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authorBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
committerBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
commit7115f60b91b5717d90f643fd692010905c7004db (patch)
treeeffd68c6978751c517d54c2f2bb5bb6e7dc93e18 /sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp
parentUpdating BlastTool zip (diff)
downloadblast-1.1.3_rc1.tar.xz
blast-1.1.3_rc1.zip
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp')
-rwxr-xr-x[-rw-r--r--]sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp342
1 files changed, 171 insertions, 171 deletions
diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp
index 1ac0aec..018ff74 100644..100755
--- a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp
+++ b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp
@@ -1,171 +1,171 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
-
-
-#include "NvBlastExtPxManagerImpl.h"
-#include "NvBlastExtPxAssetImpl.h"
-#include "NvBlastExtPxActorImpl.h"
-#include "NvBlastExtPxFamilyImpl.h"
-
-#include "NvBlastAssert.h"
-
-#include "NvBlastTkActor.h"
-#include "NvBlastTkFamily.h"
-#include "NvBlastTkGroup.h"
-#include "NvBlastTkJoint.h"
-
-#include "PxRigidDynamic.h"
-#include "PxJoint.h"
-
-
-namespace Nv
-{
-namespace Blast
-{
-
-
-ExtPxManager* ExtPxManager::create(PxPhysics& physics, TkFramework& framework, ExtPxCreateJointFunction createFn, bool useUserData)
-{
- return NVBLAST_NEW(ExtPxManagerImpl)(physics, framework, createFn, useUserData);
-}
-
-void ExtPxManagerImpl::release()
-{
- NVBLAST_DELETE(this, ExtPxManagerImpl);
-}
-
-ExtPxFamily* ExtPxManagerImpl::createFamily(const ExtPxFamilyDesc& desc)
-{
- NVBLAST_CHECK_ERROR(desc.pxAsset != nullptr, "Family creation: pxAsset is nullptr.", return nullptr);
-
- // prepare TkActorDesc (take NvBlastActorDesc from ExtPxFamilyDesc if it's not null, otherwise take from PxAsset)
- TkActorDesc tkActorDesc;
- const NvBlastActorDesc& actorDesc = desc.actorDesc ? *desc.actorDesc : desc.pxAsset->getDefaultActorDesc();
- (&tkActorDesc)->NvBlastActorDesc::operator=(actorDesc);
- tkActorDesc.asset = &desc.pxAsset->getTkAsset();
-
- // create tk actor
- TkActor* actor = m_framework.createActor(tkActorDesc);
- NVBLAST_CHECK_ERROR(actor != nullptr, "Family creation: tk actor creation failed.", return nullptr);
-
- // create px family
- ExtPxFamilyImpl* family = NVBLAST_NEW(ExtPxFamilyImpl)(*this, actor->getFamily(), *desc.pxAsset);
-
- if (desc.group)
- {
- desc.group->addActor(*actor);
- }
-
- return family;
-}
-
-bool ExtPxManagerImpl::createJoint(TkJoint& joint)
-{
- if (!joint.userData && m_createJointFn)
- {
- const TkJointData data = joint.getData();
- ExtPxActorImpl* pxActor0 = data.actors[0] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[0]->userData) : nullptr;
- ExtPxActorImpl* pxActor1 = data.actors[1] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[1]->userData) : nullptr;
- if (!pxActor0 && !pxActor1)
- {
- for (int i = 0; i < 2; ++i)
- {
- if (data.actors[i] != nullptr)
- {
