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-rwxr-xr-xdocs/api_docs/files/_nv_blast_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_allocator_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_debug_render_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_authoring_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_exporter_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_px_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_px_family_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_px_task_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_r_t_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_serialization_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_sync_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_globals_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_preprocessor_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_profiler_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_px_callbacks_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_actor_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_asset_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_event_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_family_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_framework_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_group_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_joint_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_object_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_tk_type_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_blast_types_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/_nv_c_types_8h-source.html2
-rwxr-xr-xdocs/api_docs/files/pagereleasenotes.html30
-rwxr-xr-xdocs/release_notes.txt30
-rwxr-xr-xdocs/source_docs/files/_asset_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_d_t_o_macros_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_actor_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_allocator_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_array_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_assert_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_asset_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_atomic_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_d_link_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_debug_render_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_cutout_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_mesh_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_exporter_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_collision_builder_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_family_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_task_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_r_t_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_r_t_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_r_t_multithreaded_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_serialization_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_sync_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_family_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_family_graph_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_fixed_array_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_fixed_queue_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_geometry_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_globals_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_hash_map_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_hash_set_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_include_windows_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_index_fns_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_iterator_base_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_math_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_memory_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_preprocessor_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_profiler_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_profiler_internal_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_px_callbacks_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_px_shared_helpers_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_support_graph_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_time_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_actor_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_asset_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_common_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_event_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_family_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_framework_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_group_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_joint_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_object_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_type_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_blast_types_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_c_types_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_nv_preprocessor_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_px_quat_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_px_transform_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_px_vec3_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_tk_asset_d_t_o_8h-source.html2
-rwxr-xr-xdocs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html2
205 files changed, 249 insertions, 217 deletions
diff --git a/docs/api_docs/files/_nv_blast_8h-source.html b/docs/api_docs/files/_nv_blast_8h-source.html
index 2401519..ef8eddc 100755
--- a/docs/api_docs/files/_nv_blast_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLAST_H</span>
diff --git a/docs/api_docs/files/_nv_blast_allocator_8h-source.html b/docs/api_docs/files/_nv_blast_allocator_8h-source.html
index 4d0c9ce..0e1cb99 100755
--- a/docs/api_docs/files/_nv_blast_allocator_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_allocator_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTALLOCATOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_debug_render_8h-source.html b/docs/api_docs/files/_nv_blast_debug_render_8h-source.html
index 1594424..5c17228 100755
--- a/docs/api_docs/files/_nv_blast_debug_render_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_debug_render_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html b/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
index 069b252..e26eaff 100755
--- a/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXIMPORTTOOL_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html b/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html
index 6be9158..9d27b0c 100755
--- a/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTASSETUTILS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html
index d5c68ca..e75e6bf 100755
--- a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORING_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
index af1a761..d1d65d5 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGACCELERATOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
index f9b2dea..1a4ef72 100755
--- a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html
index 062f1b2..ca23a3f 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCONVEXMESHBUILDER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
index b94a673..d5d17b0 100755
--- a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
@@ -32,7 +32,7 @@
<a name="l00011"></a>00011 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00012"></a>00012 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00013"></a>00013 <span class="comment">//</span>
-<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="preprocessor">#ifndef NVBLASTAUTHORINGCUTOUT_H</span>
<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGCUTOUT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
index 03e0eec..4ae93e0 100755
--- a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
index c9515ae..b98445a 100755
--- a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGMESH_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
index 6cb9d47..8f96eda 100755
--- a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html
index 758ff14..c3d4d5d 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGPATTERNGENERATOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html
index 2a2c004..86adeff 100755
