diff options
Diffstat (limited to 'test/src/utils/TestAssets.cpp')
| -rwxr-xr-x[-rw-r--r--] | test/src/utils/TestAssets.cpp | 838 |
1 files changed, 419 insertions, 419 deletions
diff --git a/test/src/utils/TestAssets.cpp b/test/src/utils/TestAssets.cpp index dbf5627..88aece2 100644..100755 --- a/test/src/utils/TestAssets.cpp +++ b/test/src/utils/TestAssets.cpp @@ -1,420 +1,420 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. - - -#include "TestAssets.h" -#include "AssetGenerator.h" -#include <algorithm> - -const NvBlastChunkDesc g_cube1ChunkDescs[9] = -{ -// centroid volume parent idx flags ID - { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 }, - { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 1 }, - { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 }, - { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 }, - { { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 }, - { {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 }, - { { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 }, - { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 }, - { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 8 }, -}; - -const NvBlastBondDesc g_cube1BondDescs[12] = -{ -// normal area centroid userData chunks - { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f,-0.5f }, 0 }, { 1, 2 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f,-0.5f }, 0 }, { 3, 4 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f, 0.5f }, 0 }, { 5, 6 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f, 0.5f }, 0 }, { 7, 8 } }, - - { { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f,-0.5f }, 0 }, { 1, 3 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f,-0.5f }, 0 }, { 2, 4 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f, 0.5f }, 0 }, { 5, 7 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f, 0.5f }, 0 }, { 6, 8 } }, - - { { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f,-0.5f, 0.0f }, 0 }, { 1, 5 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f,-0.5f, 0.0f }, 0 }, { 2, 6 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f, 0.5f, 0.0f }, 0 }, { 3, 7 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f, 0.5f, 0.0f }, 0 }, { 4, 8 } }, -}; - -const NvBlastBondDesc g_cube1BondDescs_wb[16] = -{ -// normal area centroid userData chunks - { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f,-0.5f }, 0 }, { 1, 2 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f,-0.5f }, 0 }, { 3, 4 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f, 0.5f }, 0 }, { 5, 6 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f, 0.5f }, 0 }, { 7, 8 } }, - - { { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f,-0.5f }, 0 }, { 1, 3 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f,-0.5f }, 0 }, { 2, 4 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f, 0.5f }, 0 }, { 5, 7 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f, 0.5f }, 0 }, { 6, 8 } }, - - { { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f,-0.5f, 0.0f }, 0 }, { 1, 5 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f,-0.5f, 0.0f }, 0 }, { 2, 6 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f, 0.5f, 0.0f }, 0 }, { 3, 7 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f, 0.5f, 0.0f }, 0 }, { 4, 8 } }, - - { { { 0.0f, 0.0f,-1.0f }, 1.0f, {-0.5f,-0.5f,-1.0f }, 0 }, { 1, UINT32_MAX } }, - { { { 0.0f, 0.0f,-1.0f }, 1.0f, { 0.5f,-0.5f,-1.0f }, 0 }, { 2, UINT32_MAX } }, - { { { 0.0f, 0.0f,-1.0f }, 1.0f, {-0.5f, 0.5f,-1.0f }, 0 }, { 3, UINT32_MAX } }, - { { { 0.0f, 0.0f,-1.0f }, 1.0f, { 0.5f, 0.5f,-1.0f }, 0 }, { 4, UINT32_MAX } }, -}; - -const NvBlastChunkDesc g_cube2ChunkDescs[73] = -{ -// centroid volume parent idx flags ID - { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 }, - { {-0.5f, -0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 1 }, - { { 0.5f, -0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 }, - { {-0.5f, 0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 }, - { { 0.5f, 0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 }, - { {-0.5f, -0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 }, - { { 0.5f, -0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 }, - { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 }, - { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 8 }, - { {-0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 9 }, - { { 0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 10 }, - { {-0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 11 }, - { { 0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 12 }, - { {-0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 13 }, - { { 0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 14 }, - { {-0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 15 }, - { { 0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 16 }, - { {-0.25f+0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 17 }, - { { 0.25f+0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 18 }, - { {-0.25f+0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 19 }, - { { 0.25f+0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 20 }, - { {-0.25f+0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 21 }, - { { 0.25f+0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 22 }, - { {-0.25f+0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 23 }, - { { 0.25f+0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 