diff options
Diffstat (limited to 'sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp')
| -rwxr-xr-x[-rw-r--r--] | sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp | 342 |
1 files changed, 171 insertions, 171 deletions
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp index 1ac0aec..018ff74 100644..100755 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp @@ -1,171 +1,171 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. - - -#include "NvBlastExtPxManagerImpl.h" -#include "NvBlastExtPxAssetImpl.h" -#include "NvBlastExtPxActorImpl.h" -#include "NvBlastExtPxFamilyImpl.h" - -#include "NvBlastAssert.h" - -#include "NvBlastTkActor.h" -#include "NvBlastTkFamily.h" -#include "NvBlastTkGroup.h" -#include "NvBlastTkJoint.h" - -#include "PxRigidDynamic.h" -#include "PxJoint.h" - - -namespace Nv -{ -namespace Blast -{ - - -ExtPxManager* ExtPxManager::create(PxPhysics& physics, TkFramework& framework, ExtPxCreateJointFunction createFn, bool useUserData) -{ - return NVBLAST_NEW(ExtPxManagerImpl)(physics, framework, createFn, useUserData); -} - -void ExtPxManagerImpl::release() -{ - NVBLAST_DELETE(this, ExtPxManagerImpl); -} - -ExtPxFamily* ExtPxManagerImpl::createFamily(const ExtPxFamilyDesc& desc) -{ - NVBLAST_CHECK_ERROR(desc.pxAsset != nullptr, "Family creation: pxAsset is nullptr.", return nullptr); - - // prepare TkActorDesc (take NvBlastActorDesc from ExtPxFamilyDesc if it's not null, otherwise take from PxAsset) - TkActorDesc tkActorDesc; - const NvBlastActorDesc& actorDesc = desc.actorDesc ? *desc.actorDesc : desc.pxAsset->getDefaultActorDesc(); - (&tkActorDesc)->NvBlastActorDesc::operator=(actorDesc); - tkActorDesc.asset = &desc.pxAsset->getTkAsset(); - - // create tk actor - TkActor* actor = m_framework.createActor(tkActorDesc); - NVBLAST_CHECK_ERROR(actor != nullptr, "Family creation: tk actor creation failed.", return nullptr); - - // create px family - ExtPxFamilyImpl* family = NVBLAST_NEW(ExtPxFamilyImpl)(*this, actor->getFamily(), *desc.pxAsset); - - if (desc.group) - { - desc.group->addActor(*actor); - } - - return family; -} - -bool ExtPxManagerImpl::createJoint(TkJoint& joint) -{ - if (!joint.userData && m_createJointFn) - { - const TkJointData data = joint.getData(); - ExtPxActorImpl* pxActor0 = data.actors[0] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[0]->userData) : nullptr; - ExtPxActorImpl* pxActor1 = data.actors[1] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[1]->userData) : nullptr; - if (!pxActor0 && !pxActor1) - { - for (int i = 0; i < 2; ++i) - { - if (data.actors[i] != nullptr) - { - m_incompleteJointMultiMap[data.actors[i]].pushBack(&joint); - } - } - return false; - } - PxTransform lf0(data.attachPositions[0]); - PxTransform lf1(data.attachPositions[1]); - PxJoint* pxJoint = m_createJointFn(pxActor0, lf0, pxActor1, lf1, m_physics, joint); - if (pxJoint) - { - joint.userData = pxJoint; - return true; - } - } - return false; -} - -void ExtPxManagerImpl::updateJoint(TkJoint& joint) -{ - const TkJointData& data = joint.getData(); - if (joint.userData) - { - ExtPxActorImpl* pxActors[2]; - for (int i = 0; i < 2; ++i) - { - if (data.actors[i] != nullptr) - { - pxActors[i] = reinterpret_cast<ExtPxActorImpl*>(data.actors[i]->userData); - if (pxActors[i] == nullptr) - { - Array<TkJoint*>::type& joints = m_incompleteJointMultiMap[data.actors[i]]; - NVBLAST_ASSERT(joints.find(&joint) == joints.end()); - joints.pushBack(&joint); - return; // Wait until the TkActor is received to create this joint - } - } - else - { - pxActors[i] = nullptr; - } - } - NVBLAST_ASSERT(pxActors[0] || pxActors[1]); - PxJoint* pxJoint = reinterpret_cast<PxJoint*>(joint.userData); - pxJoint->setActors(pxActors[0] ? &pxActors[0]->getPhysXActor() : nullptr, pxActors[1] ? &pxActors[1]->getPhysXActor() : nullptr); - } - else - { - ExtPxActorImpl* pxActor0 = data.actors[0] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[0]->userData) : nullptr; - ExtPxActorImpl* pxActor1 = data.actors[1] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[1]->userData) : nullptr; - PxTransform lf0(data.attachPositions[0]); - PxTransform lf1(data.attachPositions[1]); - PxJoint* pxJoint = m_createJointFn(pxActor0, lf0, pxActor1, lf1, m_physics, joint); - if (pxJoint) - { - joint.userData = pxJoint; - } - } -} - -void ExtPxManagerImpl::destroyJoint(TkJoint& joint) -{ - if (joint.userData) - { - PxJoint* pxJoint = reinterpret_cast<PxJoint*>(joint.userData); - pxJoint->release(); - joint.userData = nullptr; - } -} - - - -} // namespace Blast -} // namespace Nv +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastExtPxManagerImpl.h"