--- a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGTYPES_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html b/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
index cdaba65..ba148ce 100755
--- a/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDEFAULTPROFILER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html b/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
index 4072519..5d8d607 100755
--- a/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTDAMAGESHADERS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html
index 6e224d1..f914376 100755
--- a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html b/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
index ae4b3b6..4ac3321 100755
--- a/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html b/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
index 395297d..8218aa9 100755
--- a/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
index b145fad..1a80028 100755
--- a/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_8h-source.html
index fdc3a85..e4e8177 100755
--- a/docs/api_docs/files/_nv_blast_ext_px_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPX_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html
index e190388..8412ae0 100755
--- a/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html
index 297a572..11324ad 100755
--- a/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSET_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html
index d4cc6e9..84ed38d 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXCOLLISIONBUILDER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html
index b826fd0..dc434e4 100755
--- a/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILY_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html
index 23094ea..4e8dbc3 100755
--- a/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXLISTENER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html
index 23aa2c0..a9bcd97 100755
--- a/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html
index 4983c99..927bc4e 100755
--- a/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
index 55bf2e1..663f552 100755
--- a/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html
index 3d040d9..2f91aed 100755
--- a/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASK_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_r_t_8h-source.html b/docs/api_docs/files/_nv_blast_ext_r_t_8h-source.html
index 152e686..83b1018 100644
--- a/docs/api_docs/files/_nv_blast_ext_r_t_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_r_t_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTRT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html
index c3e90c6..8b2f6a0 100755
--- a/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html b/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html
index 7e00b52..0028abb 100755
--- a/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSTRESSSOLVER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html b/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html
index 04fd6b4..21c5663 100755
--- a/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSYNC_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
index 27ea528..c1f2ea6 100755
--- a/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_globals_8h-source.html b/docs/api_docs/files/_nv_blast_globals_8h-source.html
index 741fb07..b1df281 100755
--- a/docs/api_docs/files/_nv_blast_globals_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_globals_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGLOBALS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html b/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html
index d1bc22e..7f28523 100755
--- a/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_profiler_8h-source.html b/docs/api_docs/files/_nv_blast_profiler_8h-source.html
index cf236a4..a0f92a6 100755
--- a/docs/api_docs/files/_nv_blast_profiler_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_profiler_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html b/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html
index cfcbc88..4fc8461 100755
--- a/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPXCALLBACKS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_8h-source.html b/docs/api_docs/files/_nv_blast_tk_8h-source.html
index a4e5bae..494037d 100755
--- a/docs/api_docs/files/_nv_blast_tk_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTK_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html b/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html
index 7a59f81..e109906 100755
--- a/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html b/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html
index 1cb2b14..0700024 100755
--- a/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSET_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_event_8h-source.html b/docs/api_docs/files/_nv_blast_tk_event_8h-source.html
index cc96e0a..48b483b 100755
--- a/docs/api_docs/files/_nv_blast_tk_event_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_event_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_family_8h-source.html b/docs/api_docs/files/_nv_blast_tk_family_8h-source.html
index b3a21bf..e102cda 100755
--- a/docs/api_docs/files/_nv_blast_tk_family_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_family_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILY_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html b/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html
index a178ce1..45ed3ba 100755
--- a/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORK_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_group_8h-source.html b/docs/api_docs/files/_nv_blast_tk_group_8h-source.html
index 3353959..90cd784 100755
--- a/docs/api_docs/files/_nv_blast_tk_group_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_group_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUP_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html b/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html
index e9f6419..38b93fa 100755
--- a/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKIDENTIFIABLE_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html b/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html
index 2e74346..5a9dc86 100755
--- a/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_object_8h-source.html b/docs/api_docs/files/_nv_blast_tk_object_8h-source.html
index f329f94..299dc8b 100755
--- a/docs/api_docs/files/_nv_blast_tk_object_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_object_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKOBJECT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_type_8h-source.html b/docs/api_docs/files/_nv_blast_tk_type_8h-source.html
index cdbaf99..60d8f00 100755
--- a/docs/api_docs/files/_nv_blast_tk_type_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_type_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPE_H</span>
diff --git a/docs/api_docs/files/_nv_blast_types_8h-source.html b/docs/api_docs/files/_nv_blast_types_8h-source.html
index ab8c81f..c7e4e4d 100755
--- a/docs/api_docs/files/_nv_blast_types_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_types_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTYPES_H</span>
diff --git a/docs/api_docs/files/_nv_c_types_8h-source.html b/docs/api_docs/files/_nv_c_types_8h-source.html
index f4035a4..c3b5d20 100755
--- a/docs/api_docs/files/_nv_c_types_8h-source.html
+++ b/docs/api_docs/files/_nv_c_types_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
<a name="l00029"></a>00029
diff --git a/docs/api_docs/files/pagereleasenotes.html b/docs/api_docs/files/pagereleasenotes.html
index 859f9c2..902a22e 100755
--- a/docs/api_docs/files/pagereleasenotes.html
+++ b/docs/api_docs/files/pagereleasenotes.html
@@ -24,6 +24,22 @@
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Blast(tm) SDK 1.1.6 (08-Oct-2020)
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+Changes
+-------
+* Updated license file
+* Updated copyright dates
+* Removed ArtistTool
+
+Bug Fixes
+---------
+* Pull request #15 "Fix Blast bond generation"
+* Pull request #16 "Fix invalid pointer access in authoring tools"
+
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Blast(tm) SDK 1.1.5 (16-Sep-2019)
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -45,7 +61,7 @@ New Features
* Ability to delete chunks (see note about FractureTool::deleteChunkSubhierarchy in Changes section, above).