24 }, - { {-0.25f-0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 25 }, - { { 0.25f-0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 26 }, - { {-0.25f-0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 27 }, - { { 0.25f-0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 28 }, - { {-0.25f-0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 29 }, - { { 0.25f-0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 30 }, - { {-0.25f-0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 31 }, - { { 0.25f-0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 32 }, - { {-0.25f+0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 33 }, - { { 0.25f+0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 34 }, - { {-0.25f+0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 35 }, - { { 0.25f+0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 36 }, - { {-0.25f+0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 37 }, - { { 0.25f+0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 38 }, - { {-0.25f+0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 39 }, - { { 0.25f+0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 40 }, - { {-0.25f-0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 41 }, - { { 0.25f-0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 42 }, - { {-0.25f-0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 43 }, - { { 0.25f-0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 44 }, - { {-0.25f-0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 45 }, - { { 0.25f-0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 46 }, - { {-0.25f-0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 47 }, - { { 0.25f-0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 48 }, - { {-0.25f+0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 49 }, - { { 0.25f+0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 50 }, - { {-0.25f+0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 51 }, - { { 0.25f+0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 52 }, - { {-0.25f+0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 53 }, - { { 0.25f+0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 54 }, - { {-0.25f+0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 55 }, - { { 0.25f+0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 56 }, - { {-0.25f-0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 57 }, - { { 0.25f-0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 58 }, - { {-0.25f-0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 59 }, - { { 0.25f-0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 60 }, - { {-0.25f-0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 61 }, - { { 0.25f-0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 62 }, - { {-0.25f-0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 63 }, - { { 0.25f-0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 64 }, - { {-0.25f+0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 65 }, - { { 0.25f+0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 66 }, - { {-0.25f+0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 67 }, - { { 0.25f+0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 68 }, - { {-0.25f+0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 69 }, - { { 0.25f+0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 70 }, - { {-0.25f+0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 71 }, - { { 0.25f+0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 72 }, -}; - -const NvBlastChunkDesc g_cube3ChunkDescs[11] = -{ -// centroid volume parent idx flags ID - { { 0.0f, 0.0f, 0.0f }, 4.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 }, - { { 0.0f, 0.0f, 0.0f }, 3.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 1 }, - { { 0.0f, 0.0f, 0.0f }, 1.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 2 }, - { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 }, - { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 }, - { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 }, - { { 0.5f, 0.5f,-0.5f }, 1.0f, 1, NvBlastChunkDesc::SupportFlag, 6 }, - { {-0.5f,-0.5f, 0.5f }, 1.0f, 1, NvBlastChunkDesc::SupportFlag, 7 }, - { { 0.5f,-0.5f, 0.5f }, 1.0f, 1, NvBlastChunkDesc::SupportFlag, 8 }, - { {-0.5f, 0.5f, 0.5f }, 1.0f, 2, NvBlastChunkDesc::SupportFlag, 9 }, - { { 0.5f, 0.5f, 0.5f }, 1.0f, 2, NvBlastChunkDesc::SupportFlag, 10 }, -}; - -const NvBlastBondDesc g_cube3BondDescs[12] = -{ -// normal area centroid userData chunks - { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f,-0.5f }, 0 }, { 3, 4 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f,-0.5f }, 0 }, { 5, 6 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f, 0.5f }, 0 }, { 7, 8 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f, 0.5f }, 0 }, { 9, 10} }, - - { { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f,-0.5f }, 0 }, { 3, 5 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f,-0.5f }, 0 }, { 4, 6 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f, 0.5f }, 0 }, { 7, 9 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f, 0.5f }, 0 }, { 8, 10} }, - - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f,-0.5f, 0.0f }, 0 }, { 3, 7 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f,-0.5f, 0.0f }, 0 }, { 4, 8 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f, 0.5f, 0.0f }, 0 }, { 5, 9 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f, 