#include <NvFlowContextExt.h>
Data Fields | |
| NvFlowBlendStateDesc | blendState |
| bool | depthClipEnable |
| NvFlowDepthStateDesc | depthState |
| NvFlowFormat | depthStencilFormat |
| NvFlowInputElementDesc * | inputElementDescs |
| const wchar_t * | label |
| bool | lineList |
| NvFlowUint | numInputElements |
| NvFlowUint | numRenderTargets |
| const void * | ps |
| NvFlowUint64 | ps_length |
| NvFlowFormat | renderTargetFormat [(8u)] |
| bool | uavTarget |
| const void * | vs |
| NvFlowUint64 | vs_length |
| const wchar_t* NvFlowGraphicsShaderDesc::label |
| const void* NvFlowGraphicsShaderDesc::ps |
| const void* NvFlowGraphicsShaderDesc::vs |