From 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 Mon Sep 17 00:00:00 2001 From: git perforce import user Date: Tue, 25 Oct 2016 12:29:14 -0600 Subject: Initial commit: PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167] --- APEX_1.4/common/src/ApexMath.cpp | 49 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 APEX_1.4/common/src/ApexMath.cpp (limited to 'APEX_1.4/common/src/ApexMath.cpp') diff --git a/APEX_1.4/common/src/ApexMath.cpp b/APEX_1.4/common/src/ApexMath.cpp new file mode 100644 index 00000000..0aaf9e9d --- /dev/null +++ b/APEX_1.4/common/src/ApexMath.cpp @@ -0,0 +1,49 @@ +#include "NvSimd4f.h" + +#include "PxMat44.h" +#include "PxMat33.h" +#include "PxVec3.h" +#include "PxVec4.h" +#include "PxQuat.h" + +using physx::PxMat44; +using physx::PxMat33; +using physx::PxVec3; +using physx::PxVec4; +using physx::PxQuat; + +#include "PxPreprocessor.h" +#include "PxAssert.h" +#include "ApexMath.h" + +namespace nvidia +{ + + bool operator != (const PxMat44& a, const PxMat44& b) + { + PX_ASSERT((((size_t)&a) & 0xf) == 0); // verify 16 byte alignment + PX_ASSERT((((size_t)&b) & 0xf) == 0); // verify 16 byte alignment + + int allEq = true; + + typedef Simd4fLoadFactory loadFactory; + + const Simd4f ca1 = loadFactory(&a.column0.x); + const Simd4f cb1 = loadFactory(&b.column0.x); + allEq &= allEqual(ca1, cb1); + + const Simd4f ca2 = loadFactory(&a.column1.x); + const Simd4f cb2 = loadFactory(&b.column1.x); + allEq &= allEqual(ca2, cb2); + + const Simd4f ca3 = loadFactory(&a.column2.x); + const Simd4f cb3 = loadFactory(&b.column2.x); + allEq &= allEqual(ca3, cb3); + + const Simd4f ca4 = loadFactory(&a.column3.x); + const Simd4f cb4 = loadFactory(&b.column3.x); + allEq &= allEqual(ca4, cb4); + + return allEq == 0; + } +} -- cgit v1.2.3