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authorBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
committerBryan Galdrikian <[email protected]>2018-05-31 11:36:08 -0700
commit7115f60b91b5717d90f643fd692010905c7004db (patch)
treeeffd68c6978751c517d54c2f2bb5bb6e7dc93e18 /sdk/toolkit/source/NvBlastTkAssetImpl.cpp
parentUpdating BlastTool zip (diff)
downloadblast-1.1.3_rc1.tar.xz
blast-1.1.3_rc1.zip
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'sdk/toolkit/source/NvBlastTkAssetImpl.cpp')
-rwxr-xr-x[-rw-r--r--]sdk/toolkit/source/NvBlastTkAssetImpl.cpp552
1 files changed, 276 insertions, 276 deletions
diff --git a/sdk/toolkit/source/NvBlastTkAssetImpl.cpp b/sdk/toolkit/source/NvBlastTkAssetImpl.cpp
index 2f3b9cc..55c35d3 100644..100755
--- a/sdk/toolkit/source/NvBlastTkAssetImpl.cpp
+++ b/sdk/toolkit/source/NvBlastTkAssetImpl.cpp
@@ -1,276 +1,276 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
-
-
-#include "NvBlastTkFrameworkImpl.h"
-#include "NvBlastTkAssetImpl.h"
-#include "NvBlastTkFamilyImpl.h"
-
-#include "NvBlast.h"
-#include "NvBlastMemory.h"
-
-
-namespace Nv
-{
-namespace Blast
-{
-
-//////// Static data ////////
-
-NVBLASTTK_DEFINE_TYPE_IDENTIFIABLE(Asset);
-
-
-//////// Member functions ////////
-
-TkAssetImpl::TkAssetImpl()
- : m_assetLL(nullptr), m_ownsAsset(false)
-{
-}
-
-
-TkAssetImpl::TkAssetImpl(const NvBlastID& id)
- : TkAssetType(id), m_assetLL(nullptr), m_ownsAsset(false)
-{
-}
-
-
-TkAssetImpl::~TkAssetImpl()
-{
- if (m_assetLL != nullptr && m_ownsAsset)
- {
- NVBLAST_FREE(m_assetLL);
- }
-}
-
-
-const NvBlastAsset* TkAssetImpl::getAssetLL() const
-{
- return getAssetLLInternal();
-}
-
-
-uint32_t TkAssetImpl::getChunkCount() const
-{
- return NvBlastAssetGetChunkCount(m_assetLL, logLL);
-}
-
-
-uint32_t TkAssetImpl::getLeafChunkCount() const
-{
- return NvBlastAssetGetLeafChunkCount(m_assetLL, logLL);
-}
-
-
-uint32_t TkAssetImpl::getBondCount() const
-{
- return NvBlastAssetGetBondCount(m_assetLL, logLL);
-}
-
-
-const NvBlastChunk* TkAssetImpl::getChunks() const
-{
- return NvBlastAssetGetChunks(m_assetLL, logLL);
-}
-
-
-const NvBlastBond* TkAssetImpl::getBonds() const
-{
- return NvBlastAssetGetBonds(m_assetLL, logLL);
-}
-
-
-const NvBlastSupportGraph TkAssetImpl::getGraph() const
-{
- return NvBlastAssetGetSupportGraph(m_assetLL, logLL);
-}
-
-
-uint32_t TkAssetImpl::getDataSize() const
-{
- return NvBlastAssetGetSize(m_assetLL, logLL);
-}
-
-
-uint32_t TkAssetImpl::getJointDescCount() const
-{
- return getJointDescCountInternal();
-}
-
-
-const TkAssetJointDesc* TkAssetImpl::getJointDescs() const
-{
- return getJointDescsInternal();
-}
-
-
-void TkAssetImpl::release()
-{
- const TkType& tkType = TkFamilyImpl::s_type;
- const uint32_t num = TkFrameworkImpl::get()->getObjectCount(tkType);
-
- if (num)
- {
- Array<TkIdentifiable*>::type dependents(num);
- TkFrameworkImpl::get()->getObjects(dependents.begin(), dependents.size(), tkType);
-
- for (TkObject* o : dependents)
- {
- TkFamilyImpl* f = static_cast<TkFamilyImpl*>(o);
- if (f->getAssetImpl() == this)
- {
- f->release();
- }
- }
- }
-
- NVBLAST_DELETE(this, TkAssetImpl);
