diff options
| author | Bryan Galdrikian <[email protected]> | 2017-08-23 11:24:32 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2017-08-23 11:24:32 -0700 |
| commit | f1e539cadfb085cedc32f9773cfb9d14bfcdf138 (patch) | |
| tree | 7ca74e06a4386dd22fd850a8417a31a85d282a30 /tools/ArtistTools/project/script/ArtistTools-PostBuild.bat | |
| parent | Updated to CL 22661993: (diff) | |
| download | blast-f1e539cadfb085cedc32f9773cfb9d14bfcdf138.tar.xz blast-f1e539cadfb085cedc32f9773cfb9d14bfcdf138.zip | |
Removing ArtistTools and CurveEditor projects
Diffstat (limited to 'tools/ArtistTools/project/script/ArtistTools-PostBuild.bat')
| -rw-r--r-- | tools/ArtistTools/project/script/ArtistTools-PostBuild.bat | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/tools/ArtistTools/project/script/ArtistTools-PostBuild.bat b/tools/ArtistTools/project/script/ArtistTools-PostBuild.bat deleted file mode 100644 index 12c7a2c..0000000 --- a/tools/ArtistTools/project/script/ArtistTools-PostBuild.bat +++ /dev/null @@ -1,158 +0,0 @@ -Rem @ECHO OFF - -SETLOCAL - -ECHO Output Directory: %1 -rem CD %1 -SET CURDIR=%CD% -ECHO CURDIR: %CURDIR% - -SET OUTPUTDIR=%1 -SET PLATFORM=%2 -SET CONFIGURATION=%3 -SET QTDIR=%4 -SET VC_VERSION=%5 - -SET PM_DRIVE=%CD:~0,2% -SET PM_PACKAGES_ROOT=%PM_DRIVE%\NVIDIA\packman-repo -echo PM_PACKAGES_ROOT is %PM_PACKAGES_ROOT% - -SET PX_VERSION=1.0.21652946 -SET PHYSX_VERSION=3.4.21652946 -SET APEX_VERSION=1.4.21652946 - -SET BLAST_ROOT=%CURDIR%\..\..\..\.. -SET NVTOOLSEXT=%PM_PACKAGES_ROOT%\nvToolsExt\1.0 -SET WINSDK_PATH=%BLAST_ROOT%\..\..\external\D3D11\Bin - -ECHO OUTPUTDIR: %OUTPUTDIR% -ECHO PLATFORM: %PLATFORM% -ECHO CONFIGURATION: %CONFIGURATION% -ECHO VC_VERSION: %VC_VERSION% -ECHO QTDIR: %QTDIR% - -ECHO BLAST_ROOT=%BLAST_ROOT% -ECHO PHYSX_PATH=%PHYSX_PATH% -ECHO PX_SHARED=%PX_SHARED% -ECHO APEX_PATH=%APEX_PATH% -ECHO NVTOOLSEXT=%NVTOOLSEXT% -ECHO WINSDK_PATH=%WINSDK_PATH% - -ECHO CURDIR: %CURDIR% - -ECHO --------------------------------------------------------------------------------- -ECHO ArtistTools Post-Build Events... -ECHO --------------------------------------------------------------------------------- - - -IF /i "%PLATFORM%"=="Win32" ( - SET sourcePath=%QTDIR%\x86\bin - - SET PX_SHARED=%PM_PACKAGES_ROOT%\PxShared-%VC_VERSION%win32\%PX_VERSION% - SET PHYSX_PATH=%PM_PACKAGES_ROOT%\PhysX-%VC_VERSION%win32\%PHYSX_VERSION% - SET APEX_PATH=%PM_PACKAGES_ROOT%\Apex-%VC_VERSION%win32\%APEX_VERSION% - - ECHO %CURDIR%/../script/dllcopy.bat x86 %BLAST_ROOT%/bin/%VC_VERSION%win32-cmake %PHYSX_PATH%\bin\%VC_VERSION%win32-cmake %PX_SHARED%/bin/%VC_VERSION%win32-cmake %APEX_PATH%/bin/%VC_VERSION%win32-cmake %NVTOOLSEXT%\bin\Win32 %BLAST_ROOT%/shared/external/GraphicsLib %WINSDK_PATH% %BLAST_ROOT%/shared/external - CALL %CURDIR%/../script/dllcopy.bat x86 %BLAST_ROOT%/bin/%VC_VERSION%win32-cmake %PHYSX_PATH%\bin\%VC_VERSION%win32-cmake %PX_SHARED%/bin/%VC_VERSION%win32-cmake %APEX_PATH%/bin/%VC_VERSION%win32-cmake %NVTOOLSEXT%\bin\Win32 %BLAST_ROOT%/shared/external/GraphicsLib %WINSDK_PATH% %BLAST_ROOT%/shared/external - -) ELSE IF /i "%PLATFORM%"=="x64" ( - SET sourcePath=%QTDIR%\x64\bin - - SET PX_SHARED=%PM_PACKAGES_ROOT%\PxShared-%VC_VERSION%win64\%PX_VERSION% - SET PHYSX_PATH=%PM_PACKAGES_ROOT%\PhysX-%VC_VERSION%win64\%PHYSX_VERSION% - SET APEX_PATH=%PM_PACKAGES_ROOT%\Apex-%VC_VERSION%win64\%APEX_VERSION% - - ECHO %CURDIR%/../script/dllcopy.bat x64 %BLAST_ROOT%/bin/%VC_VERSION%win64-cmake %PHYSX_PATH%\bin\%VC_VERSION%win64-cmake %PX_SHARED%/bin/%VC_VERSION%win64-cmake %APEX_PATH%/bin/%VC_VERSION%win64-cmake %NVTOOLSEXT%\bin\x64 %BLAST_ROOT%/shared/external/GraphicsLib %WINSDK_PATH% %BLAST_ROOT%/shared/external - CALL %CURDIR%/../script/dllcopy.bat x64 %BLAST_ROOT%/bin/%VC_VERSION%win64-cmake %PHYSX_PATH%\bin\%VC_VERSION%win64-cmake %PX_SHARED%/bin/%VC_VERSION%win64-cmake %APEX_PATH%/bin/%VC_VERSION%win64-cmake %NVTOOLSEXT%\bin\x64 %BLAST_ROOT%/shared/external/GraphicsLib %WINSDK_PATH% %BLAST_ROOT%/shared/external -) -ECHO sourcePath: %sourcePath% - -IF /i "%CONFIGURATION%"=="Debug" ( - CALL :UpdateTarget Qt5Cored.dll %OUTPUTDIR% - CALL :UpdateTarget Qt5Guid.dll %OUTPUTDIR% - CALL :UpdateTarget Qt5Widgetsd.dll %OUTPUTDIR% - CALL :UpdateTarget Qt5Xmld.dll %OUTPUTDIR% -) ELSE ( - CALL :UpdateTarget Qt5Core.dll %OUTPUTDIR% - CALL :UpdateTarget Qt5Gui.dll %OUTPUTDIR% - CALL :UpdateTarget Qt5Widgets.dll %OUTPUTDIR% - CALL :UpdateTarget Qt5Xml.dll %OUTPUTDIR% -) - -SET PLATFORMSFOLDER=%OUTPUTDIR%platforms\ -ECHO PLATFORMSFOLDER: %PLATFORMSFOLDER% - -IF NOT EXIST %PLATFORMSFOLDER% MKDIR %PLATFORMSFOLDER% - -rem CD %PLATFORMSFOLDER% -IF /i "%PLATFORM%"=="Win32" ( - SET sourcePath=%QTDIR%\x86\plugins\platforms -) ELSE IF /i "%PLATFORM%"=="x64" ( - SET sourcePath=%QTDIR%\x64\plugins\platforms -) -ECHO sourcePath: %sourcePath% -ECHO CURDIR: %CURDIR% - -IF /i "%CONFIGURATION%"=="Debug" ( - CALL :UpdateTarget qwindowsd.dll %PLATFORMSFOLDER% -) ELSE ( - CALL :UpdateTarget qwindows.dll %PLATFORMSFOLDER% -) - -SET sourcePath=%OUTPUTDIR%..\..\tools\ArtistTools\project\Resource -CALL :UpdateTarget ArtistToolsTheme.qss %OUTPUTDIR% - -REM copy d3d and sdl dlls -IF /i "%PLATFORM%"=="Win32" ( - SET sourcePath=%OUTPUTDIR%..\..\..\..\external\D3D11\Bin\x86 - CALL :UpdateTarget d3dcompiler_47.dll %OUTPUTDIR% - SET sourcePath=%OUTPUTDIR%..\..\..\..\external\SDL2-2.0.0\bin\x86 - CALL :UpdateTarget SDL2.dll %OUTPUTDIR% -) ELSE IF /i "%PLATFORM%"=="x64" ( - SET sourcePath=%OUTPUTDIR%..\..\..\..\external\D3D11\Bin\x64 - CALL :UpdateTarget d3dcompiler_47.dll %OUTPUTDIR% - SET sourcePath=%OUTPUTDIR%..\..\..\..\external\SDL2-2.0.0\bin\x64 - CALL :UpdateTarget SDL2.dll %OUTPUTDIR% -) - -REM copy resources. Only need shaders. -REM /i creates target folder if it does not exist. -SET sourcePath=%OUTPUTDIR% -SET targetPath=%sourcePath:/=\% -echo XCOPY /y /r /d /s /i %targetPath%..\..\samples\resources\shaders %targetPath%..\resources\shaders -XCOPY /y /r /d /s /i %targetPath%..\..\samples\resources\shaders %targetPath%..\resources\shaders -echo XCOPY /y /r /d /s /i %targetPath%..\..\tools\ArtistTools\source\BlastPlugin\Shaders %targetPath%..\resources\shaders -XCOPY /y /r /d /s /i %targetPath%..\..\tools\ArtistTools\source\BlastPlugin\Shaders %targetPath%..\resources\shaders -REM we do not need models -rem SET MODELSFOLDER=%targetPath%..\resources\models -rem IF NOT EXIST %MODELSFOLDER% MKDIR %MODELSFOLDER% - -REM copy UI -REM /i creates target folder if it does not exist. -SET sourcePath=%OUTPUTDIR% -SET targetPath=%sourcePath:/=\% -echo XCOPY /y /r /d /s /i %targetPath%..\..\tools\ArtistTools\project\UI %targetPath%..\UI -XCOPY /y /r /d /s /i %targetPath%..\..\tools\ArtistTools\project\UI %targetPath%..\UI -GOTO END_POST_BUILD - -:UpdateTarget -SET str=%2 -SET toPath=%str:/=\% -SET str=%sourcePath%\%1 -SET fromPath=%str:/=\% -IF NOT EXIST %2%1 ( - rem ECHO CURDIR: %CURDIR% - echo XCOPY %fromPath% %toPath% /R /Y - XCOPY %fromPath% %toPath% /R /Y -) ELSE ( - rem ECHO CURDIR: %CURDIR% - echo XCOPY %fromPath% %toPath% /R /Y - XCOPY %fromPath% %toPath% /R /Y -) - -GOTO END - -:END_POST_BUILD -ENDLOCAL - -:END |