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authorAndrew Reidmeyer <[email protected]>2017-03-15 09:28:59 -0600
committerAndrew Reidmeyer <[email protected]>2017-03-15 09:28:59 -0600
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treeed3dece338b579d5b51af494b2d543fb46c43fa3 /docs/rest/_sources/index.txt
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+.. Replace existing content with product specific content. Layout for this page should be consistent for all products.
+ Use the root `toctree` directive to include documents
+
+|PRODUCTNAME|
+======================================
+
+.. Replace the content. Layout should not change
+
+Nvidia Flow is an adaptive sparse voxel fluid simulation library for real-time applications.
+The library is implemented in DX11 and DX12, will run on any DX11/DX12-capable GPU.
+A combustion model is included for fire and smoke simulation.
+Flexible simulation and rendering also supports a range of magical effects.
+
+Learn more about |PRODUCTNAME|
+------------------------------
+* Visit the `product home page`_ on `NVIDIA Developer`_
+
+* View Documentation :ref:`search`
+
+.. Other links to highlight:
+.. Link to archived docs
+.. Any other archived (version-specific) docs can be linked here as well.
+
+**Browse Documentation**
+
+.. toctree::
+ :maxdepth: 1
+
+ Overview <self>
+ manual
+ releasenotes
+.. Reference your chapters here. Chapters will not be listed if not defined here.
+.. chapter1
+.. chatper2
+
+.. Example of Getting Start Guide link
+.. _Getting Started Guide: gettingstarted.html
+
+
+
+