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// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#include "TestAssets.h"
#include "AssetGenerator.h"
#include <algorithm>
const NvBlastChunkDesc g_cube1ChunkDescs[9] =
{
// centroid volume parent idx flags ID
{ { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
{ {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 1 },
{ { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
{ {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
{ { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
{ {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
{ { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
{ {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
{ { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 8 },
};
const NvBlastBondDesc g_cube1BondDescs[12] =
{
// normal area centroid userData chunks
{ { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f,-0.5f }, 0 }, { 1, 2 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f,-0.5f }, 0 }, { 3, 4 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f, 0.5f }, 0 }, { 5, 6 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f, 0.5f }, 0 }, { 7, 8 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f,-0.5f }, 0 }, { 1, 3 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f,-0.5f }, 0 }, { 2, 4 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f, 0.5f }, 0 }, { 5, 7 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f, 0.5f }, 0 }, { 6, 8 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f,-0.5f, 0.0f }, 0 }, { 1, 5 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f,-0.5f, 0.0f }, 0 }, { 2, 6 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f, 0.5f, 0.0f }, 0 }, { 3, 7 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f, 0.5f, 0.0f }, 0 }, { 4, 8 } },
};
const NvBlastBondDesc g_cube1BondDescs_wb[16] =
{
// normal area centroid userData chunks
{ { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f,-0.5f }, 0 }, { 1, 2 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f,-0.5f }, 0 }, { 3, 4 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f, 0.5f }, 0 }, { 5, 6 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f, 0.5f }, 0 }, { 7, 8 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f,-0.5f }, 0 }, { 1, 3 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f,-0.5f }, 0 }, { 2, 4 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f, 0.5f }, 0 }, { 5, 7 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f, 0.5f }, 0 }, { 6, 8 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f,-0.5f, 0.0f }, 0 }, { 1, 5 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f,-0.5f, 0.0f }, 0 }, { 2, 6 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f, 0.5f, 0.0f }, 0 }, { 3, 7 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f, 0.5f, 0.0f }, 0 }, { 4, 8 } },
{ { { 0.0f, 0.0f,-1.0f }, 1.0f, {-0.5f,-0.5f,-1.0f }, 0 }, { 1, UINT32_MAX } },
{ { { 0.0f, 0.0f,-1.0f }, 1.0f, { 0.5f,-0.5f,-1.0f }, 0 }, { 2, UINT32_MAX } },
{ { { 0.0f, 0.0f,-1.0f }, 1.0f, {-0.5f, 0.5f,-1.0f }, 0 }, { 3, UINT32_MAX } },
{ { { 0.0f, 0.0f,-1.0f }, 1.0f, { 0.5f, 0.5f,-1.0f }, 0 }, { 4, UINT32_MAX } },
};
const NvBlastChunkDesc g_cube2ChunkDescs[73] =
{
// centroid volume parent idx flags ID
{ { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
{ {-0.5f, -0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 1 },
{ { 0.5f, -0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
{ {-0.5f, 0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
{ { 0.5f, 0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
{ {-0.5f, -0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
{ { 0.5f, -0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
{ {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
{ { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 8 },
{ {-0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 9 },
{ { 0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 10 },
{ {-0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 11 },
{ { 0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 12 },
{ {-0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 13 },
{ { 0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 14 },
{ {-0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 15 },
{ { 0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 16 },
{ {-0.25f+0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 17 },
{ { 0.25f+0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 18 },
{ {-0.25f+0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 19 },
{ { 0.25f+0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 20 },
{ {-0.25f+0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 21 },
{ { 0.25f+0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 22 },
{ {-0.25f+0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 23 },
{ { 0.25f+0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 24 },
{ {-0.25f-0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 25 },
{ { 0.25f-0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 26 },
{ {-0.25f-0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 27 },