- m_incompleteJointMultiMap[data.actors[i]].pushBack(&joint);
- }
- }
- return false;
- }
- PxTransform lf0(data.attachPositions[0]);
- PxTransform lf1(data.attachPositions[1]);
- PxJoint* pxJoint = m_createJointFn(pxActor0, lf0, pxActor1, lf1, m_physics, joint);
- if (pxJoint)
- {
- joint.userData = pxJoint;
- return true;
- }
- }
- return false;
-}
-
-void ExtPxManagerImpl::updateJoint(TkJoint& joint)
-{
- const TkJointData& data = joint.getData();
- if (joint.userData)
- {
- ExtPxActorImpl* pxActors[2];
- for (int i = 0; i < 2; ++i)
- {
- if (data.actors[i] != nullptr)
- {
- pxActors[i] = reinterpret_cast<ExtPxActorImpl*>(data.actors[i]->userData);
- if (pxActors[i] == nullptr)
- {
- Array<TkJoint*>::type& joints = m_incompleteJointMultiMap[data.actors[i]];
- NVBLAST_ASSERT(joints.find(&joint) == joints.end());
- joints.pushBack(&joint);
- return; // Wait until the TkActor is received to create this joint
- }
- }
- else
- {
- pxActors[i] = nullptr;
- }
- }
- NVBLAST_ASSERT(pxActors[0] || pxActors[1]);
- PxJoint* pxJoint = reinterpret_cast<PxJoint*>(joint.userData);
- pxJoint->setActors(pxActors[0] ? &pxActors[0]->getPhysXActor() : nullptr, pxActors[1] ? &pxActors[1]->getPhysXActor() : nullptr);
- }
- else
- {
- ExtPxActorImpl* pxActor0 = data.actors[0] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[0]->userData) : nullptr;
- ExtPxActorImpl* pxActor1 = data.actors[1] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[1]->userData) : nullptr;
- PxTransform lf0(data.attachPositions[0]);
- PxTransform lf1(data.attachPositions[1]);
- PxJoint* pxJoint = m_createJointFn(pxActor0, lf0, pxActor1, lf1, m_physics, joint);
- if (pxJoint)
- {
- joint.userData = pxJoint;
- }
- }
-}
-
-void ExtPxManagerImpl::destroyJoint(TkJoint& joint)
-{
- if (joint.userData)
- {
- PxJoint* pxJoint = reinterpret_cast<PxJoint*>(joint.userData);
- pxJoint->release();
- joint.userData = nullptr;
- }
-}
-
-
-
-} // namespace Blast
-} // namespace Nv
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastExtPxManagerImpl.h"
+#include "NvBlastExtPxAssetImpl.h"
+#include "NvBlastExtPxActorImpl.h"
+#include "NvBlastExtPxFamilyImpl.h"
+
+#include "NvBlastAssert.h"
+
+#include "NvBlastTkActor.h"
+#include "NvBlastTkFamily.h"
+#include "NvBlastTkGroup.h"
+#include "NvBlastTkJoint.h"
+
+#include "PxRigidDynamic.h"
+#include "PxJoint.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+
+ExtPxManager* ExtPxManager::create(PxPhysics& physics, TkFramework& framework, ExtPxCreateJointFunction createFn, bool useUserData)
+{
+ return NVBLAST_NEW(ExtPxManagerImpl)(physics, framework, createFn, useUserData);
+}
+
+void ExtPxManagerImpl::release()
+{
+ NVBLAST_DELETE(this, ExtPxManagerImpl);
+}
+
+ExtPxFamily* ExtPxManagerImpl::createFamily(const ExtPxFamilyDesc& desc)
+{
+ NVBLAST_CHECK_ERROR(desc.pxAsset != nullptr, "Family creation: pxAsset is nullptr.", return nullptr);
+
+ // prepare TkActorDesc (take NvBlastActorDesc from ExtPxFamilyDesc if it's not null, otherwise take from PxAsset)
+ TkActorDesc tkActorDesc;
