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-rw-r--r--PxShared/src/pvd/include/PsPvd.h85
-rw-r--r--PxShared/src/pvd/include/PxProfileAllocatorWrapper.h231
-rw-r--r--PxShared/src/pvd/include/PxPvdClient.h77
-rw-r--r--PxShared/src/pvd/include/PxPvdDataStream.h272
-rw-r--r--PxShared/src/pvd/include/PxPvdDataStreamHelpers.h120
-rw-r--r--PxShared/src/pvd/include/PxPvdErrorCodes.h62
-rw-r--r--PxShared/src/pvd/include/PxPvdObjectModelBaseTypes.h428
-rw-r--r--PxShared/src/pvd/include/PxPvdRenderBuffer.h140
-rw-r--r--PxShared/src/pvd/include/PxPvdUserRenderer.h107
9 files changed, 0 insertions, 1522 deletions
diff --git a/PxShared/src/pvd/include/PsPvd.h b/PxShared/src/pvd/include/PsPvd.h
deleted file mode 100644
index 1f0ae79..0000000
--- a/PxShared/src/pvd/include/PsPvd.h
+++ /dev/null
@@ -1,85 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-#ifndef PXPVDSDK_PSPVD_H
-#define PXPVDSDK_PSPVD_H
-
-/** \addtogroup pvd
-@{
-*/
-#include "pvd/PxPvd.h"
-#include "PsBroadcast.h"
-
-#if !PX_DOXYGEN
-namespace physx
-{
-#endif
-
-class PxPvdTransport;
-
-#if !PX_DOXYGEN
-namespace pvdsdk
-{
-#endif
-
-class PvdDataStream;
-class PvdClient;
-class PvdOMMetaDataProvider;
-
-// PsPvd is used for advanced user, it support custom pvd client API
-class PsPvd : public physx::PxPvd, public shdfnd::AllocationListener
-{
- public:
- virtual void addClient(PvdClient* client) = 0;
- virtual void removeClient(PvdClient* client) = 0;
-
- virtual bool registerObject(const void* inItem) = 0;
- virtual bool unRegisterObject(const void* inItem) = 0;
-
- //AllocationListener
- void onAllocation(size_t size, const char* typeName, const char* filename, int line, void* allocatedMemory) = 0;
- void onDeallocation(void* addr) = 0;
-
- virtual PvdOMMetaDataProvider& getMetaDataProvider() = 0;
-
- virtual uint64_t getNextStreamId() = 0;
- // Call to flush events to PVD
- virtual void flush() = 0;
-
-};
-
-PX_PVDSDK_API void PX_CALL_CONV SetPvdAllocatorCallback(PxAllocatorCallback* inAllocatorCallback);
-
-#if !PX_DOXYGEN
-} // namespace pvdsdk
-} // namespace physx
-#endif
-
-/** @} */
-#endif // PXPVDSDK_PSPVD_H
diff --git a/PxShared/src/pvd/include/PxProfileAllocatorWrapper.h b/PxShared/src/pvd/include/PxProfileAllocatorWrapper.h
deleted file mode 100644
index abac561..0000000
--- a/PxShared/src/pvd/include/PxProfileAllocatorWrapper.h
+++ /dev/null
@@ -1,231 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-
-#ifndef PXPVDSDK_PXPROFILEALLOCATORWRAPPER_H
-#define PXPVDSDK_PXPROFILEALLOCATORWRAPPER_H
-
-#include "foundation/PxPreprocessor.h"
-#include "foundation/PxAllocatorCallback.h"
-#include "foundation/PxErrorCallback.h"
-#include "foundation/PxAssert.h"
-
-#include "PsArray.h"
-#include "PsHashMap.h"
-
-namespace physx { namespace profile {
-
- /**
- \brief Helper struct to encapsulate the user allocator callback
- Useful for array and hash templates
- */
- struct PxProfileAllocatorWrapper
- {
- PxAllocatorCallback* mUserAllocator;
-
- PxProfileAllocatorWrapper( PxAllocatorCallback& inUserAllocator )
- : mUserAllocator( &inUserAllocator )
- {
- }
-
- PxProfileAllocatorWrapper( PxAllocatorCallback* inUserAllocator )
- : mUserAllocator( inUserAllocator )
- {
- }
-
- PxAllocatorCallback& getAllocator() const
- {
- PX_ASSERT( NULL != mUserAllocator );
- return *mUserAllocator;
- }
- };
-
- /**
- \brief Helper class to encapsulate the reflection allocator
- */
- template <typename T>
- class PxProfileWrapperReflectionAllocator
- {
- static const char* getName()
- {
-#if PX_LINUX || PX_ANDROID || PX_PS4 || PX_IOS || PX_OSX || PX_EMSCRIPTEN || PX_SWITCH
- return __PRETTY_FUNCTION__;
-#else
- return typeid(T).name();
-#endif
- }
- PxProfileAllocatorWrapper* mWrapper;
-
- public:
- PxProfileWrapperReflectionAllocator(PxProfileAllocatorWrapper& inWrapper) : mWrapper( &inWrapper ) {}
- PxProfileWrapperReflectionAllocator( const PxProfileWrapperReflectionAllocator& inOther )
- : mWrapper( inOther.mWrapper )
- {
- }
- PxProfileWrapperReflectionAllocator& operator=( const PxProfileWrapperReflectionAllocator& inOther )
- {
- mWrapper = inOther.mWrapper;
- return *this;
- }
- PxAllocatorCallback& getAllocator() { return mWrapper->getAllocator(); }
- void* allocate(size_t size, const char* filename, int line)
- {
-#if PX_CHECKED // checked and debug builds
- if(!size)
- return 0;
- return getAllocator().allocate(size, getName(), filename, line);
-#else
- return getAllocator().allocate(size, "<no allocation names in this config>", filename, line);
-#endif
- }
- void deallocate(void* ptr)
- {
- if(ptr)
