.. toctree:: :maxdepth: 1 :hidden: Overview manual releasenotes |PRODUCTNAME| ====================================== Flex is a GPU-based particle simulation library designed for real-time applications. It provides a unified interface that is capable of simulating fluids, clothing, solids, ropes, and more. See the :ref:`releasenotes` for the latest updates. Download the latest Flex release from the `product home page`_ on `NVIDIA Developer`_. Documentation ------------- Please see the :ref:`Manual` included in this release package for more information on the solver API and usage. Doxygen generated API documentation is available here: * `Core API Reference <_static/api/_nv_flex_8h.html>`_ * `Extensions API Reference <_static/api/_nv_flex_ext_8h.html>`_ * `Device API Reference <_static/api/_nv_flex_device_8h.html>`_ Supported Platforms ------------------- * Windows 32/64 bit * Linux 64 bit (tested with Ubuntu 16.04 LTS) Requirements ------------ A D3D11 capable graphics card with the following driver versions: * NVIDIA: GeForce Game Ready Driver 372.90 or above * AMD: Radeon Software Version 16.9.1 or above To build the demo at least one of the following is required: * Microsoft Visual Studio 2013 * Microsoft Visual Studio 2015 * g++ 4.6.3 or higher * CUDA 8.0.44 toolkit * DirectX 11/12 SDK