+ const NvBlastActorDesc& actorDesc = desc.actorDesc ? *desc.actorDesc : desc.pxAsset->getDefaultActorDesc();
+ (&tkActorDesc)->NvBlastActorDesc::operator=(actorDesc);
+ tkActorDesc.asset = &desc.pxAsset->getTkAsset();
+
+ // create tk actor
+ TkActor* actor = m_framework.createActor(tkActorDesc);
+ NVBLAST_CHECK_ERROR(actor != nullptr, "Family creation: tk actor creation failed.", return nullptr);
+
+ // create px family
+ ExtPxFamilyImpl* family = NVBLAST_NEW(ExtPxFamilyImpl)(*this, actor->getFamily(), *desc.pxAsset);
+
+ if (desc.group)
+ {
+ desc.group->addActor(*actor);
+ }
+
+ return family;
+}
+
+bool ExtPxManagerImpl::createJoint(TkJoint& joint)
+{
+ if (!joint.userData && m_createJointFn)
+ {
+ const TkJointData data = joint.getData();
+ ExtPxActorImpl* pxActor0 = data.actors[0] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[0]->userData) : nullptr;
+ ExtPxActorImpl* pxActor1 = data.actors[1] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[1]->userData) : nullptr;
+ if (!pxActor0 && !pxActor1)
+ {
+ for (int i = 0; i < 2; ++i)
+ {
+ if (data.actors[i] != nullptr)
+ {
+ m_incompleteJointMultiMap[data.actors[i]].pushBack(&joint);
+ }
+ }
+ return false;
+ }
+ PxTransform lf0(data.attachPositions[0]);
+ PxTransform lf1(data.attachPositions[1]);
+ PxJoint* pxJoint = m_createJointFn(pxActor0, lf0, pxActor1, lf1, m_physics, joint);
+ if (pxJoint)
+ {
+ joint.userData = pxJoint;
+ return true;
+ }
+ }
+ return false;
+}
+
+void ExtPxManagerImpl::updateJoint(TkJoint& joint)
+{
+ const TkJointData& data = joint.getData();
+ if (joint.userData)
+ {
+ ExtPxActorImpl* pxActors[2];
+ for (int i = 0; i < 2; ++i)
+ {
+ if (data.actors[i] != nullptr)
+ {
+ pxActors[i] = reinterpret_cast<ExtPxActorImpl*>(data.actors[i]->userData);
+ if (pxActors[i] == nullptr)
+ {
+ Array<TkJoint*>::type& joints = m_incompleteJointMultiMap[data.actors[i]];
+ NVBLAST_ASSERT(joints.find(&joint) == joints.end());
+ joints.pushBack(&joint);
+ return; // Wait until the TkActor is received to create this joint
+ }
+ }
+ else
+ {
+ pxActors[i] = nullptr;
+ }
+ }
+ NVBLAST_ASSERT(pxActors[0] || pxActors[1]);
+ PxJoint* pxJoint = reinterpret_cast<PxJoint*>(joint.userData);
+ pxJoint->setActors(pxActors[0] ? &pxActors[0]->getPhysXActor() : nullptr, pxActors[1] ? &pxActors[1]->getPhysXActor() : nullptr);
+ }
+ else
+ {
+ ExtPxActorImpl* pxActor0 = data.actors[0] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[0]->userData) : nullptr;
+ ExtPxActorImpl* pxActor1 = data.actors[1] != nullptr ? reinterpret_cast<ExtPxActorImpl*>(data.actors[1]->userData) : nullptr;
+ PxTransform lf0(data.attachPositions[0]);
+ PxTransform lf1(data.attachPositions[1]);
+ PxJoint* pxJoint = m_createJointFn(pxActor0, lf0, pxActor1, lf1, m_physics, joint);
+ if (pxJoint)
+ {
+ joint.userData = pxJoint;
+ }
+ }
+}
+
+void ExtPxManagerImpl::destroyJoint(TkJoint& joint)
+{
+ if (joint.userData)
+ {
+ PxJoint* pxJoint = reinterpret_cast<PxJoint*>(joint.userData);
+ pxJoint->release();
+ joint.userData = nullptr;
+ }
+}
+
+
+
+} // namespace Blast
+} // namespace Nv