aboutsummaryrefslogtreecommitdiff
path: root/APEX_1.4/framework/include/ApexPhysXObjectDesc.h
diff options
context:
space:
mode:
authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/framework/include/ApexPhysXObjectDesc.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/framework/include/ApexPhysXObjectDesc.h')
-rw-r--r--APEX_1.4/framework/include/ApexPhysXObjectDesc.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/APEX_1.4/framework/include/ApexPhysXObjectDesc.h b/APEX_1.4/framework/include/ApexPhysXObjectDesc.h
new file mode 100644
index 00000000..781908c3
--- /dev/null
+++ b/APEX_1.4/framework/include/ApexPhysXObjectDesc.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __APEX_PHYSX_OBJECT_DESC_H__
+#define __APEX_PHYSX_OBJECT_DESC_H__
+
+#include "Apex.h"
+#include "PhysXObjectDescIntl.h"
+
+namespace nvidia
+{
+namespace apex
+{
+
+class ApexPhysXObjectDesc : public PhysXObjectDescIntl
+{
+public:
+ typedef PhysXObjectDescIntl Parent;
+ ApexPhysXObjectDesc() : mNext(0), mPrev(0)
+ {
+ mFlags = 0;
+ userData = NULL;
+ mPhysXObject = NULL;
+ }
+
+ // Need a copy constructor because we contain an array, and we are in arrays
+ ApexPhysXObjectDesc(const ApexPhysXObjectDesc& desc) : PhysXObjectDescIntl(desc)
+ {
+ *this = desc;
+ }
+
+ ApexPhysXObjectDesc& operator = (const ApexPhysXObjectDesc& desc)
+ {
+ mFlags = desc.mFlags;
+ userData = desc.userData;
+ mApexActors = desc.mApexActors;
+ mPhysXObject = desc.mPhysXObject;
+ mNext = desc.mNext;
+ mPrev = desc.mPrev;
+ return *this;
+ }
+
+ void swap(ApexPhysXObjectDesc& rhs)
+ {
+ Parent::swap(rhs);
+ shdfnd::swap(mNext, rhs.mNext);
+ shdfnd::swap(mPrev, rhs.mPrev);
+ }
+
+ static uint16_t makeHash(size_t hashable);
+
+ uint32_t mNext, mPrev;
+
+ friend class ApexSDKImpl;
+ virtual ~ApexPhysXObjectDesc(void)
+ {
+
+ }
+};
+
+}
+} // end namespace nvidia::apex
+
+#endif // __APEX_PHYSX_OBJECT_DESC_H__