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authorMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
committerMarijn Tamis <[email protected]>2019-04-01 14:21:09 +0200
commitd243404d4ba88bcf53f7310cc8980b4efe38c19f (patch)
treedcc8ce2904e9f813e03f71f825c4d3c9ec565d91 /NvCloth/ReleaseNotes.txt
parentAdd new SetSpheres and SetPlanes api's to bring them in line with setTriangles. (diff)
downloadnvcloth-1.1.6.tar.xz
nvcloth-1.1.6.zip
1.1.6 Release.1.1.6
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@@ -4,33 +4,45 @@ NvCloth Release notes.
Release Notes
***************************
-1.1.5
+1.1.6
===========================================================================================
-Supported platforms:
+Compatible platforms:
* Windows (CPU, CUDA, DX11)
* Mac (tested on Sierra)
-* iOS (tested on iOS 11)
* Linux (tested on Ubuntu 16.04.1 LTS x64)
-* PlayStation 4 with PS4 SDK 4.5
-* Xbox one (CPU, DX11, beta)
+* PlayStation 4 with PS4 SDK 6.5
+* Xbox one (CPU, DX11)
* Android (arm64-v8a, API >= 21), tested on Shield TV
-* Switch (SDK 3.5.0)
+* Switch (SDK 8.0.0)
-Supported compilers (via cmake 3.7)
+Compatible compilers (via cmake 3.7)
* Windows: Visual Studio 12, 14 (2013, 2015)
* Linux: gcc 5.4 (only x64)
-* Mac: xcode
-* iOS: tested with XCode 9 (Apple LLVM)
+* Mac: XCode 10.1
+* iOS: tested with XCode 10.1 (Apple LLVM)
* PlayStation 4: Visual studio 14 (2015)
* Xbox one: Visual studio 14 (2015)
-* Android: NDK r12b and above
+* Android: NDK r15c
* Switch: Visual studio 14 (2015)
Fixed:
+- Now compatible with the same PxShared version as PhysX 4.0
+
+New:
+- New setPlanes and setSpheres API.
+
+Known issues:
+- None
+
+1.1.5
+===========================================================================================
+
+Fixed:
+
- Wind simulation code could affect particle masses (especially when high drag/lift coefficients were used)
- Fixed PS4 mising override error.
- Fix setCapsules bug.