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-rw-r--r--NvCloth/samples/SampleBase/utils/AnimatedModelUtilities.cpp102
1 files changed, 102 insertions, 0 deletions
diff --git a/NvCloth/samples/SampleBase/utils/AnimatedModelUtilities.cpp b/NvCloth/samples/SampleBase/utils/AnimatedModelUtilities.cpp
new file mode 100644
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+++ b/NvCloth/samples/SampleBase/utils/AnimatedModelUtilities.cpp
@@ -0,0 +1,102 @@
+/*
+* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+
+#include "DataStream.h"
+#include "renderer/Model.h"
+#include "scene/Scene.h"
+#include "utils/DebugLineRenderBuffer.h"
+#include <map>
+
+bool saveBoneCapsuleData(std::string filepath, Model* model,
+ std::vector<physx::PxVec4>& sphereOffsets, std::vector<uint32_t>& activeSpheres, std::vector<uint32_t>& capsuleNodes)
+{
+ DataStream stream;
+ uint32_t sphereOffsetCount = (uint32_t)sphereOffsets.size();
+ stream.write(sphereOffsetCount);
+ for(int i = 0; i < (int)sphereOffsets.size(); i++)
+ {
+ stream.write(std::string(model->getNodeName(i)));
+ stream.write(sphereOffsets[i]);
+ }
+ uint32_t activeSphereCount = (uint32_t)activeSpheres.size();
+ stream.write(activeSphereCount);
+ for(int i = 0; i < (int)activeSpheres.size(); i++)
+ {
+ stream.write(activeSpheres[i]);
+ }
+ uint32_t capsuleNodeCount = (uint32_t)capsuleNodes.size();
+ stream.write(capsuleNodeCount);
+ for(int i = 0; i < (int)capsuleNodes.size(); i++)
+ {
+ stream.write(capsuleNodes[i]);
+ }
+
+ stream.saveToFile(filepath.c_str());
+ return true;
+}
+
+bool loadBoneCapsuleData(std::string filepath, Model* model,
+ std::vector<physx::PxVec4>& sphereOffsets, std::vector<uint32_t>& activeSpheres, std::vector<uint32_t>& capsuleNodes)
+{
+ if(!DataStream::fileExists(filepath.c_str()))
+ return false;
+
+ assert(sphereOffsets.size() == model->getNodeCount());
+
+ DataStream stream(filepath.c_str());
+ std::map<int, int> fileNodeIdToModelNodeId;
+ uint32_t sphereOffsetCount = stream.read<uint32_t>();
+ for(int i = 0; i < (int)sphereOffsetCount; i++)
+ {
+ auto nodeName = stream.read<std::string>();
+ int modelNode = model->getNodeIdByNameWithErrorCode(nodeName);
+ fileNodeIdToModelNodeId[i] = modelNode;
+ if(modelNode == -1)
+ {
+ stream.read<physx::PxVec4>();
+ printf("Warning: node [%d] \"%s\" not found in model (%s)\n", i, nodeName.c_str(), filepath.c_str());
+ continue;
+ }
+ sphereOffsets[modelNode] = stream.read<physx::PxVec4>();
+ }
+ activeSpheres.resize(stream.read<uint32_t>());
+ for(int i = 0; i < (int)activeSpheres.size(); i++)
+ {
+ int fileNode = stream.read<uint32_t>();
+ if(fileNodeIdToModelNodeId[fileNode] == -1)
+ continue;
+ activeSpheres[i] = fileNodeIdToModelNodeId[fileNode];
+ }
+ capsuleNodes.resize(stream.read<uint32_t>());
+ for(int i = 0; i < (int)capsuleNodes.size(); i++)
+ {
+ int fileNode = stream.read<uint32_t>();
+ if(fileNodeIdToModelNodeId[fileNode] == -1)
+ continue;
+ capsuleNodes[i] = fileNodeIdToModelNodeId[fileNode];
+ }
+ return true;
+}
+
+void renderBoneLines(Scene* scene, Model* model, ModelInstance* instance, physx::PxMat44 transform, float scale)
+{
+ DebugLineRenderBuffer* dbl = scene->getSceneController()->getDebugLineRenderBuffer();
+
+ //Render bone lines
+ model->traverseNodes([&transform, scale, instance, dbl](int nodeId, int parrentId)
+ {
+ physx::PxVec3 a = instance->mNodes[parrentId].mTransform.transform(physx::PxVec3(0.0f, 0.0f, 0.0f));
+ physx::PxVec3 b = instance->mNodes[nodeId].mTransform.transform(physx::PxVec3(0.0f, 0.0f, 0.0f));
+ a = transform.transform(a * scale);
+ b = transform.transform(b * scale);
+ dbl->addLine(a, b, 0xFFFFFFFF);
+ });
+} \ No newline at end of file