{ { 0.25f-0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 28 },
{ {-0.25f-0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 29 },
{ { 0.25f-0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 30 },
{ {-0.25f-0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 31 },
{ { 0.25f-0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 32 },
{ {-0.25f+0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 33 },
{ { 0.25f+0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 34 },
{ {-0.25f+0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 35 },
{ { 0.25f+0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 36 },
{ {-0.25f+0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 37 },
{ { 0.25f+0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 38 },
{ {-0.25f+0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 39 },
{ { 0.25f+0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 40 },
{ {-0.25f-0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 41 },
{ { 0.25f-0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 42 },
{ {-0.25f-0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 43 },
{ { 0.25f-0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 44 },
{ {-0.25f-0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 45 },
{ { 0.25f-0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 46 },
{ {-0.25f-0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 47 },
{ { 0.25f-0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 48 },
{ {-0.25f+0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 49 },
{ { 0.25f+0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 50 },
{ {-0.25f+0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 51 },
{ { 0.25f+0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 52 },
{ {-0.25f+0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 53 },
{ { 0.25f+0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 54 },
{ {-0.25f+0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 55 },
{ { 0.25f+0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 56 },
{ {-0.25f-0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 57 },
{ { 0.25f-0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 58 },
{ {-0.25f-0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 59 },
{ { 0.25f-0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 60 },
{ {-0.25f-0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 61 },
{ { 0.25f-0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 62 },
{ {-0.25f-0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 63 },
{ { 0.25f-0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 64 },
{ {-0.25f+0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 65 },
{ { 0.25f+0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 66 },
{ {-0.25f+0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 67 },
{ { 0.25f+0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 68 },
{ {-0.25f+0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 69 },
{ { 0.25f+0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 70 },
{ {-0.25f+0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 71 },
{ { 0.25f+0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 72 },
};
const NvBlastChunkDesc g_cube3ChunkDescs[11] =
{
// centroid volume parent idx flags ID
{ { 0.0f, 0.0f, 0.0f }, 4.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
{ { 0.0f, 0.0f, 0.0f }, 3.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 1 },
{ { 0.0f, 0.0f, 0.0f }, 1.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 2 },
{ {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
{ { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
{ {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
{ { 0.5f, 0.5f,-0.5f }, 1.0f, 1, NvBlastChunkDesc::SupportFlag, 6 },
{ {-0.5f,-0.5f, 0.5f }, 1.0f, 1, NvBlastChunkDesc::SupportFlag, 7 },
{ { 0.5f,-0.5f, 0.5f }, 1.0f, 1, NvBlastChunkDesc::SupportFlag, 8 },
{ {-0.5f, 0.5f, 0.5f }, 1.0f, 2, NvBlastChunkDesc::SupportFlag, 9 },
{ { 0.5f, 0.5f, 0.5f }, 1.0f, 2, NvBlastChunkDesc::SupportFlag, 10 },
};
const NvBlastBondDesc g_cube3BondDescs[12] =
{
// normal area centroid userData chunks
{ { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f,-0.5f }, 0 }, { 3, 4 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f,-0.5f }, 0 }, { 5, 6 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f, 0.5f }, 0 }, { 7, 8 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f, 0.5f }, 0 }, { 9, 10} },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f,-0.5f }, 0 }, { 3, 5 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f,-0.5f }, 0 }, { 4, 6 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f, 0.5f }, 0 }, { 7, 9 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f, 0.5f }, 0 }, { 8, 10} },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f,-0.5f, 0.0f }, 0 }, { 3, 7 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f,-0.5f, 0.0f }, 0 }, { 4, 8 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f, 0.5f, 0.0f }, 0 }, { 5, 9 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f, 0.5f, 0.0f }, 0 }, { 6, 10} },
};
const NvBlastBondDesc g_cube3BondDescs_wb[16] =
{
// normal area centroid userData chunks
{ { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f,-0.5f }, 0 }, { 3, 4 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f,-0.5f }, 0 }, { 5, 6 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f, 0.5f }, 0 }, { 7, 8 } },
{ { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f, 0.5f }, 0 }, { 9, 10} },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f,-0.5f }, 0 }, { 3, 5 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f,-0.5f }, 0 }, { 4, 6 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f, 0.5f }, 0 }, { 7, 9 } },
{ { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f, 0.5f }, 0 }, { 8, 10} },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f,-0.5f, 0.0f }, 0 }, { 3, 7 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f,-0.5f, 0.0f }, 0 }, { 4, 8 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f, 0.5f, 0.0f }, 0 }, { 5, 9 } },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f, 0.5f, 0.0f }, 0 }, { 6, 10} },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f,-0.5f,-1.0f }, 0 }, { 3, UINT32_MAX} },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f,-0.5f,-1.0f }, 0 }, { 4, UINT32_MAX} },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f, 0.5f,-1.0f }, 0 }, { 5, UINT32_MAX} },
{ { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f, 0.5f,-1.0f }, 0 }, { 6, UINT32_MAX} },
};
const NvBlastAssetDesc g_assetDescs[6] =
{
// 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks
{ sizeof(g_cube1ChunkDescs) / sizeof(g_cube1ChunkDescs[0]), g_cube1ChunkDescs, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
// 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks which are then split into 8 depth-2 (1/2)x(1/2)x(1/2) child chunks each
// Support is at depth-1, so the g_cube1BondDescs are used
{ sizeof(g_cube2ChunkDescs) / sizeof(g_cube2ChunkDescs[0]), g_cube2ChunkDescs, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
// 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks with multiple roots
{ sizeof(g_cube3ChunkDescs) / sizeof(g_cube3ChunkDescs[0]), g_cube3ChunkDescs, sizeof(g_cube3BondDescs) / sizeof(g_cube3BondDescs[0]), g_cube3BondDescs },
// 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks - contains world-bound chunks
{ sizeof(g_cube1ChunkDescs) / sizeof(g_cube1ChunkDescs[0]), g_cube1ChunkDescs, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
// 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks which are then split into 8 depth-2 (1/2)x(1/2)x(1/2) child chunks each - contains world-bound chunks
// Support is at depth-1, so the g_cube1BondDescs_wb are used
{ sizeof(g_cube2ChunkDescs) / sizeof(g_cube2ChunkDescs[0]), g_cube2ChunkDescs, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
// 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks with multiple roots - contains world-bound chunks
{ sizeof(g_cube3ChunkDescs) / sizeof(g_cube3ChunkDescs[0]), g_cube3ChunkDescs, sizeof(g_cube3BondDescs_wb) / sizeof(g_cube3BondDescs_wb[0]), g_cube3BondDescs_wb },
};
struct ExpectedValues
{
uint32_t totalChunkCount;
uint32_t graphNodeCount;
uint32_t leafChunkCount;
uint32_t bondCount;
uint32_t subsupportChunkCount;
};
const ExpectedAssetValues g_assetExpectedValues[6] =
{
// total graph leaves bonds sub
{ 9, 8, 8, 12, 0 },
{ 73, 8, 64, 12, 64 },
{ 11, 8, 8, 12, 0 },
{ 9, 9, 8, 16, 0 },
{ 73, 9, 64, 16, 64 },
{ 11, 9, 8, 16, 0 },
};
///////////// Badly-formed asset descs below //////////////
const NvBlastChunkDesc g_cube1ChunkDescsMissingCoverage[9] =
{
// centroid volume parent idx flags ID
{ { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
{ {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 1 },
{ { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
{ {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
{ { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
{ {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
{ { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
{ {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
{ { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 8 },
};
const NvBlastChunkDesc g_cube2ChunkDescsMissingCoverage1[17] =
{
// centroid volume parent idx flags ID
{ { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
{ {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 1 },
{ { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
{ {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
{ { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
{ {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
{ { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
{ {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
{ { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 8 },
{ {-0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 9 },
{ { 0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 10 },
{ {-0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 11 },
{ { 0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 12 },
{ {-0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 13 },
{ { 0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 14 },
{ {-0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 15 },