- getAllocator().deallocate(ptr);
- }
- };
-
- /**
- \brief Helper class to encapsulate the named allocator
- */
- struct PxProfileWrapperNamedAllocator
- {
- PxProfileAllocatorWrapper* mWrapper;
- const char* mAllocationName;
- PxProfileWrapperNamedAllocator(PxProfileAllocatorWrapper& inWrapper, const char* inAllocationName)
- : mWrapper( &inWrapper )
- , mAllocationName( inAllocationName )
- {}
- PxProfileWrapperNamedAllocator( const PxProfileWrapperNamedAllocator& inOther )
- : mWrapper( inOther.mWrapper )
- , mAllocationName( inOther.mAllocationName )
- {
- }
- PxProfileWrapperNamedAllocator& operator=( const PxProfileWrapperNamedAllocator& inOther )
- {
- mWrapper = inOther.mWrapper;
- mAllocationName = inOther.mAllocationName;
- return *this;
- }
- PxAllocatorCallback& getAllocator() { return mWrapper->getAllocator(); }
- void* allocate(size_t size, const char* filename, int line)
- {
- if(!size)
- return 0;
- return getAllocator().allocate(size, mAllocationName, filename, line);
- }
- void deallocate(void* ptr)
- {
- if(ptr)
- getAllocator().deallocate(ptr);
- }
- };
-
- /**
- \brief Helper struct to encapsulate the array
- */
- template<class T>
- struct PxProfileArray : public shdfnd::Array<T, PxProfileWrapperReflectionAllocator<T> >
- {
- typedef PxProfileWrapperReflectionAllocator<T> TAllocatorType;
-
- PxProfileArray( PxProfileAllocatorWrapper& inWrapper )
- : shdfnd::Array<T, TAllocatorType >( TAllocatorType( inWrapper ) )
- {
- }
-
- PxProfileArray( const PxProfileArray< T >& inOther )
- : shdfnd::Array<T, TAllocatorType >( inOther, inOther )
- {
- }
- };
-
- /**
- \brief Helper struct to encapsulate the array
- */
- template<typename TKeyType, typename TValueType, typename THashType=shdfnd::Hash<TKeyType> >
- struct PxProfileHashMap : public shdfnd::HashMap<TKeyType, TValueType, THashType, PxProfileWrapperReflectionAllocator< TValueType > >
- {
- typedef shdfnd::HashMap<TKeyType, TValueType, THashType, PxProfileWrapperReflectionAllocator< TValueType > > THashMapType;
- typedef PxProfileWrapperReflectionAllocator<TValueType> TAllocatorType;
- PxProfileHashMap( PxProfileAllocatorWrapper& inWrapper )
- : THashMapType( TAllocatorType( inWrapper ) )
- {
- }
- };
-
- /**
- \brief Helper function to encapsulate the profile allocation
- */
- template<typename TDataType>
- inline TDataType* PxProfileAllocate( PxAllocatorCallback* inAllocator, const char* file, int inLine )
- {
- PxProfileAllocatorWrapper wrapper( inAllocator );
- typedef PxProfileWrapperReflectionAllocator< TDataType > TAllocator;
- TAllocator theAllocator( wrapper );
- return reinterpret_cast<TDataType*>( theAllocator.allocate( sizeof( TDataType ), file, inLine ) );
- }
-
- /**
- \brief Helper function to encapsulate the profile allocation
- */
- template<typename TDataType>
- inline TDataType* PxProfileAllocate( PxAllocatorCallback& inAllocator, const char* file, int inLine )
- {
- return PxProfileAllocate<TDataType>( &inAllocator, file, inLine );
- }
-
- /**
- \brief Helper function to encapsulate the profile deallocation
- */
- template<typename TDataType>
- inline void PxProfileDeleteAndDeallocate( PxProfileAllocatorWrapper& inAllocator, TDataType* inDType )
- {
- PX_ASSERT(inDType);
- PxAllocatorCallback& allocator( inAllocator.getAllocator() );
- inDType->~TDataType();
- allocator.deallocate( inDType );
- }
-
- /**
- \brief Helper function to encapsulate the profile deallocation
- */
- template<typename TDataType>
- inline void PxProfileDeleteAndDeallocate( PxAllocatorCallback& inAllocator, TDataType* inDType )
- {
- PxProfileAllocatorWrapper wrapper( &inAllocator );
- PxProfileDeleteAndDeallocate( wrapper, inDType );
- }
-
-} }
-
-#define PX_PROFILE_NEW( allocator, dtype ) new (physx::profile::PxProfileAllocate<dtype>( allocator, __FILE__, __LINE__ )) dtype
-#define PX_PROFILE_DELETE( allocator, obj ) physx::profile::PxProfileDeleteAndDeallocate( allocator, obj );
-
-#endif // PXPVDSDK_PXPROFILEALLOCATORWRAPPER_H
diff --git a/PxShared/src/pvd/include/PxPvdClient.h b/PxShared/src/pvd/include/PxPvdClient.h
deleted file mode 100644
index fccf76d..0000000
--- a/PxShared/src/pvd/include/PxPvdClient.h
+++ /dev/null
@@ -1,77 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-#ifndef PXPVDSDK_PXPVDCLIENT_H
-#define PXPVDSDK_PXPVDCLIENT_H
-
-/** \addtogroup pvd
-@{
-*/
-#include "foundation/PxFlags.h"
-#include "foundation/PxVec3.h"
-
-#if !PX_DOXYGEN
-namespace physx
-{
-namespace pvdsdk
-{
-#endif
-
-class PvdDataStream;
-class PvdUserRenderer;
-
-/**
-\brief PvdClient is the per-client connection to PVD.
