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NvCloth Release notes.
[1.0.0]
Supported platforms:
* Windows (CPU, CUDA, DX11, RenderCloth)
* Mac (beta, tested on Sierra, RenderCloth)
* Linux (beta, tested on Ubuntu 16.04.1 LTS x64)
* Playstation 4 (beta)
* XBox one (CPU, DX11, beta)
Note: beta platforms are not yet optimized.
Supported compilers (via cmake 3.7)
* Windows: Visual Studio 12, 14 (2013, 2015)
* Linux: gcc (only x64)
* Mac: xcode
* Playstation 4: Visual studio 14 (2015)
* XBox one: Visual studio 14 (2015)
Known issues:
DirectX 11 solver doesn�t support triangle collision shapes and air drag/lift
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