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-rwxr-xr-x[-rw-r--r--]samples/SampleBase/utils/Utils.h236
1 files changed, 118 insertions, 118 deletions
diff --git a/samples/SampleBase/utils/Utils.h b/samples/SampleBase/utils/Utils.h
index 4a1e15c..507257b 100644..100755
--- a/samples/SampleBase/utils/Utils.h
+++ b/samples/SampleBase/utils/Utils.h
@@ -1,119 +1,119 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
-
-
-#ifndef UTILS_H
-#define UTILS_H
-
-#include <DeviceManager.h>
-#include <assert.h>
-
-#include "PxPreprocessor.h"
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// MACROS
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-#ifndef V_RETURN
-#define V_RETURN(x) \
- { \
- hr = (x); \
- if(FAILED(hr)) \
- { \
- return hr; \
- } \
- }
-#endif
-
-#ifndef V
-#define V(x) \
- { \
- HRESULT hr = (x); \
- _ASSERT(SUCCEEDED(hr)); \
- }
-#endif
-
-#ifndef SAFE_RELEASE
-#define SAFE_RELEASE(p) \
- { \
- if(p) \
- { \
- (p)->Release(); \
- (p) = NULL; \
- } \
- }
-#endif
-
-#ifndef SAFE_DELETE
-#define SAFE_DELETE(p) \
- { \
- if(p) \
- { \
- delete (p); \
- (p) = NULL; \
- } \
- }
-#endif
-
-#define ASSERT_PRINT(cond, format, ...) \
- if(!(cond)) \
- { \
- messagebox_printf("Assertion Failed!", MB_OK | MB_ICONERROR, #cond "\n" format, __VA_ARGS__); \
- assert(cond); \
- }
-
-HRESULT messagebox_printf(const char* caption, UINT mb_type, const char* format, ...);
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-static const char* strext(const char* str)
-{
- const char* ext = NULL; // by default no extension found!
- while (str)
- {
- str = strchr(str, '.');
- if (str)
- {
- str++;
- ext = str;
- }
- }
- return ext;
-}
-
-static inline float lerp(float a, float b, float t) { return a + (b - a) * t; }
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
+
+
+#ifndef UTILS_H
+#define UTILS_H
+
+#include <DeviceManager.h>
+#include <assert.h>
+
+#include "PxPreprocessor.h"
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// MACROS
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef V_RETURN
+#define V_RETURN(x) \
+ { \
+ hr = (x); \
+ if(FAILED(hr)) \
+ { \
+ return hr; \
+ } \
+ }
+#endif
+
+#ifndef V
+#define V(x) \
+ { \
+ HRESULT hr = (x); \
+ _ASSERT(SUCCEEDED(hr)); \
+ }
+#endif
+
+#ifndef SAFE_RELEASE
+#define SAFE_RELEASE(p) \
+ { \
+ if(p) \
+ { \
+ (p)->Release(); \
+ (p) = NULL; \
+ } \
+ }
+#endif
+
+#ifndef SAFE_DELETE
+#define SAFE_DELETE(p) \
+ { \
+ if(p) \
+ { \
+ delete (p); \
+ (p) = NULL; \
+ } \
+ }
+#endif
+
+#define ASSERT_PRINT(cond, format, ...) \
+ if(!(cond)) \
+ { \
+ messagebox_printf("Assertion Failed!", MB_OK | MB_ICONERROR, #cond "\n" format, __VA_ARGS__); \
+ assert(cond); \
+ }
+
+HRESULT messagebox_printf(const char* caption, UINT mb_type, const char* format, ...);
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+static const char* strext(const char* str)
+{
+ const char* ext = NULL; // by default no extension found!
+ while (str)
+ {
+ str = strchr(str, '.');
+ if (str)
+ {
+ str++;
+ ext = str;
+ }
+ }
+ return ext;
+}
+
+static inline float lerp(float a, float b, float t) { return a + (b - a) * t; }
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
#endif \ No newline at end of file