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* Updating packmanBryan Galdrikian2024-12-201-0/+9
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* Removing reference to deprecated documentation serverBryan Galdrikian2024-03-221-1/+10
| | | | Bumping version
* Fixing exception in TkGroupImpl.cppbgaldrikian2021-04-051-0/+9
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* Updated release notesv1.1.7_rc2bgaldrikian2020-11-121-1/+5
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* Merge request #17 PhysX4 compatibilityv1.1.7_rc1bgaldrikian2020-11-101-0/+9
| | | | Other changes for linux and UE4CrossCompileLinux, and all packaging to work
* * Updated license filev1.1.6_releasev1.1.6_rc1bgaldrikian2020-10-081-7/+23
| | | | | | | * Updated copyright dates * Removed ArtistTool * Pulled request #15 "Fix Blast bond generation" * Pulled request #16 "Fix invalid pointer access in authoring tools"
* * NvBlastAsset::testForValidChunkOrder (used when creating an NvBlastAsset) ↵v1.1.5_releasev1.1.5_rc1v1.1.5_pre5devBryan Galdrikian2019-09-171-3/+8
| | | | | | | | | is now more strict, requiring parent chunk descriptors to come before their children. It is still less strict than the order created by NvBlastBuildAssetDescChunkReorderMap. * Added FractureTool::setApproximateBonding function. Signals the tool to create bonds by proximity instead of just using cut plane data. * Chunks which have been merged using the uniteChunks function may be merged again * Restored chunk volume calculation * NvBlastBuildAssetDescChunkReorderMap failure cases fixed.
* Fixing chunk hierarchy optimization/merge bugsv1.1.5_pre4Bryan Galdrikian2019-08-191-1/+3
| | | | Exposing ability to remove chunks to fracture tool API
* Padding bounds when determining chunks from islands, allows nearby chunks ↵v1.1.5_pre3Bryan Galdrikian2019-07-151-0/+2
| | | | | | generated this way to be merged with uniteChunks. Fixing bug when removing original chunks in uniteChunks function.
* Blast SDK 1.1.5 prerelease #1v1.1.5_pre1Bryan Galdrikian2019-05-031-7/+34
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* Fix for crash bug during ESS authoringv1.1.4_releasev1.1.4_rc2bgaldrikian2018-10-251-1/+3
| | | | | Doc updates for AuthoringTool and ApexImporter Updated release notes
* Blast 1.1.4. See docs/release_notes.txt.v1.1.4_rc1bgaldrikian2018-10-031-0/+32
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* Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1Bryan Galdrikian2018-05-311-294/+310
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* Apex dependency removed (used in ExtImport)Bryan Galdrikian2018-01-261-1/+2
| | | | | Mesh corruption and crash fit for UV fitting function Updated release_notes.txt
* Updated release notesv1.1.2_rc1Bryan Galdrikian2018-01-231-0/+1
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* Changes for 1.1.2 release candidateBryan Galdrikian2018-01-221-0/+35
| | | | See README.md, docs/release_notes.txt
* Changes for 1.1.1Bryan Galdrikian2017-10-241-0/+35
| | | | See README.md
* Candidate 1.1 release.Bryan Galdrikian2017-08-281-2/+17
| | | | | | | | | | | | | | | | * SampleAssetViewer now unconditionally loads the commandline-defined asset. * Better error handling in AuthoringTool (stderr and user error handler). * More consistent commandline switches in AuthoringTool and ApexImporter (--ll, --tx, --px flags). * NvBlastExtAuthoring ** Mesh cleaner, tries to remove self intersections and open edges in the interior of a mesh. ** Ability to set interior material to existing (external) material, or a new material id. ** Material ID remapping API. ** Rotation of voronoi cells used for fracturing. * Fixed smoothing groups in FBX exporter code. * Impulse passing from parent to child chunks fixed. * Reading unskinned fbx meshes correctly. * Collision hull generation from fbx meshes fixed. * Win32/64 PerfTest crash fix.
* Blast 1.1 release (windows / linux)Anton Novoselov2017-08-011-0/+81
| | | | see docs/release_notes.txt for details
* Updating release notes and versionv1.0.0Bryan Galdrikian2017-02-261-0/+50
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* Updating to [email protected] and ↵Bryan Galdrikian2017-02-241-0/+76
[email protected] with a new directory structure. NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.