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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/include/ConvexHullMethod.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/include/ConvexHullMethod.h')
| -rw-r--r-- | APEX_1.4/include/ConvexHullMethod.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/APEX_1.4/include/ConvexHullMethod.h b/APEX_1.4/include/ConvexHullMethod.h new file mode 100644 index 00000000..e6c9dae9 --- /dev/null +++ b/APEX_1.4/include/ConvexHullMethod.h @@ -0,0 +1,64 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef CONVEX_HULL_METHOD_H +#define CONVEX_HULL_METHOD_H + +/*! +\file +\brief Misc utility classes +*/ + +#include "Module.h" +#include "foundation/PxMath.h" + +namespace nvidia +{ +namespace apex +{ + +PX_PUSH_PACK_DEFAULT + + +/** +\brief Method by which chunk mesh collision hulls are generated. +*/ +struct ConvexHullMethod +{ + /** + \brief Enum of methods by which chunk mesh collision hulls are generated. + */ + enum Enum + { + USE_6_DOP, + USE_10_DOP_X, + USE_10_DOP_Y, + USE_10_DOP_Z, + USE_14_DOP_XY, + USE_14_DOP_YZ, + USE_14_DOP_ZX, + USE_18_DOP, + USE_26_DOP, + WRAP_GRAPHICS_MESH, + CONVEX_DECOMPOSITION, + + COUNT + }; +}; + + + +PX_POP_PACK + +} +} // end namespace nvidia::apex + +#endif // CONVEX_HULL_METHOD_H |