-It provides callback when PVD is connected/disconnted.
-It provides access to the internal object so that advanced users can create extension client.
-*/
-class PvdClient
-{
- public:
- virtual PvdDataStream* getDataStream() = 0;
- virtual PvdUserRenderer* getUserRender() = 0;
-
- virtual bool isConnected() const = 0;
- virtual void onPvdConnected() = 0;
- virtual void onPvdDisconnected() = 0;
- virtual void flush() = 0;
-
- protected:
- virtual ~PvdClient()
- {
- }
-};
-
-#if !PX_DOXYGEN
-} // namespace pvdsdk
-} // namespace physx
-#endif
-
-/** @} */
-#endif // PXPVDSDK_PXPVDCLIENT_H
diff --git a/PxShared/src/pvd/include/PxPvdDataStream.h b/PxShared/src/pvd/include/PxPvdDataStream.h
deleted file mode 100644
index c47ef12..0000000
--- a/PxShared/src/pvd/include/PxPvdDataStream.h
+++ /dev/null
@@ -1,272 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-#ifndef PXPVDSDK_PXPVDDATASTREAM_H
-#define PXPVDSDK_PXPVDDATASTREAM_H
-
-/** \addtogroup pvd
-@{
-*/
-#include "pvd/PxPvd.h"
-#include "PxPvdErrorCodes.h"
-#include "PxPvdObjectModelBaseTypes.h"
-
-#if !PX_DOXYGEN
-namespace physx
-{
-namespace pvdsdk
-{
-#endif
-
-class PvdPropertyDefinitionHelper;
-
-class PvdMetaDataStream
-{
- protected:
- virtual ~PvdMetaDataStream()
- {
- }
-
- public:
- virtual PvdError createClass(const NamespacedName& nm) = 0;
- template <typename TDataType>
- PvdError createClass()
- {
- return createClass(getPvdNamespacedNameForType<TDataType>());
- }
-
- virtual PvdError deriveClass(const NamespacedName& parent, const NamespacedName& child) = 0;
- template <typename TParentType, typename TChildType>
- PvdError deriveClass()
- {
- return deriveClass(getPvdNamespacedNameForType<TParentType>(), getPvdNamespacedNameForType<TChildType>());
- }
-
- virtual bool isClassExist(const NamespacedName& nm) = 0;
- template <typename TDataType>
- bool isClassExist()
- {
- return isClassExist(getPvdNamespacedNameForType<TDataType>());
- }
-
- virtual PvdError createProperty(const NamespacedName& clsName, const char* name, const char* semantic,
- const NamespacedName& dtypeName, PropertyType::Enum propertyType,
- DataRef<NamedValue> values = DataRef<NamedValue>()) = 0;
- template <typename TClsType, typename TDataType>
- PvdError createProperty(String name, String semantic = "", PropertyType::Enum propertyType = PropertyType::Scalar,
- DataRef<NamedValue> values = DataRef<NamedValue>())
- {
- return createProperty(getPvdNamespacedNameForType<TClsType>(), name, semantic,
- getPvdNamespacedNameForType<TDataType>(), propertyType, values);
- }
-
- virtual PvdError createPropertyMessage(const NamespacedName& cls, const NamespacedName& msgName,
- DataRef<PropertyMessageArg> entries, uint32_t messageSizeInBytes) = 0;
-
- template <typename TClsType, typename TMsgType>
- PvdError createPropertyMessage(DataRef<PropertyMessageArg> entries)
- {
- return createPropertyMessage(getPvdNamespacedNameForType<TClsType>(), getPvdNamespacedNameForType<TMsgType>(),
- entries, sizeof(TMsgType));
- }
-};
-
-class PvdInstanceDataStream
-{
- protected:
- virtual ~PvdInstanceDataStream()
- {
- }
-
- public:
- virtual PvdError createInstance(const NamespacedName& cls, const void* instance) = 0;
-
- template <typename TDataType>
- PvdError createInstance(const TDataType* inst)
- {
- return createInstance(getPvdNamespacedNameForType<TDataType>(), inst);
- }
- virtual bool isInstanceValid(const void* instance) = 0;
-
- // If the property will fit or is already completely in memory
- virtual PvdError setPropertyValue(const void* instance, String name, DataRef<const uint8_t> data,
- const NamespacedName& incomingTypeName) = 0;
- template <typename TDataType>
- PvdError setPropertyValue(const void* instance, String name, const TDataType& value)
- {
- const uint8_t* dataStart = reinterpret_cast<const uint8_t*>(&value);
- return setPropertyValue(instance, name, DataRef<const uint8_t>(dataStart, dataStart + sizeof(TDataType)),
- getPvdNamespacedNameForType<TDataType>());
- }
-
- template <typename TDataType>
- PvdError setPropertyValue(const void* instance, String name, const TDataType* value, uint32_t numItems)
- {
- const uint8_t* dataStart = reinterpret_cast<const uint8_t*>(value);
- return setPropertyValue(instance, name,
- DataRef<const uint8_t>(dataStart, dataStart + sizeof(TDataType) * numItems),
- getPvdNamespacedNameForType<TDataType>());
- }
-
- // Else if the property is very large (contact reports) you can send it in chunks.
