageEmitterDatabaseParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EffectPackageEmitterDatabaseParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EffectPackageEmitterDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageEmitterDatabaseParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EffectPackageEmitterDatabaseParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EffectPackageEmitterDatabaseParams*)bufObj; - } - - virtual const char* getClassName() - { - return (EffectPackageEmitterDatabaseParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EffectPackageEmitterDatabaseParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EffectPackageEmitterDatabaseParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EffectPackageEmitterDatabaseParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageFieldSamplerDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageFieldSamplerDatabaseParams.h deleted file mode 100644 index 6248964f..00000000 --- a/APEX_1.4/module/particles/include/autogen/EffectPackageFieldSamplerDatabaseParams.h +++ /dev/null @@ -1,238 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EffectPackageFieldSamplerDatabaseParams_h -#define HEADER_EffectPackageFieldSamplerDatabaseParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EffectPackageFieldSamplerDatabaseParamsNS -{ - - -struct REF_DynamicArray1D_Type -{ - NvParameterized::Interface** buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - - -struct ParametersStruct -{ - - REF_DynamicArray1D_Type FieldSamplers; - -}; - -static const uint32_t checksum[] = { 0x25f62eeb, 0xf4cccc87, 0xdcd32c61, 0x8fe20316, }; - -} // namespace EffectPackageFieldSamplerDatabaseParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EffectPackageFieldSamplerDatabaseParams : public NvParameterized::NvParameters, public EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct -{ -public: - EffectPackageFieldSamplerDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EffectPackageFieldSamplerDatabaseParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EffectPackageFieldSamplerDatabaseParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EffectPackageFieldSamplerDatabaseParamsNS::checksum); - return EffectPackageFieldSamplerDatabaseParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct& parameters(void) const - { - EffectPackageFieldSamplerDatabaseParams* tmpThis = const_cast<EffectPackageFieldSamplerDatabaseParams*>(this); - return *(static_cast<EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct*>(tmpThis)); - } - - EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EffectPackageFieldSamplerDatabaseParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EffectPackageFieldSamplerDatabaseParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EffectPackageFieldSamplerDatabaseParams), EffectPackageFieldSamplerDatabaseParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EffectPackageFieldSamplerDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageFieldSamplerDatabaseParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EffectPackageFieldSamplerDatabaseParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageFieldSamplerDatabaseParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EffectPackageFieldSamplerDatabaseParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EffectPackageFieldSamplerDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageFieldSamplerDatabaseParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EffectPackageFieldSamplerDatabaseParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EffectPackageFieldSamplerDatabaseParams*)bufObj; - } - - virtual const char* getClassName() - { - return (EffectPackageFieldSamplerDatabaseParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EffectPackageFieldSamplerDatabaseParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EffectPackageFieldSamplerDatabaseParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EffectPackageFieldSamplerDatabaseParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageGraphicsMaterialsParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageGraphicsMaterialsParams.h deleted file mode 100644 index 868b861b..00000000 --- a/APEX_1.4/module/particles/include/autogen/EffectPackageGraphicsMaterialsParams.h +++ /dev/null @@ -1,238 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EffectPackageGraphicsMaterialsParams_h -#define HEADER_EffectPackageGraphicsMaterialsParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EffectPackageGraphicsMaterialsParamsNS -{ - - -struct REF_DynamicArray1D_Type -{ - NvParameterized::Interface** buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - - -struct ParametersStruct -{ - - REF_DynamicArray1D_Type GraphicsMaterials; - -}; - -static const uint32_t checksum[] = { 0x2d879f87, 0x7b8f475b, 0xd42bfe31, 0x27efcd68, }; - -} // namespace EffectPackageGraphicsMaterialsParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EffectPackageGraphicsMaterialsParams : public NvParameterized::NvParameters, public EffectPackageGraphicsMaterialsParamsNS::ParametersStruct -{ -public: - EffectPackageGraphicsMaterialsParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EffectPackageGraphicsMaterialsParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EffectPackageGraphicsMaterialsParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EffectPackageGraphicsMaterialsParamsNS::checksum); - return EffectPackageGraphicsMaterialsParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EffectPackageGraphicsMaterialsParamsNS::ParametersStruct& parameters(void) const - { - EffectPackageGraphicsMaterialsParams* tmpThis = const_cast<EffectPackageGraphicsMaterialsParams*>(this); - return *(static_cast<EffectPackageGraphicsMaterialsParamsNS::ParametersStruct*>(tmpThis)); - } - - EffectPackageGraphicsMaterialsParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<EffectPackageGraphicsMaterialsParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EffectPackageGraphicsMaterialsParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EffectPackageGraphicsMaterialsParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EffectPackageGraphicsMaterialsParams), EffectPackageGraphicsMaterialsParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EffectPackageGraphicsMaterialsParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageGraphicsMaterialsParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EffectPackageGraphicsMaterialsParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageGraphicsMaterialsParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EffectPackageGraphicsMaterialsParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EffectPackageGraphicsMaterialsParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageGraphicsMaterialsParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EffectPackageGraphicsMaterialsParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EffectPackageGraphicsMaterialsParams*)bufObj; - } - - virtual const char* getClassName() - { - return (EffectPackageGraphicsMaterialsParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EffectPackageGraphicsMaterialsParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EffectPackageGraphicsMaterialsParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EffectPackageGraphicsMaterialsParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageIOFXDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageIOFXDatabaseParams.h deleted file mode 100644 index 0f778a42..00000000 --- a/APEX_1.4/module/particles/include/autogen/EffectPackageIOFXDatabaseParams.h +++ /dev/null @@ -1,238 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EffectPackageIOFXDatabaseParams_h -#define HEADER_EffectPackageIOFXDatabaseParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EffectPackageIOFXDatabaseParamsNS -{ - - -struct REF_DynamicArray1D_Type -{ - NvParameterized::Interface** buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - - -struct ParametersStruct -{ - - REF_DynamicArray1D_Type GraphicsEffects; - -}; - -static const uint32_t checksum[] = { 0x012bd755, 0x3845c426, 0x155f44aa, 0xeba55527, }; - -} // namespace EffectPackageIOFXDatabaseParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EffectPackageIOFXDatabaseParams : public NvParameterized::NvParameters, public EffectPackageIOFXDatabaseParamsNS::ParametersStruct -{ -public: - EffectPackageIOFXDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EffectPackageIOFXDatabaseParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EffectPackageIOFXDatabaseParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EffectPackageIOFXDatabaseParamsNS::checksum); - return EffectPackageIOFXDatabaseParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EffectPackageIOFXDatabaseParamsNS::ParametersStruct& parameters(void) const - { - EffectPackageIOFXDatabaseParams* tmpThis = const_cast<EffectPackageIOFXDatabaseParams*>(this); - return *(static_cast<EffectPackageIOFXDatabaseParamsNS::ParametersStruct*>(tmpThis)); - } - - EffectPackageIOFXDatabaseParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<EffectPackageIOFXDatabaseParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EffectPackageIOFXDatabaseParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EffectPackageIOFXDatabaseParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EffectPackageIOFXDatabaseParams), EffectPackageIOFXDatabaseParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EffectPackageIOFXDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageIOFXDatabaseParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EffectPackageIOFXDatabaseParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageIOFXDatabaseParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EffectPackageIOFXDatabaseParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EffectPackageIOFXDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageIOFXDatabaseParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EffectPackageIOFXDatabaseParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EffectPackageIOFXDatabaseParams*)bufObj; - } - - virtual const char* getClassName() - { - return (EffectPackageIOFXDatabaseParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EffectPackageIOFXDatabaseParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EffectPackageIOFXDatabaseParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EffectPackageIOFXDatabaseParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageIOSDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageIOSDatabaseParams.h deleted file mode 100644 index 9e89b754..00000000 --- a/APEX_1.4/module/particles/include/autogen/EffectPackageIOSDatabaseParams.h +++ /dev/null @@ -1,238 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EffectPackageIOSDatabaseParams_h -#define HEADER_EffectPackageIOSDatabaseParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EffectPackageIOSDatabaseParamsNS -{ - - -struct REF_DynamicArray1D_Type -{ - NvParameterized::Interface** buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - - -struct ParametersStruct -{ - - REF_DynamicArray1D_Type ParticleSimulations; - -}; - -static const uint32_t checksum[] = { 0x82cbc94b, 0xb6f4c8a5, 0x5a46ce63, 0x4663e5ca, }; - -} // namespace EffectPackageIOSDatabaseParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EffectPackageIOSDatabaseParams : public NvParameterized::NvParameters, public EffectPackageIOSDatabaseParamsNS::ParametersStruct -{ -public: - EffectPackageIOSDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EffectPackageIOSDatabaseParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EffectPackageIOSDatabaseParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EffectPackageIOSDatabaseParamsNS::checksum); - return EffectPackageIOSDatabaseParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EffectPackageIOSDatabaseParamsNS::ParametersStruct& parameters(void) const - { - EffectPackageIOSDatabaseParams* tmpThis = const_cast<EffectPackageIOSDatabaseParams*>(this); - return *(static_cast<EffectPackageIOSDatabaseParamsNS::ParametersStruct*>(tmpThis)); - } - - EffectPackageIOSDatabaseParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<EffectPackageIOSDatabaseParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EffectPackageIOSDatabaseParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EffectPackageIOSDatabaseParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EffectPackageIOSDatabaseParams), EffectPackageIOSDatabaseParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EffectPackageIOSDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageIOSDatabaseParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EffectPackageIOSDatabaseParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageIOSDatabaseParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EffectPackageIOSDatabaseParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EffectPackageIOSDatabaseParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageIOSDatabaseParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EffectPackageIOSDatabaseParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EffectPackageIOSDatabaseParams*)bufObj; - } - - virtual