* Added FractureTool::setApproximateBonding function. Signals the tool to create bonds by proximity instead of just using cut plane data.
-Bug fixes
+Bug Fixes
---------
* Authoring tools:
* Fixed chunk reordering bug in BlastTool.
@@ -75,7 +91,7 @@ New Features
* Added "agg" (aggregate) commandline switch to AuthoringTool. This allows multiple convex hulls per chunk to be generated.
* Damage pattern authoring interface.
-Bug fixes
+Bug Fixes
---------
* Build working on later C++ versions (e.g. deprecated UINT32_MAX removed).
* Authoring tools:
@@ -120,7 +136,7 @@ New Features
* Cutout option "useSmoothing." Add generatad faces to the same smoothing group as original face without noise.
* Periodic cutout boundary conditions.
-Bug fixes
+Bug Fixes
---------
* Packman target platform dependencies no longer pulling windows packages into other platforms.
* Fixed bond generation for cutout fracture.
@@ -154,7 +170,7 @@ New Features
* UV fitting on interior materials using new FractureTool::fitUvToRect and FractureTool::fitAllUvToRect functions.
* Multi-material support in OBJ file format.
-Bug fixes
+Bug Fixes
---------
* Fixed bug causing normals on every other depth level to be flipped when exporting Blast meshes.
* Fixed bug where faces are missed after hierarchy optimization on a sliced mesh.
@@ -188,7 +204,7 @@ New Features
* Triangle damage shader for swept segments
* Impact damage spread shaders
-Bug fixes
+Bug Fixes
---------
* Linux build fixes
* NvBlastExtAuthoring
@@ -256,7 +272,7 @@ New Features
* Ability to set interior material to existing (external) material, or a new material id.
* Material ID remapping API.
-Bug fixes
+Bug Fixes
---------
* NvBlastExtAuthoring
* Slicing normals fix.
@@ -314,7 +330,7 @@ New Features
------------
* Serialization enabled for XBoxOne
-Bug fixes
+Bug Fixes
---------
* Can change worker thread count in CPU dispatcher
* TkJoints created from the TkFramework::createJoint function are now released when the TkFramework is released
diff --git a/docs/release_notes.txt b/docs/release_notes.txt
index 4f7ddd6..f1a8511 100755
--- a/docs/release_notes.txt
+++ b/docs/release_notes.txt
@@ -3,6 +3,22 @@
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Blast(tm) SDK 1.1.6 (08-Oct-2020)
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+Changes
+-------
+* Updated license file
+* Updated copyright dates
+* Removed ArtistTool
+
+Bug Fixes
+---------
+* Pull request #15 "Fix Blast bond generation"
+* Pull request #16 "Fix invalid pointer access in authoring tools"
+
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Blast(tm) SDK 1.1.5 (16-Sep-2019)
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -24,7 +40,7 @@ New Features
* Ability to delete chunks (see note about FractureTool::deleteChunkSubhierarchy in Changes section, above).
