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authorAndrew Reidmeyer <[email protected]>2017-06-13 20:38:29 -0600
committerAndrew Reidmeyer <[email protected]>2017-06-13 20:38:29 -0600
commit62a1427154131f2387675957c1d2027061f354f0 (patch)
tree4efdcb7d3fe9722d46523a51bc5c90b96f25441e /demo/DemoApp/DemoApp.vcxproj
parentInitial 1.0.0 binary release (diff)
downloadflow-1.0.1.tar.xz
flow-1.0.1.zip
NvFlow 1.0.1v1.0.1
Diffstat (limited to 'demo/DemoApp/DemoApp.vcxproj')
-rw-r--r--demo/DemoApp/DemoApp.vcxproj25
1 files changed, 25 insertions, 0 deletions
diff --git a/demo/DemoApp/DemoApp.vcxproj b/demo/DemoApp/DemoApp.vcxproj
index 4cae61f..ba4e592 100644
--- a/demo/DemoApp/DemoApp.vcxproj
+++ b/demo/DemoApp/DemoApp.vcxproj
@@ -141,6 +141,12 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command>
<CustomBuildStep>
<Outputs>SDL2.dll</Outputs>
</CustomBuildStep>
+ <PreBuildEvent>
+ <Command>"$(outDir)DemoAppCodeGen$(Configuration)_$(PlatformName).exe"</Command>
+ </PreBuildEvent>
+ <PreBuildEvent>
+ <Message>Code Generation</Message>
+ </PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -172,6 +178,12 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command>
<CustomBuildStep>
<Outputs>SDL2.dll</Outputs>
</CustomBuildStep>
+ <PreBuildEvent>
+ <Command>"$(outDir)DemoAppCodeGen$(Configuration)_$(PlatformName).exe"</Command>
+ </PreBuildEvent>
+ <PreBuildEvent>
+ <Message>Code Generation</Message>
+ </PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@@ -207,6 +219,12 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command>
<CustomBuildStep>
<Outputs>SDL2.dll</Outputs>
</CustomBuildStep>
+ <PreBuildEvent>
+ <Command>"$(outDir)DemoAppCodeGen$(Configuration)_$(PlatformName).exe"</Command>
+ </PreBuildEvent>
+ <PreBuildEvent>
+ <Message>Code Generation</Message>
+ </PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -242,6 +260,12 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command>
<CustomBuildStep>
<Outputs>SDL2.dll</Outputs>
</CustomBuildStep>
+ <PreBuildEvent>
+ <Command>"$(outDir)DemoAppCodeGen$(Configuration)_$(PlatformName).exe"</Command>
+ </PreBuildEvent>
+ <PreBuildEvent>
+ <Message>Code Generation</Message>
+ </PreBuildEvent>
</ItemDefinitionGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory>
@@ -276,6 +300,7 @@ copy "$(SolutionDir)Lib\$(PlatformName)\*.dll" "$(outDir)"</Command>
<ClCompile Include="scene.cpp" />
<ClCompile Include="scene2DTextureEmitter.cpp" />
<ClCompile Include="sceneCustomEmit.cpp" />
+ <ClCompile Include="sceneEmitSubStep.cpp" />
<ClCompile Include="sceneFlow.cpp" />
<ClCompile Include="sceneSDF.cpp" />
<ClCompile Include="sceneSimpleFlame.cpp" />