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authorBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
committerBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
commit7115f60b91b5717d90f643fd692010905c7004db (patch)
treeeffd68c6978751c517d54c2f2bb5bb6e7dc93e18 /tools/common/BlastDataExporter.cpp
parentUpdating BlastTool zip (diff)
downloadblast-1.1.3_rc1.tar.xz
blast-1.1.3_rc1.zip
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'tools/common/BlastDataExporter.cpp')
-rwxr-xr-x[-rw-r--r--]tools/common/BlastDataExporter.cpp282
1 files changed, 141 insertions, 141 deletions
diff --git a/tools/common/BlastDataExporter.cpp b/tools/common/BlastDataExporter.cpp
index 3ffffb1..2f88476 100644..100755
--- a/tools/common/BlastDataExporter.cpp
+++ b/tools/common/BlastDataExporter.cpp
@@ -1,141 +1,141 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
-
-
-#include "BlastDataExporter.h"
-#include "NvBlastExtPxManager.h"
-#include <NvBlastExtAuthoringCollisionBuilder.h>
-#include "NvBlastExtSerialization.h"
-#include "NvBlastExtLlSerialization.h"
-#include "NvBlastExtTkSerialization.h"
-#include "NvBlastExtPxSerialization.h"
-#include <Log.h>
-#include "PsFileBuffer.h"
-#include "NvBlastExtPxAsset.h"
-#include "NvBlast.h"
-#include "NvBlastGlobals.h"
-#include <NvBlastTkAsset.h>
-#include <fstream>
-using namespace Nv::Blast;
-
-
-BlastDataExporter::BlastDataExporter(TkFramework* framework, physx::PxPhysics* physics, physx::PxCooking* cooking) : mFramework(framework)
-{
- mSerialization = NvBlastExtSerializationCreate();
- if (mSerialization != nullptr && physics != nullptr && cooking != nullptr && framework != nullptr)
- {
- NvBlastExtTkSerializerLoadSet(*framework, *mSerialization);
- NvBlastExtPxSerializerLoadSet(*framework, *physics, *cooking, *mSerialization);
- mSerialization->setSerializationEncoding(NVBLAST_FOURCC('C', 'P', 'N', 'B'));
- }
-}
-
-
-BlastDataExporter::~BlastDataExporter()
-{
- if (mSerialization != nullptr)
- {
- mSerialization->release();
- }
-}
-
-
-ExtPxAsset* BlastDataExporter::createExtBlastAsset(std::vector<NvBlastBondDesc>& bondDescs, const std::vector<NvBlastChunkDesc>& chunkDescs,
- std::vector<ExtPxAssetDesc::ChunkDesc>& physicsChunks)
-{
- ExtPxAssetDesc descriptor;
- descriptor.bondCount = static_cast<uint32_t>(bondDescs.size());
- descriptor.bondDescs = bondDescs.data();
- descriptor.chunkCount = static_cast<uint32_t>(chunkDescs.size());
- descriptor.chunkDescs = chunkDescs.data();
- descriptor.bondFlags = nullptr;
- descriptor.pxChunks = physicsChunks.data();
- ExtPxAsset* asset = ExtPxAsset::create(descriptor, *mFramework);
- return asset;
-}
-
-
-NvBlastAsset* BlastDataExporter::createLlBlastAsset(std::vector<NvBlastBondDesc>& bondDescs, const std::vector<NvBlastChunkDesc>& chunkDescs)
-{
- NvBlastAssetDesc assetDesc;
- assetDesc.bondCount = static_cast<uint32_t>(bondDescs.size());
- assetDesc.bondDescs = bondDescs.data();
-
- assetDesc.chunkCount = static_cast<uint32_t>(chunkDescs.size());
- assetDesc.chunkDescs = chunkDescs.data();
-
- std::vector<uint8_t> scratch(static_cast<unsigned int>(NvBlastGetRequiredScratchForCreateAsset(&assetDesc, logLL)));
- void* mem = NVBLAST_ALLOC(NvBlastGetAssetMemorySize(&assetDesc, logLL));
- NvBlastAsset* asset = NvBlastCreateAsset(mem, &assetDesc, scratch.data(), logLL);
- return asset;
-}
-
-
-TkAsset* BlastDataExporter::createTkBlastAsset(const std::vector<NvBlastBondDesc>& bondDescs, const std::vector<NvBlastChunkDesc>& chunkDescs)
-{
- TkAssetDesc desc;
- desc.bondCount = static_cast<uint32_t>(bondDescs.size());
- desc.bondDescs = bondDescs.data();
- desc.chunkCount = static_cast<uint32_t>(chunkDescs.size());
- desc.chunkDescs = chunkDescs.data();
- desc.bondFlags = nullptr;
- TkAsset* asset = mFramework->createAsset(desc);
- return asset;
-};
-
-
-bool BlastDataExporter::saveBlastObject(const std::string& outputDir, const std::string& objectName, const void* object, uint32_t objectTypeID)
-{
- void* buffer;
- const uint64_t bufferSize = mSerialization->serializeIntoBuffer(buffer, object, objectTypeID);
- if (bufferSize == 0)
- {
- std::cerr << "saveBlastObject: Serialization failed.\n";
- return false;
- }
-