* Added FractureTool::setApproximateBonding function. Signals the tool to create bonds by proximity instead of just using cut plane data.
-Bug fixes
+Bug Fixes
---------
* Authoring tools:
* Fixed chunk reordering bug in BlastTool.
@@ -54,7 +70,7 @@ New Features
* Added "agg" (aggregate) commandline switch to AuthoringTool. This allows multiple convex hulls per chunk to be generated.
* Damage pattern authoring interface.
-Bug fixes
+Bug Fixes
---------
* Build working on later C++ versions (e.g. deprecated UINT32_MAX removed).
* Authoring tools:
@@ -99,7 +115,7 @@ New Features
* Cutout option "useSmoothing." Add generatad faces to the same smoothing group as original face without noise.
* Periodic cutout boundary conditions.
-Bug fixes
+Bug Fixes
---------
* Packman target platform dependencies no longer pulling windows packages into other platforms.
* Fixed bond generation for cutout fracture.
@@ -133,7 +149,7 @@ New Features
* UV fitting on interior materials using new FractureTool::fitUvToRect and FractureTool::fitAllUvToRect functions.
* Multi-material support in OBJ file format.
-Bug fixes
+Bug Fixes
---------
* Fixed bug causing normals on every other depth level to be flipped when exporting Blast meshes.
* Fixed bug where faces are missed after hierarchy optimization on a sliced mesh.
@@ -167,7 +183,7 @@ New Features
* Triangle damage shader for swept segments
* Impact damage spread shaders
-Bug fixes
+Bug Fixes
---------
* Linux build fixes
* NvBlastExtAuthoring
@@ -235,7 +251,7 @@ New Features
* Ability to set interior material to existing (external) material, or a new material id.
* Material ID remapping API.
-Bug fixes
+Bug Fixes
---------
* NvBlastExtAuthoring
* Slicing normals fix.
@@ -293,7 +309,7 @@ New Features
------------
* Serialization enabled for XBoxOne
-Bug fixes
+Bug Fixes
---------
* Can change worker thread count in CPU dispatcher
* TkJoints created from the TkFramework::createJoint function are now released when the TkFramework is released
diff --git a/docs/source_docs/files/_asset_d_t_o_8h-source.html b/docs/source_docs/files/_asset_d_t_o_8h-source.html
index 8f38eaf..6fb1d2b 100755
--- a/docs/source_docs/files/_asset_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_asset_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_d_t_o_macros_8h-source.html b/docs/source_docs/files/_d_t_o_macros_8h-source.html
index c2ec1d3..1ccd16a 100755
--- a/docs/source_docs/files/_d_t_o_macros_8h-source.html
+++ b/docs/source_docs/files/_d_t_o_macros_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html
index e5212a6..c0953c2 100755
--- a/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html
index f8f2de2..cbb0e25 100755
--- a/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html
index 344f5bd..e486bb8 100755
--- a/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_8h-source.html b/docs/source_docs/files/_nv_blast_8h-source.html
index dd0f5d2..238cb70 100755
--- a/docs/source_docs/files/_nv_blast_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLAST_H</span>
diff --git a/docs/source_docs/files/_nv_blast_actor_8h-source.html b/docs/source_docs/files/_nv_blast_actor_8h-source.html
index 57d0b0f..dcd5890 100755
--- a/docs/source_docs/files/_nv_blast_actor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_actor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTACTOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html b/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html
index a66b527..9decc48 100755
--- a/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTACTORSERIALIZATIONBLOCK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_allocator_8h-source.html b/docs/source_docs/files/_nv_blast_allocator_8h-source.html
index d219e90..9b65209 100755
--- a/docs/source_docs/files/_nv_blast_allocator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_allocator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTALLOCATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_array_8h-source.html b/docs/source_docs/files/_nv_blast_array_8h-source.html
index b5b908b..ef637a7 100755
--- a/docs/source_docs/files/_nv_blast_array_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_array_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTARRAY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_assert_8h-source.html b/docs/source_docs/files/_nv_blast_assert_8h-source.html
index 481ff36..72017cd 100755
--- a/docs/source_docs/files/_nv_blast_assert_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_assert_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTASSERT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_asset_8h-source.html b/docs/source_docs/files/_nv_blast_asset_8h-source.html
index e597ad4..34fabe6 100755
--- a/docs/source_docs/files/_nv_blast_asset_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_asset_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTASSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_atomic_8h-source.html b/docs/source_docs/files/_nv_blast_atomic_8h-source.html
index 4df8085..6f011da 100755
--- a/docs/source_docs/files/_nv_blast_atomic_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_atomic_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTATOMIC_H</span>
diff --git a/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html
index f987c6e..4b287b9 100755
--- a/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html
index e8225d7..27bc4e6 100755
--- a/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html b/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html
index 85d71df..e373022 100755
--- a/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTCHUNKHIERARCHY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_d_link_8h-source.html b/docs/source_docs/files/_nv_blast_d_link_8h-source.html
index d94fb32..d8056ec 100755
--- a/docs/source_docs/files/_nv_blast_d_link_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_d_link_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDLINK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_debug_render_8h-source.html b/docs/source_docs/files/_nv_blast_debug_render_8h-source.html
index 18d0603..4ffbbbf 100755