- virtual PvdError beginSetPropertyValue(const void* instance, String name, const NamespacedName& incomingTypeName) = 0;
-
- template <typename TDataType>
- PvdError beginSetPropertyValue(const void* instance, String name)
- {
- return beginSetPropertyValue(instance, name, getPvdNamespacedNameForType<TDataType>());
- }
- virtual PvdError appendPropertyValueData(DataRef<const uint8_t> data) = 0;
-
- template <typename TDataType>
- PvdError appendPropertyValueData(const TDataType* value, uint32_t numItems)
- {
- const uint8_t* dataStart = reinterpret_cast<const uint8_t*>(value);
- return appendPropertyValueData(DataRef<const uint8_t>(dataStart, dataStart + numItems * sizeof(TDataType)));
- }
-
- virtual PvdError endSetPropertyValue() = 0;
-
- // Set a set of properties to various values on an object.
-
- virtual PvdError setPropertyMessage(const void* instance, const NamespacedName& msgName,
- DataRef<const uint8_t> data) = 0;
-
- template <typename TDataType>
- PvdError setPropertyMessage(const void* instance, const TDataType& value)
- {
- const uint8_t* dataStart = reinterpret_cast<const uint8_t*>(&value);
- return setPropertyMessage(instance, getPvdNamespacedNameForType<TDataType>(),
- DataRef<const uint8_t>(dataStart, sizeof(TDataType)));
- }
- // If you need to send of lot of identical messages, this avoids a hashtable lookup per message.
- virtual PvdError beginPropertyMessageGroup(const NamespacedName& msgName) = 0;
-
- template <typename TDataType>
- PvdError beginPropertyMessageGroup()
- {
- return beginPropertyMessageGroup(getPvdNamespacedNameForType<TDataType>());
- }
- virtual PvdError sendPropertyMessageFromGroup(const void* instance, DataRef<const uint8_t> data) = 0;
-
- template <typename TDataType>
- PvdError sendPropertyMessageFromGroup(const void* instance, const TDataType& value)
- {
- const uint8_t* dataStart = reinterpret_cast<const uint8_t*>(&value);
- return sendPropertyMessageFromGroup(instance, DataRef<const uint8_t>(dataStart, sizeof(TDataType)));
- }
-
- virtual PvdError endPropertyMessageGroup() = 0;
-
- // These functions ensure the target array doesn't contain duplicates
- virtual PvdError pushBackObjectRef(const void* instId, String propName, const void* objRef) = 0;
- virtual PvdError removeObjectRef(const void* instId, String propName, const void* objRef) = 0;
-
- // Instance elimination.
- virtual PvdError destroyInstance(const void* key) = 0;
-
- // Profiling hooks
- virtual PvdError beginSection(const void* instance, String name) = 0;
- virtual PvdError endSection(const void* instance, String name) = 0;
-
- // Origin Shift
- virtual PvdError originShift(const void* scene, PxVec3 shift) = 0;
-
- public:
- /*For some cases, pvd command cannot be run immediately. For example, when create joints, while the actors may still
- *pending for insert, the joints update commands can be run deffered.
- */
- class PvdCommand
- {
- public:
- // Assigned is needed for copying
- PvdCommand(const PvdCommand&)
- {
- }
- PvdCommand& operator=(const PvdCommand&)
- {
- return *this;
- }
-
- public:
- PvdCommand()
- {
- }
- virtual ~PvdCommand()
- {
- }
-
- // Not pure virtual so can have default PvdCommand obj
- virtual bool canRun(PvdInstanceDataStream&)
- {
- return false;
- }
- virtual void run(PvdInstanceDataStream&)
- {
- }
- };
-
- // PVD SDK provide this helper function to allocate cmd's memory and release them at after flush the command queue
- virtual void* allocateMemForCmd(uint32_t length) = 0;
-
- // PVD will call the destructor of PvdCommand object at the end fo flushPvdCommand
- virtual void pushPvdCommand(PvdCommand& cmd) = 0;
- virtual void flushPvdCommand() = 0;
-};
-
-class PvdDataStream : public PvdInstanceDataStream, public PvdMetaDataStream
-{
- protected:
- virtual ~PvdDataStream()
- {
- }
-
- public:
- virtual void release() = 0;
- virtual bool isConnected() = 0;
-
- virtual void addProfileZone(void* zone, const char* name) = 0;
- virtual void addProfileZoneEvent(void* zone, const char* name, uint16_t eventId, bool compileTimeEnabled) = 0;
-
- virtual PvdPropertyDefinitionHelper& getPropertyDefinitionHelper() = 0;
-
- virtual void setIsTopLevelUIElement(const void* instance, bool topLevel) = 0;
- virtual void sendErrorMessage(uint32_t code, const char* message, const char* file, uint32_t line) = 0;
- virtual void updateCamera(const char* name, const PxVec3& origin, const PxVec3& up, const PxVec3& target) = 0;
-
-/**
- \brief Create a new PvdDataStream.
- \param pvd A pointer to a valid PxPvd instance. This must be non-null.
-*/
- PX_PVDSDK_API static PvdDataStream* create(PxPvd* pvd);
-};
-#if !PX_DOXYGEN
-} // pvdsdk
-} // physx
-#endif
-
-/** @} */
-#endif // PXPVDSDK_PXPVDDATASTREAM_H
diff --git a/PxShared/src/pvd/include/PxPvdDataStreamHelpers.h b/PxShared/src/pvd/include/PxPvdDataStreamHelpers.h
deleted file mode 100644
index 7b47db5..0000000
--- a/PxShared/src/pvd/include/PxPvdDataStreamHelpers.h
+++ /dev/null
@@ -1,120 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-#ifndef PXPVDSDK_PXPVDDATASTREAMHELPERS_H
-#define PXPVDSDK_PXPVDDATASTREAMHELPERS_H
-
-/** \addtogroup pvd
-@{
-*/
-#include "PxPvdObjectModelBaseTypes.h"
-
-#if !PX_DOXYGEN
-namespace physx
-{
-namespace pvdsdk
-{
-#endif
-
-class PvdPropertyDefinitionHelper
-{
- protected:
- virtual ~PvdPropertyDefinitionHelper()
- {
- }
-
- public:
- /**
- Push a name c such that it appends such as a.b.c.
- */
- virtual void pushName(const char* inName, const char* inAppendStr = ".") = 0;
- /**
- Push a name c such that it appends like a.b[c]
- */
- virtual void pushBracketedName(const char* inName, const char* leftBracket = "[", const char* rightBracket = "]") = 0;
- /**
- * Pop the current name
- */
- virtual void popName() = 0;
-
- virtual void clearNameStack() = 0;
- /**
- * Get the current name at the top of the name stack.
- * Would return "a.b.c" or "a.b[c]" in the above examples.
- */
- virtual const char* getTopName() = 0;
-
- virtual void addNamedValue(const char* name, uint32_t value) = 0;
- virtual void clearNamedValues() = 0;
- virtual DataRef<NamedValue> getNamedValues() = 0;
-
- /**
- * Define a property using the top of the name stack and the passed-in semantic
- */
- virtual void createProperty(const NamespacedName& clsName, const char* inSemantic, const NamespacedName& dtypeName,
- PropertyType::Enum propType = PropertyType::Scalar) = 0;
-
- template <typename TClsType, typename TDataType>
- void createProperty(const char* inSemantic = "", PropertyType::Enum propType = PropertyType::Scalar)
- {
- createProperty(getPvdNamespacedNameForType<TClsType>(), inSemantic, getPvdNamespacedNameForType<TDataType>(),
- propType);
- }
-
- // The datatype used for instances needs to be pointer unless you actually have pvdsdk::InstanceId members on your
- // value structs.
- virtual void addPropertyMessageArg(const NamespacedName& inDatatype, uint32_t inOffset, uint32_t inSize) = 0;
-
- template <typename TDataType>
- void addPropertyMessageArg(uint32_t offset)
- {
- addPropertyMessageArg(getPvdNamespacedNameForType<TDataType>(), offset, static_cast<uint32_t>(sizeof(TDataType)));
- }
- virtual void addPropertyMessage(const NamespacedName& clsName, const NamespacedName& msgName,
- uint32_t inStructSizeInBytes) = 0;
- template <typename TClsType, typename TMsgType>
- void addPropertyMessage()
- {
- addPropertyMessage(getPvdNamespacedNameForType<TClsType>(), getPvdNamespacedNameForType<TMsgType>(),
- static_cast<uint32_t>(sizeof(TMsgType)));
- }
- virtual void clearPropertyMessageArgs() = 0;
-
- void clearBufferedData()
- {
- clearNameStack();
- clearPropertyMessageArgs();
- clearNamedValues();
- }
-};
-
-#if !PX_DOXYGEN
-} // pvdsdk
-} // physx
-#endif
-
-/** @} */
-#endif // PXPVDSDK_PXPVDDATASTREAMHELPERS_H
diff --git a/PxShared/src/pvd/include/PxPvdErrorCodes.h b/PxShared/src/pvd/include/PxPvdErrorCodes.h
deleted file mode 100644
index ae17a6f..0000000
--- a/PxShared/src/pvd/include/PxPvdErrorCodes.h
+++ /dev/null
@@ -1,62 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-#ifndef PXPVDSDK_PXPVDERRORCODES_H
-#define PXPVDSDK_PXPVDERRORCODES_H
-
-/** \addtogroup pvd
-@{
-*/
-
-#include "foundation/Px.h"
-
-#if !PX_DOXYGEN
-namespace physx
-{
-namespace pvdsdk
-{
-#endif
-
-struct PvdErrorType
-{
- enum Enum
- {
- Success = 0,
- NetworkError,
- ArgumentError,
- Disconnect,
- InternalProblem
- };
-};
-
-typedef PvdErrorType::Enum PvdError;
-
-#if !PX_DOXYGEN
-}
-}
-#endif
-/** @} */
-#endif // PXPVDSDK_PXPVDERRORCODES_H
diff --git a/PxShared/src/pvd/include/PxPvdObjectModelBaseTypes.h b/PxShared/src/pvd/include/PxPvdObjectModelBaseTypes.h
deleted file mode 100644
index f65e581..0000000
--- a/PxShared/src/pvd/include/PxPvdObjectModelBaseTypes.h
+++ /dev/null
@@ -1,428 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-
-#ifndef PXPVDSDK_PXPVDOBJECTMODELBASETYPES_H
-#define PXPVDSDK_PXPVDOBJECTMODELBASETYPES_H
-
-/** \addtogroup pvd
-@{
-*/
-#include "foundation/PxAssert.h"
-
-#if !PX_DOXYGEN
-namespace physx
-{
-namespace pvdsdk
-{
-#endif
-
-using namespace physx;
-
-inline const char* nonNull(const char* str)
-{
- return str ? str : "";
-}
-// strcmp will crash if passed a null string, however,
-// so we need to make sure that doesn't happen. We do that
-// by equating NULL and the empty string, "".
-inline bool safeStrEq(const char* lhs, const char* rhs)
-{
- return ::strcmp(nonNull(lhs), nonNull(rhs)) == 0;
-}
-
-// Does this string have useful information in it.