const char* getClassName() - { - return (EffectPackageIOSDatabaseParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EffectPackageIOSDatabaseParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EffectPackageIOSDatabaseParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EffectPackageIOSDatabaseParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EmitterData.h b/APEX_1.4/module/particles/include/autogen/EmitterData.h deleted file mode 100644 index 7833a2ff..00000000 --- a/APEX_1.4/module/particles/include/autogen/EmitterData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EmitterData_h -#define HEADER_EmitterData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EmitterDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* Emitter; - -}; - -static const uint32_t checksum[] = { 0xeb7077c8, 0xa36b4a9f, 0x9095c1de, 0xc60abbf7, }; - -} // namespace EmitterDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EmitterData : public NvParameterized::NvParameters, public EmitterDataNS::ParametersStruct -{ -public: - EmitterData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EmitterData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EmitterData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EmitterDataNS::checksum); - return EmitterDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EmitterDataNS::ParametersStruct& parameters(void) const - { - EmitterData* tmpThis = const_cast<EmitterData*>(this); - return *(static_cast<EmitterDataNS::ParametersStruct*>(tmpThis)); - } - - EmitterDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<EmitterDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EmitterDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EmitterData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EmitterData), EmitterData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EmitterData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EmitterData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EmitterData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EmitterData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EmitterData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EmitterData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EmitterData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EmitterData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EmitterData*)bufObj; - } - - virtual const char* getClassName() - { - return (EmitterData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EmitterData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EmitterData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EmitterData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/EmitterEffect.h b/APEX_1.4/module/particles/include/autogen/EmitterEffect.h deleted file mode 100644 index 50f8916f..00000000 --- a/APEX_1.4/module/particles/include/autogen/EmitterEffect.h +++ /dev/null @@ -1,307 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_EmitterEffect_h -#define HEADER_EmitterEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace EmitterEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; -struct EmitterVelocityAdjust_Type; -struct EmitterVelocityProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct EmitterVelocityAdjust_Type -{ - bool AdjustEnabled; - float VelocityLow; - float VelocityHigh; - float LowValue; - float HighValue; -}; -struct EmitterVelocityProperties_Type -{ - EmitterVelocityAdjust_Type AdjustLifetime; - EmitterVelocityAdjust_Type AdjustEmitterRate; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - EmitterVelocityProperties_Type EmitterVelocityChanges; - NvParameterized::Interface* Emitter; - -}; - -static const uint32_t checksum[] = { 0x6625c413, 0xed57cae4, 0x3c9d8836, 0xf4105a87, }; - -} // namespace EmitterEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class EmitterEffect : public NvParameterized::NvParameters, public EmitterEffectNS::ParametersStruct -{ -public: - EmitterEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~EmitterEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("EmitterEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(EmitterEffectNS::checksum); - return EmitterEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const EmitterEffectNS::ParametersStruct& parameters(void) const - { - EmitterEffect* tmpThis = const_cast<EmitterEffect*>(this); - return *(static_cast<EmitterEffectNS::ParametersStruct*>(tmpThis)); - } - - EmitterEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<EmitterEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class EmitterEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - EmitterEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(EmitterEffect), EmitterEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, EmitterEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EmitterEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(EmitterEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, EmitterEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, EmitterEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, EmitterEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EmitterEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of EmitterEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (EmitterEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (EmitterEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (EmitterEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (EmitterEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (EmitterEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/FlameEmitterData.h b/APEX_1.4/module/particles/include/autogen/FlameEmitterData.h deleted file mode 100644 index 863eb4f3..00000000 --- a/APEX_1.4/module/particles/include/autogen/FlameEmitterData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_FlameEmitterData_h -#define HEADER_FlameEmitterData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace FlameEmitterDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* FlameEmitter; - -}; - -static const uint32_t checksum[] = { 0x90a03422, 0x50c8e759, 0xf9df589f, 0x56836e65, }; - -} // namespace FlameEmitterDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class FlameEmitterData : public NvParameterized::NvParameters, public FlameEmitterDataNS::ParametersStruct -{ -public: - FlameEmitterData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~FlameEmitterData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("FlameEmitterData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(FlameEmitterDataNS::checksum); - return FlameEmitterDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const FlameEmitterDataNS::ParametersStruct& parameters(void) const - { - FlameEmitterData* tmpThis = const_cast<FlameEmitterData*>(this); - return *(static_cast<FlameEmitterDataNS::ParametersStruct*>(tmpThis)); - } - - FlameEmitterDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<FlameEmitterDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class FlameEmitterDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - FlameEmitterData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(FlameEmitterData), FlameEmitterData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, FlameEmitterData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FlameEmitterData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(FlameEmitterData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, FlameEmitterData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, FlameEmitterData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, FlameEmitterData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FlameEmitterData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of FlameEmitterData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (FlameEmitterData*)bufObj; - } - - virtual const char* getClassName() - { - return (FlameEmitterData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (FlameEmitterData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (FlameEmitterData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (FlameEmitterData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/FlameEmitterEffect.h b/APEX_1.4/module/particles/include/autogen/FlameEmitterEffect.h deleted file mode 100644 index 2fdcd943..00000000 --- a/APEX_1.4/module/particles/include/autogen/FlameEmitterEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_FlameEmitterEffect_h -#define HEADER_FlameEmitterEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace FlameEmitterEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* FlameEmitter; - -}; - -static const uint32_t checksum[] = { 0xb3b9f3eb, 0xe8fbc19a, 0xb1474af1, 0xf5ede5b6, }; - -} // namespace FlameEmitterEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class FlameEmitterEffect : public NvParameterized::NvParameters, public FlameEmitterEffectNS::ParametersStruct -{ -public: - FlameEmitterEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~FlameEmitterEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("FlameEmitterEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(FlameEmitterEffectNS::checksum); - return FlameEmitterEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const FlameEmitterEffectNS::ParametersStruct& parameters(void) const - { - FlameEmitterEffect* tmpThis = const_cast<FlameEmitterEffect*>(this); - return *(static_cast<FlameEmitterEffectNS::ParametersStruct*>(tmpThis)); - } - - FlameEmitterEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<FlameEmitterEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class FlameEmitterEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - FlameEmitterEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(FlameEmitterEffect), FlameEmitterEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, FlameEmitterEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FlameEmitterEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(FlameEmitterEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, FlameEmitterEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, FlameEmitterEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, FlameEmitterEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FlameEmitterEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of FlameEmitterEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (FlameEmitterEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (FlameEmitterEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (FlameEmitterEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (FlameEmitterEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (FlameEmitterEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/ForceFieldData.h b/APEX_1.4/module/particles/include/autogen/ForceFieldData.h deleted file mode 100644 index 0e081b37..00000000 --- a/APEX_1.4/module/particles/include/autogen/ForceFieldData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ForceFieldData_h -#define HEADER_ForceFieldData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ForceFieldDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* ForceField; - -}; - -static const uint32_t checksum[] = { 0x0c7aa318, 0x555a616b, 0x584651f3, 0xec048707, }; - -} // namespace ForceFieldDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ForceFieldData : public NvParameterized::NvParameters, public ForceFieldDataNS::ParametersStruct -{ -public: - ForceFieldData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ForceFieldData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ForceFieldData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ForceFieldDataNS::checksum); - return ForceFieldDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ForceFieldDataNS::ParametersStruct& parameters(void) const - { - ForceFieldData* tmpThis = const_cast<ForceFieldData*>(this); - return *(static_cast<ForceFieldDataNS::ParametersStruct*>(tmpThis)); - } - - ForceFieldDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<ForceFieldDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ForceFieldDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ForceFieldData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ForceFieldData), ForceFieldData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ForceFieldData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ForceFieldData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ForceFieldData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ForceFieldData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ForceFieldData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ForceFieldData*)bufObj; - } - - virtual const char* getClassName() - { - return (ForceFieldData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ForceFieldData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ForceFieldData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ForceFieldData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/ForceFieldEffect.h b/APEX_1.4/module/particles/include/autogen/ForceFieldEffect.h deleted file mode 100644 index 86d18114..00000000 --- a/APEX_1.4/module/particles/include/autogen/ForceFieldEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ForceFieldEffect_h -#define HEADER_ForceFieldEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ForceFieldEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* ForceField; - -}; - -static const uint32_t checksum[] = { 0x2b5fd898, 0x8edc0468, 0x993e03e6, 0x7223fc69, }; - -} // namespace ForceFieldEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ForceFieldEffect : public NvParameterized::NvParameters, public ForceFieldEffectNS::ParametersStruct -{ -public: - ForceFieldEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ForceFieldEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ForceFieldEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ForceFieldEffectNS::checksum); - return ForceFieldEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ForceFieldEffectNS::ParametersStruct& parameters(void) const - { - ForceFieldEffect* tmpThis = const_cast<ForceFieldEffect*>(this); - return *(static_cast<ForceFieldEffectNS::ParametersStruct*>(tmpThis)); - } - - ForceFieldEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<ForceFieldEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ForceFieldEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ForceFieldEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ForceFieldEffect), ForceFieldEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ForceFieldEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ForceFieldEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ForceFieldEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ForceFieldEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ForceFieldEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ForceFieldEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (ForceFieldEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ForceFieldEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ForceFieldEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ForceFieldEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/GraphicsEffectData.h b/APEX_1.4/module/particles/include/autogen/GraphicsEffectData.h deleted file mode 100644 index 85bf8bad..00000000 --- a/APEX_1.4/module/particles/include/autogen/GraphicsEffectData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_GraphicsEffectData_h -#define HEADER_GraphicsEffectData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace GraphicsEffectDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* IOFX; - -}; - -static const uint32_t checksum[] = { 0xe35d59af, 0xb5a73c73, 0x8c86843a, 0x40cac44d, }; - -} // namespace GraphicsEffectDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class GraphicsEffectData : public NvParameterized::NvParameters, public GraphicsEffectDataNS::ParametersStruct -{ -public: - GraphicsEffectData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~GraphicsEffectData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("GraphicsEffectData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(GraphicsEffectDataNS::checksum); - return GraphicsEffectDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const GraphicsEffectDataNS::ParametersStruct& parameters(void) const - { - GraphicsEffectData* tmpThis = const_cast<GraphicsEffectData*>(this); - return *(static_cast<GraphicsEffectDataNS::ParametersStruct*>(tmpThis)); - } - - GraphicsEffectDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<GraphicsEffectDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class GraphicsEffectDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - GraphicsEffectData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(GraphicsEffectData), GraphicsEffectData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, GraphicsEffectData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GraphicsEffectData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(GraphicsEffectData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, GraphicsEffectData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, GraphicsEffectData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, GraphicsEffectData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GraphicsEffectData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of GraphicsEffectData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (GraphicsEffectData*)bufObj; - } - - virtual const char* getClassName() - { - return (GraphicsEffectData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (GraphicsEffectData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (GraphicsEffectData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (GraphicsEffectData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/GraphicsMaterialData.h b/APEX_1.4/module/particles/include/autogen/GraphicsMaterialData.h deleted file mode 100644 index b1f49747..00000000 --- a/APEX_1.4/module/particles/include/autogen/GraphicsMaterialData.h +++ /dev/null @@ -1,252 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_GraphicsMaterialData_h -#define HEADER_GraphicsMaterialData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace GraphicsMaterialDataNS -{ - -struct FrustumPSM_Type; - -struct FrustumPSM_Type -{ - bool ShowFrustum; - float FrustumDepth; - float FrustumSize; -}; - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::DummyStringStruct ApplicationMaterialName; - NvParameterized::DummyStringStruct UserProperties; - const char* RenderTechnique; - NvParameterized::DummyStringStruct DiffuseTexture; - uint32_t CellColumn; - uint32_t CellRow; - uint32_t CellCount; - bool CrossBlend; - float ColorMultiplier; - bool UsePSM; - const char* Resolution; - uint32_t FullResPercent; - uint32_t HalfResPercent; - float PSM_ShadowBias; - FrustumPSM_Type PSM_Frustum; - -}; - -static const uint32_t checksum[] = { 0xbf6d3670, 0xa7e5523c, 0xb276fd23, 0x81d15eb6, }; - -} // namespace GraphicsMaterialDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class GraphicsMaterialData : public NvParameterized::NvParameters, public GraphicsMaterialDataNS::ParametersStruct -{ -public: - GraphicsMaterialData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~GraphicsMaterialData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("GraphicsMaterialData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)4; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(GraphicsMaterialDataNS::checksum); - return GraphicsMaterialDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const GraphicsMaterialDataNS::ParametersStruct& parameters(void) const - { - GraphicsMaterialData* tmpThis = const_cast<GraphicsMaterialData*>(this); - return *(static_cast<GraphicsMaterialDataNS::ParametersStruct*>(tmpThis)); - } - - GraphicsMaterialDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<GraphicsMaterialDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class GraphicsMaterialDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - GraphicsMaterialData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(GraphicsMaterialData), GraphicsMaterialData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, GraphicsMaterialData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GraphicsMaterialData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(GraphicsMaterialData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, GraphicsMaterialData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, GraphicsMaterialData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, GraphicsMaterialData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GraphicsMaterialData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of GraphicsMaterialData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (GraphicsMaterialData*)bufObj; - } - - virtual const char* getClassName() - { - return (GraphicsMaterialData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (GraphicsMaterialData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (GraphicsMaterialData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (GraphicsMaterialData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/HeatSourceData.h b/APEX_1.4/module/particles/include/autogen/HeatSourceData.h deleted file mode 100644 index 94a9cbaf..00000000 --- a/APEX_1.4/module/particles/include/autogen/HeatSourceData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_HeatSourceData_h -#define HEADER_HeatSourceData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace HeatSourceDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* HeatSource; - -}; - -static const uint32_t checksum[] = { 0x95cb6853, 0x83e850af, 0xe32f27b8, 0xc0ec3b33, }; - -} // namespace HeatSourceDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class HeatSourceData : public NvParameterized::NvParameters, public HeatSourceDataNS::ParametersStruct -{ -public: - HeatSourceData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~HeatSourceData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("HeatSourceData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(HeatSourceDataNS::checksum); - return HeatSourceDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const HeatSourceDataNS::ParametersStruct& parameters(void) const - { - HeatSourceData* tmpThis = const_cast<HeatSourceData*>(this); - return *(static_cast<HeatSourceDataNS::ParametersStruct*>(tmpThis)); - } - - HeatSourceDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<HeatSourceDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class HeatSourceDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - HeatSourceData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(HeatSourceData), HeatSourceData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, HeatSourceData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class HeatSourceData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(HeatSourceData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, HeatSourceData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, HeatSourceData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, HeatSourceData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class HeatSourceData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of HeatSourceData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (HeatSourceData*)bufObj; - } - - virtual const char* getClassName() - { - return (HeatSourceData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (HeatSourceData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (HeatSourceData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (HeatSourceData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/HeatSourceEffect.h b/APEX_1.4/module/particles/include/autogen/HeatSourceEffect.h deleted file mode 100644 index d8a85408..00000000 --- a/APEX_1.4/module/particles/include/autogen/HeatSourceEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_HeatSourceEffect_h -#define HEADER_HeatSourceEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace HeatSourceEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* HeatSource; - -}; - -static const uint32_t checksum[] = { 0x36c6c535, 0xacde2d3c, 0x02d6822e, 0x61a889a1, }; - -} // namespace HeatSourceEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class HeatSourceEffect : public NvParameterized::NvParameters, public HeatSourceEffectNS::ParametersStruct -{ -public: - HeatSourceEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~HeatSourceEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("HeatSourceEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(HeatSourceEffectNS::checksum); - return HeatSourceEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const HeatSourceEffectNS::ParametersStruct& parameters(void) const - { - HeatSourceEffect* tmpThis = const_cast<HeatSourceEffect*>(this); - return *(static_cast<HeatSourceEffectNS::ParametersStruct*>(tmpThis)); - } - - HeatSourceEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<HeatSourceEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class HeatSourceEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - HeatSourceEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(HeatSourceEffect), HeatSourceEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, HeatSourceEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class HeatSourceEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(HeatSourceEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, HeatSourceEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, HeatSourceEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, HeatSourceEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class HeatSourceEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of HeatSourceEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (HeatSourceEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (HeatSourceEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (HeatSourceEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (HeatSourceEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (HeatSourceEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/JetFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/JetFieldSamplerData.h deleted file mode 100644 index d54063c7..00000000 --- a/APEX_1.4/module/particles/include/autogen/JetFieldSamplerData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_JetFieldSamplerData_h -#define HEADER_JetFieldSamplerData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace JetFieldSamplerDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* JetFieldSampler; - -}; - -static const uint32_t checksum[] = { 0x03f96027, 0x2e12817c, 0xbde0a2fa, 0xc47c7a9d, }; - -} // namespace JetFieldSamplerDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class JetFieldSamplerData : public NvParameterized::NvParameters, public JetFieldSamplerDataNS::ParametersStruct -{ -public: - JetFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~JetFieldSamplerData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("JetFieldSamplerData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(JetFieldSamplerDataNS::checksum); - return JetFieldSamplerDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const JetFieldSamplerDataNS::ParametersStruct& parameters(void) const - { - JetFieldSamplerData* tmpThis = const_cast<JetFieldSamplerData*>(this); - return *(static_cast<JetFieldSamplerDataNS::ParametersStruct*>(tmpThis)); - } - - JetFieldSamplerDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<JetFieldSamplerDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class JetFieldSamplerDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - JetFieldSamplerData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(JetFieldSamplerData), JetFieldSamplerData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, JetFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFieldSamplerData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(JetFieldSamplerData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, JetFieldSamplerData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, JetFieldSamplerData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, JetFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFieldSamplerData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of JetFieldSamplerData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (JetFieldSamplerData*)bufObj; - } - - virtual const char* getClassName() - { - return (JetFieldSamplerData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (JetFieldSamplerData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (JetFieldSamplerData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (JetFieldSamplerData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/JetFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/JetFieldSamplerEffect.h deleted file mode 100644 index 4823e5e7..00000000 --- a/APEX_1.4/module/particles/include/autogen/JetFieldSamplerEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_JetFieldSamplerEffect_h -#define HEADER_JetFieldSamplerEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace JetFieldSamplerEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* JetFieldSampler; - -}; - -static const uint32_t checksum[] = { 0x7b0238b8, 0xac56941a, 0x7b0fd303, 0x27182e77, }; - -} // namespace JetFieldSamplerEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class JetFieldSamplerEffect : public NvParameterized::NvParameters, public JetFieldSamplerEffectNS::ParametersStruct -{ -public: - JetFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~JetFieldSamplerEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("JetFieldSamplerEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(JetFieldSamplerEffectNS::checksum); - return JetFieldSamplerEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const JetFieldSamplerEffectNS::ParametersStruct& parameters(void) const - { - JetFieldSamplerEffect* tmpThis = const_cast<JetFieldSamplerEffect*>(this); - return *(static_cast<JetFieldSamplerEffectNS::ParametersStruct*>(tmpThis)); - } - - JetFieldSamplerEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<JetFieldSamplerEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class JetFieldSamplerEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - JetFieldSamplerEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(JetFieldSamplerEffect), JetFieldSamplerEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, JetFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFieldSamplerEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(JetFieldSamplerEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, JetFieldSamplerEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, JetFieldSamplerEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, JetFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFieldSamplerEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of JetFieldSamplerEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (JetFieldSamplerEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (JetFieldSamplerEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (JetFieldSamplerEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (JetFieldSamplerEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (JetFieldSamplerEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/ModuleParticlesRegistration.h b/APEX_1.4/module/particles/include/autogen/ModuleParticlesRegistration.h deleted file mode 100644 index 26d65092..00000000 --- a/APEX_1.4/module/particles/include/autogen/ModuleParticlesRegistration.h +++ /dev/null @@ -1,231 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - -#ifndef MODULE_MODULEPARTICLESREGISTRATIONH_H -#define MODULE_MODULEPARTICLESREGISTRATIONH_H - -#include "PsAllocator.h" -#include "NvRegistrationsForTraitsBase.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "PxAssert.h" -#include <stdint.h> - -// INCLUDE GENERATED FACTORIES -#include "EffectPackageActorParams.h" -#include "EffectPackageAssetParams.h" -#include "HeatSourceEffect.h" -#include "EmitterEffect.h" -#include "ForceFieldEffect.h" -#include "TurbulenceFieldSamplerEffect.h" -#include "AttractorFieldSamplerEffect.h" -#include "JetFieldSamplerEffect.h" -#include "NoiseFieldSamplerEffect.h" -#include "VortexFieldSamplerEffect.h" -#include "SubstanceSourceEffect.h" -#include "WindFieldSamplerEffect.h" -#include "RigidBodyEffect.h" -#include "VelocitySourceEffect.h" -#include "FlameEmitterEffect.h" -#include "EffectPackageDatabaseParams.h" -#include "EffectPackageData.h" -#include "ParticlesDebugRenderParams.h" -#include "EffectPackageEmitterDatabaseParams.h" -#include "EmitterData.h" -#include "EffectPackageFieldSamplerDatabaseParams.h" -#include "AttractorFieldSamplerData.h" -#include "HeatSourceData.h" -#include "JetFieldSamplerData.h" -#include "TurbulenceFieldSamplerData.h" -#include "ForceFieldData.h" -#include "NoiseFieldSamplerData.h" -#include "VortexFieldSamplerData.h" -#include "SubstanceSourceData.h" -#include "WindFieldSamplerData.h" -#include "VelocitySourceData.h" -#include "FlameEmitterData.h" -#include "EffectPackageGraphicsMaterialsParams.h" -#include "GraphicsMaterialData.h" -#include "VolumeRenderMaterialData.h" -#include "EffectPackageIOFXDatabaseParams.h" -#include "GraphicsEffectData.h" -#include "EffectPackageIOSDatabaseParams.h" -#include "ParticleSimulationData.h" -#include "ParticlesModuleParameters.h" - - -// INCLUDE GENERATED CONVERSION - - -namespace nvidia { -namespace particles { - - -class ModuleParticlesRegistration : public NvParameterized::RegistrationsForTraitsBase -{ -public: - static void invokeRegistration(NvParameterized::Traits* parameterizedTraits) - { - if (parameterizedTraits) - { - ModuleParticlesRegistration().registerAll(*parameterizedTraits); - } - } - - static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits) - { - if (parameterizedTraits) - { - ModuleParticlesRegistration().unregisterAll(*parameterizedTraits); - } - } - - void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits) - { - ::NvParameterized::Factory* factoriesToRegister[] = { -// REGISTER GENERATED FACTORIES - new nvidia::particles::EffectPackageActorParamsFactory(), - new nvidia::particles::EffectPackageAssetParamsFactory(), - new nvidia::particles::HeatSourceEffectFactory(), - new nvidia::particles::EmitterEffectFactory(), - new nvidia::particles::ForceFieldEffectFactory(), - new nvidia::particles::TurbulenceFieldSamplerEffectFactory(), - new nvidia::particles::AttractorFieldSamplerEffectFactory(), - new nvidia::particles::JetFieldSamplerEffectFactory(), - new nvidia::particles::NoiseFieldSamplerEffectFactory(), - new nvidia::particles::VortexFieldSamplerEffectFactory(), - new nvidia::particles::SubstanceSourceEffectFactory(), - new nvidia::particles::WindFieldSamplerEffectFactory(), - new nvidia::particles::RigidBodyEffectFactory(), - new nvidia::particles::VelocitySourceEffectFactory(), - new nvidia::particles::FlameEmitterEffectFactory(), - new nvidia::particles::EffectPackageDatabaseParamsFactory(), - new nvidia::particles::EffectPackageDataFactory(), - new nvidia::particles::ParticlesDebugRenderParamsFactory(), - new nvidia::particles::EffectPackageEmitterDatabaseParamsFactory(), - new nvidia::particles::EmitterDataFactory(), - new nvidia::particles::EffectPackageFieldSamplerDatabaseParamsFactory(), - new nvidia::particles::AttractorFieldSamplerDataFactory(), - new nvidia::particles::HeatSourceDataFactory(), - new nvidia::particles::JetFieldSamplerDataFactory(), - new nvidia::particles::TurbulenceFieldSamplerDataFactory(), - new nvidia::particles::ForceFieldDataFactory(), - new nvidia::particles::NoiseFieldSamplerDataFactory(), - new nvidia::particles::VortexFieldSamplerDataFactory(), - new nvidia::particles::SubstanceSourceDataFactory(), - new nvidia::particles::WindFieldSamplerDataFactory(), - new nvidia::particles::VelocitySourceDataFactory(), - new nvidia::particles::FlameEmitterDataFactory(), - new nvidia::particles::EffectPackageGraphicsMaterialsParamsFactory(), - new nvidia::particles::GraphicsMaterialDataFactory(), - new nvidia::particles::VolumeRenderMaterialDataFactory(), - new nvidia::particles::EffectPackageIOFXDatabaseParamsFactory(), - new nvidia::particles::GraphicsEffectDataFactory(), - new nvidia::particles::EffectPackageIOSDatabaseParamsFactory(), - new nvidia::particles::ParticleSimulationDataFactory(), - new nvidia::particles::ParticlesModuleParametersFactory(), - - }; - - for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i) - { - parameterizedTraits.registerFactory(*factoriesToRegister[i]); - } - } - - virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits) - { -// REGISTER GENERATED CONVERSION -PX_UNUSED(parameterizedTraits); - - } - - void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits) - { - struct FactoryDesc - { - const char* name; - uint32_t version; - }; - - ::NvParameterized::Factory* factoriesToUnregister[] = { -// UNREGISTER GENERATED FACTORIES - new nvidia::particles::EffectPackageActorParamsFactory(), - new nvidia::particles::EffectPackageAssetParamsFactory(), - new nvidia::particles::HeatSourceEffectFactory(), - new nvidia::particles::EmitterEffectFactory(), - new nvidia::particles::ForceFieldEffectFactory(), - new nvidia::particles::TurbulenceFieldSamplerEffectFactory(), - new nvidia::particles::AttractorFieldSamplerEffectFactory(), - new nvidia::particles::JetFieldSamplerEffectFactory(), - new nvidia::particles::NoiseFieldSamplerEffectFactory(), - new nvidia::particles::VortexFieldSamplerEffectFactory(), - new nvidia::particles::SubstanceSourceEffectFactory(), - new