--- a/docs/source_docs/files/_nv_blast_debug_render_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_debug_render_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
index 7f7da52..505d777 100755
--- a/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXIMPORTTOOL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html b/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html
index 59ea3d3..f330dc8 100755
--- a/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXSHAREDPARTS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html b/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html
index 28cca56..2746255 100755
--- a/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTASSETUTILS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html
index 903bdcf..293363b 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORING_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
index bd4a4eb..9de0688 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGACCELERATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
index 4e916ec..5a12f56 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html
index d6b184f..b8e24cf 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html
index 3db838a..4c6da05 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBOOLEANTOOL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html
index 3a59031..bca6d12 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDERIIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html
index 365e07e..4df1799 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_convex_mesh_builder_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCONVEXMESHBUILDER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
index 5f99de4..91ad057 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
@@ -49,7 +49,7 @@
<a name="l00011"></a>00011 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00012"></a>00012 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00013"></a>00013 <span class="comment">//</span>
-<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="preprocessor">#ifndef NVBLASTAUTHORINGCUTOUT_H</span>
<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGCUTOUT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_impl_8h-source.html
index 88231ad..af6beaf 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFCUTOUTIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
index e8cc7dc..33e1adb 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_impl_8h-source.html
index b413c20..1c0a809 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFRACTURETOOLIMPL_H</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGFRACTURETOOLIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html
index 20d4de3..3f82eab 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINTERNALCOMMON_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
index 503f33a..85f07c8 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGMESH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
index ddf834a..fe8f98d 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_impl_8h-source.html
index 2aca8d3..8e69560 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHCLEANERIMPL_H</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTEXTAUTHORINGMESHCLEANERIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_impl_8h-source.html
index 9a38808..61cc5ef 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef NVBLASTAUTHORINGMESHIMPL_H</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGMESHIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html
index 3fc3717..1970513 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHNOISER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html
index c38dca1..c8db954 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGPATTERNGENERATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_impl_8h-source.html
index c1cac75..2046ab0 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_pattern_generator_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGPATTERNGENERATORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html
index ca6eb97..b116c9e 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGPERLINNOISE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html
index 9bfcfba..854129b 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGTRIANGULATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html
index ead1ea6..85ea42b 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGTYPES_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html
index fbdeed3..ea5e2b4 100755
--- a/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGVSA_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html b/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
index 11547da..2493b21 100755
--- a/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDEFAULTPROFILER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html
index fa56ec8..dd623a6 100755
--- a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html
index fc3461c..c8fc111 100755
--- a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
index a648e7f..6eda15f 100755
--- a/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTDAMAGESHADERS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html
index 8700b08..d5c7412 100755
--- a/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html
index da4d06a..e7e8f35 100755
--- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXREADER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html
index fb89146..5cf4696 100755
--- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXUTILS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html
index cd3152a..f4e2cae 100755
--- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXWRITER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
index e6651d9..fc1363a 100755
--- a/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html
index f836dd9..f10d8e9 100755
--- a/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTEROBJREADER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html
index 8e82bd2..a8fec32 100755
--- a/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTEROBJWRITER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html b/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
index 8aeda9c..ed8d032 100755
