diff options
Diffstat (limited to 'demo/DemoApp/DemoApp.vcxproj')
| -rw-r--r-- | demo/DemoApp/DemoApp.vcxproj | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/demo/DemoApp/DemoApp.vcxproj b/demo/DemoApp/DemoApp.vcxproj index 4cae61f..ba4e592 100644 --- a/demo/DemoApp/DemoApp.vcxproj +++ b/demo/DemoApp/DemoApp.vcxproj @@ -141,6 +141,12 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command> <CustomBuildStep> <Outputs>SDL2.dll</Outputs> </CustomBuildStep> + <PreBuildEvent> + <Command>"$(outDir)DemoAppCodeGen$(Configuration)_$(PlatformName).exe"</Command> + </PreBuildEvent> + <PreBuildEvent> + <Message>Code Generation</Message> + </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> @@ -172,6 +178,12 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command> <CustomBuildStep> <Outputs>SDL2.dll</Outputs> </CustomBuildStep> + <PreBuildEvent> + <Command>"$(outDir)DemoAppCodeGen$(Configuration)_$(PlatformName).exe"</Command> + </PreBuildEvent> + <PreBuildEvent> + <Message>Code Generation</Message> + </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> @@ -207,6 +219,12 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command> <CustomBuildStep> <Outputs>SDL2.dll</Outputs> </CustomBuildStep> + <PreBuildEvent> + <Command>"$(outDir)DemoAppCodeGen$(Configuration)_$(PlatformName).exe"</Command> + </PreBuildEvent> + <PreBuildEvent> + <Message>Code Generation</Message> + </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> @@ -242,6 +260,12 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command> <CustomBuildStep> <Outputs>SDL2.dll</Outputs> </CustomBuildStep> + <PreBuildEvent> + <Command>"$(outDir)DemoAppCodeGen$(Configuration)_$(PlatformName).exe"</Command> + </PreBuildEvent> + <PreBuildEvent> + <Message>Code Generation</Message> + </PreBuildEvent> </ItemDefinitionGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory> @@ -276,6 +300,7 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command> <ClCompile Include="scene.cpp" /> <ClCompile Include="scene2DTextureEmitter.cpp" /> <ClCompile Include="sceneCustomEmit.cpp" /> + <ClCompile Include="sceneEmitSubStep.cpp" /> <ClCompile Include="sceneFlow.cpp" /> <ClCompile Include="sceneSDF.cpp" /> <ClCompile Include="sceneSimpleFlame.cpp" /> |