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Diffstat (limited to 'NvBlast/sdk/extensions/physx/include/NvBlastExtPx.h')
-rw-r--r--NvBlast/sdk/extensions/physx/include/NvBlastExtPx.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/NvBlast/sdk/extensions/physx/include/NvBlastExtPx.h b/NvBlast/sdk/extensions/physx/include/NvBlastExtPx.h
new file mode 100644
index 0000000..b2d938b
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+++ b/NvBlast/sdk/extensions/physx/include/NvBlastExtPx.h
@@ -0,0 +1,29 @@
+/*
+* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#ifndef NVBLASTEXTPX_H
+#define NVBLASTEXTPX_H
+
+
+/**
+This is the main include header for the BlastExt Physics, for users who
+want to use a single #include file.
+
+Alternatively, one can instead directly #include a subset of the below files.
+*/
+
+#include "NvBlastExtPxActor.h"
+#include "NvBlastExtPxAsset.h"
+#include "NvBlastExtPxFamily.h"
+#include "NvBlastExtPxListener.h"
+#include "NvBlastExtPxManager.h"
+
+
+#endif // ifndef NVBLASTEXTPX_H