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Diffstat (limited to 'NvCloth/ReleaseNotes.txt')
| -rw-r--r-- | NvCloth/ReleaseNotes.txt | 32 |
1 files changed, 22 insertions, 10 deletions
diff --git a/NvCloth/ReleaseNotes.txt b/NvCloth/ReleaseNotes.txt index 8cc2163..4ee4d78 100644 --- a/NvCloth/ReleaseNotes.txt +++ b/NvCloth/ReleaseNotes.txt @@ -4,33 +4,45 @@ NvCloth Release notes. Release Notes *************************** -1.1.5 +1.1.6 =========================================================================================== -Supported platforms: +Compatible platforms: * Windows (CPU, CUDA, DX11) * Mac (tested on Sierra) -* iOS (tested on iOS 11) * Linux (tested on Ubuntu 16.04.1 LTS x64) -* PlayStation 4 with PS4 SDK 4.5 -* Xbox one (CPU, DX11, beta) +* PlayStation 4 with PS4 SDK 6.5 +* Xbox one (CPU, DX11) * Android (arm64-v8a, API >= 21), tested on Shield TV -* Switch (SDK 3.5.0) +* Switch (SDK 8.0.0) -Supported compilers (via cmake 3.7) +Compatible compilers (via cmake 3.7) * Windows: Visual Studio 12, 14 (2013, 2015) * Linux: gcc 5.4 (only x64) -* Mac: xcode -* iOS: tested with XCode 9 (Apple LLVM) +* Mac: XCode 10.1 +* iOS: tested with XCode 10.1 (Apple LLVM) * PlayStation 4: Visual studio 14 (2015) * Xbox one: Visual studio 14 (2015) -* Android: NDK r12b and above +* Android: NDK r15c * Switch: Visual studio 14 (2015) Fixed: +- Now compatible with the same PxShared version as PhysX 4.0 + +New: +- New setPlanes and setSpheres API. + +Known issues: +- None + +1.1.5 +=========================================================================================== + +Fixed: + - Wind simulation code could affect particle masses (especially when high drag/lift coefficients were used) - Fixed PS4 mising override error. - Fix setCapsules bug. |