0.5f, 0.0f }, 0 }, { 6, 10} }, -}; - -const NvBlastBondDesc g_cube3BondDescs_wb[16] = -{ -// normal area centroid userData chunks - { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f,-0.5f }, 0 }, { 3, 4 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f,-0.5f }, 0 }, { 5, 6 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f, 0.5f }, 0 }, { 7, 8 } }, - { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f, 0.5f }, 0 }, { 9, 10} }, - - { { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f,-0.5f }, 0 }, { 3, 5 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f,-0.5f }, 0 }, { 4, 6 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f, 0.5f }, 0 }, { 7, 9 } }, - { { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f, 0.5f }, 0 }, { 8, 10} }, - - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f,-0.5f, 0.0f }, 0 }, { 3, 7 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f,-0.5f, 0.0f }, 0 }, { 4, 8 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f, 0.5f, 0.0f }, 0 }, { 5, 9 } }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f, 0.5f, 0.0f }, 0 }, { 6, 10} }, - - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f,-0.5f,-1.0f }, 0 }, { 3, UINT32_MAX} }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f,-0.5f,-1.0f }, 0 }, { 4, UINT32_MAX} }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f, 0.5f,-1.0f }, 0 }, { 5, UINT32_MAX} }, - { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f, 0.5f,-1.0f }, 0 }, { 6, UINT32_MAX} }, -}; - -const NvBlastAssetDesc g_assetDescs[6] = -{ - // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks - { sizeof(g_cube1ChunkDescs) / sizeof(g_cube1ChunkDescs[0]), g_cube1ChunkDescs, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs }, - - // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks which are then split into 8 depth-2 (1/2)x(1/2)x(1/2) child chunks each - // Support is at depth-1, so the g_cube1BondDescs are used - { sizeof(g_cube2ChunkDescs) / sizeof(g_cube2ChunkDescs[0]), g_cube2ChunkDescs, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs }, - - // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks with multiple roots - { sizeof(g_cube3ChunkDescs) / sizeof(g_cube3ChunkDescs[0]), g_cube3ChunkDescs, sizeof(g_cube3BondDescs) / sizeof(g_cube3BondDescs[0]), g_cube3BondDescs }, - - // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks - contains world-bound chunks - { sizeof(g_cube1ChunkDescs) / sizeof(g_cube1ChunkDescs[0]), g_cube1ChunkDescs, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb }, - - // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks which are then split into 8 depth-2 (1/2)x(1/2)x(1/2) child chunks each - contains world-bound chunks - // Support is at depth-1, so the g_cube1BondDescs_wb are used - { sizeof(g_cube2ChunkDescs) / sizeof(g_cube2ChunkDescs[0]), g_cube2ChunkDescs, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb }, - - // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks with multiple roots - contains world-bound chunks - { sizeof(g_cube3ChunkDescs) / sizeof(g_cube3ChunkDescs[0]), g_cube3ChunkDescs, sizeof(g_cube3BondDescs_wb) / sizeof(g_cube3BondDescs_wb[0]), g_cube3BondDescs_wb }, -}; - - - -struct ExpectedValues -{ - uint32_t totalChunkCount; - uint32_t graphNodeCount; - uint32_t leafChunkCount; - uint32_t bondCount; - uint32_t subsupportChunkCount; -}; - -const ExpectedAssetValues g_assetExpectedValues[6] = -{ -// total graph leaves bonds sub - { 9, 8, 8, 12, 0 }, - { 73, 8, 64, 12, 64 }, - { 11, 8, 8, 12, 0 }, - { 9, 9, 8, 16, 0 }, - { 73, 9, 64, 16, 64 }, - { 11, 9, 8, 16, 0 }, -}; - - -///////////// Badly-formed asset descs below ////////////// - -const NvBlastChunkDesc g_cube1ChunkDescsMissingCoverage[9] = -{ -// centroid volume parent idx flags ID - { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 }, - { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 1 }, - { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 }, - { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 }, - { { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 }, - { {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 }, - { { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 }, - { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 }, - { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 8 }, -}; - - -const NvBlastChunkDesc g_cube2ChunkDescsMissingCoverage1[17] = -{ -// centroid volume parent idx flags ID - { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 }, - { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 1 }, - { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 }, - { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 }, - { { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 }, - { {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 }, - { { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 }, - { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 }, - { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 8 }, - { {-0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 9 }, - { { 0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 10 }, - { {-0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 11 }, - { { 0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 12 }, - { {-0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 13 }, - { { 0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 14 }, - { {-0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 15 }, - { { 0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 16 }, -}; - - -const NvBlastChunkDesc g_cube2ChunkDescsMissingCoverage2[17] = -{ -// centroid volume parent idx flags ID - { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 }, - { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 1 }, - { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 }, - { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 }, - { { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 }, - { {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 }, - { { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 }, - { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 }, - { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 8 }, - { {-0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 9 }, - { { 0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 10 }, - { {-0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 11 }, - { { 0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 12 }, - { {-0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 13 }, - { { 0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 14 }, - { {-0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 15 }, - { { 0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::SupportFlag, 16 }, -}; - - -const NvBlastAssetDesc g_assetDescsMissingCoverage[6] = -{ - { sizeof(g_cube1ChunkDescsMissingCoverage) / sizeof(g_cube1ChunkDescsMissingCoverage[0]), g_cube1ChunkDescsMissingCoverage, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs }, - { sizeof(g_cube2ChunkDescsMissingCoverage1) / sizeof(g_cube2ChunkDescsMissingCoverage1[0]), g_cube2ChunkDescsMissingCoverage1, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs }, - { sizeof(g_cube2ChunkDescsMissingCoverage2) / sizeof(g_cube2ChunkDescsMissingCoverage2[0]), g_cube2ChunkDescsMissingCoverage2, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs }, - { sizeof(g_cube1ChunkDescsMissingCoverage) / sizeof(g_cube1ChunkDescsMissingCoverage[0]), g_cube1ChunkDescsMissingCoverage, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb }, - { sizeof(g_cube2ChunkDescsMissingCoverage1) / sizeof(g_cube2ChunkDescsMissingCoverage1[0]), g_cube2ChunkDescsMissingCoverage1, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb }, - { sizeof(g_cube2ChunkDescsMissingCoverage2) / sizeof(g_cube2ChunkDescsMissingCoverage2[0]), g_cube2ChunkDescsMissingCoverage2, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb }, -}; - -extern const ExpectedAssetValues g_assetsFromMissingCoverageExpectedValues[6] = -{ -// total graph leaves bonds sub - { 9, 8, 8, 12, 0 }, - { 17, 8, 15, 12, 8 }, - { 17, 15, 15, 9, 0 }, - { 9, 9, 8, 16, 0 }, - { 17, 9, 15, 16, 8 }, - { 17, 16, 15, 12, 0 }, -}; - - -void generateCube(GeneratorAsset& cubeAsset, NvBlastAssetDesc& assetDesc, size_t maxDepth, size_t width, int32_t supportDepth, CubeAssetGenerator::BondFlags bondFlags) -{ - CubeAssetGenerator::Settings settings; - settings.extents = GeneratorAsset::Vec3(1, 1, 1); - CubeAssetGenerator::DepthInfo depthInfo; - depthInfo.slicesPerAxis = GeneratorAsset::Vec3(1, 1, 1); - depthInfo.flag = NvBlastChunkDesc::Flags::NoFlags; - settings.depths.push_back(depthInfo); - settings.bondFlags = bondFlags; - - for (uint32_t depth = 1; depth < maxDepth; ++depth) - { - depthInfo.slicesPerAxis = GeneratorAsset::Vec3((float)width, (float)width, (float)width); - settings.depths.push_back(depthInfo); - } - settings.depths[(supportDepth > 0 ? supportDepth : maxDepth) - 1].flag = NvBlastChunkDesc::SupportFlag; // Leaves are support - - CubeAssetGenerator::generate(cubeAsset, settings); - - assetDesc.bondCount = (uint32_t)cubeAsset.solverBonds.size(); - assetDesc.bondDescs = cubeAsset.solverBonds.data(); - assetDesc.chunkCount = (uint32_t)cubeAsset.chunks.size(); - assetDesc.chunkDescs = cubeAsset.solverChunks.data(); -} - -void generateRandomCube(GeneratorAsset& cubeAsset, NvBlastAssetDesc& desc, uint32_t minChunkCount, uint32_t maxChunkCount) -{ - CubeAssetGenerator::Settings settings; - settings.extents = GeneratorAsset::Vec3(1, 1, 1); - CubeAssetGenerator::DepthInfo depthInfo; - depthInfo.slicesPerAxis = GeneratorAsset::Vec3(1, 1, 1); - depthInfo.flag = NvBlastChunkDesc::Flags::NoFlags; - settings.depths.push_back(depthInfo); - uint32_t chunkCount = 1; - while (chunkCount < minChunkCount) - { - uint32_t chunkMul; - do - { - depthInfo.slicesPerAxis = GeneratorAsset::Vec3((float)(1 + rand() % 4), (float)(1 + rand() % 4), (float)(1 + rand() % 4)); - chunkMul = (uint32_t)(depthInfo.slicesPerAxis.x * depthInfo.slicesPerAxis.y * depthInfo.slicesPerAxis.z); - } while (chunkMul == 1); - if (chunkCount*chunkMul > maxChunkCount) - { - break; - } - chunkCount *= chunkMul; - settings.depths.push_back(depthInfo); - settings.extents = settings.extents * depthInfo.slicesPerAxis; - } - settings.depths.back().flag = NvBlastChunkDesc::SupportFlag; // Leaves are support - - // Make largest direction unit size - settings.extents = settings.extents * (1.0f / std::max(settings.extents.x, std::max(settings.extents.y, settings.extents.z))); - - // Create asset - CubeAssetGenerator::generate(cubeAsset, settings); - - desc.chunkDescs = cubeAsset.solverChunks.data(); - desc.chunkCount = (uint32_t)cubeAsset.solverChunks.size(); - desc.bondDescs = cubeAsset.solverBonds.data(); - desc.bondCount = (uint32_t)cubeAsset.solverBonds.size(); +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "TestAssets.h"