{ { 0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 16 },
};
const NvBlastChunkDesc g_cube2ChunkDescsMissingCoverage2[17] =
{
// centroid volume parent idx flags ID
{ { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
{ {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 1 },
{ { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
{ {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
{ { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
{ {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
{ { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
{ {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
{ { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 8 },
{ {-0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 9 },
{ { 0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 10 },
{ {-0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 11 },
{ { 0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 12 },
{ {-0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 13 },
{ { 0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 14 },
{ {-0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 15 },
{ { 0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::SupportFlag, 16 },
};
const NvBlastAssetDesc g_assetDescsMissingCoverage[6] =
{
{ sizeof(g_cube1ChunkDescsMissingCoverage) / sizeof(g_cube1ChunkDescsMissingCoverage[0]), g_cube1ChunkDescsMissingCoverage, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
{ sizeof(g_cube2ChunkDescsMissingCoverage1) / sizeof(g_cube2ChunkDescsMissingCoverage1[0]), g_cube2ChunkDescsMissingCoverage1, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
{ sizeof(g_cube2ChunkDescsMissingCoverage2) / sizeof(g_cube2ChunkDescsMissingCoverage2[0]), g_cube2ChunkDescsMissingCoverage2, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
{ sizeof(g_cube1ChunkDescsMissingCoverage) / sizeof(g_cube1ChunkDescsMissingCoverage[0]), g_cube1ChunkDescsMissingCoverage, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
{ sizeof(g_cube2ChunkDescsMissingCoverage1) / sizeof(g_cube2ChunkDescsMissingCoverage1[0]), g_cube2ChunkDescsMissingCoverage1, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
{ sizeof(g_cube2ChunkDescsMissingCoverage2) / sizeof(g_cube2ChunkDescsMissingCoverage2[0]), g_cube2ChunkDescsMissingCoverage2, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
};
extern const ExpectedAssetValues g_assetsFromMissingCoverageExpectedValues[6] =
{
// total graph leaves bonds sub
{ 9, 8, 8, 12, 0 },
{ 17, 8, 15, 12, 8 },
{ 17, 15, 15, 9, 0 },
{ 9, 9, 8, 16, 0 },
{ 17, 9, 15, 16, 8 },
{ 17, 16, 15, 12, 0 },
};
void generateCube(GeneratorAsset& cubeAsset, NvBlastAssetDesc& assetDesc, size_t maxDepth, size_t width, int32_t supportDepth, CubeAssetGenerator::BondFlags bondFlags)
{
CubeAssetGenerator::Settings settings;
settings.extents = GeneratorAsset::Vec3(1, 1, 1);
CubeAssetGenerator::DepthInfo depthInfo;
depthInfo.slicesPerAxis = GeneratorAsset::Vec3(1, 1, 1);
depthInfo.flag = NvBlastChunkDesc::Flags::NoFlags;
settings.depths.push_back(depthInfo);
settings.bondFlags = bondFlags;
for (uint32_t depth = 1; depth < maxDepth; ++depth)
{
depthInfo.slicesPerAxis = GeneratorAsset::Vec3((float)width, (float)width, (float)width);
settings.depths.push_back(depthInfo);
}
settings.depths[(supportDepth > 0 ? supportDepth : maxDepth) - 1].flag = NvBlastChunkDesc::SupportFlag; // Leaves are support
CubeAssetGenerator::generate(cubeAsset, settings);
assetDesc.bondCount = (uint32_t)cubeAsset.solverBonds.size();
assetDesc.bondDescs = cubeAsset.solverBonds.data();
assetDesc.chunkCount = (uint32_t)cubeAsset.chunks.size();
assetDesc.chunkDescs = cubeAsset.solverChunks.data();
}
void generateRandomCube(GeneratorAsset& cubeAsset, NvBlastAssetDesc& desc, uint32_t minChunkCount, uint32_t maxChunkCount)
{
CubeAssetGenerator::Settings settings;
settings.extents = GeneratorAsset::Vec3(1, 1, 1);
CubeAssetGenerator::DepthInfo depthInfo;
depthInfo.slicesPerAxis = GeneratorAsset::Vec3(1, 1, 1);
depthInfo.flag = NvBlastChunkDesc::Flags::NoFlags;
settings.depths.push_back(depthInfo);
uint32_t chunkCount = 1;
while (chunkCount < minChunkCount)
{
uint32_t chunkMul;
do
{
depthInfo.slicesPerAxis = GeneratorAsset::Vec3((float)(1 + rand() % 4), (float)(1 + rand() % 4), (float)(1 + rand() % 4));
chunkMul = (uint32_t)(depthInfo.slicesPerAxis.x * depthInfo.slicesPerAxis.y * depthInfo.slicesPerAxis.z);
} while (chunkMul == 1);
if (chunkCount*chunkMul > maxChunkCount)
{
break;
}
chunkCount *= chunkMul;
settings.depths.push_back(depthInfo);
settings.extents = settings.extents * depthInfo.slicesPerAxis;
}
settings.depths.back().flag = NvBlastChunkDesc::SupportFlag; // Leaves are support
// Make largest direction unit size
settings.extents = settings.extents * (1.0f / std::max(settings.extents.x, std::max(settings.extents.y, settings.extents.z)));
// Create asset
CubeAssetGenerator::generate(cubeAsset, settings);
desc.chunkDescs = cubeAsset.solverChunks.data();
desc.chunkCount = (uint32_t)cubeAsset.solverChunks.size();
desc.bondDescs = cubeAsset.solverBonds.data();
desc.bondCount = (uint32_t)cubeAsset.solverBonds.size();
}
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