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.. toctree::
:maxdepth: 1
:hidden:
Overview <self>
manual
releasenotes
|PRODUCTNAME|
======================================
Flex is a GPU-based particle simulation library designed for real-time applications. It provides a unified interface that is capable of simulating fluids, clothing, solids, ropes, and more. See the :ref:`releasenotes` for the latest updates.
Download the latest Flex release from the `product home page`_ on `NVIDIA Developer`_.
Documentation
-------------
Please see the :ref:`Manual` included in this release package for more information on
the solver API and usage.
Doxygen generated API documentation is available here:
* `Core API Reference <_static/api/_nv_flex_8h.html>`_
* `Extensions API Reference <_static/api/_nv_flex_ext_8h.html>`_
* `Device API Reference <_static/api/_nv_flex_device_8h.html>`_
Supported Platforms
-------------------
* Windows 32/64 bit
* Linux 64 bit (tested with Ubuntu 16.04 LTS)
Requirements
------------
A D3D11 capable graphics card with the following driver versions:
* NVIDIA: GeForce Game Ready Driver 372.90 or above
* AMD: Radeon Software Version 16.9.1 or above
To build the demo at least one of the following is required:
* Microsoft Visual Studio 2013
* Microsoft Visual Studio 2015
* g++ 4.6.3 or higher
* CUDA 8.0.44 toolkit
* DirectX 11/12 SDK
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