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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/include/ConvexHullMethod.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef CONVEX_HULL_METHOD_H
+#define CONVEX_HULL_METHOD_H
+
+/*!
+\file
+\brief Misc utility classes
+*/
+
+#include "Module.h"
+#include "foundation/PxMath.h"
+
+namespace nvidia
+{
+namespace apex
+{
+
+PX_PUSH_PACK_DEFAULT
+
+
+/**
+\brief Method by which chunk mesh collision hulls are generated.
+*/
+struct ConvexHullMethod
+{
+ /**
+ \brief Enum of methods by which chunk mesh collision hulls are generated.
+ */
+ enum Enum
+ {
+ USE_6_DOP,
+ USE_10_DOP_X,
+ USE_10_DOP_Y,
+ USE_10_DOP_Z,
+ USE_14_DOP_XY,
+ USE_14_DOP_YZ,
+ USE_14_DOP_ZX,
+ USE_18_DOP,
+ USE_26_DOP,
+ WRAP_GRAPHICS_MESH,
+ CONVEX_DECOMPOSITION,
+
+ COUNT
+ };
+};
+
+
+
+PX_POP_PACK
+
+}
+} // end namespace nvidia::apex
+
+#endif // CONVEX_HULL_METHOD_H