-}
-
-
-//////// Static functions ////////
-
-TkAssetImpl* TkAssetImpl::create(const TkAssetDesc& desc)
-{
- TkAssetImpl* asset = NVBLAST_NEW(TkAssetImpl);
-
- Array<char>::type scratch((uint32_t)NvBlastGetRequiredScratchForCreateAsset(&desc, logLL));
- void* mem = NVBLAST_ALLOC_NAMED(NvBlastGetAssetMemorySize(&desc, logLL), "TkAssetImpl::create");
- asset->m_assetLL = NvBlastCreateAsset(mem, &desc, scratch.begin(), logLL);
- if (asset->m_assetLL == nullptr)
- {
- NVBLAST_LOG_ERROR("TkAssetImpl::create: low-level asset could not be created.");
- asset->release();
- return nullptr;
- }
-
- if (desc.bondFlags != nullptr)
- {
- for (uint32_t bondN = 0; bondN < desc.bondCount; ++bondN)
- {
- if (0 != (desc.bondFlags[bondN] & TkAssetDesc::BondJointed))
- {
- const NvBlastBondDesc& bondDesc = desc.bondDescs[bondN];
- const uint32_t c0 = bondDesc.chunkIndices[0];
- const uint32_t c1 = bondDesc.chunkIndices[1];
- if (c0 >= desc.chunkCount || c1 >= desc.chunkCount)
- {
- NVBLAST_LOG_WARNING("TkAssetImpl::create: joint flag set for badly described bond. No joint descriptor created.");
- continue;
- }
-
- if (!asset->addJointDesc(c0, c1))
- {
- NVBLAST_LOG_WARNING("TkAssetImpl::create: no bond corresponds to the user-described bond indices. No joint descriptor created.");
- }
- }
- }
- }
-
- asset->m_ownsAsset = true;
-// asset->setID(NvBlastAssetGetID(asset->m_assetLL, logLL)); // Keeping LL and Tk IDs distinct
-
- return asset;
-}
-
-
-TkAssetImpl* TkAssetImpl::create(const NvBlastAsset* assetLL, Nv::Blast::TkAssetJointDesc* jointDescs, uint32_t jointDescCount, bool ownsAsset)
-{
- TkAssetImpl* asset = NVBLAST_NEW(TkAssetImpl);
-
- //NOTE: Why are we passing in a const NvBlastAsset* and then discarding the const?
- asset->m_assetLL = const_cast<NvBlastAsset*>(assetLL);
- if (asset->m_assetLL == nullptr)
- {
- NVBLAST_LOG_ERROR("TkAssetImpl::create: low-level asset could not be created.");
- asset->release();
- return nullptr;
- }
-
- asset->m_ownsAsset = ownsAsset;
- asset->setID(NvBlastAssetGetID(asset->m_assetLL, logLL));
-
- asset->m_jointDescs.resize(jointDescCount);
- for (uint32_t i = 0; i < asset->m_jointDescs.size(); ++i)
- {
- asset->m_jointDescs[i] = jointDescs[i];
- }
-
- return asset;
-}
-
-bool TkAssetImpl::addJointDesc(uint32_t chunkIndex0, uint32_t chunkIndex1)
-{
- if (m_assetLL == nullptr)
- {
- return false;
- }
-
- const uint32_t upperSupportChunkCount = NvBlastAssetGetFirstSubsupportChunkIndex(m_assetLL, logLL);
- if (chunkIndex0 >= upperSupportChunkCount || chunkIndex1 >= upperSupportChunkCount)
- {
- return false;
- }
-
- const uint32_t* chunkToGraphNodeMap = NvBlastAssetGetChunkToGraphNodeMap(m_assetLL, logLL);
- const uint32_t node0 = chunkToGraphNodeMap[chunkIndex0];
- const uint32_t node1 = chunkToGraphNodeMap[chunkIndex1];
- const NvBlastSupportGraph graph = NvBlastAssetGetSupportGraph(m_assetLL, logLL);
- if (node0 >= graph.nodeCount && node1 >= graph.nodeCount)
- {
- return false;
- }
-
- // Find bond index
- // Iterate through all neighbors of node0 chunk
- uint32_t bondIndex = 0xFFFFFFFF;
- for (uint32_t i = graph.adjacencyPartition[node0]; i < graph.adjacencyPartition[node0 + 1]; i++)
