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-rw-r--r--demo/d3d11/shaders/meshShadowPS.hlsl11
1 files changed, 11 insertions, 0 deletions
diff --git a/demo/d3d11/shaders/meshShadowPS.hlsl b/demo/d3d11/shaders/meshShadowPS.hlsl
new file mode 100644
index 0000000..cb60c22
--- /dev/null
+++ b/demo/d3d11/shaders/meshShadowPS.hlsl
@@ -0,0 +1,11 @@
+#include "shaderCommon.h"
+
+cbuffer constBuf : register(b0)
+{
+ MeshShaderConst gParams;
+};
+
+float4 meshPS_Shadow(MeshVertexOut input) : SV_TARGET
+{
+ return float4(0.0, 0.0, 0.0, 1.0);
+}