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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/framework/include/ApexPhysXObjectDesc.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/framework/include/ApexPhysXObjectDesc.h')
| -rw-r--r-- | APEX_1.4/framework/include/ApexPhysXObjectDesc.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/APEX_1.4/framework/include/ApexPhysXObjectDesc.h b/APEX_1.4/framework/include/ApexPhysXObjectDesc.h new file mode 100644 index 00000000..781908c3 --- /dev/null +++ b/APEX_1.4/framework/include/ApexPhysXObjectDesc.h @@ -0,0 +1,72 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __APEX_PHYSX_OBJECT_DESC_H__ +#define __APEX_PHYSX_OBJECT_DESC_H__ + +#include "Apex.h" +#include "PhysXObjectDescIntl.h" + +namespace nvidia +{ +namespace apex +{ + +class ApexPhysXObjectDesc : public PhysXObjectDescIntl +{ +public: + typedef PhysXObjectDescIntl Parent; + ApexPhysXObjectDesc() : mNext(0), mPrev(0) + { + mFlags = 0; + userData = NULL; + mPhysXObject = NULL; + } + + // Need a copy constructor because we contain an array, and we are in arrays + ApexPhysXObjectDesc(const ApexPhysXObjectDesc& desc) : PhysXObjectDescIntl(desc) + { + *this = desc; + } + + ApexPhysXObjectDesc& operator = (const ApexPhysXObjectDesc& desc) + { + mFlags = desc.mFlags; + userData = desc.userData; + mApexActors = desc.mApexActors; + mPhysXObject = desc.mPhysXObject; + mNext = desc.mNext; + mPrev = desc.mPrev; + return *this; + } + + void swap(ApexPhysXObjectDesc& rhs) + { + Parent::swap(rhs); + shdfnd::swap(mNext, rhs.mNext); + shdfnd::swap(mPrev, rhs.mPrev); + } + + static uint16_t makeHash(size_t hashable); + + uint32_t mNext, mPrev; + + friend class ApexSDKImpl; + virtual ~ApexPhysXObjectDesc(void) + { + + } +}; + +} +} // end namespace nvidia::apex + +#endif // __APEX_PHYSX_OBJECT_DESC_H__ |