nvidia::particles::WindFieldSamplerEffectFactory(), - new nvidia::particles::RigidBodyEffectFactory(), - new nvidia::particles::VelocitySourceEffectFactory(), - new nvidia::particles::FlameEmitterEffectFactory(), - new nvidia::particles::EffectPackageDatabaseParamsFactory(), - new nvidia::particles::EffectPackageDataFactory(), - new nvidia::particles::ParticlesDebugRenderParamsFactory(), - new nvidia::particles::EffectPackageEmitterDatabaseParamsFactory(), - new nvidia::particles::EmitterDataFactory(), - new nvidia::particles::EffectPackageFieldSamplerDatabaseParamsFactory(), - new nvidia::particles::AttractorFieldSamplerDataFactory(), - new nvidia::particles::HeatSourceDataFactory(), - new nvidia::particles::JetFieldSamplerDataFactory(), - new nvidia::particles::TurbulenceFieldSamplerDataFactory(), - new nvidia::particles::ForceFieldDataFactory(), - new nvidia::particles::NoiseFieldSamplerDataFactory(), - new nvidia::particles::VortexFieldSamplerDataFactory(), - new nvidia::particles::SubstanceSourceDataFactory(), - new nvidia::particles::WindFieldSamplerDataFactory(), - new nvidia::particles::VelocitySourceDataFactory(), - new nvidia::particles::FlameEmitterDataFactory(), - new nvidia::particles::EffectPackageGraphicsMaterialsParamsFactory(), - new nvidia::particles::GraphicsMaterialDataFactory(), - new nvidia::particles::VolumeRenderMaterialDataFactory(), - new nvidia::particles::EffectPackageIOFXDatabaseParamsFactory(), - new nvidia::particles::GraphicsEffectDataFactory(), - new nvidia::particles::EffectPackageIOSDatabaseParamsFactory(), - new nvidia::particles::ParticleSimulationDataFactory(), - new nvidia::particles::ParticlesModuleParametersFactory(), - - }; - - for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i) - { - ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion()); - if (!removedFactory) - { - PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!"); - } - else - { - removedFactory->freeParameterDefinitionTable(¶meterizedTraits); - delete removedFactory; - delete factoriesToUnregister[i]; - } - } - } - - virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits) - { -// UNREGISTER GENERATED CONVERSION -PX_UNUSED(parameterizedTraits); - - } - -}; - - -} -} //nvidia::particles - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerData.h deleted file mode 100644 index 4cc74c37..00000000 --- a/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_NoiseFieldSamplerData_h -#define HEADER_NoiseFieldSamplerData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace NoiseFieldSamplerDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* NoiseFieldSampler; - -}; - -static const uint32_t checksum[] = { 0xbdfbe8fa, 0xb764fe79, 0xb6ab4054, 0x6b459674, }; - -} // namespace NoiseFieldSamplerDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class NoiseFieldSamplerData : public NvParameterized::NvParameters, public NoiseFieldSamplerDataNS::ParametersStruct -{ -public: - NoiseFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~NoiseFieldSamplerData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("NoiseFieldSamplerData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(NoiseFieldSamplerDataNS::checksum); - return NoiseFieldSamplerDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const NoiseFieldSamplerDataNS::ParametersStruct& parameters(void) const - { - NoiseFieldSamplerData* tmpThis = const_cast<NoiseFieldSamplerData*>(this); - return *(static_cast<NoiseFieldSamplerDataNS::ParametersStruct*>(tmpThis)); - } - - NoiseFieldSamplerDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<NoiseFieldSamplerDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class NoiseFieldSamplerDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - NoiseFieldSamplerData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(NoiseFieldSamplerData), NoiseFieldSamplerData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, NoiseFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFieldSamplerData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(NoiseFieldSamplerData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFieldSamplerData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, NoiseFieldSamplerData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, NoiseFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFieldSamplerData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of NoiseFieldSamplerData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (NoiseFieldSamplerData*)bufObj; - } - - virtual const char* getClassName() - { - return (NoiseFieldSamplerData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (NoiseFieldSamplerData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (NoiseFieldSamplerData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (NoiseFieldSamplerData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerEffect.h deleted file mode 100644 index 01aa6ef2..00000000 --- a/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_NoiseFieldSamplerEffect_h -#define HEADER_NoiseFieldSamplerEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace NoiseFieldSamplerEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* NoiseFieldSampler; - -}; - -static const uint32_t checksum[] = { 0x5618cee8, 0xe4396e4b, 0x83c38fec, 0x332388c5, }; - -} // namespace NoiseFieldSamplerEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class NoiseFieldSamplerEffect : public NvParameterized::NvParameters, public NoiseFieldSamplerEffectNS::ParametersStruct -{ -public: - NoiseFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~NoiseFieldSamplerEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("NoiseFieldSamplerEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(NoiseFieldSamplerEffectNS::checksum); - return NoiseFieldSamplerEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const NoiseFieldSamplerEffectNS::ParametersStruct& parameters(void) const - { - NoiseFieldSamplerEffect* tmpThis = const_cast<NoiseFieldSamplerEffect*>(this); - return *(static_cast<NoiseFieldSamplerEffectNS::ParametersStruct*>(tmpThis)); - } - - NoiseFieldSamplerEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<NoiseFieldSamplerEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class NoiseFieldSamplerEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - NoiseFieldSamplerEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(NoiseFieldSamplerEffect), NoiseFieldSamplerEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, NoiseFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFieldSamplerEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(NoiseFieldSamplerEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFieldSamplerEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, NoiseFieldSamplerEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, NoiseFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFieldSamplerEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of NoiseFieldSamplerEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (NoiseFieldSamplerEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (NoiseFieldSamplerEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (NoiseFieldSamplerEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (NoiseFieldSamplerEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (NoiseFieldSamplerEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/ParticleSimulationData.h b/APEX_1.4/module/particles/include/autogen/ParticleSimulationData.h deleted file mode 100644 index 3e9343df..00000000 --- a/APEX_1.4/module/particles/include/autogen/ParticleSimulationData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ParticleSimulationData_h -#define HEADER_ParticleSimulationData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ParticleSimulationDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* IOS; - -}; - -static const uint32_t checksum[] = { 0x4ca98ba8, 0x2d988101, 0xc0f27951, 0x9b625d89, }; - -} // namespace ParticleSimulationDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ParticleSimulationData : public NvParameterized::NvParameters, public ParticleSimulationDataNS::ParametersStruct -{ -public: - ParticleSimulationData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ParticleSimulationData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ParticleSimulationData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ParticleSimulationDataNS::checksum); - return ParticleSimulationDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ParticleSimulationDataNS::ParametersStruct& parameters(void) const - { - ParticleSimulationData* tmpThis = const_cast<ParticleSimulationData*>(this); - return *(static_cast<ParticleSimulationDataNS::ParametersStruct*>(tmpThis)); - } - - ParticleSimulationDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<ParticleSimulationDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ParticleSimulationDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ParticleSimulationData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ParticleSimulationData), ParticleSimulationData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ParticleSimulationData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleSimulationData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ParticleSimulationData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ParticleSimulationData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ParticleSimulationData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ParticleSimulationData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleSimulationData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ParticleSimulationData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ParticleSimulationData*)bufObj; - } - - virtual const char* getClassName() - { - return (ParticleSimulationData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ParticleSimulationData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ParticleSimulationData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ParticleSimulationData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/ParticlesDebugRenderParams.h b/APEX_1.4/module/particles/include/autogen/ParticlesDebugRenderParams.h deleted file mode 100644 index f660872e..00000000 --- a/APEX_1.4/module/particles/include/autogen/ParticlesDebugRenderParams.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ParticlesDebugRenderParams_h -#define HEADER_ParticlesDebugRenderParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ParticlesDebugRenderParamsNS -{ - - - -struct ParametersStruct -{ - - bool VISUALIZE_HEAT_SOURCE_ACTOR; - bool VISUALIZE_EFFECT_PACKAGE_ACTOR; - -}; - -static const uint32_t checksum[] = { 0x85e707bb, 0x319491d5, 0x1be4a6e4, 0x78bfbdf4, }; - -} // namespace ParticlesDebugRenderParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ParticlesDebugRenderParams : public NvParameterized::NvParameters, public ParticlesDebugRenderParamsNS::ParametersStruct -{ -public: - ParticlesDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ParticlesDebugRenderParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ParticlesDebugRenderParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ParticlesDebugRenderParamsNS::checksum); - return ParticlesDebugRenderParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ParticlesDebugRenderParamsNS::ParametersStruct& parameters(void) const - { - ParticlesDebugRenderParams* tmpThis = const_cast<ParticlesDebugRenderParams*>(this); - return *(static_cast<ParticlesDebugRenderParamsNS::ParametersStruct*>(tmpThis)); - } - - ParticlesDebugRenderParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<ParticlesDebugRenderParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ParticlesDebugRenderParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ParticlesDebugRenderParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ParticlesDebugRenderParams), ParticlesDebugRenderParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ParticlesDebugRenderParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticlesDebugRenderParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ParticlesDebugRenderParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ParticlesDebugRenderParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ParticlesDebugRenderParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ParticlesDebugRenderParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticlesDebugRenderParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ParticlesDebugRenderParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ParticlesDebugRenderParams*)bufObj; - } - - virtual const char* getClassName() - { - return (ParticlesDebugRenderParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ParticlesDebugRenderParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ParticlesDebugRenderParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ParticlesDebugRenderParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/ParticlesModuleParameters.h b/APEX_1.4/module/particles/include/autogen/ParticlesModuleParameters.h deleted file mode 100644 index 87dc6397..00000000 --- a/APEX_1.4/module/particles/include/autogen/ParticlesModuleParameters.h +++ /dev/null @@ -1,230 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_ParticlesModuleParameters_h -#define HEADER_ParticlesModuleParameters_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace ParticlesModuleParametersNS -{ - - - -struct ParametersStruct -{ - - uint32_t unused; - -}; - -static const uint32_t checksum[] = { 0xb5f7f96c, 0x545549c7, 0xb6efe84c, 0x4bdc0f31, }; - -} // namespace ParticlesModuleParametersNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class ParticlesModuleParameters : public NvParameterized::NvParameters, public ParticlesModuleParametersNS::ParametersStruct -{ -public: - ParticlesModuleParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~ParticlesModuleParameters(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("ParticlesModuleParameters"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(ParticlesModuleParametersNS::checksum); - return ParticlesModuleParametersNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const ParticlesModuleParametersNS::ParametersStruct& parameters(void) const - { - ParticlesModuleParameters* tmpThis = const_cast<ParticlesModuleParameters*>(this); - return *(static_cast<ParticlesModuleParametersNS::ParametersStruct*>(tmpThis)); - } - - ParticlesModuleParametersNS::ParametersStruct& parameters(void) - { - return *(static_cast<ParticlesModuleParametersNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class ParticlesModuleParametersFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - ParticlesModuleParameters::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(ParticlesModuleParameters), ParticlesModuleParameters::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, ParticlesModuleParameters::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticlesModuleParameters"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(ParticlesModuleParameters)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, ParticlesModuleParameters)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, ParticlesModuleParameters::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, ParticlesModuleParameters::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticlesModuleParameters"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of ParticlesModuleParameters here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (ParticlesModuleParameters*)bufObj; - } - - virtual const char* getClassName() - { - return (ParticlesModuleParameters::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (ParticlesModuleParameters::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (ParticlesModuleParameters::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (ParticlesModuleParameters::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/RigidBodyEffect.h b/APEX_1.4/module/particles/include/autogen/RigidBodyEffect.h deleted file mode 100644 index 3c3a8edb..00000000 --- a/APEX_1.4/module/particles/include/autogen/RigidBodyEffect.h +++ /dev/null @@ -1,300 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_RigidBodyEffect_h -#define HEADER_RigidBodyEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace RigidBodyEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - const char* Type; - NvParameterized::DummyStringStruct CollisionFilterDataName; - bool Dynamic; - bool Gravity; - physx::PxVec3 Extents; - float Mass; - physx::PxVec3 InitialLinearVelocity; - physx::PxVec3 InitialAngularVelocity; - float LinearDamping; - float AngularDamping; - -}; - -static const uint32_t checksum[] = { 0x9a107d98, 0x19620918, 0x9994ec69, 0x14939e5c, }; - -} // namespace RigidBodyEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class RigidBodyEffect : public NvParameterized::NvParameters, public RigidBodyEffectNS::ParametersStruct -{ -public: - RigidBodyEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~RigidBodyEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("RigidBodyEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(RigidBodyEffectNS::checksum); - return RigidBodyEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const RigidBodyEffectNS::ParametersStruct& parameters(void) const - { - RigidBodyEffect* tmpThis = const_cast<RigidBodyEffect*>(this); - return *(static_cast<RigidBodyEffectNS::ParametersStruct*>(tmpThis)); - } - - RigidBodyEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<RigidBodyEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class RigidBodyEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - RigidBodyEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(RigidBodyEffect), RigidBodyEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, RigidBodyEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RigidBodyEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(RigidBodyEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, RigidBodyEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, RigidBodyEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, RigidBodyEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RigidBodyEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of RigidBodyEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (RigidBodyEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (RigidBodyEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (RigidBodyEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (RigidBodyEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (RigidBodyEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/SubstanceSourceData.h b/APEX_1.4/module/particles/include/autogen/SubstanceSourceData.h deleted file mode 100644 index d6682bf2..00000000 --- a/APEX_1.4/module/particles/include/autogen/SubstanceSourceData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_SubstanceSourceData_h -#define HEADER_SubstanceSourceData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace SubstanceSourceDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* SubstanceSource; - -}; - -static const uint32_t checksum[] = { 0x79f6e8ac, 0x0efbf6f6, 0x9823c17d, 0x1736b4d9, }; - -} // namespace SubstanceSourceDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class SubstanceSourceData : public NvParameterized::NvParameters, public SubstanceSourceDataNS::ParametersStruct -{ -public: - SubstanceSourceData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~SubstanceSourceData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("SubstanceSourceData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(SubstanceSourceDataNS::checksum); - return SubstanceSourceDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const SubstanceSourceDataNS::ParametersStruct& parameters(void) const - { - SubstanceSourceData* tmpThis = const_cast<SubstanceSourceData*>(this); - return *(static_cast<SubstanceSourceDataNS::ParametersStruct*>(tmpThis)); - } - - SubstanceSourceDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<SubstanceSourceDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class SubstanceSourceDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - SubstanceSourceData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(SubstanceSourceData), SubstanceSourceData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, SubstanceSourceData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubstanceSourceData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(SubstanceSourceData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, SubstanceSourceData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, SubstanceSourceData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, SubstanceSourceData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubstanceSourceData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of SubstanceSourceData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (SubstanceSourceData*)bufObj; - } - - virtual const char* getClassName() - { - return (SubstanceSourceData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (SubstanceSourceData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (SubstanceSourceData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (SubstanceSourceData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/SubstanceSourceEffect.h b/APEX_1.4/module/particles/include/autogen/SubstanceSourceEffect.h deleted file mode 100644 index 48d2216a..00000000 --- a/APEX_1.4/module/particles/include/autogen/SubstanceSourceEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_SubstanceSourceEffect_h -#define HEADER_SubstanceSourceEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace SubstanceSourceEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* SubstanceSource; - -}; - -static const uint32_t checksum[] = { 0x171c45ff, 0xd18f749a, 0xeaca4f46, 0xec9ce317, }; - -} // namespace SubstanceSourceEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class SubstanceSourceEffect : public NvParameterized::NvParameters, public SubstanceSourceEffectNS::ParametersStruct -{ -public: - SubstanceSourceEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~SubstanceSourceEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("SubstanceSourceEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(SubstanceSourceEffectNS::checksum); - return SubstanceSourceEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const SubstanceSourceEffectNS::ParametersStruct& parameters(void) const - { - SubstanceSourceEffect* tmpThis = const_cast<SubstanceSourceEffect*>(this); - return *(static_cast<SubstanceSourceEffectNS::ParametersStruct*>(tmpThis)); - } - - SubstanceSourceEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<SubstanceSourceEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class SubstanceSourceEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - SubstanceSourceEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(SubstanceSourceEffect), SubstanceSourceEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, SubstanceSourceEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubstanceSourceEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(SubstanceSourceEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, SubstanceSourceEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, SubstanceSourceEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, SubstanceSourceEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubstanceSourceEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of SubstanceSourceEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (SubstanceSourceEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (SubstanceSourceEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (SubstanceSourceEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (SubstanceSourceEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (SubstanceSourceEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerData.h deleted file mode 100644 index 1612d87f..00000000 --- a/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_TurbulenceFieldSamplerData_h -#define HEADER_TurbulenceFieldSamplerData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace TurbulenceFieldSamplerDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* TurbulenceFieldSampler; - -}; - -static const uint32_t checksum[] = { 0xac373033, 0x567939b2, 0xb61686da, 0x6b9b1a7b, }; - -} // namespace TurbulenceFieldSamplerDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class TurbulenceFieldSamplerData : public NvParameterized::NvParameters, public TurbulenceFieldSamplerDataNS::ParametersStruct -{ -public: - TurbulenceFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~TurbulenceFieldSamplerData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("TurbulenceFieldSamplerData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(TurbulenceFieldSamplerDataNS::checksum); - return TurbulenceFieldSamplerDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const TurbulenceFieldSamplerDataNS::ParametersStruct& parameters(void) const - { - TurbulenceFieldSamplerData* tmpThis = const_cast<TurbulenceFieldSamplerData*>(this); - return *(static_cast<TurbulenceFieldSamplerDataNS::ParametersStruct*>(tmpThis)); - } - - TurbulenceFieldSamplerDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<TurbulenceFieldSamplerDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class TurbulenceFieldSamplerDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - TurbulenceFieldSamplerData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(TurbulenceFieldSamplerData), TurbulenceFieldSamplerData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, TurbulenceFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class TurbulenceFieldSamplerData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(TurbulenceFieldSamplerData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, TurbulenceFieldSamplerData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, TurbulenceFieldSamplerData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, TurbulenceFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class TurbulenceFieldSamplerData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of TurbulenceFieldSamplerData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (TurbulenceFieldSamplerData*)bufObj; - } - - virtual const char* getClassName() - { - return (TurbulenceFieldSamplerData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (TurbulenceFieldSamplerData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (TurbulenceFieldSamplerData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (TurbulenceFieldSamplerData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerEffect.h deleted file mode 100644 index 4f4b896a..00000000 --- a/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_TurbulenceFieldSamplerEffect_h -#define HEADER_TurbulenceFieldSamplerEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace TurbulenceFieldSamplerEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* TurbulenceFieldSampler; - -}; - -static const uint32_t checksum[] = { 0x34739060, 0xd18c9ccf, 0xba454bf5, 0x78f5ddbb, }; - -} // namespace TurbulenceFieldSamplerEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class TurbulenceFieldSamplerEffect : public NvParameterized::NvParameters, public TurbulenceFieldSamplerEffectNS::ParametersStruct -{ -public: - TurbulenceFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~TurbulenceFieldSamplerEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("TurbulenceFieldSamplerEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(TurbulenceFieldSamplerEffectNS::checksum); - return TurbulenceFieldSamplerEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const TurbulenceFieldSamplerEffectNS::ParametersStruct& parameters(void) const - { - TurbulenceFieldSamplerEffect* tmpThis = const_cast<TurbulenceFieldSamplerEffect*>(this); - return *(static_cast<TurbulenceFieldSamplerEffectNS::ParametersStruct*>(tmpThis)); - } - - TurbulenceFieldSamplerEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<TurbulenceFieldSamplerEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class TurbulenceFieldSamplerEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - TurbulenceFieldSamplerEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(TurbulenceFieldSamplerEffect), TurbulenceFieldSamplerEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, TurbulenceFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class TurbulenceFieldSamplerEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(TurbulenceFieldSamplerEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, TurbulenceFieldSamplerEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, TurbulenceFieldSamplerEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, TurbulenceFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class TurbulenceFieldSamplerEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of TurbulenceFieldSamplerEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (TurbulenceFieldSamplerEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (TurbulenceFieldSamplerEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (TurbulenceFieldSamplerEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (TurbulenceFieldSamplerEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (TurbulenceFieldSamplerEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/VelocitySourceData.h b/APEX_1.4/module/particles/include/autogen/VelocitySourceData.h deleted file mode 100644 index 51397dde..00000000 --- a/APEX_1.4/module/particles/include/autogen/VelocitySourceData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_VelocitySourceData_h -#define HEADER_VelocitySourceData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace VelocitySourceDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* VelocitySource; - -}; - -static const uint32_t checksum[] = { 0x1d529c10, 0x109f65ed, 0xa3531c3a, 0x99ada8f2, }; - -} // namespace VelocitySourceDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class VelocitySourceData : public NvParameterized::NvParameters, public VelocitySourceDataNS::ParametersStruct -{ -public: - VelocitySourceData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~VelocitySourceData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("VelocitySourceData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(VelocitySourceDataNS::checksum); - return VelocitySourceDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const VelocitySourceDataNS::ParametersStruct& parameters(void) const - { - VelocitySourceData* tmpThis = const_cast<VelocitySourceData*>(this); - return *(static_cast<VelocitySourceDataNS::ParametersStruct*>(tmpThis)); - } - - VelocitySourceDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<VelocitySourceDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class VelocitySourceDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - VelocitySourceData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(VelocitySourceData), VelocitySourceData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, VelocitySourceData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VelocitySourceData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(VelocitySourceData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, VelocitySourceData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, VelocitySourceData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, VelocitySourceData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VelocitySourceData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of VelocitySourceData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (VelocitySourceData*)bufObj; - } - - virtual const char* getClassName() - { - return (VelocitySourceData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (VelocitySourceData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (VelocitySourceData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (VelocitySourceData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/VelocitySourceEffect.h b/APEX_1.4/module/particles/include/autogen/VelocitySourceEffect.h deleted file mode 100644 index 60285028..00000000 --- a/APEX_1.4/module/particles/include/autogen/VelocitySourceEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_VelocitySourceEffect_h -#define HEADER_VelocitySourceEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace VelocitySourceEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* VelocitySource; - -}; - -static const uint32_t checksum[] = { 0x26b72ab9, 0x777ca701, 0x04b00529, 0xf38de506, }; - -} // namespace VelocitySourceEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class VelocitySourceEffect : public NvParameterized::NvParameters, public VelocitySourceEffectNS::ParametersStruct -{ -public: - VelocitySourceEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~VelocitySourceEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("VelocitySourceEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(VelocitySourceEffectNS::checksum); - return VelocitySourceEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const VelocitySourceEffectNS::ParametersStruct& parameters(void) const - { - VelocitySourceEffect* tmpThis = const_cast<VelocitySourceEffect*>(this); - return *(static_cast<VelocitySourceEffectNS::ParametersStruct*>(tmpThis)); - } - - VelocitySourceEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<VelocitySourceEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class VelocitySourceEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - VelocitySourceEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(VelocitySourceEffect), VelocitySourceEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, VelocitySourceEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VelocitySourceEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(VelocitySourceEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, VelocitySourceEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, VelocitySourceEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, VelocitySourceEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VelocitySourceEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of VelocitySourceEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (VelocitySourceEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (VelocitySourceEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (VelocitySourceEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (VelocitySourceEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (VelocitySourceEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/VolumeRenderMaterialData.h b/APEX_1.4/module/particles/include/autogen/VolumeRenderMaterialData.h deleted file mode 100644 index e55cf3e2..00000000 --- a/APEX_1.4/module/particles/include/autogen/VolumeRenderMaterialData.h +++ /dev/null @@ -1,275 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_VolumeRenderMaterialData_h -#define HEADER_VolumeRenderMaterialData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace VolumeRenderMaterialDataNS -{ - -struct colorLifeStruct_Type; - -struct colorLifeStruct_DynamicArray1D_Type -{ - colorLifeStruct_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct colorLifeStruct_Type -{ - float density; - physx::PxVec4 color; -}; - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::DummyStringStruct ApplicationMaterialName; - NvParameterized::DummyStringStruct UserProperties; - const char* RenderMode; - const char* RenderMethod; - const char* ResolutionScale; - const char* FillMode; - bool GenerateShadows; - bool BlurShadows; - bool GenerateMipmaps; - bool EnableStencilOpt; - float StepScale; - float Density; - float EdgeFade; - float OpacityThreshold; - float RayJitter; - float IsoValue; - float IsoValueSign; - uint32_t ShadowSamples; - float ShadowDistance; - float ShadowDensity; - float ShadowJitter; - float ShadowAmount; - physx::PxVec3 LightDir; - physx::PxVec4 LightColor; - float BlockEmptyThreshold; - bool ReadDepth; - float ColorMapScale; - float ColorMapOffset; - colorLifeStruct_DynamicArray1D_Type ColorMap; - float TextureRangeMin; - float TextureRangeMax; - -}; - -static const uint32_t checksum[] = { 0xfb381de2, 0xf2cfee66, 0x5b5fbef9, 0x9199ccee, }; - -} // namespace VolumeRenderMaterialDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class VolumeRenderMaterialData : public NvParameterized::NvParameters, public VolumeRenderMaterialDataNS::ParametersStruct -{ -public: - VolumeRenderMaterialData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~VolumeRenderMaterialData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("VolumeRenderMaterialData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(VolumeRenderMaterialDataNS::checksum); - return VolumeRenderMaterialDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const VolumeRenderMaterialDataNS::ParametersStruct& parameters(void) const - { - VolumeRenderMaterialData* tmpThis = const_cast<VolumeRenderMaterialData*>(this); - return *(static_cast<VolumeRenderMaterialDataNS::ParametersStruct*>(tmpThis)); - } - - VolumeRenderMaterialDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<VolumeRenderMaterialDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class VolumeRenderMaterialDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - VolumeRenderMaterialData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(VolumeRenderMaterialData), VolumeRenderMaterialData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, VolumeRenderMaterialData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VolumeRenderMaterialData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(VolumeRenderMaterialData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, VolumeRenderMaterialData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, VolumeRenderMaterialData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, VolumeRenderMaterialData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VolumeRenderMaterialData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of