diff options
Diffstat (limited to 'demo/d3d/shaders/pointShadowPS.hlsl')
| -rw-r--r-- | demo/d3d/shaders/pointShadowPS.hlsl | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/demo/d3d/shaders/pointShadowPS.hlsl b/demo/d3d/shaders/pointShadowPS.hlsl new file mode 100644 index 0000000..d8fcff8 --- /dev/null +++ b/demo/d3d/shaders/pointShadowPS.hlsl @@ -0,0 +1,17 @@ +#include "shaderCommon.h" + +cbuffer constBuf : register(b0) +{ + PointShaderConst gParams; +}; + +void pointShadowPS(PointGeoOut input) +{ + // calculate normal from texture coordinates + float2 normal = input.texCoord.xy - float2(0.5, 0.5); + float mag = dot(normal.xy, normal.xy); + if (mag > 0.5 * 0.5) + { + discard; // kill pixels outside circle + } +} |