diff options
| author | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
| commit | 7115f60b91b5717d90f643fd692010905c7004db (patch) | |
| tree | effd68c6978751c517d54c2f2bb5bb6e7dc93e18 /tools/common/Log.h | |
| parent | Updating BlastTool zip (diff) | |
| download | blast-1.1.3_rc1.tar.xz blast-1.1.3_rc1.zip | |
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'tools/common/Log.h')
| -rwxr-xr-x[-rw-r--r--] | tools/common/Log.h | 300 |
1 files changed, 150 insertions, 150 deletions
diff --git a/tools/common/Log.h b/tools/common/Log.h index 8df9660..588c32b 100644..100755 --- a/tools/common/Log.h +++ b/tools/common/Log.h @@ -1,150 +1,150 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. - - -#ifndef LOG_H -#define LOG_H - -#include "Utils.h" -#include "PxVec3.h" - -#include <sstream> - -namespace Nv -{ -namespace Blast -{ - - -////////////////////////////////////////////////////////////////////////////// - -void fLogf(const char* format, ...); - -class Log : public Singleton<Log> -{ - friend class Singleton<Log>; - -public: - - enum MessageType { - TYPE_INFO = 0, - TYPE_WARNING, - TYPE_ERROR, - TYPE_DEFERRED, - - NUM_TYPES, - MOST_VERBOSE = TYPE_INFO, - LEAST_VERBOSE = TYPE_ERROR -#if defined(_DEBUG) - , DEFAULT_VERBOSITY = MOST_VERBOSE -#else - , DEFAULT_VERBOSITY = LEAST_VERBOSE -#endif - }; - typedef MessageType Verbosity; - - /////////////////////////////////////////////////////////////////////////// - - template<typename T> - Log& log(const T& value, MessageType messageType); - - void flushDeferredMessages(); - - /////////////////////////////////////////////////////////////////////////// - - void setCurrentVerbosity(Verbosity verbosity) { mCurrentVerbosity = verbosity; } - Verbosity getCurrentVerbosity() const { return mCurrentVerbosity; } - - // Messages types below this level will be ignored - void setMinVerbosity(Verbosity verbosity) { mMinVerbosity = verbosity; } - Verbosity getMinVerbosity() const { return mMinVerbosity; } - - /////////////////////////////////////////////////////////////////////////// - -protected: - Log(MessageType verbosity = DEFAULT_VERBOSITY) - : mCurrentVerbosity(LEAST_VERBOSE), - mMinVerbosity(verbosity) { } - -private: - Verbosity mCurrentVerbosity; - Verbosity mMinVerbosity; - std::vector<std::string> mDeferredMessages; -}; - -/////////////////////////////////////////////////////////////////////////// - -PX_INLINE std::ostream& operator<< (std::ostream& stream, const physx::PxVec3& vec) -{ - return stream << "(" << vec.x << ", " << vec.y << ", " << vec.z << ")"; -} - -template<typename T> -Log& Log::log(const T& value, Log::MessageType messageType) -{ - if (TYPE_DEFERRED == messageType) - { - std::stringstream ss; - ss << value; - mDeferredMessages.push_back(ss.str()); - } - else if(mMinVerbosity <= messageType) - { - std::cout << value; - } - return *this; -} - -PX_INLINE Log& lout() { return Log::instance(); } - -template <typename T> -PX_INLINE void fLog(const T& value, Log::MessageType messageType = Log::TYPE_INFO) -{ - lout().log<T>(value, messageType); -} -template <typename T> -PX_INLINE Log& operator<<(Log& logger, const T& value) -{ - return logger.log<T>(value, logger.getCurrentVerbosity()); -} -PX_INLINE Log& operator<<(Log& logger, Log::MessageType verbosity) -{ - logger.setCurrentVerbosity(verbosity); - return logger; -} -typedef std::ostream& (*ostream_manipulator)(std::ostream&); -PX_INLINE Log& operator<<(Log& logger, ostream_manipulator pf) -{ - return operator<< <ostream_manipulator> (logger, pf); -} - - -} // namespace Blast -} // namespace Nv - - -#endif +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#ifndef LOG_H
