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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/clothing/src/CookingAbstract.cpp
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physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/module/clothing/src/CookingAbstract.cpp')
-rw-r--r--APEX_1.4/module/clothing/src/CookingAbstract.cpp76
1 files changed, 76 insertions, 0 deletions
diff --git a/APEX_1.4/module/clothing/src/CookingAbstract.cpp b/APEX_1.4/module/clothing/src/CookingAbstract.cpp
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#include "CookingAbstract.h"
+
+
+
+namespace nvidia
+{
+namespace clothing
+{
+
+using namespace nvidia;
+
+void CookingAbstract::PhysicalMesh::computeTriangleAreas()
+{
+ smallestTriangleArea = largestTriangleArea = 0.0f;
+
+ if (indices == NULL || vertices == NULL)
+ {
+ return;
+ }
+
+ smallestTriangleArea = PX_MAX_F32;
+
+ for (uint32_t i = 0; i < numIndices; i += 3)
+ {
+ const PxVec3 edge1 = vertices[indices[i + 1]] - vertices[indices[i]];
+ const PxVec3 edge2 = vertices[indices[i + 2]] - vertices[indices[i]];
+ const float triangleArea = edge1.cross(edge2).magnitude();
+
+ largestTriangleArea = PxMax(largestTriangleArea, triangleArea);
+ smallestTriangleArea = PxMin(smallestTriangleArea, triangleArea);
+ }
+}
+
+
+
+void CookingAbstract::addPhysicalMesh(const PhysicalMesh& physicalMesh)
+{
+ PhysicalMesh physicalMeshCopy = physicalMesh;
+ physicalMeshCopy.computeTriangleAreas();
+ mPhysicalMeshes.pushBack(physicalMeshCopy);
+}
+
+
+
+void CookingAbstract::setConvexBones(const BoneActorEntry* boneActors, uint32_t numBoneActors, const BoneEntry* boneEntries,
+ uint32_t numBoneEntries, const PxVec3* boneVertices, uint32_t maxConvexVertices)
+{
+ mBoneActors = boneActors;
+ mNumBoneActors = numBoneActors;
+ mBoneEntries = boneEntries;
+ mNumBoneEntries = numBoneEntries;
+ mBoneVertices = boneVertices;
+
+ PX_ASSERT(maxConvexVertices <= 256);
+ mMaxConvexVertices = maxConvexVertices;
+}
+
+
+bool CookingAbstract::isValid() const
+{
+ return mPhysicalMeshes.size() > 0;
+}
+
+}
+} \ No newline at end of file