--- a/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html
index d1e46b9..1015aa8 100755
--- a/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html
index d5ba03d..25da005 100755
--- a/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html
index 161edf7..cdadcf2 100755
--- a/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
index 903de67..c9b3986 100755
--- a/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html
index 8754704..84ef6ba 100755
--- a/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html
index 09a48f7..6c49b94 100755
--- a/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_8h-source.html
index 925f375..1623938 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPX_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html
index 1e05828..68fc64e 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html
index 079f041..3c0bdf0 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html
index 248089a..78f401f 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html
index e51a952..e033f3e 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSETIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html
index 1d286b2..d40c165 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_collision_builder_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXCOLLISIONBUILDER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_collision_builder_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_collision_builder_impl_8h-source.html
index 88b8376..8e56903 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_collision_builder_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_collision_builder_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXCOLLISIONBUILDERIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html
index 3d65a40..256d26f 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html
index 07ffa35..935c7b5 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILYIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html
index 6cdd603..9729111 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXLISTENER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html
index d62e6bd..4ed6ccd 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html
index 317fbb0..744db7e 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGERIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html
index 022b364..5f57522 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html
index 4c11cba..dc53651 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html
index 683b02e..8885c04 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
index daa5d00..693f136 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html
index 2341373..722fe95 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVERIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html
index 71cd5de..742cca7 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html
index 2cea459..b2ecdfa 100755
--- a/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASKIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_r_t_8h-source.html b/docs/source_docs/files/_nv_blast_ext_r_t_8h-source.html
index 805e73a..a151f7c 100644
--- a/docs/source_docs/files/_nv_blast_ext_r_t_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_r_t_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTRT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_r_t_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_r_t_impl_8h-source.html
index e676fb1..402e65f 100644
--- a/docs/source_docs/files/_nv_blast_ext_r_t_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_r_t_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGRTIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_r_t_multithreaded_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_r_t_multithreaded_impl_8h-source.html
index 64796cd..f51bf1d 100644
--- a/docs/source_docs/files/_nv_blast_ext_r_t_multithreaded_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_r_t_multithreaded_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGRTMULTITHREADEDIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html
index f92a3b8..85ddb75 100755
--- a/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html
index 4d707e7..35e37ec 100755
--- a/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html
index 57a59d3..af9affe 100755
--- a/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html b/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html
index 92709e8..3504295 100755
--- a/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSTRESSSOLVER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html b/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html
index e02ae8a..1e271a7 100755
--- a/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSYNC_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
index 52b3ef3..251e657 100755
--- a/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html
index e51cd92..e2a8be6 100755
--- a/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html
index b25fadb..afe16f2 100755
--- a/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html b/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html
index 972c880..09500a8 100755
--- a/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTTRIANGLEPROCESSOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_family_8h-source.html b/docs/source_docs/files/_nv_blast_family_8h-source.html
index 1654908..7aaf9a9 100755
--- a/docs/source_docs/files/_nv_blast_family_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_family_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFAMILY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_family_graph_8h-source.html b/docs/source_docs/files/_nv_blast_family_graph_8h-source.html
index 7985eb7..88eb410 100755
--- a/docs/source_docs/files/_nv_blast_family_graph_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_family_graph_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFAMILYGRAPH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html
index 1f3da59..beedf84 100755
--- a/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDARRAY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html
index 1cd82a4..4609efd 100755
--- a/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDBITMAP_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html
