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| author | Marijn Tamis <[email protected]> | 2018-09-12 14:12:47 +0200 |
|---|---|---|
| committer | Marijn Tamis <[email protected]> | 2018-09-12 14:12:47 +0200 |
| commit | 7bceea80d4a04649f495f4f4331d7e3bdcdb05ca (patch) | |
| tree | 824767cccf7b516a8c0b32467c6314eaa802f58d /NvCloth/Tools/AuthoringLibrary/include/NvClothAuthoringLibrary/DebugVisualization.h | |
| parent | Added missing GenerateProjectsIOS.sh file (diff) | |
| download | nvcloth-7bceea80d4a04649f495f4f4331d7e3bdcdb05ca.tar.xz nvcloth-7bceea80d4a04649f495f4f4331d7e3bdcdb05ca.zip | |
1.1.5 Release (24934621)
Diffstat (limited to 'NvCloth/Tools/AuthoringLibrary/include/NvClothAuthoringLibrary/DebugVisualization.h')
| -rw-r--r-- | NvCloth/Tools/AuthoringLibrary/include/NvClothAuthoringLibrary/DebugVisualization.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/NvCloth/Tools/AuthoringLibrary/include/NvClothAuthoringLibrary/DebugVisualization.h b/NvCloth/Tools/AuthoringLibrary/include/NvClothAuthoringLibrary/DebugVisualization.h new file mode 100644 index 0000000..e67ddbf --- /dev/null +++ b/NvCloth/Tools/AuthoringLibrary/include/NvClothAuthoringLibrary/DebugVisualization.h @@ -0,0 +1,58 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#pragma once +#include <foundation/PxVec3.h> +#include <foundation/PxVec4.h> +#include <vector> +#include <algorithm> + +namespace nv +{ +namespace cloth +{ + +class Cloth; + +namespace debugVisualization +{ + +typedef void(*AddLineCallback)(physx::PxVec3 posA, physx::PxVec4 colA, physx::PxVec3 posB, physx::PxVec4 colB); + +void VisualizeDistanceConstraints(Cloth* cloth, AddLineCallback addLineCallback); +void VisualizeTethers(Cloth* cloth_, AddLineCallback addLineCallback); +void VisualizeConstraints(Cloth* cloth_, AddLineCallback addLineCallback, int visiblePhaseRangeBegin = 0, int visiblePhaseRangeEnd = 0); +void VisualizeConstraintStiffness(Cloth* cloth_, AddLineCallback addLineCallback); +void VisualizeConstraintError(Cloth* cloth_, AddLineCallback addLineCallback); +void VisualizePositionDelta(Cloth* cloth_, AddLineCallback addLineCallback, float lengthScale = 2.0f); +void VisualizeBoundingBox(Cloth* cloth_, AddLineCallback addLineCallback); + +} +} +}
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