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| author | Miles Macklin <[email protected]> | 2017-06-09 13:41:15 +1200 |
|---|---|---|
| committer | Miles Macklin <[email protected]> | 2017-06-09 13:41:15 +1200 |
| commit | 688b5f42e9bfe498d7af7075d4d8f4429867f3a3 (patch) | |
| tree | 7e0d0e7c95298f0418723abd92f61ac6e16b055e /demo/d3d11/shaders/debugLineVS.hlsl | |
| parent | Update README.md (diff) | |
| download | flex-1.2.0.beta.1.tar.xz flex-1.2.0.beta.1.zip | |
1.2.0.beta.11.2.0.beta.1
Diffstat (limited to 'demo/d3d11/shaders/debugLineVS.hlsl')
| -rw-r--r-- | demo/d3d11/shaders/debugLineVS.hlsl | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/demo/d3d11/shaders/debugLineVS.hlsl b/demo/d3d11/shaders/debugLineVS.hlsl deleted file mode 100644 index 1033b35..0000000 --- a/demo/d3d11/shaders/debugLineVS.hlsl +++ /dev/null @@ -1,26 +0,0 @@ - -cbuffer params : register(b0) -{ - float4x4 projectionViewWorld; -}; - -struct Input -{ - float3 position : POSITION; - float4 color : COLOR; -}; - -struct Output -{ - float4 position : SV_POSITION; - float4 color : COLOR; -}; - -Output debugLineVS(Input input) -{ - Output output; - output.position = mul(projectionViewWorld, float4(input.position, 1.0f)); - output.color = input.color; - - return output; -} |