+#include "AssetGenerator.h"
+#include <algorithm>
+
+const NvBlastChunkDesc g_cube1ChunkDescs[9] =
+{
+// centroid volume parent idx flags ID
+ { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
+ { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 1 },
+ { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
+ { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
+ { { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
+ { {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
+ { { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
+ { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
+ { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 8 },
+};
+
+const NvBlastBondDesc g_cube1BondDescs[12] =
+{
+// normal area centroid userData chunks
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f,-0.5f }, 0 }, { 1, 2 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f,-0.5f }, 0 }, { 3, 4 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f, 0.5f }, 0 }, { 5, 6 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f, 0.5f }, 0 }, { 7, 8 } },
+
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f,-0.5f }, 0 }, { 1, 3 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f,-0.5f }, 0 }, { 2, 4 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f, 0.5f }, 0 }, { 5, 7 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f, 0.5f }, 0 }, { 6, 8 } },
+
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f,-0.5f, 0.0f }, 0 }, { 1, 5 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f,-0.5f, 0.0f }, 0 }, { 2, 6 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f, 0.5f, 0.0f }, 0 }, { 3, 7 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f, 0.5f, 0.0f }, 0 }, { 4, 8 } },
+};
+
+const NvBlastBondDesc g_cube1BondDescs_wb[16] =
+{
+// normal area centroid userData chunks
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f,-0.5f }, 0 }, { 1, 2 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f,-0.5f }, 0 }, { 3, 4 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f,-0.5f, 0.5f }, 0 }, { 5, 6 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f, { 0.0f, 0.5f, 0.5f }, 0 }, { 7, 8 } },
+
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f,-0.5f }, 0 }, { 1, 3 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f,-0.5f }, 0 }, { 2, 4 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f, {-0.5f, 0.0f, 0.5f }, 0 }, { 5, 7 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f, { 0.5f, 0.0f, 0.5f }, 0 }, { 6, 8 } },
+
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f,-0.5f, 0.0f }, 0 }, { 1, 5 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f,-0.5f, 0.0f }, 0 }, { 2, 6 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f, {-0.5f, 0.5f, 0.0f }, 0 }, { 3, 7 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f, { 0.5f, 0.5f, 0.0f }, 0 }, { 4, 8 } },
+
+ { { { 0.0f, 0.0f,-1.0f }, 1.0f, {-0.5f,-0.5f,-1.0f }, 0 }, { 1, UINT32_MAX } },
+ { { { 0.0f, 0.0f,-1.0f }, 1.0f, { 0.5f,-0.5f,-1.0f }, 0 }, { 2, UINT32_MAX } },
+ { { { 0.0f, 0.0f,-1.0f }, 1.0f, {-0.5f, 0.5f,-1.0f }, 0 }, { 3, UINT32_MAX } },
+ { { { 0.0f, 0.0f,-1.0f }, 1.0f, { 0.5f, 0.5f,-1.0f }, 0 }, { 4, UINT32_MAX } },
+};
+
+const NvBlastChunkDesc g_cube2ChunkDescs[73] =
+{
+// centroid volume parent idx flags ID
+ { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
+ { {-0.5f, -0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 1 },
+ { { 0.5f, -0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
+ { {-0.5f, 0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
+ { { 0.5f, 0.5f, -0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
+ { {-0.5f, -0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
+ { { 0.5f, -0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
+ { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
+ { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 8 },
+ { {-0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 9 },
+ { { 0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 10 },
+ { {-0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 11 },
+ { { 0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 12 },
+ { {-0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 13 },
+ { { 0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 14 },
+ { {-0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 15 },
+ { { 0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 16 },
+ { {-0.25f+0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 17 },
+ { { 0.25f+0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 18 },
+ { {-0.25f+0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 19 },
+ { { 0.25f+0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 20 },
+ { {-0.25f+0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 21 },
+ { { 0.25f+0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 22 },
+ { {-0.25f+0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 23 },
+ { { 0.25f+0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 2, NvBlastChunkDesc::NoFlags, 24 },
+ { {-0.25f-0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 25 },
+ { { 0.25f-0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 26 },
+ { {-0.25f-0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 27 },
+ { { 0.25f-0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 28 },
+ { {-0.25f-0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 29 },