-inline bool isMeaningful(const char* str)
-{
- return *(nonNull(str)) > 0;
-}
-
-inline uint32_t safeStrLen(const char* str)
-{
- str = nonNull(str);
- return static_cast<uint32_t>(strlen(str));
-}
-
-struct ObjectRef
-{
- int32_t mInstanceId;
-
- ObjectRef(int32_t iid = -1) : mInstanceId(iid)
- {
- }
- operator int32_t() const
- {
- return mInstanceId;
- }
- bool hasValue() const
- {
- return mInstanceId > 0;
- }
-};
-
-struct U32Array4
-{
- uint32_t mD0;
- uint32_t mD1;
- uint32_t mD2;
- uint32_t mD3;
- U32Array4(uint32_t d0, uint32_t d1, uint32_t d2, uint32_t d3) : mD0(d0), mD1(d1), mD2(d2), mD3(d3)
- {
- }
- U32Array4() : mD0(0), mD1(0), mD2(0), mD3(0)
- {
- }
-};
-
-typedef bool PvdBool;
-typedef const char* String;
-typedef void* VoidPtr;
-typedef double PvdF64;
-typedef float PvdF32;
-typedef int64_t PvdI64;
-typedef uint64_t PvdU64;
-typedef int32_t PvdI32;
-typedef uint32_t PvdU32;
-typedef int16_t PvdI16;
-typedef uint16_t PvdU16;
-typedef int8_t PvdI8;
-typedef uint8_t PvdU8;
-
-struct PvdColor
-{
- uint8_t r;
- uint8_t g;
- uint8_t b;
- uint8_t a;
- PvdColor(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t _a = 255) : r(_r), g(_g), b(_b), a(_a)
- {
- }
- PvdColor() : r(0), g(0), b(0), a(255)
- {
- }
- PvdColor(uint32_t abgr)
- {
- uint8_t* valPtr = reinterpret_cast<uint8_t*>(&abgr);
- r = valPtr[0];
- g = valPtr[1];
- b = valPtr[2];
- a = valPtr[3];
- }
-};
-
-struct StringHandle
-{
- uint32_t mHandle;
- StringHandle(uint32_t val = 0) : mHandle(val)
- {
- }
- operator uint32_t() const
- {
- return mHandle;
- }
-};
-
-#define DECLARE_TYPES \
-DECLARE_BASE_PVD_TYPE(PvdI8) \
-DECLARE_BASE_PVD_TYPE(PvdU8) \
-DECLARE_BASE_PVD_TYPE(PvdI16) \
-DECLARE_BASE_PVD_TYPE(PvdU16) \
-DECLARE_BASE_PVD_TYPE(PvdI32) \
-DECLARE_BASE_PVD_TYPE(PvdU32) \
-DECLARE_BASE_PVD_TYPE(PvdI64) \
-DECLARE_BASE_PVD_TYPE(PvdU64) \
-DECLARE_BASE_PVD_TYPE(PvdF32) \
-DECLARE_BASE_PVD_TYPE(PvdF64) \
-DECLARE_BASE_PVD_TYPE(PvdBool) \
-DECLARE_BASE_PVD_TYPE(PvdColor) \
-DECLARE_BASE_PVD_TYPE(String) \
-DECLARE_BASE_PVD_TYPE(StringHandle) \
-DECLARE_BASE_PVD_TYPE(ObjectRef) \
-DECLARE_BASE_PVD_TYPE(VoidPtr) \
-DECLARE_BASE_PVD_TYPE(PxVec2) \
-DECLARE_BASE_PVD_TYPE(PxVec3) \
-DECLARE_BASE_PVD_TYPE(PxVec4) \
-DECLARE_BASE_PVD_TYPE(PxBounds3) \
-DECLARE_BASE_PVD_TYPE(PxQuat) \
-DECLARE_BASE_PVD_TYPE(PxTransform) \
-DECLARE_BASE_PVD_TYPE(PxMat33) \
-DECLARE_BASE_PVD_TYPE(PxMat44) \
-DECLARE_BASE_PVD_TYPE(U32Array4)
-
-struct PvdBaseType
-{
- enum Enum
- {
- None = 0,
- InternalStart = 1,
- InternalStop = 64,
-#define DECLARE_BASE_PVD_TYPE(type) type,
- DECLARE_TYPES
- Last
-#undef DECLARE_BASE_PVD_TYPE
- };
-};
-struct NamespacedName
-{
- String mNamespace;
- String mName;
- NamespacedName(String ns, String nm) : mNamespace(ns), mName(nm)
- {
- }
- NamespacedName(String nm = "") : mNamespace(""), mName(nm)
- {
- }
- bool operator==(const NamespacedName& other) const
- {
- return safeStrEq(mNamespace, other.mNamespace) && safeStrEq(mName, other.mName);
- }
-};
-
-struct NamedValue
-{
- String mName;
- uint32_t mValue;
- NamedValue(String nm = "", uint32_t val = 0) : mName(nm), mValue(val)
- {
- }
-};
-
-template <typename T>
-struct BaseDataTypeToTypeMap
-{
- bool compile_error;
-};
-template <PvdBaseType::Enum>
-struct BaseTypeToDataTypeMap
-{
- bool compile_error;
-};
-
-// Users can extend this mapping with new datatypes.
