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| author | mtamis <[email protected]> | 2017-02-15 16:06:25 +0100 |
|---|---|---|
| committer | mtamis <[email protected]> | 2017-02-15 16:06:25 +0100 |
| commit | 85305930aeeb1d513e23522bd91f29ba81aa6d14 (patch) | |
| tree | 45f1bb20a45a300d1fef107e436cac95602a0e57 /NvCloth/ReleaseNotes.txt | |
| download | nvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.tar.xz nvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.zip | |
NvCloth library v1.0.0
Diffstat (limited to 'NvCloth/ReleaseNotes.txt')
| -rw-r--r-- | NvCloth/ReleaseNotes.txt | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/NvCloth/ReleaseNotes.txt b/NvCloth/ReleaseNotes.txt new file mode 100644 index 0000000..acc3aca --- /dev/null +++ b/NvCloth/ReleaseNotes.txt @@ -0,0 +1,20 @@ +NvCloth Release notes. +[1.0.0] +Supported platforms: +* Windows (CPU, CUDA, DX11, RenderCloth) +* Mac (beta, tested on Sierra, RenderCloth) +* Linux (beta, tested on Ubuntu 16.04.1 LTS x64) +* Playstation 4 (beta) +* XBox one (CPU, DX11, beta) +Note: beta platforms are not yet optimized. + +Supported compilers (via cmake 3.7) +* Windows: Visual Studio 12, 14 (2013, 2015) +* Linux: gcc (only x64) +* Mac: xcode +* Playstation 4: Visual studio 14 (2015) +* XBox one: Visual studio 14 (2015) + +Known issues: +DirectX 11 solver doesn�t support triangle collision shapes and air drag/lift + |