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-rwxr-xr-xdocs/release_notes.txt30
1 files changed, 23 insertions, 7 deletions
diff --git a/docs/release_notes.txt b/docs/release_notes.txt
index 4f7ddd6..f1a8511 100755
--- a/docs/release_notes.txt
+++ b/docs/release_notes.txt
@@ -3,6 +3,22 @@
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Blast(tm) SDK 1.1.6 (08-Oct-2020)
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+Changes
+-------
+* Updated license file
+* Updated copyright dates
+* Removed ArtistTool
+
+Bug Fixes
+---------
+* Pull request #15 "Fix Blast bond generation"
+* Pull request #16 "Fix invalid pointer access in authoring tools"
+
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Blast(tm) SDK 1.1.5 (16-Sep-2019)
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -24,7 +40,7 @@ New Features
* Ability to delete chunks (see note about FractureTool::deleteChunkSubhierarchy in Changes section, above).
* Added FractureTool::setApproximateBonding function. Signals the tool to create bonds by proximity instead of just using cut plane data.
-Bug fixes
+Bug Fixes
---------
* Authoring tools:
* Fixed chunk reordering bug in BlastTool.
@@ -54,7 +70,7 @@ New Features
* Added "agg" (aggregate) commandline switch to AuthoringTool. This allows multiple convex hulls per chunk to be generated.
* Damage pattern authoring interface.
-Bug fixes
+Bug Fixes
---------
* Build working on later C++ versions (e.g. deprecated UINT32_MAX removed).
* Authoring tools:
@@ -99,7 +115,7 @@ New Features
* Cutout option "useSmoothing." Add generatad faces to the same smoothing group as original face without noise.
* Periodic cutout boundary conditions.
-Bug fixes
+Bug Fixes
---------
* Packman target platform dependencies no longer pulling windows packages into other platforms.
* Fixed bond generation for cutout fracture.
@@ -133,7 +149,7 @@ New Features
* UV fitting on interior materials using new FractureTool::fitUvToRect and FractureTool::fitAllUvToRect functions.
* Multi-material support in OBJ file format.
-Bug fixes
+Bug Fixes
---------
* Fixed bug causing normals on every other depth level to be flipped when exporting Blast meshes.
* Fixed bug where faces are missed after hierarchy optimization on a sliced mesh.
@@ -167,7 +183,7 @@ New Features
* Triangle damage shader for swept segments
* Impact damage spread shaders
-Bug fixes
+Bug Fixes
---------
* Linux build fixes
* NvBlastExtAuthoring
@@ -235,7 +251,7 @@ New Features
* Ability to set interior material to existing (external) material, or a new material id.
* Material ID remapping API.
-Bug fixes
+Bug Fixes
---------
* NvBlastExtAuthoring
* Slicing normals fix.
@@ -293,7 +309,7 @@ New Features
------------
* Serialization enabled for XBoxOne
-Bug fixes
+Bug Fixes
---------
* Can change worker thread count in CPU dispatcher
* TkJoints created from the TkFramework::createJoint function are now released when the TkFramework is released