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path: root/NvCloth/samples/SampleBase/Main.cpp
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/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto.  Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/

#include "Sample.h"
#include <sstream>

#include <Windows.h>
#include <iostream>
#include <io.h>
#include <fcntl.h>

using namespace std;

int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow)
{
	// Enable run-time memory check for debug builds.
#if defined(DEBUG) | defined(_DEBUG)
	_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
	AllocConsole();
	FILE* fp;
	freopen_s(&fp, "CONOUT$", "w", stdout);
#endif

	SampleConfig config;
	config.sampleName = L"NvCloth Samples Viewer";
	//config.additionalResourcesDir.push_back(alternatePathArg.getValue().c_str());

	int result = runSample(config);

	return result;
}