index d902e19..2fce773 100755
--- a/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDBOOLARRAY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html
index 336305f..7482346 100755
--- a/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDPRIORITYQUEUE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html
index 5baf18d..c6ff204 100755
--- a/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDQUEUE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_geometry_8h-source.html b/docs/source_docs/files/_nv_blast_geometry_8h-source.html
index 2be18d8..71d63c8 100755
--- a/docs/source_docs/files/_nv_blast_geometry_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_geometry_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGEOMETRY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_globals_8h-source.html b/docs/source_docs/files/_nv_blast_globals_8h-source.html
index de8548d..7aa2eaf 100755
--- a/docs/source_docs/files/_nv_blast_globals_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_globals_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGLOBALS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_hash_map_8h-source.html b/docs/source_docs/files/_nv_blast_hash_map_8h-source.html
index 2702df1..30c5388 100755
--- a/docs/source_docs/files/_nv_blast_hash_map_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_hash_map_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTHASHMAP_H</span>
diff --git a/docs/source_docs/files/_nv_blast_hash_set_8h-source.html b/docs/source_docs/files/_nv_blast_hash_set_8h-source.html
index 6b8e1f6..0817bbb 100755
--- a/docs/source_docs/files/_nv_blast_hash_set_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_hash_set_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTHASHSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html
index 5f83d9b..27c19f9 100755
--- a/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_include_windows_8h-source.html b/docs/source_docs/files/_nv_blast_include_windows_8h-source.html
index 93876fb..55d49dd 100755
--- a/docs/source_docs/files/_nv_blast_include_windows_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_include_windows_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINCLUDEWINDOWS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_index_fns_8h-source.html b/docs/source_docs/files/_nv_blast_index_fns_8h-source.html
index 5762b64..b90f2e7 100755
--- a/docs/source_docs/files/_nv_blast_index_fns_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_index_fns_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINDEXFNS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html b/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html
index ba9a803..8bfb4f8 100755
--- a/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTITERATORBASE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_math_8h-source.html b/docs/source_docs/files/_nv_blast_math_8h-source.html
index 0a121ba..4337349 100755
--- a/docs/source_docs/files/_nv_blast_math_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_math_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTMATH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_memory_8h-source.html b/docs/source_docs/files/_nv_blast_memory_8h-source.html
index 5251067..970b23f 100755
--- a/docs/source_docs/files/_nv_blast_memory_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_memory_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTMEMORY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html b/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html
index a4c319c..2b98458 100755
--- a/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html b/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html
index e6be7af..a3fdfab 100755
--- a/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSORINTERNAL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_profiler_8h-source.html b/docs/source_docs/files/_nv_blast_profiler_8h-source.html
index 4a9e606..8f3f4fa 100755
--- a/docs/source_docs/files/_nv_blast_profiler_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_profiler_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html b/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html
index 3af1c22..04a6905 100755
--- a/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILERINTERNAL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html b/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html
index defb998..f7e686e 100755
--- a/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPXCALLBACKS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_px_shared_helpers_8h-source.html b/docs/source_docs/files/_nv_blast_px_shared_helpers_8h-source.html
index 80fc560..b2e16d7 100644
--- a/docs/source_docs/files/_nv_blast_px_shared_helpers_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_px_shared_helpers_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPXSHAREDTYPESHELPERS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_support_graph_8h-source.html b/docs/source_docs/files/_nv_blast_support_graph_8h-source.html
index cfabcd3..c69f6d3 100755
--- a/docs/source_docs/files/_nv_blast_support_graph_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_support_graph_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTSUPPORTGRAPH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_time_8h-source.html b/docs/source_docs/files/_nv_blast_time_8h-source.html
index f814444..beed971 100755
--- a/docs/source_docs/files/_nv_blast_time_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_time_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTIME_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_8h-source.html b/docs/source_docs/files/_nv_blast_tk_8h-source.html
index 0538e7d..f7b6cac 100755
--- a/docs/source_docs/files/_nv_blast_tk_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html b/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html
index ad86bde..2eb242e 100755
--- a/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html
index d49ded9..44848ba 100755
--- a/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html b/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html
