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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/common/src/ApexMath.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/common/src/ApexMath.cpp')
| -rw-r--r-- | APEX_1.4/common/src/ApexMath.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/APEX_1.4/common/src/ApexMath.cpp b/APEX_1.4/common/src/ApexMath.cpp new file mode 100644 index 00000000..0aaf9e9d --- /dev/null +++ b/APEX_1.4/common/src/ApexMath.cpp @@ -0,0 +1,49 @@ +#include "NvSimd4f.h" + +#include "PxMat44.h" +#include "PxMat33.h" +#include "PxVec3.h" +#include "PxVec4.h" +#include "PxQuat.h" + +using physx::PxMat44; +using physx::PxMat33; +using physx::PxVec3; +using physx::PxVec4; +using physx::PxQuat; + +#include "PxPreprocessor.h" +#include "PxAssert.h" +#include "ApexMath.h" + +namespace nvidia +{ + + bool operator != (const PxMat44& a, const PxMat44& b) + { + PX_ASSERT((((size_t)&a) & 0xf) == 0); // verify 16 byte alignment + PX_ASSERT((((size_t)&b) & 0xf) == 0); // verify 16 byte alignment + + int allEq = true; + + typedef Simd4fLoadFactory loadFactory; + + const Simd4f ca1 = loadFactory(&a.column0.x); + const Simd4f cb1 = loadFactory(&b.column0.x); + allEq &= allEqual(ca1, cb1); + + const Simd4f ca2 = loadFactory(&a.column1.x); + const Simd4f cb2 = loadFactory(&b.column1.x); + allEq &= allEqual(ca2, cb2); + + const Simd4f ca3 = loadFactory(&a.column2.x); + const Simd4f cb3 = loadFactory(&b.column2.x); + allEq &= allEqual(ca3, cb3); + + const Simd4f ca4 = loadFactory(&a.column3.x); + const Simd4f cb4 = loadFactory(&b.column3.x); + allEq &= allEqual(ca4, cb4); + + return allEq == 0; + } +} |