-template <typename T>
-struct PvdDataTypeToNamespacedNameMap
-{
- bool Name;
-};
-// This mapping tells you the what class id to use for the base datatypes
-//
-#define DECLARE_BASE_PVD_TYPE(type) \
- template <> \
- struct BaseDataTypeToTypeMap<type> \
- { \
- enum Enum \
- { \
- BaseTypeEnum = PvdBaseType::type \
- }; \
- }; \
- template <> \
- struct BaseDataTypeToTypeMap<const type&> \
- { \
- enum Enum \
- { \
- BaseTypeEnum = PvdBaseType::type \
- }; \
- }; \
- template <> \
- struct BaseTypeToDataTypeMap<PvdBaseType::type> \
- { \
- typedef type TDataType; \
- }; \
- template <> \
- struct PvdDataTypeToNamespacedNameMap<type> \
- { \
- NamespacedName Name; \
- PvdDataTypeToNamespacedNameMap<type>() : Name("physx3", #type) \
- { \
- } \
- }; \
- template <> \
- struct PvdDataTypeToNamespacedNameMap<const type&> \
- { \
- NamespacedName Name; \
- PvdDataTypeToNamespacedNameMap<const type&>() : Name("physx3", #type) \
- { \
- } \
- };
-
-DECLARE_TYPES
-#undef DECLARE_BASE_PVD_TYPE
-
-template <typename TDataType>
-inline int32_t getPvdTypeForType()
-{
- return static_cast<PvdBaseType::Enum>(BaseDataTypeToTypeMap<TDataType>::BaseTypeEnum);
-}
-template <typename TDataType>
-inline NamespacedName getPvdNamespacedNameForType()
-{
- return PvdDataTypeToNamespacedNameMap<TDataType>().Name;
-}
-
-#define DEFINE_PVD_TYPE_NAME_MAP(type, ns, name) \
- template <> \
- struct PvdDataTypeToNamespacedNameMap<type> \
- { \
- NamespacedName Name; \
- PvdDataTypeToNamespacedNameMap<type>() : Name(ns, name) \
- { \
- } \
- };
-
-#define DEFINE_PVD_TYPE_ALIAS(newType, oldType) \
- template <> \
- struct PvdDataTypeToNamespacedNameMap<newType> \
- { \
- NamespacedName Name; \
- PvdDataTypeToNamespacedNameMap<newType>() : Name(PvdDataTypeToNamespacedNameMap<oldType>().Name) \
- { \
- } \
- };
-
-DEFINE_PVD_TYPE_ALIAS(const void*, void*)
-
-struct ArrayData
-{
- uint8_t* mBegin;
- uint8_t* mEnd;
- uint8_t* mCapacity; //>= stop
- ArrayData(uint8_t* beg = NULL, uint8_t* end = NULL, uint8_t* cap = NULL) : mBegin(beg), mEnd(end), mCapacity(cap)
- {
- }
- uint8_t* begin()
- {
- return mBegin;
- }
- uint8_t* end()
- {
- return mEnd;
- }
- uint32_t byteCapacity()
- {
- return static_cast<uint32_t>(mCapacity - mBegin);
- }
- uint32_t byteSize() const
- {
- return static_cast<uint32_t>(mEnd - mBegin);
- } // in bytes
- uint32_t numberOfItems(uint32_t objectByteSize)
- {
- if(objectByteSize)
- return byteSize() / objectByteSize;
- return 0;
- }
-
- void forgetData()
- {
- mBegin = mEnd = mCapacity = 0;
- }
-};
-
-template <typename T>
-class DataRef
-{
- const T* mBegin;
- const T* mEnd;
-
- public:
- DataRef(const T* b, uint32_t count) : mBegin(b), mEnd(b + count)
- {
- }
- DataRef(const T* b = NULL, const T* e = NULL) : mBegin(b), mEnd(e)
- {
- }
- DataRef(const DataRef& o) : mBegin(o.mBegin), mEnd(o.mEnd)
- {
- }
- DataRef& operator=(const DataRef& o)
- {
- mBegin = o.mBegin;
- mEnd = o.mEnd;
- return *this;
- }
- uint32_t size() const
- {
- return static_cast<uint32_t>(mEnd - mBegin);
- }
- const T* begin() const
- {
- return mBegin;
- }
- const T* end() const
- {
- return mEnd;
- }
- const T& operator[](uint32_t idx) const
- {
- PX_ASSERT(idx < size());
- return mBegin[idx];
- }
- const T& back() const
- {
- PX_ASSERT(mEnd > mBegin);
- return *(mEnd - 1);
- }
-};
-
-struct PropertyType
-{
- enum Enum
- {
- Unknown = 0,
- Scalar,
- Array
- };
-};
-
-// argument to the create property message function
-struct PropertyMessageArg
-{
- String mPropertyName;
- NamespacedName mDatatypeName;
- // where in the message this property starts.
- uint32_t mMessageOffset;
- // size of this entry object
- uint32_t mByteSize;
-
- PropertyMessageArg(String propName, NamespacedName dtype, uint32_t msgOffset, uint32_t byteSize)
- : mPropertyName(propName), mDatatypeName(dtype), mMessageOffset(msgOffset), mByteSize(byteSize)
- {
- }
- PropertyMessageArg() : mPropertyName(""), mMessageOffset(0), mByteSize(0)
- {
- }
-};
-
-class PvdUserRenderer;
-DEFINE_PVD_TYPE_NAME_MAP(PvdUserRenderer, "_debugger_", "PvdUserRenderer")
-
-#if !PX_DOXYGEN
-}
-}
-#endif
-
-/** @} */
-#endif // PXPVDSDK_PXPVDOBJECTMODELBASETYPES_H
diff --git a/PxShared/src/pvd/include/PxPvdRenderBuffer.h b/PxShared/src/pvd/include/PxPvdRenderBuffer.h
deleted file mode 100644
index 58c8d51..0000000
--- a/PxShared/src/pvd/include/PxPvdRenderBuffer.h
+++ /dev/null
@@ -1,140 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
-// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-#ifndef PXPVDSDK_PXPVDRENDERBUFFER_H
-#define PXPVDSDK_PXPVDRENDERBUFFER_H
-
-/** \addtogroup pvd
-@{
-*/
-
-#include "foundation/PxVec3.h"
-
-#if !PX_DOXYGEN
-namespace physx
-{
-namespace pvdsdk
-{
-#endif
-
-/**
-\brief Default color values used for debug rendering.
-*/
-struct PvdDebugColor
-{
- enum Enum
- {
- eARGB_BLACK = 0xff000000,
- eARGB_RED = 0xffff0000,
- eARGB_GREEN = 0xff00ff00,
- eARGB_BLUE = 0xff0000ff,
- eARGB_YELLOW = 0xffffff00,
- eARGB_MAGENTA = 0xffff00ff,
- eARGB_CYAN = 0xff00ffff,
- eARGB_WHITE = 0xffffffff,
- eARGB_GREY = 0xff808080,
- eARGB_DARKRED = 0x88880000,
- eARGB_DARKGREEN = 0x88008800,
- eARGB_DARKBLUE = 0x88000088
- };
-};
-
-/**
-\brief Used to store a single point and colour for debug rendering.
-*/
-struct PvdDebugPoint
-{
- PvdDebugPoint(const PxVec3& p, const uint32_t& c) : pos(p), color(c)
- {
- }
-
- PxVec3 pos;
- uint32_t color;
-};
-
-/**
-\brief Used to store a single line and colour for debug rendering.
-*/
-struct PvdDebugLine
-{
- PvdDebugLine(const PxVec3& p0, const PxVec3& p1, const uint32_t& c) : pos0(p0), color0(c), pos1(p1), color1(c)
- {
- }
-
- PxVec3 pos0;
- uint32_t color0;
- PxVec3 pos1;
- uint32_t color1;
-};
-
-/**
-\brief Used to store a single triangle and colour for debug rendering.
-*/
-struct PvdDebugTriangle
-{
- PvdDebugTriangle(const PxVec3& p0, const PxVec3& p1, const PxVec3& p2, const uint32_t& c)
- : pos0(p0), color0(c), pos1(p1), color1(c), pos2(p2), color2(c)
- {
- }
-
- PxVec3 pos0;
- uint32_t color0;
- PxVec3 pos1;
- uint32_t color1;
- PxVec3 pos2;
- uint32_t color2;
-};
-
-/**
-\brief Used to store a text for debug rendering. Doesn't own 'string' array.
-*/
-struct PvdDebugText
-{
- PvdDebugText() : string(0)
- {
- }
-
- PvdDebugText(const PxVec3& p, const float& s, const uint32_t& c, const char* str)
- : position(p), size(s), color(c), string(str)
- {
- }
-
- PxVec3 position;
- float size;
- uint32_t color;
- const char* string;
-};
-
-#if !PX_DOXYGEN
-}
-} // namespace physx
-#endif
-
-/** @} */
-#endif // PXPVDSDK_PXPVDRENDERBUFFER_H
diff --git a/PxShared/src/pvd/include/PxPvdUserRenderer.h b/PxShared/src/pvd/include/PxPvdUserRenderer.h
deleted file mode 100644
index ac6f26d..0000000
--- a/PxShared/src/pvd/include/PxPvdUserRenderer.h
+++ /dev/null
@@ -1,107 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
-#ifndef PXPVDSDK_PXPVDUSERRENDERER_H
-#define PXPVDSDK_PXPVDUSERRENDERER_H
-
-/** \addtogroup pvd
-@{
-*/
-#include "foundation/PxVec3.h"
-#include "foundation/PxTransform.h"
-#include "pvd/PxPvd.h"
-
-#include "PxPvdDataStream.h"
-#include "PxPvdRenderBuffer.h"
-#include "PsUserAllocated.h"
-
-#if !PX_DOXYGEN
-namespace physx
-{
-#endif
-
-class PxPvd;
-
-#if !PX_DOXYGEN
-namespace pvdsdk
-{
-#endif
-
-class RendererEventClient;
-
-class PvdUserRenderer : public shdfnd::UserAllocated
-{
- protected:
- virtual ~PvdUserRenderer()
- {
- }
-
- public:
- virtual void release() = 0;
- virtual void setClient(RendererEventClient* client) = 0;
-
- // Instance to associate the further rendering with.
- virtual void setInstanceId(const void* instanceId) = 0;
- // Draw these points associated with this instance
- virtual void drawPoints(const PvdDebugPoint* points, uint32_t count) = 0;
- // Draw these lines associated with this instance
- virtual void drawLines(const PvdDebugLine* lines, uint32_t count) = 0;
- // Draw these triangles associated with this instance
- virtual void drawTriangles(const PvdDebugTriangle* triangles, uint32_t count) = 0;
- // Draw this text associated with this instance
- virtual void drawText(const PvdDebugText& text) = 0;
-
- // Draw SDK debug render
- virtual void drawRenderbuffer(const PvdDebugPoint* pointData, uint32_t pointCount, const PvdDebugLine* lineData,
- uint32_t lineCount, const PvdDebugTriangle* triangleData, uint32_t triangleCount) = 0;
-
- // Constraint visualization routines
- virtual void visualizeJointFrames(const PxTransform& parent, const PxTransform& child) = 0;
- virtual void visualizeLinearLimit(const PxTransform& t0, const PxTransform& t1, float value, bool active) = 0;
- virtual void visualizeAngularLimit(const PxTransform& t0, float lower, float upper, bool active) = 0;
- virtual void visualizeLimitCone(const PxTransform& t, float ySwing, float zSwing, bool active) = 0;
- virtual void visualizeDoubleCone(const PxTransform& t, float angle, bool active) = 0;
-
- // Clear the immedate buffer.
- virtual void flushRenderEvents() = 0;
-
- PX_PVDSDK_API static PvdUserRenderer* create(uint32_t bufferSize = 0x2000);
-};
-
-class RendererEventClient
-{
- public:
- virtual ~RendererEventClient(){}
-
- virtual void handleBufferFlush(const uint8_t* inData, uint32_t inLength) = 0;
-};
-
-#if !PX_DOXYGEN
-}
-}
-#endif
-/** @} */
-#endif // PXPVDSDK_PXPVDUSERRENDERER_H