+ { { 0.25f-0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 30 },
+ { {-0.25f-0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 31 },
+ { { 0.25f-0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 3, NvBlastChunkDesc::NoFlags, 32 },
+ { {-0.25f+0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 33 },
+ { { 0.25f+0.5f,-0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 34 },
+ { {-0.25f+0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 35 },
+ { { 0.25f+0.5f, 0.25f+0.5f,-0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 36 },
+ { {-0.25f+0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 37 },
+ { { 0.25f+0.5f,-0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 38 },
+ { {-0.25f+0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 39 },
+ { { 0.25f+0.5f, 0.25f+0.5f, 0.25f-0.5f }, 0.125f, 4, NvBlastChunkDesc::NoFlags, 40 },
+ { {-0.25f-0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 41 },
+ { { 0.25f-0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 42 },
+ { {-0.25f-0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 43 },
+ { { 0.25f-0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 44 },
+ { {-0.25f-0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 45 },
+ { { 0.25f-0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 46 },
+ { {-0.25f-0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 47 },
+ { { 0.25f-0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 5, NvBlastChunkDesc::NoFlags, 48 },
+ { {-0.25f+0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 49 },
+ { { 0.25f+0.5f,-0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 50 },
+ { {-0.25f+0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 51 },
+ { { 0.25f+0.5f, 0.25f-0.5f,-0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 52 },
+ { {-0.25f+0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 53 },
+ { { 0.25f+0.5f,-0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 54 },
+ { {-0.25f+0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 55 },
+ { { 0.25f+0.5f, 0.25f-0.5f, 0.25f+0.5f }, 0.125f, 6, NvBlastChunkDesc::NoFlags, 56 },
+ { {-0.25f-0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 57 },
+ { { 0.25f-0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 58 },
+ { {-0.25f-0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 59 },
+ { { 0.25f-0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 60 },
+ { {-0.25f-0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 61 },
+ { { 0.25f-0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 62 },
+ { {-0.25f-0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 63 },
+ { { 0.25f-0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 7, NvBlastChunkDesc::NoFlags, 64 },
+ { {-0.25f+0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 65 },
+ { { 0.25f+0.5f,-0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 66 },
+ { {-0.25f+0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 67 },
+ { { 0.25f+0.5f, 0.25f+0.5f,-0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 68 },
+ { {-0.25f+0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 69 },
+ { { 0.25f+0.5f,-0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 70 },
+ { {-0.25f+0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 71 },
+ { { 0.25f+0.5f, 0.25f+0.5f, 0.25f+0.5f }, 0.125f, 8, NvBlastChunkDesc::NoFlags, 72 },
+};
+
+const NvBlastChunkDesc g_cube3ChunkDescs[11] =
+{
+// centroid volume parent idx flags ID
+ { { 0.0f, 0.0f, 0.0f }, 4.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
+ { { 0.0f, 0.0f, 0.0f }, 3.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 1 },
+ { { 0.0f, 0.0f, 0.0f }, 1.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 2 },
+ { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
+ { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
+ { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
+ { { 0.5f, 0.5f,-0.5f }, 1.0f, 1, NvBlastChunkDesc::SupportFlag, 6 },
+ { {-0.5f,-0.5f, 0.5f }, 1.0f, 1, NvBlastChunkDesc::SupportFlag, 7 },
+ { { 0.5f,-0.5f, 0.5f }, 1.0f, 1, NvBlastChunkDesc::SupportFlag, 8 },
+ { {-0.5f, 0.5f, 0.5f }, 1.0f, 2, NvBlastChunkDesc::SupportFlag, 9 },
+ { { 0.5f, 0.5f, 0.5f }, 1.0f, 2, NvBlastChunkDesc::SupportFlag, 10 },
+};
+
+const NvBlastBondDesc g_cube3BondDescs[12] =
+{
+// normal area centroid userData chunks
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f,-0.5f }, 0 }, { 3, 4 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f,-0.5f }, 0 }, { 5, 6 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f, 0.5f }, 0 }, { 7, 8 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f, 0.5f }, 0 }, { 9, 10} },
+
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f,-0.5f }, 0 }, { 3, 5 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f,-0.5f }, 0 }, { 4, 6 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f, 0.5f }, 0 }, { 7, 9 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f, 0.5f }, 0 }, { 8, 10} },
+
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f,-0.5f, 0.0f }, 0 }, { 3, 7 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f,-0.5f, 0.0f }, 0 }, { 4, 8 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f, 0.5f, 0.0f }, 0 }, { 5, 9 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f, 0.5f, 0.0f }, 0 }, { 6, 10} },
+};
+
+const NvBlastBondDesc g_cube3BondDescs_wb[16] =
+{
+// normal area centroid userData chunks
