aboutsummaryrefslogtreecommitdiff
path: root/src/shaders/out/D3D11/ReconstructNormal_PS.h
blob: d360ee29f2a619a72b9dfb04ae798a3fab5ccfd0 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
//! This file was auto-generated. Do not modify manually.
#pragma once

namespace Generated
{

namespace ShaderPermutations
{

};

struct ReconstructNormal_PS
{
    void Create(DevicePointer Device);
    void Release(DevicePointer Device);
    PixelShader& Get()
    {
        return m_Shader;
    }

private:
    PixelShader m_Shader;
#if _WIN32
#endif
};

};