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diff --git a/NvBlast/docs/api_docs/files/pageextapi.html b/NvBlast/docs/api_docs/files/pageextapi.html new file mode 100644 index 0000000..1fc8564 --- /dev/null +++ b/NvBlast/docs/api_docs/files/pageextapi.html @@ -0,0 +1,40 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.0 API Reference: Extensions (NvBlastExt)</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1><a class="anchor" name="pageextapi">Extensions (NvBlastExt) </a></h1>These are the current Blast extensions: <br> + <br> + <a class="el" href="pageextauthoring.html">Asset Authoring (NvBlastExtAuthoring)</a> <br> + <a class="el" href="pageextapeximport.html">Apex Import (NvBlastExtApexImport)</a> <br> + <a class="el" href="pageextserialization.html">Serialization (NvBlastExtSerialization)</a> <br> + <a class="el" href="pageextconverterll.html">Data Format Conversion Extension (NvBlastExtConverterLL)</a> <br> + <a class="el" href="pageextshaders.html">Damage Shaders (NvBlastExtShaders)</a> <br> + <a class="el" href="pageextphysx.html">PhysX Extensions</a> <br> + <br> + To use them, include the appropriate headers in include/extensions (each extension will describe which headers are necessary), and link to the desired NvBlastExt*{config}{arch} library in the lib folder. Here, config is the usual DEBUG/CHECKED/PROFILE (or nothing for release), and {arch} distinguishes achitecture, if needed (such as _x86 or _x64).<p> +<br> + </div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> |