+#include "NvBlastExtPxAssetImpl.h"
+#include "NvBlastExtPxActorImpl.h"
+#include "NvBlastExtPxFamilyImpl.h"
+
+#include "NvBlastAssert.h"
+
+#include "NvBlastTkActor.h"
+#include "NvBlastTkFamily.h"
+#include "NvBlastTkGroup.h"
+#include "NvBlastTkJoint.h"
+
+#include "PxRigidDynamic.h"
+#include "PxJoint.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+
+ExtPxManager* ExtPxManager::create(PxPhysics& physics, TkFramework& framework, ExtPxCreateJointFunction createFn, bool useUserData)
+{
+ return NVBLAST_NEW(ExtPxManagerImpl)(physics, framework, createFn, useUserData);
+}
+
+void ExtPxManagerImpl::release()
+{
+ NVBLAST_DELETE(this, ExtPxManagerImpl);
+}
+
+ExtPxFamily* ExtPxManagerImpl::createFamily(const ExtPxFamilyDesc& desc)
+{
+ NVBLAST_CHECK_ERROR(desc.pxAsset != nullptr, "Family creation: pxAsset is nullptr.", return nullptr);
+
+ // prepare TkActorDesc (take NvBlastActorDesc from ExtPxFamilyDesc if it's not null, otherwise take from PxAsset)
+ TkActorDesc tkActorDesc;
+ const NvBlastActorDesc& actorDesc = desc.actorDesc ? *desc.actorDesc : desc.pxAsset->getDefaultActorDesc();
+ (&tkActorDesc)->NvBlastActorDesc::operator=(actorDesc);
+ tkActorDesc.asset = &desc.pxAsset->getTkAsset();
+
+ // create tk actor
+ TkActor* actor = m_framework.createActor(tkActorDesc);
+ NVBLAST_CHECK_ERROR(actor != nullptr, "Family creation: tk actor creation failed.", return nullptr);
+
+ // create px family
+ ExtPxFamilyImpl* family = NVBLAST_NEW(ExtPxFamilyImpl)(*this, actor->getFamily(), *desc.pxAsset);
+
+ if (desc.group)
+ {
+ desc.group->addActor(*actor);
+ }
+
+ return family;
+}
+
+bool ExtPxManagerImpl::createJoint(TkJoint& joint)
+{
+ if (!joint.userData && m_createJointFn)
+ {
+ const TkJointData data = joint.getData();
+ ExtPxActorImpl* pxActor0 = data.actors[0] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[0]->userData) : nullptr;
+ ExtPxActorImpl* pxActor1 = data.actors[1] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[1]->userData) : nullptr;
+ if (!pxActor0 && !pxActor1)
+ {
+ for (int i = 0; i < 2; ++i)
+ {
+ if (data.actors[i] != nullptr)
+ {
+ m_incompleteJointMultiMap[data.actors[i]].pushBack(&joint);
+ }
+ }
+ return false;
+ }
+ PxTransform lf0(data.attachPositions[0]);
+ PxTransform lf1(data.attachPositions[1]);
+ PxJoint* pxJoint = m_createJointFn(pxActor0, lf0, pxActor1, lf1, m_physics, joint);
+ if (pxJoint)
+ {
+ joint.userData = pxJoint;
+ return true;
+ }
+ }
+ return false;
+}
+
+void ExtPxManagerImpl::updateJoint(TkJoint& joint)
+{
+ const TkJointData& data = joint.getData();
+ if (joint.userData)
+ {
+ ExtPxActorImpl* pxActors[2];
+ for (int i = 0; i < 2; ++i)
+ {
+ if (data.actors[i] != nullptr)
+ {
+ pxActors[i] = reinterpret_cast<ExtPxActorImpl*>(data.actors[i]->userData);
+ if (pxActors[i] == nullptr)
+ {
+ Array<TkJoint*>::type& joints = m_incompleteJointMultiMap[data.actors[i]];
+ NVBLAST_ASSERT(joints.find(&joint) == joints.end());
+ joints.pushBack(&joint);
+ return; // Wait until the TkActor is received to create this joint
+ }
+ }
+ else
+ {
+ pxActors[i] = nullptr;
+ }
+ }
+ NVBLAST_ASSERT(pxActors[0] || pxActors[1]);
+ PxJoint* pxJoint = reinterpret_cast<PxJoint*>(joint.userData);
+ pxJoint->setActors(pxActors[0] ? &pxActors[0]->getPhysXActor() : nullptr, pxActors[1] ? &pxActors[1]->getPhysXActor() : nullptr);
+ }
+ else
+ {
+ ExtPxActorImpl* pxActor0 = data.actors[0] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[0]->userData) : nullptr;
+ ExtPxActorImpl* pxActor1 = data.actors[1] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[1]->userData) : nullptr;
+ PxTransform lf0(data.attachPositions[0]);
+ PxTransform lf1(data.attachPositions[1]);
+ PxJoint* pxJoint = m_createJointFn(pxActor0, lf0, pxActor1, lf1, m_physics, joint);
+ if (pxJoint)
+ {
+ joint.userData = pxJoint;
+ }
+ }
+}
+
+void ExtPxManagerImpl::destroyJoint(TkJoint& joint)
+{
+ if (joint.userData)
+ {
+ PxJoint* pxJoint = reinterpret_cast<PxJoint*>(joint.userData);
+ pxJoint->release();
+ joint.userData = nullptr;
+ }
+}
+
+
+
+} // namespace Blast
+} // namespace Nv
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