- physx::PsFileBuffer fileBuf((outputDir + "/" + objectName + ".blast").c_str(), physx::PxFileBuf::OPEN_WRITE_ONLY);
- bool result = fileBuf.isOpen();
-
- if (!result)
- {
- std::cerr << "Can't open output buffer.\n";
- }
- else
- {
- result = (bufferSize == (size_t)fileBuf.write(buffer, (uint32_t)bufferSize));
- if (!result)
- {
- std::cerr << "Buffer write failed.\n";
- }
- fileBuf.close();
- }
-
- NVBLAST_FREE(buffer);
-
- return result;
-};
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "BlastDataExporter.h"
+#include "NvBlastExtPxManager.h"
+#include <NvBlastExtAuthoringCollisionBuilder.h>
+#include "NvBlastExtSerialization.h"
+#include "NvBlastExtLlSerialization.h"
+#include "NvBlastExtTkSerialization.h"
+#include "NvBlastExtPxSerialization.h"
+#include <Log.h>
+#include "PsFileBuffer.h"
+#include "NvBlastExtPxAsset.h"
+#include "NvBlast.h"
+#include "NvBlastGlobals.h"
+#include <NvBlastTkAsset.h>
+#include <fstream>
+using namespace Nv::Blast;
+
+
+BlastDataExporter::BlastDataExporter(TkFramework* framework, physx::PxPhysics* physics, physx::PxCooking* cooking) : mFramework(framework)
+{
+ mSerialization = NvBlastExtSerializationCreate();
+ if (mSerialization != nullptr && physics != nullptr && cooking != nullptr && framework != nullptr)
+ {
+ NvBlastExtTkSerializerLoadSet(*framework, *mSerialization);
+ NvBlastExtPxSerializerLoadSet(*framework, *physics, *cooking, *mSerialization);
+ mSerialization->setSerializationEncoding(NVBLAST_FOURCC('C', 'P', 'N', 'B'));
+ }
+}
+
+
+BlastDataExporter::~BlastDataExporter()
+{
+ if (mSerialization != nullptr)
+ {
+ mSerialization->release();
+ }
+}
+
+
+ExtPxAsset* BlastDataExporter::createExtBlastAsset(std::vector<NvBlastBondDesc>& bondDescs, const std::vector<NvBlastChunkDesc>& chunkDescs,
+ std::vector<ExtPxAssetDesc::ChunkDesc>& physicsChunks)
+{
+ ExtPxAssetDesc descriptor;
+ descriptor.bondCount = static_cast<uint32_t>(bondDescs.size());
+ descriptor.bondDescs = bondDescs.data();
+ descriptor.chunkCount = static_cast<uint32_t>(chunkDescs.size());
+ descriptor.chunkDescs = chunkDescs.data();
+ descriptor.bondFlags = nullptr;
+ descriptor.pxChunks = physicsChunks.data();
+ ExtPxAsset* asset = ExtPxAsset::create(descriptor, *mFramework);
+ return asset;
+}
+
+
+NvBlastAsset* BlastDataExporter::createLlBlastAsset(std::vector<NvBlastBondDesc>& bondDescs, const std::vector<NvBlastChunkDesc>& chunkDescs)
+{
+ NvBlastAssetDesc assetDesc;
+ assetDesc.bondCount = static_cast<uint32_t>(bondDescs.size());
+ assetDesc.bondDescs = bondDescs.data();
+
+ assetDesc.chunkCount = static_cast<uint32_t>(chunkDescs.size());
+ assetDesc.chunkDescs = chunkDescs.data();
+
+ std::vector<uint8_t> scratch(static_cast<unsigned int>(NvBlastGetRequiredScratchForCreateAsset(&assetDesc, logLL)));
+ void* mem = NVBLAST_ALLOC(NvBlastGetAssetMemorySize(&assetDesc, logLL));
+ NvBlastAsset* asset = NvBlastCreateAsset(mem, &assetDesc, scratch.data(), logLL);
+ return asset;
+}
+
+
+TkAsset* BlastDataExporter::createTkBlastAsset(const std::vector<NvBlastBondDesc>& bondDescs, const std::vector<NvBlastChunkDesc>& chunkDescs)
+{
+ TkAssetDesc desc;
+ desc.bondCount = static_cast<uint32_t>(bondDescs.size());
+ desc.bondDescs = bondDescs.data();
+ desc.chunkCount = static_cast<uint32_t>(chunkDescs.size());
+ desc.chunkDescs = chunkDescs.data();
+ desc.bondFlags = nullptr;
+ TkAsset* asset = mFramework->createAsset(desc);
+ return asset;
+};
+
+
+bool BlastDataExporter::saveBlastObject(const std::string& outputDir, const std::string& objectName, const void* object, uint32_t objectTypeID)
+{
+ void* buffer;
+ const uint64_t bufferSize = mSerialization->serializeIntoBuffer(buffer, object, objectTypeID);
+ if (bufferSize == 0)
+ {
+ std::cerr << "saveBlastObject: Serialization failed.\n";
+ return false;
+ }
+
+ physx::PsFileBuffer fileBuf((outputDir + "/" + objectName + ".blast").c_str(), physx::PxFileBuf::OPEN_WRITE_ONLY);
+ bool result = fileBuf.isOpen();
+
+ if (!result)
+ {
+ std::cerr << "Can't open output buffer.\n";
+ }
+ else
+ {
+ result = (bufferSize == (size_t)fileBuf.write(buffer, (uint32_t)bufferSize));
+ if (!result)
+ {
+ std::cerr << "Buffer write failed.\n";
+ }
+ fileBuf.close();
+ }
+
+ NVBLAST_FREE(buffer);
+
+ return result;
+};