index c095c31..fc64c0f 100755
--- a/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html
index dda8e7a..70415c2 100755
--- a/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSETIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_common_8h-source.html b/docs/source_docs/files/_nv_blast_tk_common_8h-source.html
index d36234f..b57be2e 100755
--- a/docs/source_docs/files/_nv_blast_tk_common_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_common_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKCOMMON_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_event_8h-source.html b/docs/source_docs/files/_nv_blast_tk_event_8h-source.html
index 7229631..4704484 100755
--- a/docs/source_docs/files/_nv_blast_tk_event_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_event_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html b/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html
index 48a9ba3..7013ab8 100755
--- a/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENTQUEUE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_family_8h-source.html b/docs/source_docs/files/_nv_blast_tk_family_8h-source.html
index 9924d11..d6f334b 100755
--- a/docs/source_docs/files/_nv_blast_tk_family_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_family_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html
index 6a01883..ce3e9af 100755
--- a/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILYIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html b/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html
index c4aece3..e640261 100755
--- a/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html
index 07c7567..8d7dcb6 100755
--- a/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORKIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html b/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html
index b7b4312..0999258 100755
--- a/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGUID_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_group_8h-source.html b/docs/source_docs/files/_nv_blast_tk_group_8h-source.html
index dc49667..feb7c32 100755
--- a/docs/source_docs/files/_nv_blast_tk_group_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_group_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUP_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html
index 922a036..bcce994 100755
--- a/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUPIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html b/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html
index ccbb3b7..4d79dc1 100755
--- a/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKIDENTIFIABLE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html b/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html
index de15bd8..aa9f1b4 100755
--- a/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html
index 9c46380..86102a1 100755
--- a/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINTIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_object_8h-source.html b/docs/source_docs/files/_nv_blast_tk_object_8h-source.html
index edf4050..6755889 100755
--- a/docs/source_docs/files/_nv_blast_tk_object_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_object_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKOBJECT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html
index c909f18..cabaa35 100755
--- a/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTASKIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_type_8h-source.html b/docs/source_docs/files/_nv_blast_tk_type_8h-source.html
index e264d87..21c35cf 100755
--- a/docs/source_docs/files/_nv_blast_tk_type_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_type_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html
index 34181ab..c86c093 100755
--- a/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPEIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_types_8h-source.html b/docs/source_docs/files/_nv_blast_types_8h-source.html
index 9a37bd2..19ede46 100755
--- a/docs/source_docs/files/_nv_blast_types_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_types_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTYPES_H</span>
diff --git a/docs/source_docs/files/_nv_c_types_8h-source.html b/docs/source_docs/files/_nv_c_types_8h-source.html
index 5d7de97..a02e043 100755
--- a/docs/source_docs/files/_nv_c_types_8h-source.html
+++ b/docs/source_docs/files/_nv_c_types_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
<a name="l00029"></a>00029
diff --git a/docs/source_docs/files/_nv_preprocessor_8h-source.html b/docs/source_docs/files/_nv_preprocessor_8h-source.html
index 4433eba..1843c9a 100755
--- a/docs/source_docs/files/_nv_preprocessor_8h-source.html
+++ b/docs/source_docs/files/_nv_preprocessor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
<a name="l00029"></a>00029
diff --git a/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html b/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html
index 7612bed..d2104cc 100755
--- a/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html b/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html
index 93dad6e..d1f2b69 100755
--- a/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_quat_d_t_o_8h-source.html b/docs/source_docs/files/_px_quat_d_t_o_8h-source.html
index 86c7f0e..9f9f0e6 100755
--- a/docs/source_docs/files/_px_quat_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_quat_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_transform_d_t_o_8h-source.html b/docs/source_docs/files/_px_transform_d_t_o_8h-source.html
index 7483ec7..bbe65e6 100755
--- a/docs/source_docs/files/_px_transform_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_transform_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html b/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html
index 7ac1f63..f0f9e1d 100755
--- a/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html b/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html
index 1d4c52e..3242910 100755
--- a/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html b/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html
index 3904df5..bad2f07 100755
--- a/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>