diff options
Diffstat (limited to 'demo/Shaders/imguiPS.hlsl')
| -rw-r--r-- | demo/Shaders/imguiPS.hlsl | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/demo/Shaders/imguiPS.hlsl b/demo/Shaders/imguiPS.hlsl new file mode 100644 index 0000000..f51a21b --- /dev/null +++ b/demo/Shaders/imguiPS.hlsl @@ -0,0 +1,22 @@ + +struct Input +{ + float4 position : SV_POSITION; + float2 texCoord : TEXCOORD; + float4 color : COLOR; +}; + +Texture2D<float> tex : register(t0); +SamplerState texSampler : register(s0); + +float4 imguiPS(Input input) : SV_TARGET +{ + float4 color = input.color; + + if (input.texCoord.x >= 0.f) + { + color.a *= tex.SampleLevel(texSampler, input.texCoord, 0.f); + } + + return color; +}
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