VolumeRenderMaterialData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (VolumeRenderMaterialData*)bufObj; - } - - virtual const char* getClassName() - { - return (VolumeRenderMaterialData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (VolumeRenderMaterialData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (VolumeRenderMaterialData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (VolumeRenderMaterialData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerData.h deleted file mode 100644 index 962e5ee4..00000000 --- a/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_VortexFieldSamplerData_h -#define HEADER_VortexFieldSamplerData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace VortexFieldSamplerDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* VortexFieldSampler; - -}; - -static const uint32_t checksum[] = { 0xe1494a82, 0xeb4d703f, 0xa17e8922, 0x25b15901, }; - -} // namespace VortexFieldSamplerDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class VortexFieldSamplerData : public NvParameterized::NvParameters, public VortexFieldSamplerDataNS::ParametersStruct -{ -public: - VortexFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~VortexFieldSamplerData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("VortexFieldSamplerData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(VortexFieldSamplerDataNS::checksum); - return VortexFieldSamplerDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const VortexFieldSamplerDataNS::ParametersStruct& parameters(void) const - { - VortexFieldSamplerData* tmpThis = const_cast<VortexFieldSamplerData*>(this); - return *(static_cast<VortexFieldSamplerDataNS::ParametersStruct*>(tmpThis)); - } - - VortexFieldSamplerDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<VortexFieldSamplerDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class VortexFieldSamplerDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - VortexFieldSamplerData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(VortexFieldSamplerData), VortexFieldSamplerData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, VortexFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFieldSamplerData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(VortexFieldSamplerData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFieldSamplerData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, VortexFieldSamplerData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, VortexFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFieldSamplerData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of VortexFieldSamplerData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (VortexFieldSamplerData*)bufObj; - } - - virtual const char* getClassName() - { - return (VortexFieldSamplerData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (VortexFieldSamplerData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (VortexFieldSamplerData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (VortexFieldSamplerData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerEffect.h deleted file mode 100644 index 444ab3bc..00000000 --- a/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_VortexFieldSamplerEffect_h -#define HEADER_VortexFieldSamplerEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace VortexFieldSamplerEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* VortexFieldSampler; - -}; - -static const uint32_t checksum[] = { 0x2be885a4, 0xf50fd36f, 0xe78facab, 0xc365bd58, }; - -} // namespace VortexFieldSamplerEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class VortexFieldSamplerEffect : public NvParameterized::NvParameters, public VortexFieldSamplerEffectNS::ParametersStruct -{ -public: - VortexFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~VortexFieldSamplerEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("VortexFieldSamplerEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(VortexFieldSamplerEffectNS::checksum); - return VortexFieldSamplerEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const VortexFieldSamplerEffectNS::ParametersStruct& parameters(void) const - { - VortexFieldSamplerEffect* tmpThis = const_cast<VortexFieldSamplerEffect*>(this); - return *(static_cast<VortexFieldSamplerEffectNS::ParametersStruct*>(tmpThis)); - } - - VortexFieldSamplerEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<VortexFieldSamplerEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class VortexFieldSamplerEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - VortexFieldSamplerEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(VortexFieldSamplerEffect), VortexFieldSamplerEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, VortexFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFieldSamplerEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(VortexFieldSamplerEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFieldSamplerEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, VortexFieldSamplerEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, VortexFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFieldSamplerEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of VortexFieldSamplerEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (VortexFieldSamplerEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (VortexFieldSamplerEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (VortexFieldSamplerEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (VortexFieldSamplerEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (VortexFieldSamplerEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/WindFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/WindFieldSamplerData.h deleted file mode 100644 index 00876e35..00000000 --- a/APEX_1.4/module/particles/include/autogen/WindFieldSamplerData.h +++ /dev/null @@ -1,231 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_WindFieldSamplerData_h -#define HEADER_WindFieldSamplerData_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace WindFieldSamplerDataNS -{ - - - -struct ParametersStruct -{ - - NvParameterized::DummyStringStruct Name; - NvParameterized::Interface* WindFieldSampler; - -}; - -static const uint32_t checksum[] = { 0xe5c5674e, 0x58f8377e, 0xc3b4e486, 0x2cbdd0bc, }; - -} // namespace WindFieldSamplerDataNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class WindFieldSamplerData : public NvParameterized::NvParameters, public WindFieldSamplerDataNS::ParametersStruct -{ -public: - WindFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~WindFieldSamplerData(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("WindFieldSamplerData"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(WindFieldSamplerDataNS::checksum); - return WindFieldSamplerDataNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const WindFieldSamplerDataNS::ParametersStruct& parameters(void) const - { - WindFieldSamplerData* tmpThis = const_cast<WindFieldSamplerData*>(this); - return *(static_cast<WindFieldSamplerDataNS::ParametersStruct*>(tmpThis)); - } - - WindFieldSamplerDataNS::ParametersStruct& parameters(void) - { - return *(static_cast<WindFieldSamplerDataNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class WindFieldSamplerDataFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - WindFieldSamplerData::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(WindFieldSamplerData), WindFieldSamplerData::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, WindFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFieldSamplerData"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(WindFieldSamplerData)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, WindFieldSamplerData)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, WindFieldSamplerData::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, WindFieldSamplerData::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFieldSamplerData"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of WindFieldSamplerData here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (WindFieldSamplerData*)bufObj; - } - - virtual const char* getClassName() - { - return (WindFieldSamplerData::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (WindFieldSamplerData::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (WindFieldSamplerData::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (WindFieldSamplerData::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/particles/include/autogen/WindFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/WindFieldSamplerEffect.h deleted file mode 100644 index 9b4c9f61..00000000 --- a/APEX_1.4/module/particles/include/autogen/WindFieldSamplerEffect.h +++ /dev/null @@ -1,291 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_WindFieldSamplerEffect_h -#define HEADER_WindFieldSamplerEffect_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace particles -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace WindFieldSamplerEffectNS -{ - -struct TranslateObject_Type; -struct OrientObject_Type; -struct ControlPoint_Type; -struct EffectPath_Type; -struct EffectProperties_Type; - -struct TRANSFORM_DynamicArray1D_Type -{ - physx::PxTransform* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct ControlPoint_DynamicArray1D_Type -{ - ControlPoint_Type* buf; - bool isAllocated; - int32_t elementSize; - int32_t arraySizes[1]; -}; - -struct TranslateObject_Type -{ - float TranslateX; - float TranslateY; - float TranslateZ; -}; -struct ControlPoint_Type -{ - float x; - float y; -}; -struct OrientObject_Type -{ - float RotateX; - float RotateY; - float RotateZ; -}; -struct EffectPath_Type -{ - const char* PlaybackMode; - float PathDuration; - uint32_t LoopIndex; - TRANSFORM_DynamicArray1D_Type ControlPoints; - ControlPoint_DynamicArray1D_Type Scale; - ControlPoint_DynamicArray1D_Type Speed; -}; -struct EffectProperties_Type -{ - NvParameterized::DummyStringStruct UserString; - bool Enable; - TranslateObject_Type Position; - OrientObject_Type Orientation; - float InitialDelayTime; - float Duration; - uint32_t RepeatCount; - float RepeatDelay; - float RandomizeRepeatTime; - EffectPath_Type Path; -}; - -struct ParametersStruct -{ - - EffectProperties_Type EffectProperties; - NvParameterized::Interface* WindFieldSampler; - -}; - -static const uint32_t checksum[] = { 0x98b44af2, 0xea3bf59f, 0xa34c5161, 0x0a087624, }; - -} // namespace WindFieldSamplerEffectNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class WindFieldSamplerEffect : public NvParameterized::NvParameters, public WindFieldSamplerEffectNS::ParametersStruct -{ -public: - WindFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~WindFieldSamplerEffect(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("WindFieldSamplerEffect"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(WindFieldSamplerEffectNS::checksum); - return WindFieldSamplerEffectNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const WindFieldSamplerEffectNS::ParametersStruct& parameters(void) const - { - WindFieldSamplerEffect* tmpThis = const_cast<WindFieldSamplerEffect*>(this); - return *(static_cast<WindFieldSamplerEffectNS::ParametersStruct*>(tmpThis)); - } - - WindFieldSamplerEffectNS::ParametersStruct& parameters(void) - { - return *(static_cast<WindFieldSamplerEffectNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class WindFieldSamplerEffectFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - WindFieldSamplerEffect::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(WindFieldSamplerEffect), WindFieldSamplerEffect::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, WindFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFieldSamplerEffect"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(WindFieldSamplerEffect)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, WindFieldSamplerEffect)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, WindFieldSamplerEffect::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, WindFieldSamplerEffect::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFieldSamplerEffect"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of WindFieldSamplerEffect here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (WindFieldSamplerEffect*)bufObj; - } - - virtual const char* getClassName() - { - return (WindFieldSamplerEffect::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (WindFieldSamplerEffect::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (WindFieldSamplerEffect::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (WindFieldSamplerEffect::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace particles -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif |