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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/particles/include
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/particles/include')
-rw-r--r--APEX_1.4/module/particles/include/EffectPackageActorImpl.h922
-rw-r--r--APEX_1.4/module/particles/include/EffectPackageAssetImpl.h238
-rw-r--r--APEX_1.4/module/particles/include/ModuleParticlesImpl.h308
-rw-r--r--APEX_1.4/module/particles/include/ModulePerfScope.h18
-rw-r--r--APEX_1.4/module/particles/include/ParticlesBase.h39
-rw-r--r--APEX_1.4/module/particles/include/ParticlesScene.h192
-rw-r--r--APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/EffectPackageActorParams.h232
-rw-r--r--APEX_1.4/module/particles/include/autogen/EffectPackageAssetParams.h298
-rw-r--r--APEX_1.4/module/particles/include/autogen/EffectPackageData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/EffectPackageDatabaseParams.h238
-rw-r--r--APEX_1.4/module/particles/include/autogen/EffectPackageEmitterDatabaseParams.h238
-rw-r--r--APEX_1.4/module/particles/include/autogen/EffectPackageFieldSamplerDatabaseParams.h238
-rw-r--r--APEX_1.4/module/particles/include/autogen/EffectPackageGraphicsMaterialsParams.h238
-rw-r--r--APEX_1.4/module/particles/include/autogen/EffectPackageIOFXDatabaseParams.h238
-rw-r--r--APEX_1.4/module/particles/include/autogen/EffectPackageIOSDatabaseParams.h238
-rw-r--r--APEX_1.4/module/particles/include/autogen/EmitterData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/EmitterEffect.h307
-rw-r--r--APEX_1.4/module/particles/include/autogen/FlameEmitterData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/FlameEmitterEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/ForceFieldData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/ForceFieldEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/GraphicsEffectData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/GraphicsMaterialData.h252
-rw-r--r--APEX_1.4/module/particles/include/autogen/HeatSourceData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/HeatSourceEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/JetFieldSamplerData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/JetFieldSamplerEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/ModuleParticlesRegistration.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/ParticleSimulationData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/ParticlesDebugRenderParams.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/ParticlesModuleParameters.h230
-rw-r--r--APEX_1.4/module/particles/include/autogen/RigidBodyEffect.h300
-rw-r--r--APEX_1.4/module/particles/include/autogen/SubstanceSourceData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/SubstanceSourceEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/VelocitySourceData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/VelocitySourceEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/VolumeRenderMaterialData.h275
-rw-r--r--APEX_1.4/module/particles/include/autogen/VortexFieldSamplerData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/VortexFieldSamplerEffect.h291
-rw-r--r--APEX_1.4/module/particles/include/autogen/WindFieldSamplerData.h231
-rw-r--r--APEX_1.4/module/particles/include/autogen/WindFieldSamplerEffect.h291
47 files changed, 0 insertions, 12167 deletions
diff --git a/APEX_1.4/module/particles/include/EffectPackageActorImpl.h b/APEX_1.4/module/particles/include/EffectPackageActorImpl.h
deleted file mode 100644
index f1aa168d..00000000
--- a/APEX_1.4/module/particles/include/EffectPackageActorImpl.h
+++ /dev/null
@@ -1,922 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef PARTICLES_EFFECT_PACKAGE_ACTOR_H
-
-#define PARTICLES_EFFECT_PACKAGE_ACTOR_H
-
-#include "ApexActor.h"
-#include "EffectPackageActor.h"
-#include "EffectPackageAssetImpl.h"
-#include "ParticlesBase.h"
-#include "Spline.h"
-#include "PxTransform.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class Scene;
-}
-namespace turbulencefs
-{
-class ModuleTurbulenceFS;
-}
-
-namespace particles
-{
-
-enum VisState
-{
- VS_TOO_CLOSE,
- VS_ON_SCREEN,
- VS_BEHIND_SCREEN,
- VS_OFF_SCREEN,
-};
-
-class EffectPath : public shdfnd::UserAllocated
-{
-public:
- enum Mode
- {
- EM_LOOP,
- EM_PLAY_ONCE,
- EM_PING_PONG
- };
- EffectPath(void);
- ~EffectPath(void);
-
- bool init(RigidBodyEffectNS::EffectPath_Type &path);
- float getSampleScaleSpline(void) const { return mSampleScaleSpline; };
- float getSampleSpeedSpline(void) const { return mSampleSpeedSpline; };
-
- void getSamplePoseSpline(PxTransform &pose)
- {
- if ( mPathSpline )
- {
- pose = pose * mSamplePoseSpline;
- }
- }
-
- float sampleSpline(float stime);
-
- Mode getMode(void) const
- {
- return mMode;
- }
-
- void computeSampleTime(float ctime,float duration);
-
- float getPathDuration(void)
- {
- return mPathDuration;
- }
-
-private:
- Mode mMode;
- float mPathDuration;
- Spline *mScaleSpline;
- float mSampleScaleSpline; // the scale value sampled from the spline curve
- float mSampleSpeedSpline;
- Spline *mSpeedSpline;
- PxTransform mPathRoot;
- PxTransform mSamplePoseSpline;
- uint32_t mRotationCount;
- PxQuat *mRotations;
- SplineCurve *mPathSpline;
-};
-
-class EffectData : public shdfnd::UserAllocated
-{
-public:
- enum EffectState
- {
- ES_INITIAL_DELAY,
- ES_ACTIVE,
- ES_REPEAT_DELAY,
- ES_DONE
- };
-
- EffectData(EffectType type,
- ApexSDK* sdk,
- Scene* scene,
- ParticlesScene* dscene,
- const char* assetName,
- const char* nameSpace,
- RigidBodyEffectNS::EffectProperties_Type &effectProperties);
-
- virtual ~EffectData(void);
- void releaseActor(void);
-
- float getRandomTime(float baseTime);
-
- EffectType getType(void) const
- {
- return mType;
- }
- virtual void release(void) = 0;
- virtual void visualize(RenderDebugInterface* callback, bool solid) const = 0;
- virtual bool refresh(const PxTransform& parent,
- bool parentEnabled,
- bool fromSetPose,
- RenderVolume* renderVolume,
- EmitterActor::EmitterValidateCallback *callback) = 0;
-
- bool isDead(void) const
- {
- return mState == ES_DONE;
- }
-
- Actor* getEffectActor(void) const
- {
- return mActor;
- }
- Asset* getEffectAsset(void) const
- {
- return mAsset;
- }
-
- bool isEnabled(void) const
- {
- return mEnabled;
- }
-
- void setEnabled(bool state)
- {
- mEnabled = state;
- }
-
- bool simulate(float dtime, bool& reset);
-
- uint32_t getRepeatCount(void) const
- {
- return mRepeatCount;
- };
- float getDuration(void) const
- {
- return mDuration;
- };
-
- float getRealDuration(void) const;
-
- void setLocalPose(const PxTransform& p)
- {
- mLocalPose = p;
- }
- const PxTransform& getWorldPose(void) const
- {
- return mPose;
- };
- const PxTransform& getLocalPose(void) const
- {
- return mLocalPose;
- };
-
- Asset * getAsset(void) const { return mAsset; };
-
- void setForceRenableEmitter(bool state)
- {
- mForceRenableEmitter = state;
- }
-
- bool getForceRenableEmitterSemaphore(void)
- {
- bool ret = mForceRenableEmitter;
- mForceRenableEmitter = false;
- return ret;
- }
-
- void setCurrentScale(float objectScale,EffectPath *parentPath)
- {
- mParentPath = parentPath;
- mObjectScale = objectScale;
- }
-
- nvidia::apex::Scene *getApexScene(void) const
- {
- return mApexScene;
- }
-
- void getSamplePoseSpline(PxTransform &pose)
- {
- if ( mParentPath )
- {
- mParentPath->getSamplePoseSpline(pose);
- }
- if ( mEffectPath )
- {
- mEffectPath->getSamplePoseSpline(pose);
- }
- }
-
- float getSampleScaleSpline(void) const
- {
- float parentScale = mParentPath ? mParentPath->getSampleScaleSpline() : 1;
- float myScale = mEffectPath ? mEffectPath->getSampleScaleSpline() : 1;
- return myScale*parentScale;
- }
-
- bool activePath(void) const
- {
- bool ret = false;
- if ( mEffectPath || mParentPath )
- {
- ret = true;
- }
- return ret;
- }
-
- bool mFirstRate: 1;
- float mObjectScale;
- EffectPath *mParentPath;
- EffectPath *mEffectPath;
-
-protected:
- bool mUseEmitterPool: 1;
- bool mEnabled: 1;
- bool mForceRenableEmitter:1;
- EffectState mState;
- float mRandomDeviation;
- float mSimulationTime;
- float mStateTime;
- uint32_t mStateCount;
- const char* mNameSpace;
- ParticlesScene* mParticlesScene;
- Scene* mApexScene;
- ApexSDK* mApexSDK;
- Asset* mAsset;
- Actor* mActor;
- float mInitialDelayTime;
- float mDuration;
- uint32_t mRepeatCount;
- float mRepeatDelay;
- EffectType mType;
- PxTransform mPose; // world space pose
- PxTransform mLocalPose; // local space pose
-};
-
-class EffectForceField : public EffectData
-{
-public:
- EffectForceField(const char* parentName,
- ForceFieldEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- const PxTransform& rootPose,
- bool parentEnabled);
-
- virtual ~EffectForceField(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPos, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
- ForceFieldEffect* mData;
-};
-
-
-
-class EffectEmitter : public EffectData
-{
-public:
- EffectEmitter(const char* parentName,
- const EmitterEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- const PxTransform& rootPose,
- bool parentEnabled);
-
- virtual ~EffectEmitter(void);
-
- virtual void release(void)
- {
- delete this;
- }
- void computeVelocity(float dtime);
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
-
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
- float mRate;
- float mLifetimeLow;
- float mLifetimeHigh;
- const EmitterEffect* mData;
- bool mFirstVelocityFrame: 1;
- bool mHaveSetPosition;
- PxVec3 mLastEmitterPosition;
- float mVelocityTime;
- PxVec3 mEmitterVelocity;
-};
-
-class EffectHeatSource : public EffectData
-{
-public:
- EffectHeatSource(const char* parentName,
- HeatSourceEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- ModuleTurbulenceFS* moduleTurbulenceFS,
- const PxTransform& rootPose,
- bool parentEnabled);
-
- virtual ~EffectHeatSource(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
-
- float mAverageTemperature;
- float mStandardDeviationTemperature;
-
- ModuleTurbulenceFS* mModuleTurbulenceFS;
- HeatSourceEffect* mData;
-};
-
-class EffectSubstanceSource : public EffectData
-{
-public:
- EffectSubstanceSource(const char* parentName,
- SubstanceSourceEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- ModuleTurbulenceFS* moduleTurbulenceFS,
- const PxTransform& rootPose,
- bool parentEnabled);
-
- virtual ~EffectSubstanceSource(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
-
- float mAverageDensity;
- float mStandardDeviationDensity;
-
- ModuleTurbulenceFS* mModuleTurbulenceFS;
- SubstanceSourceEffect* mData;
-};
-
-class EffectVelocitySource : public EffectData
-{
-public:
- EffectVelocitySource(const char* parentName,
- VelocitySourceEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- ModuleTurbulenceFS* moduleTurbulenceFS,
- const PxTransform& rootPose,
- bool parentEnabled);
-
- virtual ~EffectVelocitySource(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
-
- float mAverageVelocity;
- float mStandardDeviationVelocity;
- ModuleTurbulenceFS* mModuleTurbulenceFS;
- VelocitySourceEffect* mData;
-};
-
-class EffectFlameEmitter : public EffectData
-{
-public:
- EffectFlameEmitter(const char* parentName,
- FlameEmitterEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- ModuleTurbulenceFS* moduleTurbulenceFS,
- const PxTransform& rootPose,
- bool parentEnabled);
-
- virtual ~EffectFlameEmitter(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
-
- ModuleTurbulenceFS* mModuleTurbulenceFS;
- FlameEmitterEffect* mData;
-};
-
-
-class EffectTurbulenceFS : public EffectData
-{
-public:
- EffectTurbulenceFS(const char* parentName,
- TurbulenceFieldSamplerEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- ModuleTurbulenceFS* moduleTurbulenceFS,
- const PxTransform& rootPose,
- bool parentEnabled);
-
- virtual ~EffectTurbulenceFS(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
- ModuleTurbulenceFS* mModuleTurbulenceFS;
- TurbulenceFieldSamplerEffect* mData;
-};
-
-class EffectJetFS : public EffectData
-{
-public:
- EffectJetFS(const char* parentName,
- JetFieldSamplerEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- const PxTransform& rootPose,
- bool parentEnabled);
- virtual ~EffectJetFS(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
- JetFieldSamplerEffect* mData;
-};
-
-
-class EffectWindFS : public EffectData
-{
-public:
- EffectWindFS(const char* parentName,
- WindFieldSamplerEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- const PxTransform& rootPose,
- bool parentEnabled);
- virtual ~EffectWindFS(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
- WindFieldSamplerEffect* mData;
-};
-
-class EffectRigidBody : public EffectData
-{
-public:
- EffectRigidBody(const char* parentName,
- RigidBodyEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- const PxTransform& rootPose,
- bool parentEnabled);
- virtual ~EffectRigidBody(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- void releaseRigidBody(void);
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
- RigidBodyEffect* mData;
- PxRigidDynamic *mRigidDynamic;
-};
-
-class EffectNoiseFS : public EffectData
-{
-public:
- EffectNoiseFS(const char* parentName,
- NoiseFieldSamplerEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- const PxTransform& rootPose,
- bool parentEnabled);
- virtual ~EffectNoiseFS(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
- NoiseFieldSamplerEffect* mData;
-};
-
-
-class EffectVortexFS : public EffectData
-{
-public:
- EffectVortexFS(const char* parentName,
- VortexFieldSamplerEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- const PxTransform& rootPose,
- bool parentEnabled);
- virtual ~EffectVortexFS(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
- VortexFieldSamplerEffect* mData;
-};
-
-
-
-class EffectAttractorFS : public EffectData
-{
-public:
- EffectAttractorFS(const char* parentName,
- AttractorFieldSamplerEffect* data,
- ApexSDK& sdk,
- Scene& scene,
- ParticlesScene& dscene,
- const PxTransform& rootPose,
- bool parentEnabled);
-
- virtual ~EffectAttractorFS(void);
-
- virtual void release(void)
- {
- delete this;
- }
-
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
- virtual bool refresh(const PxTransform& parent, bool parentEnabled, bool fromSetPose, RenderVolume* renderVolume,EmitterActor::EmitterValidateCallback *callback);
-
- AttractorFieldSamplerEffect* mData;
-};
-
-
-class EffectPackageActorImpl : public EffectPackageActor, public shdfnd::UserAllocated, public ParticlesBase, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- EffectPackageActorImpl(EffectPackageAsset* asset,
- const EffectPackageAssetParams* assetParams,
- const EffectPackageActorParams* actorParams,
- nvidia::apex::ApexSDK& sdk,
- nvidia::apex::Scene& scene,
- ParticlesScene& dynamicSystemScene,
- ModuleTurbulenceFS* moduleTurbulenceFS);
-
- virtual ~EffectPackageActorImpl(void);
-
- virtual ParticlesType getParticlesType(void) const
- {
- return ParticlesBase::DST_EFFECT_PACKAGE_ACTOR;
- }
-
- void updateParticles(float dtime);
- void updatePoseAndBounds(bool screenCulling, bool znegative);
-
- virtual void setPose(const PxTransform& pose);
- virtual const PxTransform& getPose(void) const;
- virtual void visualize(RenderDebugInterface* callback, bool solid) const;
-
- virtual void refresh(void);
- virtual void release(void);
-
- virtual const char* getName(void) const;
-
- virtual uint32_t getEffectCount(void) const; // returns the number of effects in the effect package
- virtual EffectType getEffectType(uint32_t effectIndex) const; // return the type of effect.
- virtual Actor* getEffectActor(uint32_t effectIndex) const; // return the base Actor pointer
- virtual void setEmitterState(bool state); // set the state for all emitters in this effect package.
- virtual uint32_t getActiveParticleCount(void) const; // return the total number of particles still active in this effect package.
- virtual bool isStillEmitting(void) const; // return true if any emitters are still actively emitting particles.
-
-
- /**
- \brief Returns the name of the effect at this index.
-
- \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount
- */
- virtual const char* getEffectName(uint32_t effectIndex) const;
-
- /**
- \brief Returns true if this sub-effect is currently enabled.
-
- \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount
- */
- virtual bool isEffectEnabled(uint32_t effectIndex) const;
-
- /**
- \brief Set's the enabled state of this sub-effect
-
- \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount
- \param [in] state : Whether the effect should be enabled or not.
- */
- virtual bool setEffectEnabled(uint32_t effectIndex, bool state);
-
- /**
- \brief Returns the pose of this sub-effect; returns as a a bool the active state of this effect.
-
- \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount
- \param [pose] : Contains the pose requested
- \param [worldSpace] : Whether to return the pose in world-space or in parent-relative space.
- */
- virtual bool getEffectPose(uint32_t effectIndex, PxTransform& pose, bool worldSpace);
-
- /**
- \brief Sets the pose of this sub-effect; returns as a a bool the active state of this effect.
-
- \param [in] effectIndex : The effect number to refer to; must be less than the result of getEffectCount
- \param [pose] : Contains the pose to be set
- \param [worldSpace] : Whether to return the pose in world-space or in parent-relative space.
- */
- virtual bool setEffectPose(uint32_t effectIndex, const PxTransform& pose, bool worldSpace);
-
- virtual void setCurrentScale(float scale);
-
- virtual float getCurrentScale(void) const
- {
- return mObjectScale;
- }
-
- virtual PxRigidDynamic* getEffectRigidDynamic(uint32_t effectIndex) const;
-
- /**
- \brief Returns the current lifetime of the particle.
- */
- virtual float getCurrentLife(void) const;
-
-
- virtual float getDuration(void) const;
-
- /**
- \brief Returns the owning asset
- */
- virtual Asset* getOwner() const
- {
- READ_ZONE();
- return mAsset;
- }
-
- /**
- \brief Returns the range of possible values for physical Lod overwrite
-
- \param [out] min The minimum lod value
- \param [out] max The maximum lod value
- \param [out] intOnly Only integers are allowed if this is true, gets rounded to nearest
-
- \note The max value can change with different graphical Lods
- \see Actor::forceLod()
- */
- virtual void getLodRange(float& min, float& max, bool& intOnly) const
- {
- READ_ZONE();
- min = 0;
- max = 100000;
- intOnly = false;
- }
-
- /**
- \brief Get current physical lod.
- */
- virtual float getActiveLod() const
- {
- READ_ZONE();
- return 0;
- }
-
- /**
- \brief Force an APEX Actor to use a certian physical Lod
-
- \param [in] lod Overwrite the Lod system to use this Lod.
-
- \note Setting the lod value to a negative number will turn off the overwrite and proceed with regular Lod computations
- \see Actor::getLodRange()
- */
- virtual void forceLod(float lod)
- {
- WRITE_ZONE();
- PX_UNUSED(lod);
- }
-
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- WRITE_ZONE();
- ApexActor::setEnableDebugVisualization(state);
- }
-
- /**
- \brief Ensure that all module-cached data is cached.
- */
- virtual void cacheModuleData() const
- {
-
- }
-
- virtual void setEnabled(bool state)
- {
- WRITE_ZONE();
- mEnabled = state;
- refresh();
- }
-
- bool getEnabled(void) const
- {
- READ_ZONE();
- return mEnabled;
- }
-
- virtual void setPhysXScene(PxScene* s)
- {
- mPhysXScene = s;
- }
- virtual PxScene* getPhysXScene() const
- {
- return mPhysXScene;
- }
-
- float internalGetDuration(void);
-
- virtual bool isAlive(void) const
- {
- READ_ZONE();
- return mAlive;
- }
-
- virtual void fadeOut(float fadeTime)
- {
- WRITE_ZONE();
- if (!mFadeOut)
- {
- mFadeOutTime = fadeTime;
- mFadeOutDuration = 0;
-
- if (mFadeIn)
- {
- float fadeLerp = mFadeInDuration / mFadeInTime;
- if (fadeLerp > 1)
- {
- fadeLerp = 1;
- }
- mFadeOutDuration = 1 - (fadeLerp * mFadeOutTime);
- mFadeIn = false;
- }
-
- mFadeOut = true;
- }
- }
-
- virtual void fadeIn(float fadeTime)
- {
- WRITE_ZONE();
- if (!mFadeIn)
- {
- mFadeInTime = fadeTime;
- mFadeInDuration = 0;
- mFadeIn = true;
- if (mFadeOut)
- {
- float fadeLerp = mFadeOutDuration / mFadeOutTime;
- if (fadeLerp > 1)
- {
- fadeLerp = 1;
- }
- mFadeInDuration = 1 - (fadeLerp * mFadeInTime);
- mFadeOut = false;
- }
- }
- }
-
- virtual void setPreferredRenderVolume(RenderVolume* volume);
-
- virtual const char * hasVolumeRenderMaterial(uint32_t &index) const;
-
- virtual void setApexEmitterValidateCallback(EmitterActor::EmitterValidateCallback *callback)
- {
- WRITE_ZONE();
- mEmitterValidateCallback = callback;
- }
-
- float getSampleScaleSpline(void) const
- {
- return mEffectPath ? mEffectPath->getSampleScaleSpline() : 1;
- }
-
- void getSamplePoseSpline(PxTransform &pose)
- {
- if ( mEffectPath )
- {
- mEffectPath->getSamplePoseSpline(pose);
- }
- }
-
-private:
-
- physx::PxScene* mPhysXScene;
-
- EffectType getEffectType(const NvParameterized::Interface* iface);
-
- bool mAlive:1;
- bool mEnabled: 1;
- bool mVisible: 1;
- bool mEverVisible: 1;
- bool mFirstFrame: 1;
- bool mFadeOut: 1;
- float mFadeOutTime;
- float mFadeOutDuration;
-
- bool mFadeIn: 1;
- float mFadeInTime;
- float mFadeInDuration;
-
- EmitterActor::EmitterValidateCallback *mEmitterValidateCallback;
-
- float mFadeTime;
- float mNotVisibleTime;
- VisState mVisState;
- float mOffScreenTime;
-
- PxTransform mPose;
- float mObjectScale;
- const EffectPackageAssetParams* mData;
- Array< EffectData* > mEffects;
- float mSimTime;
- float mCurrentLifeTime;
- EffectPath *mEffectPath;
-
- nvidia::apex::Scene *mScene;
- ModuleTurbulenceFS *mModuleTurbulenceFS;
- EffectPackageAsset *mAsset;
- RenderVolume *mRenderVolume;
- bool mRigidBodyChange;
-};
-
-} // end of particles namespace
-} // end of nvidia namespace
-
-#endif
diff --git a/APEX_1.4/module/particles/include/EffectPackageAssetImpl.h b/APEX_1.4/module/particles/include/EffectPackageAssetImpl.h
deleted file mode 100644
index 17ec14e9..00000000
--- a/APEX_1.4/module/particles/include/EffectPackageAssetImpl.h
+++ /dev/null
@@ -1,238 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef PARTICLES_EFFECT_PACKAGE_ASSET_H
-#define PARTICLES_EFFECT_PACKAGE_ASSET_H
-
-#include "Apex.h"
-#include "ApexUsingNamespace.h"
-#include "EffectPackageAsset.h"
-#include "EffectPackageActor.h"
-#include "ApexSDKHelpers.h"
-#include "ModuleParticlesImpl.h"
-#include "ApexAssetAuthoring.h"
-#include "ApexString.h"
-#include "ApexAssetTracker.h"
-#include "ApexAuthorableObject.h"
-#include "EffectPackageAssetParams.h"
-#include "ApexRWLockable.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-#include "ApexAuthorableObject.h"
-
-namespace nvidia
-{
-namespace particles
-{
-
-class EffectPackageActorImpl;
-class ModuleParticlesImpl;
-
-class EffectPackageAssetImpl : public EffectPackageAsset, public ApexResourceInterface, public ApexResource, public ApexRWLockable
-{
- friend class EffectPackageAssetDummyAuthoring;
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- EffectPackageAssetImpl(ModuleParticlesImpl*, ResourceList&, const char* name);
- EffectPackageAssetImpl(ModuleParticlesImpl*, ResourceList&, NvParameterized::Interface*, const char*);
-
- ~EffectPackageAssetImpl();
-
- /* Asset */
- const char* getName() const
- {
- READ_ZONE();
- return mName.c_str();
- }
- AuthObjTypeID getObjTypeID() const
- {
- READ_ZONE();
- return mAssetTypeID;
- }
- const char* getObjTypeName() const
- {
- READ_ZONE();
- return getClassName();
- }
-
- uint32_t forceLoadAssets();
-
- /* ApexResource */
- virtual void release();
-
- /* ApexResourceInterface, ApexResource */
- uint32_t getListIndex() const
- {
- return m_listIndex;
- }
-
- void setListIndex(class ResourceList& list, uint32_t index)
- {
- m_list = &list;
- m_listIndex = index;
- }
-
- /* EffectPackageAsset specific methods */
- void releaseEffectPackageActor(EffectPackageActor&);
- const EffectPackageAssetParams& getEffectPackageParameters() const
- {
- return *mParams;
- }
- float getDefaultScale() const
- {
- return 1;
- }
- void destroy();
-
- const NvParameterized::Interface* getAssetNvParameterized() const
- {
- READ_ZONE();
- return mParams;
- }
-
- virtual float getDuration() const;
- virtual bool useUniqueRenderVolume() const;
-
- /**
- * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller.
- */
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface()
- {
- WRITE_ZONE();
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
- NvParameterized::Interface* getDefaultActorDesc();
- NvParameterized::Interface* getDefaultAssetPreviewDesc();
- virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/);
- virtual AssetPreview* createApexAssetPreview(const ::NvParameterized::Interface& /*params*/, AssetPreviewScene* /*previewScene*/)
- {
- WRITE_ZONE();
- PX_ALWAYS_ASSERT();
- return NULL;
- }
-
- virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
- {
- READ_ZONE();
- return true; // TODO implement this method
- }
-
- virtual bool isDirty() const
- {
- READ_ZONE();
- return false;
- }
-
- static AuthObjTypeID mAssetTypeID;
-
-protected:
- static const char* getClassName()
- {
- return PARTICLES_EFFECT_PACKAGE_AUTHORING_TYPE_NAME;
- }
-
- ModuleParticlesImpl* mModule;
-
- ResourceList mEffectPackageActors;
- ApexSimpleString mName;
- EffectPackageAssetParams* mParams;
- EffectPackageActorParams* mDefaultActorParams;
-
- void initializeAssetNameTable();
-
- friend class ModuleParticlesE;
- friend class EffectPackageActorImpl;
- template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject;
-};
-
-#ifndef WITHOUT_APEX_AUTHORING
-class EffectPackageAssetAuthoringImpl : public EffectPackageAssetImpl, public ApexAssetAuthoring, public EffectPackageAssetAuthoring
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* EffectPackageAssetAuthoring */
- EffectPackageAssetAuthoringImpl(ModuleParticlesImpl* m, ResourceList& l) :
- EffectPackageAssetImpl(m, l, "EffectPackageAssetAuthoringImpl") {}
-
- EffectPackageAssetAuthoringImpl(ModuleParticlesImpl* m, ResourceList& l, const char* name) :
- EffectPackageAssetImpl(m, l, name) {}
-
- EffectPackageAssetAuthoringImpl(ModuleParticlesImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) :
- EffectPackageAssetImpl(m, l, params, name) {}
-
- ~EffectPackageAssetAuthoringImpl() {}
-
- void destroy()
- {
- delete this;
- }
-
- /* AssetAuthoring */
- const char* getName() const
- {
- READ_ZONE();
- return EffectPackageAssetImpl::getName();
- }
- const char* getObjTypeName() const
- {
- READ_ZONE();
- return EffectPackageAssetImpl::getClassName();
- }
- virtual bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- WRITE_ZONE();
- APEX_INVALID_OPERATION("Not Implemented.");
- return false;
- }
-
- void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
- {
- WRITE_ZONE();
- ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist);
- }
-
- // from ApexAssetAuthoring
- virtual void setToolString(const char* toolString);
-
- /* ApexResource */
- virtual void release()
- {
- mModule->mSdk->releaseAssetAuthoring(*this);
- }
-
- NvParameterized::Interface* getNvParameterized() const
- {
- return (NvParameterized::Interface*)getAssetNvParameterized();
- }
- /**
- * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller.
- */
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface()
- {
- WRITE_ZONE();
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
-};
-#endif
-
-}
-} // end namespace nvidia
-
-#endif // PARTICLES_EFFECT_PACKAGE_ASSET_H
diff --git a/APEX_1.4/module/particles/include/ModuleParticlesImpl.h b/APEX_1.4/module/particles/include/ModuleParticlesImpl.h
deleted file mode 100644
index 5375a340..00000000
--- a/APEX_1.4/module/particles/include/ModuleParticlesImpl.h
+++ /dev/null
@@ -1,308 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_PARTICLES_IMPL_H__
-#define __MODULE_PARTICLES_IMPL_H__
-
-#include "Apex.h"
-#include "ModuleParticles.h"
-#include "ApexSDKIntl.h"
-#include "ModuleIntl.h"
-#include "ModuleBase.h"
-
-#include "ApexRWLockable.h"
-#include "ApexSDKHelpers.h"
-#include "ParticlesDebugRenderParams.h"
-#include "ParticlesModuleParameters.h"
-#include "EffectPackageGraphicsMaterialsParams.h"
-
-#include "EffectPackageAssetParams.h"
-#include "EffectPackageActorParams.h"
-
-#include "GraphicsMaterialData.h"
-#include "VolumeRenderMaterialData.h"
-#include "EmitterEffect.h"
-#include "RigidBodyEffect.h"
-
-#include "HeatSourceEffect.h"
-#include "SubstanceSourceEffect.h"
-#include "VelocitySourceEffect.h"
-#include "ForceFieldEffect.h"
-#include "JetFieldSamplerEffect.h"
-#include "WindFieldSamplerEffect.h"
-#include "NoiseFieldSamplerEffect.h"
-#include "VortexFieldSamplerEffect.h"
-#include "AttractorFieldSamplerEffect.h"
-#include "TurbulenceFieldSamplerEffect.h"
-#include "FlameEmitterEffect.h"
-
-#include "EffectPackageData.h"
-#include "AttractorFieldSamplerData.h"
-#include "JetFieldSamplerData.h"
-#include "WindFieldSamplerData.h"
-#include "NoiseFieldSamplerData.h"
-#include "VortexFieldSamplerData.h"
-#include "TurbulenceFieldSamplerData.h"
-#include "HeatSourceData.h"
-#include "SubstanceSourceData.h"
-#include "VelocitySourceData.h"
-#include "ForceFieldData.h"
-#include "EmitterData.h"
-#include "GraphicsEffectData.h"
-#include "ParticleSimulationData.h"
-#include "FlameEmitterData.h"
-
-#include "EffectPackageIOSDatabaseParams.h"
-#include "EffectPackageIOFXDatabaseParams.h"
-#include "EffectPackageEmitterDatabaseParams.h"
-#include "EffectPackageDatabaseParams.h"
-#include "EffectPackageFieldSamplerDatabaseParams.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class SceneIntl;
-class ModuleTurbulenceFS;
-class EmitterActor;
-class EmitterAsset;
-}
-namespace particles
-{
-class ParticlesAsset;
-class ParticlesAssetAuthoring;
-class ParticlesScene;
-
-typedef Array< ModuleSceneIntl* > ModuleSceneVector;
-
-class ModuleParticlesDesc : public ApexDesc
-{
-public:
-
- /**
- \brief Constructor sets to default.
- */
- PX_INLINE ModuleParticlesDesc()
- {
- setToDefault();
- }
- /**
- \brief (re)sets the structure to the default.
- */
- PX_INLINE void setToDefault()
- {
- ApexDesc::setToDefault();
- moduleValue = 0;
- }
-
- /**
- Returns true if an object can be created using this descriptor.
- */
- PX_INLINE bool isValid() const
- {
- return ApexDesc::isValid();
- }
-
- /**
- ModuleBase configurable parameter.
- */
- uint32_t moduleValue;
-};
-
-
-class ModuleParticlesImpl : public ModuleParticles, public ModuleIntl, public ModuleBase, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ModuleParticlesImpl(ApexSDKIntl* sdk);
- ~ModuleParticlesImpl();
-
- void init(const ModuleParticlesDesc& desc);
-
- // base class methods
- void init(NvParameterized::Interface&) {}
- NvParameterized::Interface* getDefaultModuleDesc();
- void release()
- {
- ModuleBase::release();
- }
- void destroy();
- const char* getName() const
- {
- READ_ZONE();
- return ModuleBase::getName();
- }
-
- virtual bool setEffectPackageGraphicsMaterialsDatabase(const NvParameterized::Interface* dataBase);
-
- virtual const NvParameterized::Interface* getEffectPackageGraphicsMaterialsDatabase() const;
-
- virtual bool setEffectPackageIOSDatabase(const NvParameterized::Interface* dataBase);
- virtual bool setEffectPackageIOFXDatabase(const NvParameterized::Interface* dataBase);
- virtual bool setEffectPackageEmitterDatabase(const NvParameterized::Interface* dataBase);
- virtual bool setEffectPackageDatabase(const NvParameterized::Interface* dataBase);
- virtual bool setEffectPackageFieldSamplerDatabase(const NvParameterized::Interface* dataBase);
-
- virtual const NvParameterized::Interface* getEffectPackageIOSDatabase(void) const
- {
- READ_ZONE();
- return mEffectPackageIOSDatabaseParams;
- };
- virtual const NvParameterized::Interface* getEffectPackageIOFXDatabase(void) const
- {
- READ_ZONE();
- return mEffectPackageIOFXDatabaseParams;
- };
- virtual const NvParameterized::Interface* getEffectPackageEmitterDatabase(void) const
- {
- READ_ZONE();
- return mEffectPackageEmitterDatabaseParams;
- };
- virtual const NvParameterized::Interface* getEffectPackageDatabase(void) const
- {
- READ_ZONE();
- return mEffectPackageDatabaseParams;
- };
- virtual const NvParameterized::Interface* getEffectPackageFieldSamplerDatabase(void) const
- {
- READ_ZONE();
- return mEffectPackageFieldSamplerDatabaseParams;
- };
-
- bool initParticleSimulationData(ParticleSimulationData* ed);
-
- virtual NvParameterized::Interface* locateResource(const char* resourceName, // the name of the resource
- const char* nameSpace);
-
- virtual const char** getResourceNames(const char* nameSpace, uint32_t& nameCount, const char** &variants);
-
- virtual const NvParameterized::Interface* locateGraphicsMaterialData(const char* name) const;
- virtual const NvParameterized::Interface* locateVolumeRenderMaterialData(const char* name) const;
-
-
- ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*);
- void releaseModuleSceneIntl(ModuleSceneIntl&);
- uint32_t forceLoadAssets();
- AuthObjTypeID getModuleID() const;
- RenderableIterator* createRenderableIterator(const Scene&);
-
- AuthObjTypeID getParticlesAssetTypeID() const;
-
- uint32_t getModuleValue() const
- {
- return mModuleValue;
- }
-
- ModuleTurbulenceFS* getModuleTurbulenceFS(void)
- {
- return mTurbulenceModule;
- }
-
- ParticlesScene* getParticlesScene(const Scene& apexScene);
-
- virtual void setEnableScreenCulling(bool state, bool znegative)
- {
- WRITE_ZONE();
- mEnableScreenCulling = state;
- mZnegative = znegative;
- }
-
- bool getEnableScreenCulling(void) const
- {
- return mEnableScreenCulling;
- }
-
- bool getZnegative(void) const
- {
- return mZnegative;
- }
-
- virtual void resetEmitterPool(void);
-
- virtual void setUseEmitterPool(bool state)
- {
- WRITE_ZONE();
- mUseEmitterPool = state;
- }
-
- virtual bool getUseEmitterPool(void) const
- {
- READ_ZONE();
- return mUseEmitterPool;
- }
-
- PxMaterial *getDefaultMaterial(void) const
- {
- return mDefaultMaterial;
- }
-
- virtual void notifyReleaseSDK(void);
-
- virtual void notifyChildGone(ModuleIntl* imodule);
-
-protected:
- bool mUseEmitterPool;
- bool mEnableScreenCulling;
- bool mZnegative;
-
- ResourceList mAuthorableObjects;
- ResourceList mEffectPackageAuthorableObjects;
-
- ResourceList mParticlesScenes;
-
- uint32_t mModuleValue;
-
- friend class ParticlesAsset;
-
- /**
- \brief Used by the ParticleEffectTool to initialize the default database values for the editor
- */
- virtual void initializeDefaultDatabases(void);
-
- virtual nvidia::apex::Module* getModule(const char* moduleName);
-
-private:
-
- bool fixFieldSamplerCollisionFilterNames(NvParameterized::Interface *fs);
-
- bool fixupNamedReferences(void);
-
- NvParameterized::Interface* mEffectPackageIOSDatabaseParams;
- NvParameterized::Interface* mEffectPackageIOFXDatabaseParams;
- NvParameterized::Interface* mEffectPackageEmitterDatabaseParams;
- NvParameterized::Interface* mEffectPackageDatabaseParams;
- NvParameterized::Interface* mEffectPackageFieldSamplerDatabaseParams;
-
- ParticlesModuleParameters* mModuleParams;
- NvParameterized::Interface* mGraphicsMaterialsDatabase;
- ModuleTurbulenceFS* mTurbulenceModule;
- ModuleSceneVector mScenes;
- Array< const char*> mTempNames;
- Array< const char*> mTempVariantNames;
-
- nvidia::apex::Module* mModuleBasicIos; // Instantiate the BasicIOS module statically
- nvidia::apex::Module* mModuleEmitter; // Instantiate the Emitter module statically
- nvidia::apex::Module* mModuleIofx; // Instantiate the IOFX module statically
- nvidia::apex::Module* mModuleFieldSampler; // Instantiate the field sampler module statically
- nvidia::apex::Module* mModuleBasicFS; // Instantiate the BasicFS module statically
- nvidia::apex::Module* mModuleParticleIos; // PhysX 3.x only : Instantiate the ParticleIOS module
- nvidia::apex::Module* mModuleForceField; // PhysX 3.x only : Instantiate the ForceField module
- PxMaterial *mDefaultMaterial;
-};
-
-}
-} // end namespace nvidia
-
-#endif // __MODULE_PARTICLES_H__
diff --git a/APEX_1.4/module/particles/include/ModulePerfScope.h b/APEX_1.4/module/particles/include/ModulePerfScope.h
deleted file mode 100644
index b3e30094..00000000
--- a/APEX_1.4/module/particles/include/ModulePerfScope.h
+++ /dev/null
@@ -1,18 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_PERF_SCOPE_H___
-#define __MODULE_PERF_SCOPE_H___
-
-#define MODULE_NAMESPACE particles
-#include "ModuleProfileCommon.h"
-
-#endif
diff --git a/APEX_1.4/module/particles/include/ParticlesBase.h b/APEX_1.4/module/particles/include/ParticlesBase.h
deleted file mode 100644
index 282934d8..00000000
--- a/APEX_1.4/module/particles/include/ParticlesBase.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef PARTICLES_BASE_H
-
-#define PARTICLES_BASE_H
-
-#include "ApexActor.h"
-
-namespace nvidia
-{
-namespace particles
-{
-
-class ParticlesBase : public ApexActor
-{
-public:
- enum ParticlesType
- {
- DST_EFFECT_PACKAGE_ACTOR,
- DST_LAST
- };
-
- virtual ParticlesType getParticlesType() const = 0;
-
-};
-
-}
-}
-
-#endif
diff --git a/APEX_1.4/module/particles/include/ParticlesScene.h b/APEX_1.4/module/particles/include/ParticlesScene.h
deleted file mode 100644
index 0715e03d..00000000
--- a/APEX_1.4/module/particles/include/ParticlesScene.h
+++ /dev/null
@@ -1,192 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __PARTICLES_SCENE_H__
-#define __PARTICLES_SCENE_H__
-
-#include "Apex.h"
-#include "PairFilter.h"
-#include "ModuleParticlesImpl.h"
-
-#include "ApexResource.h"
-#include "ApexContext.h"
-#include "ApexSDKHelpers.h"
-
-#include "RenderDebugInterface.h"
-#include "ApexSDKIntl.h"
-#include "ModuleIntl.h"
-
-#include "DebugRenderParams.h"
-#include "ParticlesDebugRenderParams.h"
-#include "PxTask.h"
-
-namespace nvidia
-{
-
-namespace apex
-{
-class SceneIntl;
-}
-namespace emitter
-{
-class EmitterActor;
-class EmitterAsset;
-}
-
-namespace particles
-{
-
-class ModuleParticlesImpl;
-
-#define EMITTER_FORGET_TIME 30
-
-class EmitterPool
-{
-public:
- EmitterPool()
- {
- mEmitter = NULL;
- mEmitterTime = 0;
- }
-
- EmitterPool(EmitterActor* emitterActor, float simTime);
-
- ~EmitterPool()
- {
- }
-
- bool process(float simTime);
- void releaseEmitter();
-
- EmitterActor* mEmitter;
- float mEmitterTime;
-};
-
-typedef Array< EmitterPool > EmitterPoolVector;
-
-class ParticlesScene : public ModuleSceneIntl, public ApexContext, public ApexResourceInterface, public ApexResource
-{
-public:
-
-
- ParticlesScene(ModuleParticlesImpl& module, SceneIntl& scene, RenderDebugInterface* renderDebug, ResourceList& list);
- ~ParticlesScene();
-
-
-
- /* ModuleSceneIntl */
- void updateActors(float deltaTime);
- void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps);
- virtual void updateFromSimulate(float dt);
-
- virtual void visualize();
- virtual void fetchResults();
- virtual void fetchResultsPostRenderUnlock();
-
- virtual void setModulePhysXScene(PxScene* s);
- virtual PxScene* getModulePhysXScene() const
- {
- return mPhysXScene;
- }
-
- virtual Module* getModule()
- {
- return mModule;
- }
-
- bool lockRenderResources()
- {
- renderLockAllActors(); // Lock options not implemented yet
- return true;
- }
-
- bool unlockRenderResources()
- {
- renderUnLockAllActors(); // Lock options not implemented yet
- return true;
- }
-
- /* ApexResourceInterface */
- uint32_t getListIndex() const
- {
- return m_listIndex;
- }
- void setListIndex(ResourceList& list, uint32_t index)
- {
- m_listIndex = index;
- m_list = &list;
- }
- virtual void release()
- {
- mModule->releaseModuleSceneIntl(*this);
- }
-
- virtual SceneStats* getStats()
- {
- return NULL;
- }
-
-
- SceneIntl* mApexScene;
-
- ModuleParticlesImpl* getModuleParticles() const
- {
- return mModule;
- }
-
- void addToEmitterPool(EmitterActor* emitterActor);
- EmitterActor* getEmitterFromPool(EmitterAsset* assert);
-
- void resetEmitterPool();
-
-private:
- void destroy();
-
- ModuleParticlesImpl* mModule;
-
- PxScene* mPhysXScene;
- RenderDebugInterface* mRenderDebug;
-
- DebugRenderParams* mDebugRenderParams;
- ParticlesDebugRenderParams* mParticlesDebugRenderParams;
-
- class TaskUpdate : public PxTask
- {
- public:
- TaskUpdate(ParticlesScene& owner) : mOwner(owner) {}
- const char* getName() const
- {
- return "ParticlesScene::Update";
- }
- void run();
-
- protected:
- ParticlesScene& mOwner;
-
- private:
- TaskUpdate& operator=(const TaskUpdate&);
- };
-
- TaskUpdate mUpdateTask;
- friend class ModuleParticlesImpl;
- friend class ParticlesActor;
- friend class TaskUpdate;
-
-
- float mCheckTime;
- float mSimTime;
- EmitterPoolVector mEmitterPool;
-};
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerData.h
deleted file mode 100644
index 1cd14d6c..00000000
--- a/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_AttractorFieldSamplerData_h
-#define HEADER_AttractorFieldSamplerData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace AttractorFieldSamplerDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* AttractorFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0xad0ce7f8, 0x2fb85c3b, 0x5bd65a2b, 0x570e1992, };
-
-} // namespace AttractorFieldSamplerDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class AttractorFieldSamplerData : public NvParameterized::NvParameters, public AttractorFieldSamplerDataNS::ParametersStruct
-{
-public:
- AttractorFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~AttractorFieldSamplerData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("AttractorFieldSamplerData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(AttractorFieldSamplerDataNS::checksum);
- return AttractorFieldSamplerDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const AttractorFieldSamplerDataNS::ParametersStruct& parameters(void) const
- {
- AttractorFieldSamplerData* tmpThis = const_cast<AttractorFieldSamplerData*>(this);
- return *(static_cast<AttractorFieldSamplerDataNS::ParametersStruct*>(tmpThis));
- }
-
- AttractorFieldSamplerDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<AttractorFieldSamplerDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class AttractorFieldSamplerDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- AttractorFieldSamplerData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(AttractorFieldSamplerData), AttractorFieldSamplerData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, AttractorFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFieldSamplerData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(AttractorFieldSamplerData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFieldSamplerData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, AttractorFieldSamplerData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, AttractorFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFieldSamplerData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of AttractorFieldSamplerData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (AttractorFieldSamplerData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (AttractorFieldSamplerData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (AttractorFieldSamplerData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (AttractorFieldSamplerData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (AttractorFieldSamplerData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerEffect.h
deleted file mode 100644
index 45856b33..00000000
--- a/APEX_1.4/module/particles/include/autogen/AttractorFieldSamplerEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_AttractorFieldSamplerEffect_h
-#define HEADER_AttractorFieldSamplerEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace AttractorFieldSamplerEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* AttractorFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0x360b5cf0, 0x2facb742, 0x97891fde, 0xc949869a, };
-
-} // namespace AttractorFieldSamplerEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class AttractorFieldSamplerEffect : public NvParameterized::NvParameters, public AttractorFieldSamplerEffectNS::ParametersStruct
-{
-public:
- AttractorFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~AttractorFieldSamplerEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("AttractorFieldSamplerEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(AttractorFieldSamplerEffectNS::checksum);
- return AttractorFieldSamplerEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const AttractorFieldSamplerEffectNS::ParametersStruct& parameters(void) const
- {
- AttractorFieldSamplerEffect* tmpThis = const_cast<AttractorFieldSamplerEffect*>(this);
- return *(static_cast<AttractorFieldSamplerEffectNS::ParametersStruct*>(tmpThis));
- }
-
- AttractorFieldSamplerEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<AttractorFieldSamplerEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class AttractorFieldSamplerEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- AttractorFieldSamplerEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(AttractorFieldSamplerEffect), AttractorFieldSamplerEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, AttractorFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFieldSamplerEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(AttractorFieldSamplerEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFieldSamplerEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, AttractorFieldSamplerEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, AttractorFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFieldSamplerEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of AttractorFieldSamplerEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (AttractorFieldSamplerEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (AttractorFieldSamplerEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (AttractorFieldSamplerEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (AttractorFieldSamplerEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (AttractorFieldSamplerEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageActorParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageActorParams.h
deleted file mode 100644
index 1ea8d499..00000000
--- a/APEX_1.4/module/particles/include/autogen/EffectPackageActorParams.h
+++ /dev/null
@@ -1,232 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EffectPackageActorParams_h
-#define HEADER_EffectPackageActorParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EffectPackageActorParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxTransform InitialPose;
- float objectScale;
- bool Enabled;
-
-};
-
-static const uint32_t checksum[] = { 0xb5e9f529, 0x94a2ff3d, 0x5955c2b8, 0x14b06ba4, };
-
-} // namespace EffectPackageActorParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EffectPackageActorParams : public NvParameterized::NvParameters, public EffectPackageActorParamsNS::ParametersStruct
-{
-public:
- EffectPackageActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EffectPackageActorParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EffectPackageActorParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EffectPackageActorParamsNS::checksum);
- return EffectPackageActorParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EffectPackageActorParamsNS::ParametersStruct& parameters(void) const
- {
- EffectPackageActorParams* tmpThis = const_cast<EffectPackageActorParams*>(this);
- return *(static_cast<EffectPackageActorParamsNS::ParametersStruct*>(tmpThis));
- }
-
- EffectPackageActorParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EffectPackageActorParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EffectPackageActorParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EffectPackageActorParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EffectPackageActorParams), EffectPackageActorParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EffectPackageActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageActorParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EffectPackageActorParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageActorParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EffectPackageActorParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EffectPackageActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageActorParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EffectPackageActorParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EffectPackageActorParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EffectPackageActorParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EffectPackageActorParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EffectPackageActorParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EffectPackageActorParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageAssetParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageAssetParams.h
deleted file mode 100644
index e23bf878..00000000
--- a/APEX_1.4/module/particles/include/autogen/EffectPackageAssetParams.h
+++ /dev/null
@@ -1,298 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EffectPackageAssetParams_h
-#define HEADER_EffectPackageAssetParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EffectPackageAssetParamsNS
-{
-
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct LevelOfDetailSettings_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct REF_DynamicArray1D_Type
-{
- NvParameterized::Interface** buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct LevelOfDetailSettings_Type
-{
- bool UniqueRenderVolume;
- float FadeDistanceBegin;
- float FadeDistanceEnd;
- bool RandomizeEmitterRate;
- float FadeOutRate;
- bool CullByDistance;
- bool CullOffScreen;
- float OffScreenCullTime;
- float NonVisibleDeleteTime;
- float ScreenCullSize;
- float ScreenCullDistance;
- bool FadeEmitterRate;
- bool FadeAttractorFieldStrength;
- bool FadeJetFieldStrength;
- bool FadeTurbulenceVelocity;
- bool FadeTurbulenceNoise;
- bool FadeTurbulenceExternalVelocity;
- bool FadeTurbulenceVelocityWeight;
- bool FadeHeatSourceTemperature;
- bool FadeForceFieldStrength;
- bool FadeForceFieldScale;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-
-struct ParametersStruct
-{
-
- LevelOfDetailSettings_Type LODSettings;
- EffectPath_Type Path;
- REF_DynamicArray1D_Type Effects;
- NvParameterized::DummyStringStruct toolString;
-
-};
-
-static const uint32_t checksum[] = { 0xdfc6da4d, 0xdcc561ad, 0x411cf278, 0x3bdc08bc, };
-
-} // namespace EffectPackageAssetParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EffectPackageAssetParams : public NvParameterized::NvParameters, public EffectPackageAssetParamsNS::ParametersStruct
-{
-public:
- EffectPackageAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EffectPackageAssetParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EffectPackageAssetParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EffectPackageAssetParamsNS::checksum);
- return EffectPackageAssetParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EffectPackageAssetParamsNS::ParametersStruct& parameters(void) const
- {
- EffectPackageAssetParams* tmpThis = const_cast<EffectPackageAssetParams*>(this);
- return *(static_cast<EffectPackageAssetParamsNS::ParametersStruct*>(tmpThis));
- }
-
- EffectPackageAssetParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EffectPackageAssetParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EffectPackageAssetParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EffectPackageAssetParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EffectPackageAssetParams), EffectPackageAssetParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EffectPackageAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageAssetParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EffectPackageAssetParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageAssetParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EffectPackageAssetParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EffectPackageAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageAssetParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EffectPackageAssetParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EffectPackageAssetParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EffectPackageAssetParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EffectPackageAssetParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EffectPackageAssetParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EffectPackageAssetParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageData.h b/APEX_1.4/module/particles/include/autogen/EffectPackageData.h
deleted file mode 100644
index bff5bd6d..00000000
--- a/APEX_1.4/module/particles/include/autogen/EffectPackageData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EffectPackageData_h
-#define HEADER_EffectPackageData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EffectPackageDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* EffectPackage;
-
-};
-
-static const uint32_t checksum[] = { 0x5f619c90, 0xacc5a650, 0x66393099, 0x47b4a900, };
-
-} // namespace EffectPackageDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EffectPackageData : public NvParameterized::NvParameters, public EffectPackageDataNS::ParametersStruct
-{
-public:
- EffectPackageData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EffectPackageData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EffectPackageData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EffectPackageDataNS::checksum);
- return EffectPackageDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EffectPackageDataNS::ParametersStruct& parameters(void) const
- {
- EffectPackageData* tmpThis = const_cast<EffectPackageData*>(this);
- return *(static_cast<EffectPackageDataNS::ParametersStruct*>(tmpThis));
- }
-
- EffectPackageDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EffectPackageDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EffectPackageDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EffectPackageData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EffectPackageData), EffectPackageData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EffectPackageData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EffectPackageData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EffectPackageData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EffectPackageData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EffectPackageData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EffectPackageData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EffectPackageData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EffectPackageData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EffectPackageData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EffectPackageData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageDatabaseParams.h
deleted file mode 100644
index 0a3a674e..00000000
--- a/APEX_1.4/module/particles/include/autogen/EffectPackageDatabaseParams.h
+++ /dev/null
@@ -1,238 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EffectPackageDatabaseParams_h
-#define HEADER_EffectPackageDatabaseParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EffectPackageDatabaseParamsNS
-{
-
-
-struct REF_DynamicArray1D_Type
-{
- NvParameterized::Interface** buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-
-struct ParametersStruct
-{
-
- REF_DynamicArray1D_Type EffectPackages;
-
-};
-
-static const uint32_t checksum[] = { 0xce64f369, 0x2fc860a4, 0x3c19c701, 0xcc66c5b3, };
-
-} // namespace EffectPackageDatabaseParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EffectPackageDatabaseParams : public NvParameterized::NvParameters, public EffectPackageDatabaseParamsNS::ParametersStruct
-{
-public:
- EffectPackageDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EffectPackageDatabaseParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EffectPackageDatabaseParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EffectPackageDatabaseParamsNS::checksum);
- return EffectPackageDatabaseParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EffectPackageDatabaseParamsNS::ParametersStruct& parameters(void) const
- {
- EffectPackageDatabaseParams* tmpThis = const_cast<EffectPackageDatabaseParams*>(this);
- return *(static_cast<EffectPackageDatabaseParamsNS::ParametersStruct*>(tmpThis));
- }
-
- EffectPackageDatabaseParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EffectPackageDatabaseParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EffectPackageDatabaseParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EffectPackageDatabaseParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EffectPackageDatabaseParams), EffectPackageDatabaseParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EffectPackageDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageDatabaseParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EffectPackageDatabaseParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageDatabaseParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EffectPackageDatabaseParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EffectPackageDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageDatabaseParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EffectPackageDatabaseParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EffectPackageDatabaseParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EffectPackageDatabaseParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EffectPackageDatabaseParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EffectPackageDatabaseParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EffectPackageDatabaseParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageEmitterDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageEmitterDatabaseParams.h
deleted file mode 100644
index 01278e96..00000000
--- a/APEX_1.4/module/particles/include/autogen/EffectPackageEmitterDatabaseParams.h
+++ /dev/null
@@ -1,238 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EffectPackageEmitterDatabaseParams_h
-#define HEADER_EffectPackageEmitterDatabaseParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EffectPackageEmitterDatabaseParamsNS
-{
-
-
-struct REF_DynamicArray1D_Type
-{
- NvParameterized::Interface** buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-
-struct ParametersStruct
-{
-
- REF_DynamicArray1D_Type Emitters;
-
-};
-
-static const uint32_t checksum[] = { 0x03542e55, 0x98562f65, 0x397b5760, 0xc62eb3f2, };
-
-} // namespace EffectPackageEmitterDatabaseParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EffectPackageEmitterDatabaseParams : public NvParameterized::NvParameters, public EffectPackageEmitterDatabaseParamsNS::ParametersStruct
-{
-public:
- EffectPackageEmitterDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EffectPackageEmitterDatabaseParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EffectPackageEmitterDatabaseParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EffectPackageEmitterDatabaseParamsNS::checksum);
- return EffectPackageEmitterDatabaseParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EffectPackageEmitterDatabaseParamsNS::ParametersStruct& parameters(void) const
- {
- EffectPackageEmitterDatabaseParams* tmpThis = const_cast<EffectPackageEmitterDatabaseParams*>(this);
- return *(static_cast<EffectPackageEmitterDatabaseParamsNS::ParametersStruct*>(tmpThis));
- }
-
- EffectPackageEmitterDatabaseParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EffectPackageEmitterDatabaseParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EffectPackageEmitterDatabaseParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EffectPackageEmitterDatabaseParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EffectPackageEmitterDatabaseParams), EffectPackageEmitterDatabaseParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EffectPackageEmitterDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageEmitterDatabaseParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EffectPackageEmitterDatabaseParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageEmitterDatabaseParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EffectPackageEmitterDatabaseParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EffectPackageEmitterDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageEmitterDatabaseParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EffectPackageEmitterDatabaseParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EffectPackageEmitterDatabaseParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EffectPackageEmitterDatabaseParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EffectPackageEmitterDatabaseParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EffectPackageEmitterDatabaseParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EffectPackageEmitterDatabaseParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageFieldSamplerDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageFieldSamplerDatabaseParams.h
deleted file mode 100644
index 6248964f..00000000
--- a/APEX_1.4/module/particles/include/autogen/EffectPackageFieldSamplerDatabaseParams.h
+++ /dev/null
@@ -1,238 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EffectPackageFieldSamplerDatabaseParams_h
-#define HEADER_EffectPackageFieldSamplerDatabaseParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EffectPackageFieldSamplerDatabaseParamsNS
-{
-
-
-struct REF_DynamicArray1D_Type
-{
- NvParameterized::Interface** buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-
-struct ParametersStruct
-{
-
- REF_DynamicArray1D_Type FieldSamplers;
-
-};
-
-static const uint32_t checksum[] = { 0x25f62eeb, 0xf4cccc87, 0xdcd32c61, 0x8fe20316, };
-
-} // namespace EffectPackageFieldSamplerDatabaseParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EffectPackageFieldSamplerDatabaseParams : public NvParameterized::NvParameters, public EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct
-{
-public:
- EffectPackageFieldSamplerDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EffectPackageFieldSamplerDatabaseParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EffectPackageFieldSamplerDatabaseParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EffectPackageFieldSamplerDatabaseParamsNS::checksum);
- return EffectPackageFieldSamplerDatabaseParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct& parameters(void) const
- {
- EffectPackageFieldSamplerDatabaseParams* tmpThis = const_cast<EffectPackageFieldSamplerDatabaseParams*>(this);
- return *(static_cast<EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct*>(tmpThis));
- }
-
- EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EffectPackageFieldSamplerDatabaseParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EffectPackageFieldSamplerDatabaseParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EffectPackageFieldSamplerDatabaseParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EffectPackageFieldSamplerDatabaseParams), EffectPackageFieldSamplerDatabaseParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EffectPackageFieldSamplerDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageFieldSamplerDatabaseParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EffectPackageFieldSamplerDatabaseParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageFieldSamplerDatabaseParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EffectPackageFieldSamplerDatabaseParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EffectPackageFieldSamplerDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageFieldSamplerDatabaseParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EffectPackageFieldSamplerDatabaseParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EffectPackageFieldSamplerDatabaseParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EffectPackageFieldSamplerDatabaseParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EffectPackageFieldSamplerDatabaseParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EffectPackageFieldSamplerDatabaseParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EffectPackageFieldSamplerDatabaseParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageGraphicsMaterialsParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageGraphicsMaterialsParams.h
deleted file mode 100644
index 868b861b..00000000
--- a/APEX_1.4/module/particles/include/autogen/EffectPackageGraphicsMaterialsParams.h
+++ /dev/null
@@ -1,238 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EffectPackageGraphicsMaterialsParams_h
-#define HEADER_EffectPackageGraphicsMaterialsParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EffectPackageGraphicsMaterialsParamsNS
-{
-
-
-struct REF_DynamicArray1D_Type
-{
- NvParameterized::Interface** buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-
-struct ParametersStruct
-{
-
- REF_DynamicArray1D_Type GraphicsMaterials;
-
-};
-
-static const uint32_t checksum[] = { 0x2d879f87, 0x7b8f475b, 0xd42bfe31, 0x27efcd68, };
-
-} // namespace EffectPackageGraphicsMaterialsParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EffectPackageGraphicsMaterialsParams : public NvParameterized::NvParameters, public EffectPackageGraphicsMaterialsParamsNS::ParametersStruct
-{
-public:
- EffectPackageGraphicsMaterialsParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EffectPackageGraphicsMaterialsParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EffectPackageGraphicsMaterialsParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EffectPackageGraphicsMaterialsParamsNS::checksum);
- return EffectPackageGraphicsMaterialsParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EffectPackageGraphicsMaterialsParamsNS::ParametersStruct& parameters(void) const
- {
- EffectPackageGraphicsMaterialsParams* tmpThis = const_cast<EffectPackageGraphicsMaterialsParams*>(this);
- return *(static_cast<EffectPackageGraphicsMaterialsParamsNS::ParametersStruct*>(tmpThis));
- }
-
- EffectPackageGraphicsMaterialsParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EffectPackageGraphicsMaterialsParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EffectPackageGraphicsMaterialsParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EffectPackageGraphicsMaterialsParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EffectPackageGraphicsMaterialsParams), EffectPackageGraphicsMaterialsParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EffectPackageGraphicsMaterialsParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageGraphicsMaterialsParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EffectPackageGraphicsMaterialsParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageGraphicsMaterialsParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EffectPackageGraphicsMaterialsParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EffectPackageGraphicsMaterialsParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageGraphicsMaterialsParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EffectPackageGraphicsMaterialsParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EffectPackageGraphicsMaterialsParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EffectPackageGraphicsMaterialsParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EffectPackageGraphicsMaterialsParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EffectPackageGraphicsMaterialsParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EffectPackageGraphicsMaterialsParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageIOFXDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageIOFXDatabaseParams.h
deleted file mode 100644
index 0f778a42..00000000
--- a/APEX_1.4/module/particles/include/autogen/EffectPackageIOFXDatabaseParams.h
+++ /dev/null
@@ -1,238 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EffectPackageIOFXDatabaseParams_h
-#define HEADER_EffectPackageIOFXDatabaseParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EffectPackageIOFXDatabaseParamsNS
-{
-
-
-struct REF_DynamicArray1D_Type
-{
- NvParameterized::Interface** buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-
-struct ParametersStruct
-{
-
- REF_DynamicArray1D_Type GraphicsEffects;
-
-};
-
-static const uint32_t checksum[] = { 0x012bd755, 0x3845c426, 0x155f44aa, 0xeba55527, };
-
-} // namespace EffectPackageIOFXDatabaseParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EffectPackageIOFXDatabaseParams : public NvParameterized::NvParameters, public EffectPackageIOFXDatabaseParamsNS::ParametersStruct
-{
-public:
- EffectPackageIOFXDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EffectPackageIOFXDatabaseParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EffectPackageIOFXDatabaseParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EffectPackageIOFXDatabaseParamsNS::checksum);
- return EffectPackageIOFXDatabaseParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EffectPackageIOFXDatabaseParamsNS::ParametersStruct& parameters(void) const
- {
- EffectPackageIOFXDatabaseParams* tmpThis = const_cast<EffectPackageIOFXDatabaseParams*>(this);
- return *(static_cast<EffectPackageIOFXDatabaseParamsNS::ParametersStruct*>(tmpThis));
- }
-
- EffectPackageIOFXDatabaseParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EffectPackageIOFXDatabaseParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EffectPackageIOFXDatabaseParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EffectPackageIOFXDatabaseParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EffectPackageIOFXDatabaseParams), EffectPackageIOFXDatabaseParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EffectPackageIOFXDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageIOFXDatabaseParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EffectPackageIOFXDatabaseParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageIOFXDatabaseParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EffectPackageIOFXDatabaseParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EffectPackageIOFXDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageIOFXDatabaseParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EffectPackageIOFXDatabaseParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EffectPackageIOFXDatabaseParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EffectPackageIOFXDatabaseParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EffectPackageIOFXDatabaseParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EffectPackageIOFXDatabaseParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EffectPackageIOFXDatabaseParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EffectPackageIOSDatabaseParams.h b/APEX_1.4/module/particles/include/autogen/EffectPackageIOSDatabaseParams.h
deleted file mode 100644
index 9e89b754..00000000
--- a/APEX_1.4/module/particles/include/autogen/EffectPackageIOSDatabaseParams.h
+++ /dev/null
@@ -1,238 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EffectPackageIOSDatabaseParams_h
-#define HEADER_EffectPackageIOSDatabaseParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EffectPackageIOSDatabaseParamsNS
-{
-
-
-struct REF_DynamicArray1D_Type
-{
- NvParameterized::Interface** buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-
-struct ParametersStruct
-{
-
- REF_DynamicArray1D_Type ParticleSimulations;
-
-};
-
-static const uint32_t checksum[] = { 0x82cbc94b, 0xb6f4c8a5, 0x5a46ce63, 0x4663e5ca, };
-
-} // namespace EffectPackageIOSDatabaseParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EffectPackageIOSDatabaseParams : public NvParameterized::NvParameters, public EffectPackageIOSDatabaseParamsNS::ParametersStruct
-{
-public:
- EffectPackageIOSDatabaseParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EffectPackageIOSDatabaseParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EffectPackageIOSDatabaseParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EffectPackageIOSDatabaseParamsNS::checksum);
- return EffectPackageIOSDatabaseParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EffectPackageIOSDatabaseParamsNS::ParametersStruct& parameters(void) const
- {
- EffectPackageIOSDatabaseParams* tmpThis = const_cast<EffectPackageIOSDatabaseParams*>(this);
- return *(static_cast<EffectPackageIOSDatabaseParamsNS::ParametersStruct*>(tmpThis));
- }
-
- EffectPackageIOSDatabaseParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EffectPackageIOSDatabaseParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EffectPackageIOSDatabaseParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EffectPackageIOSDatabaseParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EffectPackageIOSDatabaseParams), EffectPackageIOSDatabaseParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EffectPackageIOSDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageIOSDatabaseParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EffectPackageIOSDatabaseParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EffectPackageIOSDatabaseParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EffectPackageIOSDatabaseParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EffectPackageIOSDatabaseParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EffectPackageIOSDatabaseParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EffectPackageIOSDatabaseParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EffectPackageIOSDatabaseParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EffectPackageIOSDatabaseParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EffectPackageIOSDatabaseParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EffectPackageIOSDatabaseParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EffectPackageIOSDatabaseParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EmitterData.h b/APEX_1.4/module/particles/include/autogen/EmitterData.h
deleted file mode 100644
index 7833a2ff..00000000
--- a/APEX_1.4/module/particles/include/autogen/EmitterData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EmitterData_h
-#define HEADER_EmitterData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EmitterDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* Emitter;
-
-};
-
-static const uint32_t checksum[] = { 0xeb7077c8, 0xa36b4a9f, 0x9095c1de, 0xc60abbf7, };
-
-} // namespace EmitterDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EmitterData : public NvParameterized::NvParameters, public EmitterDataNS::ParametersStruct
-{
-public:
- EmitterData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EmitterData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EmitterData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EmitterDataNS::checksum);
- return EmitterDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EmitterDataNS::ParametersStruct& parameters(void) const
- {
- EmitterData* tmpThis = const_cast<EmitterData*>(this);
- return *(static_cast<EmitterDataNS::ParametersStruct*>(tmpThis));
- }
-
- EmitterDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EmitterDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EmitterDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EmitterData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EmitterData), EmitterData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EmitterData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EmitterData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EmitterData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EmitterData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EmitterData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EmitterData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EmitterData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EmitterData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EmitterData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EmitterData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EmitterData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EmitterData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EmitterData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/EmitterEffect.h b/APEX_1.4/module/particles/include/autogen/EmitterEffect.h
deleted file mode 100644
index 50f8916f..00000000
--- a/APEX_1.4/module/particles/include/autogen/EmitterEffect.h
+++ /dev/null
@@ -1,307 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_EmitterEffect_h
-#define HEADER_EmitterEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace EmitterEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-struct EmitterVelocityAdjust_Type;
-struct EmitterVelocityProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct EmitterVelocityAdjust_Type
-{
- bool AdjustEnabled;
- float VelocityLow;
- float VelocityHigh;
- float LowValue;
- float HighValue;
-};
-struct EmitterVelocityProperties_Type
-{
- EmitterVelocityAdjust_Type AdjustLifetime;
- EmitterVelocityAdjust_Type AdjustEmitterRate;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- EmitterVelocityProperties_Type EmitterVelocityChanges;
- NvParameterized::Interface* Emitter;
-
-};
-
-static const uint32_t checksum[] = { 0x6625c413, 0xed57cae4, 0x3c9d8836, 0xf4105a87, };
-
-} // namespace EmitterEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class EmitterEffect : public NvParameterized::NvParameters, public EmitterEffectNS::ParametersStruct
-{
-public:
- EmitterEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~EmitterEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("EmitterEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(EmitterEffectNS::checksum);
- return EmitterEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const EmitterEffectNS::ParametersStruct& parameters(void) const
- {
- EmitterEffect* tmpThis = const_cast<EmitterEffect*>(this);
- return *(static_cast<EmitterEffectNS::ParametersStruct*>(tmpThis));
- }
-
- EmitterEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<EmitterEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class EmitterEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- EmitterEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(EmitterEffect), EmitterEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, EmitterEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EmitterEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(EmitterEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, EmitterEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, EmitterEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, EmitterEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class EmitterEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of EmitterEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (EmitterEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (EmitterEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (EmitterEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (EmitterEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (EmitterEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/FlameEmitterData.h b/APEX_1.4/module/particles/include/autogen/FlameEmitterData.h
deleted file mode 100644
index 863eb4f3..00000000
--- a/APEX_1.4/module/particles/include/autogen/FlameEmitterData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_FlameEmitterData_h
-#define HEADER_FlameEmitterData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace FlameEmitterDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* FlameEmitter;
-
-};
-
-static const uint32_t checksum[] = { 0x90a03422, 0x50c8e759, 0xf9df589f, 0x56836e65, };
-
-} // namespace FlameEmitterDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class FlameEmitterData : public NvParameterized::NvParameters, public FlameEmitterDataNS::ParametersStruct
-{
-public:
- FlameEmitterData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~FlameEmitterData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("FlameEmitterData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(FlameEmitterDataNS::checksum);
- return FlameEmitterDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const FlameEmitterDataNS::ParametersStruct& parameters(void) const
- {
- FlameEmitterData* tmpThis = const_cast<FlameEmitterData*>(this);
- return *(static_cast<FlameEmitterDataNS::ParametersStruct*>(tmpThis));
- }
-
- FlameEmitterDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<FlameEmitterDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class FlameEmitterDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- FlameEmitterData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(FlameEmitterData), FlameEmitterData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, FlameEmitterData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FlameEmitterData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(FlameEmitterData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, FlameEmitterData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, FlameEmitterData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, FlameEmitterData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FlameEmitterData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of FlameEmitterData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (FlameEmitterData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (FlameEmitterData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (FlameEmitterData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (FlameEmitterData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (FlameEmitterData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/FlameEmitterEffect.h b/APEX_1.4/module/particles/include/autogen/FlameEmitterEffect.h
deleted file mode 100644
index 2fdcd943..00000000
--- a/APEX_1.4/module/particles/include/autogen/FlameEmitterEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_FlameEmitterEffect_h
-#define HEADER_FlameEmitterEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace FlameEmitterEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* FlameEmitter;
-
-};
-
-static const uint32_t checksum[] = { 0xb3b9f3eb, 0xe8fbc19a, 0xb1474af1, 0xf5ede5b6, };
-
-} // namespace FlameEmitterEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class FlameEmitterEffect : public NvParameterized::NvParameters, public FlameEmitterEffectNS::ParametersStruct
-{
-public:
- FlameEmitterEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~FlameEmitterEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("FlameEmitterEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(FlameEmitterEffectNS::checksum);
- return FlameEmitterEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const FlameEmitterEffectNS::ParametersStruct& parameters(void) const
- {
- FlameEmitterEffect* tmpThis = const_cast<FlameEmitterEffect*>(this);
- return *(static_cast<FlameEmitterEffectNS::ParametersStruct*>(tmpThis));
- }
-
- FlameEmitterEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<FlameEmitterEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class FlameEmitterEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- FlameEmitterEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(FlameEmitterEffect), FlameEmitterEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, FlameEmitterEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FlameEmitterEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(FlameEmitterEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, FlameEmitterEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, FlameEmitterEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, FlameEmitterEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class FlameEmitterEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of FlameEmitterEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (FlameEmitterEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (FlameEmitterEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (FlameEmitterEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (FlameEmitterEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (FlameEmitterEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/ForceFieldData.h b/APEX_1.4/module/particles/include/autogen/ForceFieldData.h
deleted file mode 100644
index 0e081b37..00000000
--- a/APEX_1.4/module/particles/include/autogen/ForceFieldData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldData_h
-#define HEADER_ForceFieldData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* ForceField;
-
-};
-
-static const uint32_t checksum[] = { 0x0c7aa318, 0x555a616b, 0x584651f3, 0xec048707, };
-
-} // namespace ForceFieldDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldData : public NvParameterized::NvParameters, public ForceFieldDataNS::ParametersStruct
-{
-public:
- ForceFieldData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldDataNS::checksum);
- return ForceFieldDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldDataNS::ParametersStruct& parameters(void) const
- {
- ForceFieldData* tmpThis = const_cast<ForceFieldData*>(this);
- return *(static_cast<ForceFieldDataNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldData), ForceFieldData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/ForceFieldEffect.h b/APEX_1.4/module/particles/include/autogen/ForceFieldEffect.h
deleted file mode 100644
index 86d18114..00000000
--- a/APEX_1.4/module/particles/include/autogen/ForceFieldEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ForceFieldEffect_h
-#define HEADER_ForceFieldEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ForceFieldEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* ForceField;
-
-};
-
-static const uint32_t checksum[] = { 0x2b5fd898, 0x8edc0468, 0x993e03e6, 0x7223fc69, };
-
-} // namespace ForceFieldEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ForceFieldEffect : public NvParameterized::NvParameters, public ForceFieldEffectNS::ParametersStruct
-{
-public:
- ForceFieldEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ForceFieldEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ForceFieldEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ForceFieldEffectNS::checksum);
- return ForceFieldEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ForceFieldEffectNS::ParametersStruct& parameters(void) const
- {
- ForceFieldEffect* tmpThis = const_cast<ForceFieldEffect*>(this);
- return *(static_cast<ForceFieldEffectNS::ParametersStruct*>(tmpThis));
- }
-
- ForceFieldEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ForceFieldEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ForceFieldEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ForceFieldEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ForceFieldEffect), ForceFieldEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ForceFieldEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ForceFieldEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ForceFieldEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ForceFieldEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ForceFieldEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ForceFieldEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ForceFieldEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ForceFieldEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ForceFieldEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ForceFieldEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ForceFieldEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ForceFieldEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/GraphicsEffectData.h b/APEX_1.4/module/particles/include/autogen/GraphicsEffectData.h
deleted file mode 100644
index 85bf8bad..00000000
--- a/APEX_1.4/module/particles/include/autogen/GraphicsEffectData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_GraphicsEffectData_h
-#define HEADER_GraphicsEffectData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace GraphicsEffectDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* IOFX;
-
-};
-
-static const uint32_t checksum[] = { 0xe35d59af, 0xb5a73c73, 0x8c86843a, 0x40cac44d, };
-
-} // namespace GraphicsEffectDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class GraphicsEffectData : public NvParameterized::NvParameters, public GraphicsEffectDataNS::ParametersStruct
-{
-public:
- GraphicsEffectData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~GraphicsEffectData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("GraphicsEffectData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(GraphicsEffectDataNS::checksum);
- return GraphicsEffectDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const GraphicsEffectDataNS::ParametersStruct& parameters(void) const
- {
- GraphicsEffectData* tmpThis = const_cast<GraphicsEffectData*>(this);
- return *(static_cast<GraphicsEffectDataNS::ParametersStruct*>(tmpThis));
- }
-
- GraphicsEffectDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<GraphicsEffectDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class GraphicsEffectDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- GraphicsEffectData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(GraphicsEffectData), GraphicsEffectData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, GraphicsEffectData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GraphicsEffectData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(GraphicsEffectData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, GraphicsEffectData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, GraphicsEffectData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, GraphicsEffectData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GraphicsEffectData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of GraphicsEffectData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (GraphicsEffectData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (GraphicsEffectData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (GraphicsEffectData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (GraphicsEffectData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (GraphicsEffectData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/GraphicsMaterialData.h b/APEX_1.4/module/particles/include/autogen/GraphicsMaterialData.h
deleted file mode 100644
index b1f49747..00000000
--- a/APEX_1.4/module/particles/include/autogen/GraphicsMaterialData.h
+++ /dev/null
@@ -1,252 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_GraphicsMaterialData_h
-#define HEADER_GraphicsMaterialData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace GraphicsMaterialDataNS
-{
-
-struct FrustumPSM_Type;
-
-struct FrustumPSM_Type
-{
- bool ShowFrustum;
- float FrustumDepth;
- float FrustumSize;
-};
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::DummyStringStruct ApplicationMaterialName;
- NvParameterized::DummyStringStruct UserProperties;
- const char* RenderTechnique;
- NvParameterized::DummyStringStruct DiffuseTexture;
- uint32_t CellColumn;
- uint32_t CellRow;
- uint32_t CellCount;
- bool CrossBlend;
- float ColorMultiplier;
- bool UsePSM;
- const char* Resolution;
- uint32_t FullResPercent;
- uint32_t HalfResPercent;
- float PSM_ShadowBias;
- FrustumPSM_Type PSM_Frustum;
-
-};
-
-static const uint32_t checksum[] = { 0xbf6d3670, 0xa7e5523c, 0xb276fd23, 0x81d15eb6, };
-
-} // namespace GraphicsMaterialDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class GraphicsMaterialData : public NvParameterized::NvParameters, public GraphicsMaterialDataNS::ParametersStruct
-{
-public:
- GraphicsMaterialData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~GraphicsMaterialData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("GraphicsMaterialData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)4;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(GraphicsMaterialDataNS::checksum);
- return GraphicsMaterialDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const GraphicsMaterialDataNS::ParametersStruct& parameters(void) const
- {
- GraphicsMaterialData* tmpThis = const_cast<GraphicsMaterialData*>(this);
- return *(static_cast<GraphicsMaterialDataNS::ParametersStruct*>(tmpThis));
- }
-
- GraphicsMaterialDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<GraphicsMaterialDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class GraphicsMaterialDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- GraphicsMaterialData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(GraphicsMaterialData), GraphicsMaterialData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, GraphicsMaterialData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GraphicsMaterialData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(GraphicsMaterialData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, GraphicsMaterialData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, GraphicsMaterialData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, GraphicsMaterialData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class GraphicsMaterialData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of GraphicsMaterialData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (GraphicsMaterialData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (GraphicsMaterialData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (GraphicsMaterialData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (GraphicsMaterialData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (GraphicsMaterialData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/HeatSourceData.h b/APEX_1.4/module/particles/include/autogen/HeatSourceData.h
deleted file mode 100644
index 94a9cbaf..00000000
--- a/APEX_1.4/module/particles/include/autogen/HeatSourceData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_HeatSourceData_h
-#define HEADER_HeatSourceData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace HeatSourceDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* HeatSource;
-
-};
-
-static const uint32_t checksum[] = { 0x95cb6853, 0x83e850af, 0xe32f27b8, 0xc0ec3b33, };
-
-} // namespace HeatSourceDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class HeatSourceData : public NvParameterized::NvParameters, public HeatSourceDataNS::ParametersStruct
-{
-public:
- HeatSourceData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~HeatSourceData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("HeatSourceData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(HeatSourceDataNS::checksum);
- return HeatSourceDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const HeatSourceDataNS::ParametersStruct& parameters(void) const
- {
- HeatSourceData* tmpThis = const_cast<HeatSourceData*>(this);
- return *(static_cast<HeatSourceDataNS::ParametersStruct*>(tmpThis));
- }
-
- HeatSourceDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<HeatSourceDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class HeatSourceDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- HeatSourceData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(HeatSourceData), HeatSourceData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, HeatSourceData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class HeatSourceData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(HeatSourceData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, HeatSourceData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, HeatSourceData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, HeatSourceData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class HeatSourceData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of HeatSourceData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (HeatSourceData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (HeatSourceData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (HeatSourceData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (HeatSourceData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (HeatSourceData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/HeatSourceEffect.h b/APEX_1.4/module/particles/include/autogen/HeatSourceEffect.h
deleted file mode 100644
index d8a85408..00000000
--- a/APEX_1.4/module/particles/include/autogen/HeatSourceEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_HeatSourceEffect_h
-#define HEADER_HeatSourceEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace HeatSourceEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* HeatSource;
-
-};
-
-static const uint32_t checksum[] = { 0x36c6c535, 0xacde2d3c, 0x02d6822e, 0x61a889a1, };
-
-} // namespace HeatSourceEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class HeatSourceEffect : public NvParameterized::NvParameters, public HeatSourceEffectNS::ParametersStruct
-{
-public:
- HeatSourceEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~HeatSourceEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("HeatSourceEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(HeatSourceEffectNS::checksum);
- return HeatSourceEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const HeatSourceEffectNS::ParametersStruct& parameters(void) const
- {
- HeatSourceEffect* tmpThis = const_cast<HeatSourceEffect*>(this);
- return *(static_cast<HeatSourceEffectNS::ParametersStruct*>(tmpThis));
- }
-
- HeatSourceEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<HeatSourceEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class HeatSourceEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- HeatSourceEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(HeatSourceEffect), HeatSourceEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, HeatSourceEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class HeatSourceEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(HeatSourceEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, HeatSourceEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, HeatSourceEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, HeatSourceEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class HeatSourceEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of HeatSourceEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (HeatSourceEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (HeatSourceEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (HeatSourceEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (HeatSourceEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (HeatSourceEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/JetFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/JetFieldSamplerData.h
deleted file mode 100644
index d54063c7..00000000
--- a/APEX_1.4/module/particles/include/autogen/JetFieldSamplerData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_JetFieldSamplerData_h
-#define HEADER_JetFieldSamplerData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace JetFieldSamplerDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* JetFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0x03f96027, 0x2e12817c, 0xbde0a2fa, 0xc47c7a9d, };
-
-} // namespace JetFieldSamplerDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class JetFieldSamplerData : public NvParameterized::NvParameters, public JetFieldSamplerDataNS::ParametersStruct
-{
-public:
- JetFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~JetFieldSamplerData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("JetFieldSamplerData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(JetFieldSamplerDataNS::checksum);
- return JetFieldSamplerDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const JetFieldSamplerDataNS::ParametersStruct& parameters(void) const
- {
- JetFieldSamplerData* tmpThis = const_cast<JetFieldSamplerData*>(this);
- return *(static_cast<JetFieldSamplerDataNS::ParametersStruct*>(tmpThis));
- }
-
- JetFieldSamplerDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<JetFieldSamplerDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class JetFieldSamplerDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- JetFieldSamplerData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(JetFieldSamplerData), JetFieldSamplerData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, JetFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFieldSamplerData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(JetFieldSamplerData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, JetFieldSamplerData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, JetFieldSamplerData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, JetFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFieldSamplerData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of JetFieldSamplerData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (JetFieldSamplerData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (JetFieldSamplerData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (JetFieldSamplerData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (JetFieldSamplerData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (JetFieldSamplerData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/JetFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/JetFieldSamplerEffect.h
deleted file mode 100644
index 4823e5e7..00000000
--- a/APEX_1.4/module/particles/include/autogen/JetFieldSamplerEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_JetFieldSamplerEffect_h
-#define HEADER_JetFieldSamplerEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace JetFieldSamplerEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* JetFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0x7b0238b8, 0xac56941a, 0x7b0fd303, 0x27182e77, };
-
-} // namespace JetFieldSamplerEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class JetFieldSamplerEffect : public NvParameterized::NvParameters, public JetFieldSamplerEffectNS::ParametersStruct
-{
-public:
- JetFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~JetFieldSamplerEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("JetFieldSamplerEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(JetFieldSamplerEffectNS::checksum);
- return JetFieldSamplerEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const JetFieldSamplerEffectNS::ParametersStruct& parameters(void) const
- {
- JetFieldSamplerEffect* tmpThis = const_cast<JetFieldSamplerEffect*>(this);
- return *(static_cast<JetFieldSamplerEffectNS::ParametersStruct*>(tmpThis));
- }
-
- JetFieldSamplerEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<JetFieldSamplerEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class JetFieldSamplerEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- JetFieldSamplerEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(JetFieldSamplerEffect), JetFieldSamplerEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, JetFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFieldSamplerEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(JetFieldSamplerEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, JetFieldSamplerEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, JetFieldSamplerEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, JetFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFieldSamplerEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of JetFieldSamplerEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (JetFieldSamplerEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (JetFieldSamplerEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (JetFieldSamplerEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (JetFieldSamplerEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (JetFieldSamplerEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/ModuleParticlesRegistration.h b/APEX_1.4/module/particles/include/autogen/ModuleParticlesRegistration.h
deleted file mode 100644
index 26d65092..00000000
--- a/APEX_1.4/module/particles/include/autogen/ModuleParticlesRegistration.h
+++ /dev/null
@@ -1,231 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-#ifndef MODULE_MODULEPARTICLESREGISTRATIONH_H
-#define MODULE_MODULEPARTICLESREGISTRATIONH_H
-
-#include "PsAllocator.h"
-#include "NvRegistrationsForTraitsBase.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "PxAssert.h"
-#include <stdint.h>
-
-// INCLUDE GENERATED FACTORIES
-#include "EffectPackageActorParams.h"
-#include "EffectPackageAssetParams.h"
-#include "HeatSourceEffect.h"
-#include "EmitterEffect.h"
-#include "ForceFieldEffect.h"
-#include "TurbulenceFieldSamplerEffect.h"
-#include "AttractorFieldSamplerEffect.h"
-#include "JetFieldSamplerEffect.h"
-#include "NoiseFieldSamplerEffect.h"
-#include "VortexFieldSamplerEffect.h"
-#include "SubstanceSourceEffect.h"
-#include "WindFieldSamplerEffect.h"
-#include "RigidBodyEffect.h"
-#include "VelocitySourceEffect.h"
-#include "FlameEmitterEffect.h"
-#include "EffectPackageDatabaseParams.h"
-#include "EffectPackageData.h"
-#include "ParticlesDebugRenderParams.h"
-#include "EffectPackageEmitterDatabaseParams.h"
-#include "EmitterData.h"
-#include "EffectPackageFieldSamplerDatabaseParams.h"
-#include "AttractorFieldSamplerData.h"
-#include "HeatSourceData.h"
-#include "JetFieldSamplerData.h"
-#include "TurbulenceFieldSamplerData.h"
-#include "ForceFieldData.h"
-#include "NoiseFieldSamplerData.h"
-#include "VortexFieldSamplerData.h"
-#include "SubstanceSourceData.h"
-#include "WindFieldSamplerData.h"
-#include "VelocitySourceData.h"
-#include "FlameEmitterData.h"
-#include "EffectPackageGraphicsMaterialsParams.h"
-#include "GraphicsMaterialData.h"
-#include "VolumeRenderMaterialData.h"
-#include "EffectPackageIOFXDatabaseParams.h"
-#include "GraphicsEffectData.h"
-#include "EffectPackageIOSDatabaseParams.h"
-#include "ParticleSimulationData.h"
-#include "ParticlesModuleParameters.h"
-
-
-// INCLUDE GENERATED CONVERSION
-
-
-namespace nvidia {
-namespace particles {
-
-
-class ModuleParticlesRegistration : public NvParameterized::RegistrationsForTraitsBase
-{
-public:
- static void invokeRegistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleParticlesRegistration().registerAll(*parameterizedTraits);
- }
- }
-
- static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleParticlesRegistration().unregisterAll(*parameterizedTraits);
- }
- }
-
- void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- ::NvParameterized::Factory* factoriesToRegister[] = {
-// REGISTER GENERATED FACTORIES
- new nvidia::particles::EffectPackageActorParamsFactory(),
- new nvidia::particles::EffectPackageAssetParamsFactory(),
- new nvidia::particles::HeatSourceEffectFactory(),
- new nvidia::particles::EmitterEffectFactory(),
- new nvidia::particles::ForceFieldEffectFactory(),
- new nvidia::particles::TurbulenceFieldSamplerEffectFactory(),
- new nvidia::particles::AttractorFieldSamplerEffectFactory(),
- new nvidia::particles::JetFieldSamplerEffectFactory(),
- new nvidia::particles::NoiseFieldSamplerEffectFactory(),
- new nvidia::particles::VortexFieldSamplerEffectFactory(),
- new nvidia::particles::SubstanceSourceEffectFactory(),
- new nvidia::particles::WindFieldSamplerEffectFactory(),
- new nvidia::particles::RigidBodyEffectFactory(),
- new nvidia::particles::VelocitySourceEffectFactory(),
- new nvidia::particles::FlameEmitterEffectFactory(),
- new nvidia::particles::EffectPackageDatabaseParamsFactory(),
- new nvidia::particles::EffectPackageDataFactory(),
- new nvidia::particles::ParticlesDebugRenderParamsFactory(),
- new nvidia::particles::EffectPackageEmitterDatabaseParamsFactory(),
- new nvidia::particles::EmitterDataFactory(),
- new nvidia::particles::EffectPackageFieldSamplerDatabaseParamsFactory(),
- new nvidia::particles::AttractorFieldSamplerDataFactory(),
- new nvidia::particles::HeatSourceDataFactory(),
- new nvidia::particles::JetFieldSamplerDataFactory(),
- new nvidia::particles::TurbulenceFieldSamplerDataFactory(),
- new nvidia::particles::ForceFieldDataFactory(),
- new nvidia::particles::NoiseFieldSamplerDataFactory(),
- new nvidia::particles::VortexFieldSamplerDataFactory(),
- new nvidia::particles::SubstanceSourceDataFactory(),
- new nvidia::particles::WindFieldSamplerDataFactory(),
- new nvidia::particles::VelocitySourceDataFactory(),
- new nvidia::particles::FlameEmitterDataFactory(),
- new nvidia::particles::EffectPackageGraphicsMaterialsParamsFactory(),
- new nvidia::particles::GraphicsMaterialDataFactory(),
- new nvidia::particles::VolumeRenderMaterialDataFactory(),
- new nvidia::particles::EffectPackageIOFXDatabaseParamsFactory(),
- new nvidia::particles::GraphicsEffectDataFactory(),
- new nvidia::particles::EffectPackageIOSDatabaseParamsFactory(),
- new nvidia::particles::ParticleSimulationDataFactory(),
- new nvidia::particles::ParticlesModuleParametersFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i)
- {
- parameterizedTraits.registerFactory(*factoriesToRegister[i]);
- }
- }
-
- virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// REGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
- void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- struct FactoryDesc
- {
- const char* name;
- uint32_t version;
- };
-
- ::NvParameterized::Factory* factoriesToUnregister[] = {
-// UNREGISTER GENERATED FACTORIES
- new nvidia::particles::EffectPackageActorParamsFactory(),
- new nvidia::particles::EffectPackageAssetParamsFactory(),
- new nvidia::particles::HeatSourceEffectFactory(),
- new nvidia::particles::EmitterEffectFactory(),
- new nvidia::particles::ForceFieldEffectFactory(),
- new nvidia::particles::TurbulenceFieldSamplerEffectFactory(),
- new nvidia::particles::AttractorFieldSamplerEffectFactory(),
- new nvidia::particles::JetFieldSamplerEffectFactory(),
- new nvidia::particles::NoiseFieldSamplerEffectFactory(),
- new nvidia::particles::VortexFieldSamplerEffectFactory(),
- new nvidia::particles::SubstanceSourceEffectFactory(),
- new nvidia::particles::WindFieldSamplerEffectFactory(),
- new nvidia::particles::RigidBodyEffectFactory(),
- new nvidia::particles::VelocitySourceEffectFactory(),
- new nvidia::particles::FlameEmitterEffectFactory(),
- new nvidia::particles::EffectPackageDatabaseParamsFactory(),
- new nvidia::particles::EffectPackageDataFactory(),
- new nvidia::particles::ParticlesDebugRenderParamsFactory(),
- new nvidia::particles::EffectPackageEmitterDatabaseParamsFactory(),
- new nvidia::particles::EmitterDataFactory(),
- new nvidia::particles::EffectPackageFieldSamplerDatabaseParamsFactory(),
- new nvidia::particles::AttractorFieldSamplerDataFactory(),
- new nvidia::particles::HeatSourceDataFactory(),
- new nvidia::particles::JetFieldSamplerDataFactory(),
- new nvidia::particles::TurbulenceFieldSamplerDataFactory(),
- new nvidia::particles::ForceFieldDataFactory(),
- new nvidia::particles::NoiseFieldSamplerDataFactory(),
- new nvidia::particles::VortexFieldSamplerDataFactory(),
- new nvidia::particles::SubstanceSourceDataFactory(),
- new nvidia::particles::WindFieldSamplerDataFactory(),
- new nvidia::particles::VelocitySourceDataFactory(),
- new nvidia::particles::FlameEmitterDataFactory(),
- new nvidia::particles::EffectPackageGraphicsMaterialsParamsFactory(),
- new nvidia::particles::GraphicsMaterialDataFactory(),
- new nvidia::particles::VolumeRenderMaterialDataFactory(),
- new nvidia::particles::EffectPackageIOFXDatabaseParamsFactory(),
- new nvidia::particles::GraphicsEffectDataFactory(),
- new nvidia::particles::EffectPackageIOSDatabaseParamsFactory(),
- new nvidia::particles::ParticleSimulationDataFactory(),
- new nvidia::particles::ParticlesModuleParametersFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i)
- {
- ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion());
- if (!removedFactory)
- {
- PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!");
- }
- else
- {
- removedFactory->freeParameterDefinitionTable(&parameterizedTraits);
- delete removedFactory;
- delete factoriesToUnregister[i];
- }
- }
- }
-
- virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// UNREGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
-};
-
-
-}
-} //nvidia::particles
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerData.h
deleted file mode 100644
index 4cc74c37..00000000
--- a/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_NoiseFieldSamplerData_h
-#define HEADER_NoiseFieldSamplerData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace NoiseFieldSamplerDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* NoiseFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0xbdfbe8fa, 0xb764fe79, 0xb6ab4054, 0x6b459674, };
-
-} // namespace NoiseFieldSamplerDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class NoiseFieldSamplerData : public NvParameterized::NvParameters, public NoiseFieldSamplerDataNS::ParametersStruct
-{
-public:
- NoiseFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~NoiseFieldSamplerData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("NoiseFieldSamplerData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(NoiseFieldSamplerDataNS::checksum);
- return NoiseFieldSamplerDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const NoiseFieldSamplerDataNS::ParametersStruct& parameters(void) const
- {
- NoiseFieldSamplerData* tmpThis = const_cast<NoiseFieldSamplerData*>(this);
- return *(static_cast<NoiseFieldSamplerDataNS::ParametersStruct*>(tmpThis));
- }
-
- NoiseFieldSamplerDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<NoiseFieldSamplerDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class NoiseFieldSamplerDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- NoiseFieldSamplerData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(NoiseFieldSamplerData), NoiseFieldSamplerData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, NoiseFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFieldSamplerData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(NoiseFieldSamplerData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFieldSamplerData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, NoiseFieldSamplerData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, NoiseFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFieldSamplerData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of NoiseFieldSamplerData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (NoiseFieldSamplerData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (NoiseFieldSamplerData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (NoiseFieldSamplerData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (NoiseFieldSamplerData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (NoiseFieldSamplerData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerEffect.h
deleted file mode 100644
index 01aa6ef2..00000000
--- a/APEX_1.4/module/particles/include/autogen/NoiseFieldSamplerEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_NoiseFieldSamplerEffect_h
-#define HEADER_NoiseFieldSamplerEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace NoiseFieldSamplerEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* NoiseFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0x5618cee8, 0xe4396e4b, 0x83c38fec, 0x332388c5, };
-
-} // namespace NoiseFieldSamplerEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class NoiseFieldSamplerEffect : public NvParameterized::NvParameters, public NoiseFieldSamplerEffectNS::ParametersStruct
-{
-public:
- NoiseFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~NoiseFieldSamplerEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("NoiseFieldSamplerEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(NoiseFieldSamplerEffectNS::checksum);
- return NoiseFieldSamplerEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const NoiseFieldSamplerEffectNS::ParametersStruct& parameters(void) const
- {
- NoiseFieldSamplerEffect* tmpThis = const_cast<NoiseFieldSamplerEffect*>(this);
- return *(static_cast<NoiseFieldSamplerEffectNS::ParametersStruct*>(tmpThis));
- }
-
- NoiseFieldSamplerEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<NoiseFieldSamplerEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class NoiseFieldSamplerEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- NoiseFieldSamplerEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(NoiseFieldSamplerEffect), NoiseFieldSamplerEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, NoiseFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFieldSamplerEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(NoiseFieldSamplerEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFieldSamplerEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, NoiseFieldSamplerEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, NoiseFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFieldSamplerEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of NoiseFieldSamplerEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (NoiseFieldSamplerEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (NoiseFieldSamplerEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (NoiseFieldSamplerEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (NoiseFieldSamplerEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (NoiseFieldSamplerEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/ParticleSimulationData.h b/APEX_1.4/module/particles/include/autogen/ParticleSimulationData.h
deleted file mode 100644
index 3e9343df..00000000
--- a/APEX_1.4/module/particles/include/autogen/ParticleSimulationData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ParticleSimulationData_h
-#define HEADER_ParticleSimulationData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ParticleSimulationDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* IOS;
-
-};
-
-static const uint32_t checksum[] = { 0x4ca98ba8, 0x2d988101, 0xc0f27951, 0x9b625d89, };
-
-} // namespace ParticleSimulationDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ParticleSimulationData : public NvParameterized::NvParameters, public ParticleSimulationDataNS::ParametersStruct
-{
-public:
- ParticleSimulationData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ParticleSimulationData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ParticleSimulationData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ParticleSimulationDataNS::checksum);
- return ParticleSimulationDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ParticleSimulationDataNS::ParametersStruct& parameters(void) const
- {
- ParticleSimulationData* tmpThis = const_cast<ParticleSimulationData*>(this);
- return *(static_cast<ParticleSimulationDataNS::ParametersStruct*>(tmpThis));
- }
-
- ParticleSimulationDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ParticleSimulationDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ParticleSimulationDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ParticleSimulationData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ParticleSimulationData), ParticleSimulationData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ParticleSimulationData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleSimulationData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ParticleSimulationData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ParticleSimulationData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ParticleSimulationData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ParticleSimulationData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticleSimulationData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ParticleSimulationData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ParticleSimulationData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ParticleSimulationData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ParticleSimulationData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ParticleSimulationData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ParticleSimulationData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/ParticlesDebugRenderParams.h b/APEX_1.4/module/particles/include/autogen/ParticlesDebugRenderParams.h
deleted file mode 100644
index f660872e..00000000
--- a/APEX_1.4/module/particles/include/autogen/ParticlesDebugRenderParams.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ParticlesDebugRenderParams_h
-#define HEADER_ParticlesDebugRenderParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ParticlesDebugRenderParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- bool VISUALIZE_HEAT_SOURCE_ACTOR;
- bool VISUALIZE_EFFECT_PACKAGE_ACTOR;
-
-};
-
-static const uint32_t checksum[] = { 0x85e707bb, 0x319491d5, 0x1be4a6e4, 0x78bfbdf4, };
-
-} // namespace ParticlesDebugRenderParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ParticlesDebugRenderParams : public NvParameterized::NvParameters, public ParticlesDebugRenderParamsNS::ParametersStruct
-{
-public:
- ParticlesDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ParticlesDebugRenderParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ParticlesDebugRenderParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ParticlesDebugRenderParamsNS::checksum);
- return ParticlesDebugRenderParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ParticlesDebugRenderParamsNS::ParametersStruct& parameters(void) const
- {
- ParticlesDebugRenderParams* tmpThis = const_cast<ParticlesDebugRenderParams*>(this);
- return *(static_cast<ParticlesDebugRenderParamsNS::ParametersStruct*>(tmpThis));
- }
-
- ParticlesDebugRenderParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ParticlesDebugRenderParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ParticlesDebugRenderParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ParticlesDebugRenderParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ParticlesDebugRenderParams), ParticlesDebugRenderParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ParticlesDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticlesDebugRenderParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ParticlesDebugRenderParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ParticlesDebugRenderParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ParticlesDebugRenderParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ParticlesDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticlesDebugRenderParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ParticlesDebugRenderParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ParticlesDebugRenderParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ParticlesDebugRenderParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ParticlesDebugRenderParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ParticlesDebugRenderParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ParticlesDebugRenderParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/ParticlesModuleParameters.h b/APEX_1.4/module/particles/include/autogen/ParticlesModuleParameters.h
deleted file mode 100644
index 87dc6397..00000000
--- a/APEX_1.4/module/particles/include/autogen/ParticlesModuleParameters.h
+++ /dev/null
@@ -1,230 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_ParticlesModuleParameters_h
-#define HEADER_ParticlesModuleParameters_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace ParticlesModuleParametersNS
-{
-
-
-
-struct ParametersStruct
-{
-
- uint32_t unused;
-
-};
-
-static const uint32_t checksum[] = { 0xb5f7f96c, 0x545549c7, 0xb6efe84c, 0x4bdc0f31, };
-
-} // namespace ParticlesModuleParametersNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class ParticlesModuleParameters : public NvParameterized::NvParameters, public ParticlesModuleParametersNS::ParametersStruct
-{
-public:
- ParticlesModuleParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~ParticlesModuleParameters();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("ParticlesModuleParameters");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(ParticlesModuleParametersNS::checksum);
- return ParticlesModuleParametersNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const ParticlesModuleParametersNS::ParametersStruct& parameters(void) const
- {
- ParticlesModuleParameters* tmpThis = const_cast<ParticlesModuleParameters*>(this);
- return *(static_cast<ParticlesModuleParametersNS::ParametersStruct*>(tmpThis));
- }
-
- ParticlesModuleParametersNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<ParticlesModuleParametersNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class ParticlesModuleParametersFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- ParticlesModuleParameters::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(ParticlesModuleParameters), ParticlesModuleParameters::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, ParticlesModuleParameters::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticlesModuleParameters");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(ParticlesModuleParameters)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, ParticlesModuleParameters)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, ParticlesModuleParameters::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, ParticlesModuleParameters::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class ParticlesModuleParameters");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of ParticlesModuleParameters here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (ParticlesModuleParameters*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (ParticlesModuleParameters::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (ParticlesModuleParameters::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (ParticlesModuleParameters::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (ParticlesModuleParameters::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/RigidBodyEffect.h b/APEX_1.4/module/particles/include/autogen/RigidBodyEffect.h
deleted file mode 100644
index 3c3a8edb..00000000
--- a/APEX_1.4/module/particles/include/autogen/RigidBodyEffect.h
+++ /dev/null
@@ -1,300 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_RigidBodyEffect_h
-#define HEADER_RigidBodyEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace RigidBodyEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- const char* Type;
- NvParameterized::DummyStringStruct CollisionFilterDataName;
- bool Dynamic;
- bool Gravity;
- physx::PxVec3 Extents;
- float Mass;
- physx::PxVec3 InitialLinearVelocity;
- physx::PxVec3 InitialAngularVelocity;
- float LinearDamping;
- float AngularDamping;
-
-};
-
-static const uint32_t checksum[] = { 0x9a107d98, 0x19620918, 0x9994ec69, 0x14939e5c, };
-
-} // namespace RigidBodyEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class RigidBodyEffect : public NvParameterized::NvParameters, public RigidBodyEffectNS::ParametersStruct
-{
-public:
- RigidBodyEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~RigidBodyEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("RigidBodyEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(RigidBodyEffectNS::checksum);
- return RigidBodyEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const RigidBodyEffectNS::ParametersStruct& parameters(void) const
- {
- RigidBodyEffect* tmpThis = const_cast<RigidBodyEffect*>(this);
- return *(static_cast<RigidBodyEffectNS::ParametersStruct*>(tmpThis));
- }
-
- RigidBodyEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<RigidBodyEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class RigidBodyEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- RigidBodyEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(RigidBodyEffect), RigidBodyEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, RigidBodyEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RigidBodyEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(RigidBodyEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, RigidBodyEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, RigidBodyEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, RigidBodyEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class RigidBodyEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of RigidBodyEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (RigidBodyEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (RigidBodyEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (RigidBodyEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (RigidBodyEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (RigidBodyEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/SubstanceSourceData.h b/APEX_1.4/module/particles/include/autogen/SubstanceSourceData.h
deleted file mode 100644
index d6682bf2..00000000
--- a/APEX_1.4/module/particles/include/autogen/SubstanceSourceData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_SubstanceSourceData_h
-#define HEADER_SubstanceSourceData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace SubstanceSourceDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* SubstanceSource;
-
-};
-
-static const uint32_t checksum[] = { 0x79f6e8ac, 0x0efbf6f6, 0x9823c17d, 0x1736b4d9, };
-
-} // namespace SubstanceSourceDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class SubstanceSourceData : public NvParameterized::NvParameters, public SubstanceSourceDataNS::ParametersStruct
-{
-public:
- SubstanceSourceData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~SubstanceSourceData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("SubstanceSourceData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(SubstanceSourceDataNS::checksum);
- return SubstanceSourceDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const SubstanceSourceDataNS::ParametersStruct& parameters(void) const
- {
- SubstanceSourceData* tmpThis = const_cast<SubstanceSourceData*>(this);
- return *(static_cast<SubstanceSourceDataNS::ParametersStruct*>(tmpThis));
- }
-
- SubstanceSourceDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<SubstanceSourceDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class SubstanceSourceDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- SubstanceSourceData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(SubstanceSourceData), SubstanceSourceData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, SubstanceSourceData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubstanceSourceData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(SubstanceSourceData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, SubstanceSourceData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, SubstanceSourceData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, SubstanceSourceData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubstanceSourceData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of SubstanceSourceData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (SubstanceSourceData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (SubstanceSourceData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (SubstanceSourceData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (SubstanceSourceData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (SubstanceSourceData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/SubstanceSourceEffect.h b/APEX_1.4/module/particles/include/autogen/SubstanceSourceEffect.h
deleted file mode 100644
index 48d2216a..00000000
--- a/APEX_1.4/module/particles/include/autogen/SubstanceSourceEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_SubstanceSourceEffect_h
-#define HEADER_SubstanceSourceEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace SubstanceSourceEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* SubstanceSource;
-
-};
-
-static const uint32_t checksum[] = { 0x171c45ff, 0xd18f749a, 0xeaca4f46, 0xec9ce317, };
-
-} // namespace SubstanceSourceEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class SubstanceSourceEffect : public NvParameterized::NvParameters, public SubstanceSourceEffectNS::ParametersStruct
-{
-public:
- SubstanceSourceEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~SubstanceSourceEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("SubstanceSourceEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(SubstanceSourceEffectNS::checksum);
- return SubstanceSourceEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const SubstanceSourceEffectNS::ParametersStruct& parameters(void) const
- {
- SubstanceSourceEffect* tmpThis = const_cast<SubstanceSourceEffect*>(this);
- return *(static_cast<SubstanceSourceEffectNS::ParametersStruct*>(tmpThis));
- }
-
- SubstanceSourceEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<SubstanceSourceEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class SubstanceSourceEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- SubstanceSourceEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(SubstanceSourceEffect), SubstanceSourceEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, SubstanceSourceEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubstanceSourceEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(SubstanceSourceEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, SubstanceSourceEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, SubstanceSourceEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, SubstanceSourceEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class SubstanceSourceEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of SubstanceSourceEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (SubstanceSourceEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (SubstanceSourceEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (SubstanceSourceEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (SubstanceSourceEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (SubstanceSourceEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerData.h
deleted file mode 100644
index 1612d87f..00000000
--- a/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_TurbulenceFieldSamplerData_h
-#define HEADER_TurbulenceFieldSamplerData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace TurbulenceFieldSamplerDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* TurbulenceFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0xac373033, 0x567939b2, 0xb61686da, 0x6b9b1a7b, };
-
-} // namespace TurbulenceFieldSamplerDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class TurbulenceFieldSamplerData : public NvParameterized::NvParameters, public TurbulenceFieldSamplerDataNS::ParametersStruct
-{
-public:
- TurbulenceFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~TurbulenceFieldSamplerData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("TurbulenceFieldSamplerData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(TurbulenceFieldSamplerDataNS::checksum);
- return TurbulenceFieldSamplerDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const TurbulenceFieldSamplerDataNS::ParametersStruct& parameters(void) const
- {
- TurbulenceFieldSamplerData* tmpThis = const_cast<TurbulenceFieldSamplerData*>(this);
- return *(static_cast<TurbulenceFieldSamplerDataNS::ParametersStruct*>(tmpThis));
- }
-
- TurbulenceFieldSamplerDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<TurbulenceFieldSamplerDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class TurbulenceFieldSamplerDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- TurbulenceFieldSamplerData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(TurbulenceFieldSamplerData), TurbulenceFieldSamplerData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, TurbulenceFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class TurbulenceFieldSamplerData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(TurbulenceFieldSamplerData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, TurbulenceFieldSamplerData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, TurbulenceFieldSamplerData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, TurbulenceFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class TurbulenceFieldSamplerData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of TurbulenceFieldSamplerData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (TurbulenceFieldSamplerData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (TurbulenceFieldSamplerData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (TurbulenceFieldSamplerData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (TurbulenceFieldSamplerData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (TurbulenceFieldSamplerData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerEffect.h
deleted file mode 100644
index 4f4b896a..00000000
--- a/APEX_1.4/module/particles/include/autogen/TurbulenceFieldSamplerEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_TurbulenceFieldSamplerEffect_h
-#define HEADER_TurbulenceFieldSamplerEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace TurbulenceFieldSamplerEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* TurbulenceFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0x34739060, 0xd18c9ccf, 0xba454bf5, 0x78f5ddbb, };
-
-} // namespace TurbulenceFieldSamplerEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class TurbulenceFieldSamplerEffect : public NvParameterized::NvParameters, public TurbulenceFieldSamplerEffectNS::ParametersStruct
-{
-public:
- TurbulenceFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~TurbulenceFieldSamplerEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("TurbulenceFieldSamplerEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(TurbulenceFieldSamplerEffectNS::checksum);
- return TurbulenceFieldSamplerEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const TurbulenceFieldSamplerEffectNS::ParametersStruct& parameters(void) const
- {
- TurbulenceFieldSamplerEffect* tmpThis = const_cast<TurbulenceFieldSamplerEffect*>(this);
- return *(static_cast<TurbulenceFieldSamplerEffectNS::ParametersStruct*>(tmpThis));
- }
-
- TurbulenceFieldSamplerEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<TurbulenceFieldSamplerEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class TurbulenceFieldSamplerEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- TurbulenceFieldSamplerEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(TurbulenceFieldSamplerEffect), TurbulenceFieldSamplerEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, TurbulenceFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class TurbulenceFieldSamplerEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(TurbulenceFieldSamplerEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, TurbulenceFieldSamplerEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, TurbulenceFieldSamplerEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, TurbulenceFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class TurbulenceFieldSamplerEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of TurbulenceFieldSamplerEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (TurbulenceFieldSamplerEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (TurbulenceFieldSamplerEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (TurbulenceFieldSamplerEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (TurbulenceFieldSamplerEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (TurbulenceFieldSamplerEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/VelocitySourceData.h b/APEX_1.4/module/particles/include/autogen/VelocitySourceData.h
deleted file mode 100644
index 51397dde..00000000
--- a/APEX_1.4/module/particles/include/autogen/VelocitySourceData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_VelocitySourceData_h
-#define HEADER_VelocitySourceData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace VelocitySourceDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* VelocitySource;
-
-};
-
-static const uint32_t checksum[] = { 0x1d529c10, 0x109f65ed, 0xa3531c3a, 0x99ada8f2, };
-
-} // namespace VelocitySourceDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class VelocitySourceData : public NvParameterized::NvParameters, public VelocitySourceDataNS::ParametersStruct
-{
-public:
- VelocitySourceData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~VelocitySourceData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("VelocitySourceData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(VelocitySourceDataNS::checksum);
- return VelocitySourceDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const VelocitySourceDataNS::ParametersStruct& parameters(void) const
- {
- VelocitySourceData* tmpThis = const_cast<VelocitySourceData*>(this);
- return *(static_cast<VelocitySourceDataNS::ParametersStruct*>(tmpThis));
- }
-
- VelocitySourceDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<VelocitySourceDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class VelocitySourceDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- VelocitySourceData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(VelocitySourceData), VelocitySourceData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, VelocitySourceData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VelocitySourceData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(VelocitySourceData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, VelocitySourceData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, VelocitySourceData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, VelocitySourceData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VelocitySourceData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of VelocitySourceData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (VelocitySourceData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (VelocitySourceData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (VelocitySourceData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (VelocitySourceData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (VelocitySourceData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/VelocitySourceEffect.h b/APEX_1.4/module/particles/include/autogen/VelocitySourceEffect.h
deleted file mode 100644
index 60285028..00000000
--- a/APEX_1.4/module/particles/include/autogen/VelocitySourceEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_VelocitySourceEffect_h
-#define HEADER_VelocitySourceEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace VelocitySourceEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* VelocitySource;
-
-};
-
-static const uint32_t checksum[] = { 0x26b72ab9, 0x777ca701, 0x04b00529, 0xf38de506, };
-
-} // namespace VelocitySourceEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class VelocitySourceEffect : public NvParameterized::NvParameters, public VelocitySourceEffectNS::ParametersStruct
-{
-public:
- VelocitySourceEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~VelocitySourceEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("VelocitySourceEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(VelocitySourceEffectNS::checksum);
- return VelocitySourceEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const VelocitySourceEffectNS::ParametersStruct& parameters(void) const
- {
- VelocitySourceEffect* tmpThis = const_cast<VelocitySourceEffect*>(this);
- return *(static_cast<VelocitySourceEffectNS::ParametersStruct*>(tmpThis));
- }
-
- VelocitySourceEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<VelocitySourceEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class VelocitySourceEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- VelocitySourceEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(VelocitySourceEffect), VelocitySourceEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, VelocitySourceEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VelocitySourceEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(VelocitySourceEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, VelocitySourceEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, VelocitySourceEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, VelocitySourceEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VelocitySourceEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of VelocitySourceEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (VelocitySourceEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (VelocitySourceEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (VelocitySourceEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (VelocitySourceEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (VelocitySourceEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/VolumeRenderMaterialData.h b/APEX_1.4/module/particles/include/autogen/VolumeRenderMaterialData.h
deleted file mode 100644
index e55cf3e2..00000000
--- a/APEX_1.4/module/particles/include/autogen/VolumeRenderMaterialData.h
+++ /dev/null
@@ -1,275 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_VolumeRenderMaterialData_h
-#define HEADER_VolumeRenderMaterialData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace VolumeRenderMaterialDataNS
-{
-
-struct colorLifeStruct_Type;
-
-struct colorLifeStruct_DynamicArray1D_Type
-{
- colorLifeStruct_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct colorLifeStruct_Type
-{
- float density;
- physx::PxVec4 color;
-};
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::DummyStringStruct ApplicationMaterialName;
- NvParameterized::DummyStringStruct UserProperties;
- const char* RenderMode;
- const char* RenderMethod;
- const char* ResolutionScale;
- const char* FillMode;
- bool GenerateShadows;
- bool BlurShadows;
- bool GenerateMipmaps;
- bool EnableStencilOpt;
- float StepScale;
- float Density;
- float EdgeFade;
- float OpacityThreshold;
- float RayJitter;
- float IsoValue;
- float IsoValueSign;
- uint32_t ShadowSamples;
- float ShadowDistance;
- float ShadowDensity;
- float ShadowJitter;
- float ShadowAmount;
- physx::PxVec3 LightDir;
- physx::PxVec4 LightColor;
- float BlockEmptyThreshold;
- bool ReadDepth;
- float ColorMapScale;
- float ColorMapOffset;
- colorLifeStruct_DynamicArray1D_Type ColorMap;
- float TextureRangeMin;
- float TextureRangeMax;
-
-};
-
-static const uint32_t checksum[] = { 0xfb381de2, 0xf2cfee66, 0x5b5fbef9, 0x9199ccee, };
-
-} // namespace VolumeRenderMaterialDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class VolumeRenderMaterialData : public NvParameterized::NvParameters, public VolumeRenderMaterialDataNS::ParametersStruct
-{
-public:
- VolumeRenderMaterialData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~VolumeRenderMaterialData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("VolumeRenderMaterialData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(VolumeRenderMaterialDataNS::checksum);
- return VolumeRenderMaterialDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const VolumeRenderMaterialDataNS::ParametersStruct& parameters(void) const
- {
- VolumeRenderMaterialData* tmpThis = const_cast<VolumeRenderMaterialData*>(this);
- return *(static_cast<VolumeRenderMaterialDataNS::ParametersStruct*>(tmpThis));
- }
-
- VolumeRenderMaterialDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<VolumeRenderMaterialDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class VolumeRenderMaterialDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- VolumeRenderMaterialData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(VolumeRenderMaterialData), VolumeRenderMaterialData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, VolumeRenderMaterialData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VolumeRenderMaterialData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(VolumeRenderMaterialData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, VolumeRenderMaterialData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, VolumeRenderMaterialData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, VolumeRenderMaterialData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VolumeRenderMaterialData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of VolumeRenderMaterialData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (VolumeRenderMaterialData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (VolumeRenderMaterialData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (VolumeRenderMaterialData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (VolumeRenderMaterialData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (VolumeRenderMaterialData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerData.h
deleted file mode 100644
index 962e5ee4..00000000
--- a/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_VortexFieldSamplerData_h
-#define HEADER_VortexFieldSamplerData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace VortexFieldSamplerDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* VortexFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0xe1494a82, 0xeb4d703f, 0xa17e8922, 0x25b15901, };
-
-} // namespace VortexFieldSamplerDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class VortexFieldSamplerData : public NvParameterized::NvParameters, public VortexFieldSamplerDataNS::ParametersStruct
-{
-public:
- VortexFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~VortexFieldSamplerData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("VortexFieldSamplerData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(VortexFieldSamplerDataNS::checksum);
- return VortexFieldSamplerDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const VortexFieldSamplerDataNS::ParametersStruct& parameters(void) const
- {
- VortexFieldSamplerData* tmpThis = const_cast<VortexFieldSamplerData*>(this);
- return *(static_cast<VortexFieldSamplerDataNS::ParametersStruct*>(tmpThis));
- }
-
- VortexFieldSamplerDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<VortexFieldSamplerDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class VortexFieldSamplerDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- VortexFieldSamplerData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(VortexFieldSamplerData), VortexFieldSamplerData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, VortexFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFieldSamplerData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(VortexFieldSamplerData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFieldSamplerData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, VortexFieldSamplerData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, VortexFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFieldSamplerData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of VortexFieldSamplerData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (VortexFieldSamplerData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (VortexFieldSamplerData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (VortexFieldSamplerData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (VortexFieldSamplerData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (VortexFieldSamplerData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerEffect.h
deleted file mode 100644
index 444ab3bc..00000000
--- a/APEX_1.4/module/particles/include/autogen/VortexFieldSamplerEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_VortexFieldSamplerEffect_h
-#define HEADER_VortexFieldSamplerEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace VortexFieldSamplerEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* VortexFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0x2be885a4, 0xf50fd36f, 0xe78facab, 0xc365bd58, };
-
-} // namespace VortexFieldSamplerEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class VortexFieldSamplerEffect : public NvParameterized::NvParameters, public VortexFieldSamplerEffectNS::ParametersStruct
-{
-public:
- VortexFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~VortexFieldSamplerEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("VortexFieldSamplerEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(VortexFieldSamplerEffectNS::checksum);
- return VortexFieldSamplerEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const VortexFieldSamplerEffectNS::ParametersStruct& parameters(void) const
- {
- VortexFieldSamplerEffect* tmpThis = const_cast<VortexFieldSamplerEffect*>(this);
- return *(static_cast<VortexFieldSamplerEffectNS::ParametersStruct*>(tmpThis));
- }
-
- VortexFieldSamplerEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<VortexFieldSamplerEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class VortexFieldSamplerEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- VortexFieldSamplerEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(VortexFieldSamplerEffect), VortexFieldSamplerEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, VortexFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFieldSamplerEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(VortexFieldSamplerEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFieldSamplerEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, VortexFieldSamplerEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, VortexFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFieldSamplerEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of VortexFieldSamplerEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (VortexFieldSamplerEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (VortexFieldSamplerEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (VortexFieldSamplerEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (VortexFieldSamplerEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (VortexFieldSamplerEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/WindFieldSamplerData.h b/APEX_1.4/module/particles/include/autogen/WindFieldSamplerData.h
deleted file mode 100644
index 00876e35..00000000
--- a/APEX_1.4/module/particles/include/autogen/WindFieldSamplerData.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_WindFieldSamplerData_h
-#define HEADER_WindFieldSamplerData_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace WindFieldSamplerDataNS
-{
-
-
-
-struct ParametersStruct
-{
-
- NvParameterized::DummyStringStruct Name;
- NvParameterized::Interface* WindFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0xe5c5674e, 0x58f8377e, 0xc3b4e486, 0x2cbdd0bc, };
-
-} // namespace WindFieldSamplerDataNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class WindFieldSamplerData : public NvParameterized::NvParameters, public WindFieldSamplerDataNS::ParametersStruct
-{
-public:
- WindFieldSamplerData(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~WindFieldSamplerData();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("WindFieldSamplerData");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(WindFieldSamplerDataNS::checksum);
- return WindFieldSamplerDataNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const WindFieldSamplerDataNS::ParametersStruct& parameters(void) const
- {
- WindFieldSamplerData* tmpThis = const_cast<WindFieldSamplerData*>(this);
- return *(static_cast<WindFieldSamplerDataNS::ParametersStruct*>(tmpThis));
- }
-
- WindFieldSamplerDataNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<WindFieldSamplerDataNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class WindFieldSamplerDataFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- WindFieldSamplerData::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(WindFieldSamplerData), WindFieldSamplerData::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, WindFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFieldSamplerData");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(WindFieldSamplerData)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, WindFieldSamplerData)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, WindFieldSamplerData::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, WindFieldSamplerData::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFieldSamplerData");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of WindFieldSamplerData here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (WindFieldSamplerData*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (WindFieldSamplerData::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (WindFieldSamplerData::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (WindFieldSamplerData::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (WindFieldSamplerData::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/particles/include/autogen/WindFieldSamplerEffect.h b/APEX_1.4/module/particles/include/autogen/WindFieldSamplerEffect.h
deleted file mode 100644
index 9b4c9f61..00000000
--- a/APEX_1.4/module/particles/include/autogen/WindFieldSamplerEffect.h
+++ /dev/null
@@ -1,291 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_WindFieldSamplerEffect_h
-#define HEADER_WindFieldSamplerEffect_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace particles
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace WindFieldSamplerEffectNS
-{
-
-struct TranslateObject_Type;
-struct OrientObject_Type;
-struct ControlPoint_Type;
-struct EffectPath_Type;
-struct EffectProperties_Type;
-
-struct TRANSFORM_DynamicArray1D_Type
-{
- physx::PxTransform* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct ControlPoint_DynamicArray1D_Type
-{
- ControlPoint_Type* buf;
- bool isAllocated;
- int32_t elementSize;
- int32_t arraySizes[1];
-};
-
-struct TranslateObject_Type
-{
- float TranslateX;
- float TranslateY;
- float TranslateZ;
-};
-struct ControlPoint_Type
-{
- float x;
- float y;
-};
-struct OrientObject_Type
-{
- float RotateX;
- float RotateY;
- float RotateZ;
-};
-struct EffectPath_Type
-{
- const char* PlaybackMode;
- float PathDuration;
- uint32_t LoopIndex;
- TRANSFORM_DynamicArray1D_Type ControlPoints;
- ControlPoint_DynamicArray1D_Type Scale;
- ControlPoint_DynamicArray1D_Type Speed;
-};
-struct EffectProperties_Type
-{
- NvParameterized::DummyStringStruct UserString;
- bool Enable;
- TranslateObject_Type Position;
- OrientObject_Type Orientation;
- float InitialDelayTime;
- float Duration;
- uint32_t RepeatCount;
- float RepeatDelay;
- float RandomizeRepeatTime;
- EffectPath_Type Path;
-};
-
-struct ParametersStruct
-{
-
- EffectProperties_Type EffectProperties;
- NvParameterized::Interface* WindFieldSampler;
-
-};
-
-static const uint32_t checksum[] = { 0x98b44af2, 0xea3bf59f, 0xa34c5161, 0x0a087624, };
-
-} // namespace WindFieldSamplerEffectNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class WindFieldSamplerEffect : public NvParameterized::NvParameters, public WindFieldSamplerEffectNS::ParametersStruct
-{
-public:
- WindFieldSamplerEffect(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~WindFieldSamplerEffect();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("WindFieldSamplerEffect");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(WindFieldSamplerEffectNS::checksum);
- return WindFieldSamplerEffectNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const WindFieldSamplerEffectNS::ParametersStruct& parameters(void) const
- {
- WindFieldSamplerEffect* tmpThis = const_cast<WindFieldSamplerEffect*>(this);
- return *(static_cast<WindFieldSamplerEffectNS::ParametersStruct*>(tmpThis));
- }
-
- WindFieldSamplerEffectNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<WindFieldSamplerEffectNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class WindFieldSamplerEffectFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- WindFieldSamplerEffect::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(WindFieldSamplerEffect), WindFieldSamplerEffect::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, WindFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFieldSamplerEffect");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(WindFieldSamplerEffect)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, WindFieldSamplerEffect)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, WindFieldSamplerEffect::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, WindFieldSamplerEffect::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFieldSamplerEffect");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of WindFieldSamplerEffect here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (WindFieldSamplerEffect*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (WindFieldSamplerEffect::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (WindFieldSamplerEffect::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (WindFieldSamplerEffect::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (WindFieldSamplerEffect::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace particles
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif