aboutsummaryrefslogtreecommitdiff
path: root/demo/d3d11/shaders/meshShadowPS.hlsl
blob: cb60c226659bca750e07d6ae23141bf554816491 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
#include "shaderCommon.h"

cbuffer constBuf : register(b0)
{
	MeshShaderConst gParams;
};

float4 meshPS_Shadow(MeshVertexOut input) : SV_TARGET
{
	return float4(0.0, 0.0, 0.0, 1.0);
}