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+NVIDIA Flow - 1.0.0
+===================
+
+Flow is a sparse grid-based fluid simulation library for real-time applications.
+Please see the manual included in this release package for more information on
+the API and usage.
+
+Supported Platforms
+-------------------
+
+Windows 32/64 bit
+
+Requirements
+------------
+
+* A DX11 capable graphics card and driver
+* Visual Studio 2015 and the Windows 10 SDK
+
+Demo
+====
+
+nobuild_run.bat
+Bin\x64\DemoAppRelease_x64.exe
+
+Controls
+--------
+
+left mouse - Rotate camera
+middle mouse - Pan camera
+right mouse - Zoom camera
+
+space - Shoot projectile
+p - Pause simulation
+F10 - Toggle DX11/DX12
+F11 - Toggle fullscreen
+Esc - Quit
+
+Known Issues
+============
+
+* Volume Tiled Resources are slow in debug builds, due to D3D debug runtime warnings.
+* The default memory limit might be excessive on cards with less than 2 GB of VRAM.
+
+Acknowledgements
+================
+
+* SDL is licensed under the zlib license
+* stb_truetype by Sean Barrett is public domain
+* imgui by Mikko Mononen is licensed under the ZLib license \ No newline at end of file