+#define LOG_H
+
+#include "Utils.h"
+#include "PxVec3.h"
+
+#include <sstream>
+
+namespace Nv
+{
+namespace Blast
+{
+
+
+//////////////////////////////////////////////////////////////////////////////
+
+void fLogf(const char* format, ...);
+
+class Log : public Singleton<Log>
+{
+ friend class Singleton<Log>;
+
+public:
+
+ enum MessageType {
+ TYPE_INFO = 0,
+ TYPE_WARNING,
+ TYPE_ERROR,
+ TYPE_DEFERRED,
+
+ NUM_TYPES,
+ MOST_VERBOSE = TYPE_INFO,
+ LEAST_VERBOSE = TYPE_ERROR
+#if defined(_DEBUG)
+ , DEFAULT_VERBOSITY = MOST_VERBOSE
+#else
+ , DEFAULT_VERBOSITY = LEAST_VERBOSE
+#endif
+ };
+ typedef MessageType Verbosity;
+
+ ///////////////////////////////////////////////////////////////////////////
+
+ template<typename T>
+ Log& log(const T& value, MessageType messageType);
+
+ void flushDeferredMessages();
+
+ ///////////////////////////////////////////////////////////////////////////
+
+ void setCurrentVerbosity(Verbosity verbosity) { mCurrentVerbosity = verbosity; }
+ Verbosity getCurrentVerbosity() const { return mCurrentVerbosity; }
+
+ // Messages types below this level will be ignored
+ void setMinVerbosity(Verbosity verbosity) { mMinVerbosity = verbosity; }
+ Verbosity getMinVerbosity() const { return mMinVerbosity; }
+
+ ///////////////////////////////////////////////////////////////////////////
+
+protected:
+ Log(MessageType verbosity = DEFAULT_VERBOSITY)
+ : mCurrentVerbosity(LEAST_VERBOSE),
+ mMinVerbosity(verbosity) { }
+
+private:
+ Verbosity mCurrentVerbosity;
+ Verbosity mMinVerbosity;
+ std::vector<std::string> mDeferredMessages;
+};
+
+///////////////////////////////////////////////////////////////////////////
+
+PX_INLINE std::ostream& operator<< (std::ostream& stream, const physx::PxVec3& vec)
+{
+ return stream << "(" << vec.x << ", " << vec.y << ", " << vec.z << ")";
+}
+
+template<typename T>
+Log& Log::log(const T& value, Log::MessageType messageType)
+{
+ if (TYPE_DEFERRED == messageType)
+ {
+ std::stringstream ss;
+ ss << value;
+ mDeferredMessages.push_back(ss.str());
+ }
+ else if(mMinVerbosity <= messageType)
+ {
+ std::cout << value;
+ }
+ return *this;
+}
+
+PX_INLINE Log& lout() { return Log::instance(); }
+
+template <typename T>
+PX_INLINE void fLog(const T& value, Log::MessageType messageType = Log::TYPE_INFO)
+{
+ lout().log<T>(value, messageType);
+}
+template <typename T>
+PX_INLINE Log& operator<<(Log& logger, const T& value)
+{
+ return logger.log<T>(value, logger.getCurrentVerbosity());
+}
+PX_INLINE Log& operator<<(Log& logger, Log::MessageType verbosity)
+{
+ logger.setCurrentVerbosity(verbosity);
+ return logger;
+}
+typedef std::ostream& (*ostream_manipulator)(std::ostream&);
+PX_INLINE Log& operator<<(Log& logger, ostream_manipulator pf)
+{
+ return operator<< <ostream_manipulator> (logger, pf);
+}
+
+
+} // namespace Blast
+} // namespace Nv
+
+
+#endif
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