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-rw-r--r--demo/d3d11/shaders/debugLineVS.hlsl26
1 files changed, 0 insertions, 26 deletions
diff --git a/demo/d3d11/shaders/debugLineVS.hlsl b/demo/d3d11/shaders/debugLineVS.hlsl
deleted file mode 100644
index 1033b35..0000000
--- a/demo/d3d11/shaders/debugLineVS.hlsl
+++ /dev/null
@@ -1,26 +0,0 @@
-
-cbuffer params : register(b0)
-{
- float4x4 projectionViewWorld;
-};
-
-struct Input
-{
- float3 position : POSITION;
- float4 color : COLOR;
-};
-
-struct Output
-{
- float4 position : SV_POSITION;
- float4 color : COLOR;
-};
-
-Output debugLineVS(Input input)
-{
- Output output;
- output.position = mul(projectionViewWorld, float4(input.position, 1.0f));
- output.color = input.color;
-
- return output;
-}