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f,-0.5f }, 0 }, { 3, 4 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f,-0.5f }, 0 }, { 5, 6 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f,-0.5f, 0.5f }, 0 }, { 7, 8 } },
+ { { { 1.0f, 0.0f, 0.0f }, 1.0f,{ 0.0f, 0.5f, 0.5f }, 0 }, { 9, 10} },
+
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f,-0.5f }, 0 }, { 3, 5 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f,-0.5f }, 0 }, { 4, 6 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f,{-0.5f, 0.0f, 0.5f }, 0 }, { 7, 9 } },
+ { { { 0.0f, 1.0f, 0.0f }, 1.0f,{ 0.5f, 0.0f, 0.5f }, 0 }, { 8, 10} },
+
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f,-0.5f, 0.0f }, 0 }, { 3, 7 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f,-0.5f, 0.0f }, 0 }, { 4, 8 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f, 0.5f, 0.0f }, 0 }, { 5, 9 } },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f, 0.5f, 0.0f }, 0 }, { 6, 10} },
+
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f,-0.5f,-1.0f }, 0 }, { 3, UINT32_MAX} },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f,-0.5f,-1.0f }, 0 }, { 4, UINT32_MAX} },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{-0.5f, 0.5f,-1.0f }, 0 }, { 5, UINT32_MAX} },
+ { { { 0.0f, 0.0f, 1.0f }, 1.0f,{ 0.5f, 0.5f,-1.0f }, 0 }, { 6, UINT32_MAX} },
+};
+
+const NvBlastAssetDesc g_assetDescs[6] =
+{
+ // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks
+ { sizeof(g_cube1ChunkDescs) / sizeof(g_cube1ChunkDescs[0]), g_cube1ChunkDescs, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
+
+ // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks which are then split into 8 depth-2 (1/2)x(1/2)x(1/2) child chunks each
+ // Support is at depth-1, so the g_cube1BondDescs are used
+ { sizeof(g_cube2ChunkDescs) / sizeof(g_cube2ChunkDescs[0]), g_cube2ChunkDescs, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
+
+ // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks with multiple roots
+ { sizeof(g_cube3ChunkDescs) / sizeof(g_cube3ChunkDescs[0]), g_cube3ChunkDescs, sizeof(g_cube3BondDescs) / sizeof(g_cube3BondDescs[0]), g_cube3BondDescs },
+
+ // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks - contains world-bound chunks
+ { sizeof(g_cube1ChunkDescs) / sizeof(g_cube1ChunkDescs[0]), g_cube1ChunkDescs, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
+
+ // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks which are then split into 8 depth-2 (1/2)x(1/2)x(1/2) child chunks each - contains world-bound chunks
+ // Support is at depth-1, so the g_cube1BondDescs_wb are used
+ { sizeof(g_cube2ChunkDescs) / sizeof(g_cube2ChunkDescs[0]), g_cube2ChunkDescs, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
+
+ // 2x2x2 axis-aligned cube centered at the origin, split into 8 depth-1 1x1x1 child chunks with multiple roots - contains world-bound chunks
+ { sizeof(g_cube3ChunkDescs) / sizeof(g_cube3ChunkDescs[0]), g_cube3ChunkDescs, sizeof(g_cube3BondDescs_wb) / sizeof(g_cube3BondDescs_wb[0]), g_cube3BondDescs_wb },
+};
+
+
+
+struct ExpectedValues
+{
+ uint32_t totalChunkCount;
+ uint32_t graphNodeCount;
+ uint32_t leafChunkCount;
+ uint32_t bondCount;
+ uint32_t subsupportChunkCount;
+};
+
+const ExpectedAssetValues g_assetExpectedValues[6] =
+{
+// total graph leaves bonds sub
+ { 9, 8, 8, 12, 0 },
+ { 73, 8, 64, 12, 64 },
+ { 11, 8, 8, 12, 0 },
+ { 9, 9, 8, 16, 0 },
+ { 73, 9, 64, 16, 64 },
+ { 11, 9, 8, 16, 0 },
+};
+
+
+///////////// Badly-formed asset descs below //////////////
+
+const NvBlastChunkDesc g_cube1ChunkDescsMissingCoverage[9] =
+{
+// centroid volume parent idx flags ID
+ { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
+ { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 1 },
+ { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
+ { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
+ { { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
+ { {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
+ { { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
+ { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
+ { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 8 },
+};
+
+
+const NvBlastChunkDesc g_cube2ChunkDescsMissingCoverage1[17] =
+{
+// centroid volume parent idx flags ID
+ { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
+ { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 1 },
+ { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
+ { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
+ { { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
+ { {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
+ { { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
+ { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
+ { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 8 },
+ { {-0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 9 },
+ { { 0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 10 },
+ { {-0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 11 },
+ { { 0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 12 },
+ { {-0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 13 },
+ { { 0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 14 },
+ { {-0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 15 },
+ { { 0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 16 },
+};
+
+
+const NvBlastChunkDesc g_cube2ChunkDescsMissingCoverage2[17] =
+{
+// centroid volume parent idx flags ID
+ { { 0.0f, 0.0f, 0.0f }, 8.0f, UINT32_MAX, NvBlastChunkDesc::NoFlags, 0 },
+ { {-0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 1 },
+ { { 0.5f,-0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 2 },
+ { {-0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 3 },
+ { { 0.5f, 0.5f,-0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 4 },
+ { {-0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 5 },
+ { { 0.5f,-0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 6 },
+ { {-0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::SupportFlag, 7 },
+ { { 0.5f, 0.5f, 0.5f }, 1.0f, 0, NvBlastChunkDesc::NoFlags, 8 },
+ { {-0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 9 },
+ { { 0.25f-0.5f,-0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 10 },
+ { {-0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 11 },
+ { { 0.25f-0.5f, 0.25f-0.5f,-0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 12 },
+ { {-0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 13 },
+ { { 0.25f-0.5f,-0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 14 },
+ { {-0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::NoFlags, 15 },
+ { { 0.25f-0.5f, 0.25f-0.5f, 0.25f-0.5f }, 0.125f, 1, NvBlastChunkDesc::SupportFlag, 16 },
+};
+
+
+const NvBlastAssetDesc g_assetDescsMissingCoverage[6] =
+{
+ { sizeof(g_cube1ChunkDescsMissingCoverage) / sizeof(g_cube1ChunkDescsMissingCoverage[0]), g_cube1ChunkDescsMissingCoverage, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
+ { sizeof(g_cube2ChunkDescsMissingCoverage1) / sizeof(g_cube2ChunkDescsMissingCoverage1[0]), g_cube2ChunkDescsMissingCoverage1, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
+ { sizeof(g_cube2ChunkDescsMissingCoverage2) / sizeof(g_cube2ChunkDescsMissingCoverage2[0]), g_cube2ChunkDescsMissingCoverage2, sizeof(g_cube1BondDescs) / sizeof(g_cube1BondDescs[0]), g_cube1BondDescs },
+ { sizeof(g_cube1ChunkDescsMissingCoverage) / sizeof(g_cube1ChunkDescsMissingCoverage[0]), g_cube1ChunkDescsMissingCoverage, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
+ { sizeof(g_cube2ChunkDescsMissingCoverage1) / sizeof(g_cube2ChunkDescsMissingCoverage1[0]), g_cube2ChunkDescsMissingCoverage1, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
+ { sizeof(g_cube2ChunkDescsMissingCoverage2) / sizeof(g_cube2ChunkDescsMissingCoverage2[0]), g_cube2ChunkDescsMissingCoverage2, sizeof(g_cube1BondDescs_wb) / sizeof(g_cube1BondDescs_wb[0]), g_cube1BondDescs_wb },
+};
+
+extern const ExpectedAssetValues g_assetsFromMissingCoverageExpectedValues[6] =
+{
+// total graph leaves bonds sub
+ { 9, 8, 8, 12, 0 },
+ { 17, 8, 15, 12, 8 },
+ { 17, 15, 15, 9, 0 },
+ { 9, 9, 8, 16, 0 },
+ { 17, 9, 15, 16, 8 },
+ { 17, 16, 15, 12, 0 },
+};
+
+
+void generateCube(GeneratorAsset& cubeAsset, NvBlastAssetDesc& assetDesc, size_t maxDepth, size_t width, int32_t supportDepth, CubeAssetGenerator::BondFlags bondFlags)
+{
+ CubeAssetGenerator::Settings settings;
+ settings.extents = GeneratorAsset::Vec3(1, 1, 1);
+ CubeAssetGenerator::DepthInfo depthInfo;
+ depthInfo.slicesPerAxis = GeneratorAsset::Vec3(1, 1, 1);
+ depthInfo.flag = NvBlastChunkDesc::Flags::NoFlags;
+ settings.depths.push_back(depthInfo);
+ settings.bondFlags = bondFlags;
+
+ for (uint32_t depth = 1; depth < maxDepth; ++depth)
+ {
+ depthInfo.slicesPerAxis = GeneratorAsset::Vec3((float)width, (float)width, (float)width);
+ settings.depths.push_back(depthInfo);
+ }
+ settings.depths[(supportDepth > 0 ? supportDepth : maxDepth) - 1].flag = NvBlastChunkDesc::SupportFlag; // Leaves are support
+
+ CubeAssetGenerator::generate(cubeAsset, settings);
+
+ assetDesc.bondCount = (uint32_t)cubeAsset.solverBonds.size();
+ assetDesc.bondDescs = cubeAsset.solverBonds.data();
+ assetDesc.chunkCount = (uint32_t)cubeAsset.chunks.size();
+ assetDesc.chunkDescs = cubeAsset.solverChunks.data();
+}
+
+void generateRandomCube(GeneratorAsset& cubeAsset, NvBlastAssetDesc& desc, uint32_t minChunkCount, uint32_t maxChunkCount)
+{
+ CubeAssetGenerator::Settings settings;
+ settings.extents = GeneratorAsset::Vec3(1, 1, 1);
+ CubeAssetGenerator::DepthInfo depthInfo;
+ depthInfo.slicesPerAxis = GeneratorAsset::Vec3(1, 1, 1);
+ depthInfo.flag = NvBlastChunkDesc::Flags::NoFlags;
+ settings.depths.push_back(depthInfo);
+ uint32_t chunkCount = 1;
+ while (chunkCount < minChunkCount)
+ {
+ uint32_t chunkMul;
+ do
+ {
+ depthInfo.slicesPerAxis = GeneratorAsset::Vec3((float)(1 + rand() % 4), (float)(1 + rand() % 4), (float)(1 + rand() % 4));
+ chunkMul = (uint32_t)(depthInfo.slicesPerAxis.x * depthInfo.slicesPerAxis.y * depthInfo.slicesPerAxis.z);
+ } while (chunkMul == 1);
+ if (chunkCount*chunkMul > maxChunkCount)
+ {
+ break;
+ }
+ chunkCount *= chunkMul;
+ settings.depths.push_back(depthInfo);
+ settings.extents = settings.extents * depthInfo.slicesPerAxis;
+ }
+ settings.depths.back().flag = NvBlastChunkDesc::SupportFlag; // Leaves are support
+
+ // Make largest direction unit size
+ settings.extents = settings.extents * (1.0f / std::max(settings.extents.x, std::max(settings.extents.y, settings.extents.z)));
+
+ // Create asset
+ CubeAssetGenerator::generate(cubeAsset, settings);
+
+ desc.chunkDescs = cubeAsset.solverChunks.data();
+ desc.chunkCount = (uint32_t)cubeAsset.solverChunks.size();
+ desc.bondDescs = cubeAsset.solverBonds.data();
+ desc.bondCount = (uint32_t)cubeAsset.solverBonds.size();
}
\ No newline at end of file |