- {
- if (graph.adjacentNodeIndices[i] == node1)
- {
- bondIndex = graph.adjacentBondIndices[i];
- break;
- }
- }
-
- if (bondIndex >= NvBlastAssetGetBondCount(m_assetLL, logLL))
- {
- return false;
- }
-
- const NvBlastBond& bond = NvBlastAssetGetBonds(m_assetLL, logLL)[bondIndex];
-
- TkAssetJointDesc jointDesc;
- jointDesc.attachPositions[0] = jointDesc.attachPositions[1] = physx::PxVec3(bond.centroid[0], bond.centroid[1], bond.centroid[2]);
- jointDesc.nodeIndices[0] = node0;
- jointDesc.nodeIndices[1] = node1;
- m_jointDescs.pushBack(jointDesc);
-
- return true;
-}
-
-} // namespace Blast
-} // namespace Nv
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#include "NvBlastTkFrameworkImpl.h"
+#include "NvBlastTkAssetImpl.h"
+#include "NvBlastTkFamilyImpl.h"
+
+#include "NvBlast.h"
+#include "NvBlastMemory.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+//////// Static data ////////
+
+NVBLASTTK_DEFINE_TYPE_IDENTIFIABLE(Asset);
+
+
+//////// Member functions ////////
+
+TkAssetImpl::TkAssetImpl()
+ : m_assetLL(nullptr), m_ownsAsset(false)
+{
+}
+
+
+TkAssetImpl::TkAssetImpl(const NvBlastID& id)
+ : TkAssetType(id), m_assetLL(nullptr), m_ownsAsset(false)
+{
+}
+
+
+TkAssetImpl::~TkAssetImpl()
+{
+ if (m_assetLL != nullptr && m_ownsAsset)
+ {
+ NVBLAST_FREE(m_assetLL);
+ }
+}
+
+
+const NvBlastAsset* TkAssetImpl::getAssetLL() const
+{
+ return getAssetLLInternal();
+}
+
+
+uint32_t TkAssetImpl::getChunkCount() const
+{
+ return NvBlastAssetGetChunkCount(m_assetLL, logLL);
+}
+
+
+uint32_t TkAssetImpl::getLeafChunkCount() const
+{
+ return NvBlastAssetGetLeafChunkCount(m_assetLL, logLL);
+}
+
+
+uint32_t TkAssetImpl::getBondCount() const
+{
+ return NvBlastAssetGetBondCount(m_assetLL, logLL);
+}
+
+
+const NvBlastChunk* TkAssetImpl::getChunks() const
+{
+ return NvBlastAssetGetChunks(m_assetLL, logLL);
+}
+
+
+const NvBlastBond* TkAssetImpl::getBonds() const
+{
+ return NvBlastAssetGetBonds(m_assetLL, logLL);
+}
+
+
+const NvBlastSupportGraph TkAssetImpl::getGraph() const
+{
+ return NvBlastAssetGetSupportGraph(m_assetLL, logLL);
+}
+
+
+uint32_t TkAssetImpl::getDataSize() const
+{
+ return NvBlastAssetGetSize(m_assetLL, logLL);
+}
+
+
+uint32_t TkAssetImpl::getJointDescCount() const
+{
+ return getJointDescCountInternal();
+}
+
+
+const TkAssetJointDesc* TkAssetImpl::getJointDescs() const
+{
+ return getJointDescsInternal();
+}
+
+
+void TkAssetImpl::release()
+{
+ const TkType& tkType = TkFamilyImpl::s_type;
+ const uint32_t num = TkFrameworkImpl::get()->getObjectCount(tkType);
+
+ if (num)
+ {
+ Array<TkIdentifiable*>::type dependents(num);
+ TkFrameworkImpl::get()->getObjects(dependents.begin(), dependents.size(), tkType);
+
+ for (TkObject* o : dependents)
+ {
+ TkFamilyImpl* f = static_cast<TkFamilyImpl*>(o);
+ if (f->getAssetImpl() == this)
+ {
+ f->release();
+ }
+ }
+ }
+
+ NVBLAST_DELETE(this, TkAssetImpl);
+}
+
+
+//////// Static functions ////////
+
+TkAssetImpl* TkAssetImpl::create(const TkAssetDesc& desc)
+{
+ TkAssetImpl* asset = NVBLAST_NEW(TkAssetImpl);
+
+ Array<char>::type scratch((uint32_t)NvBlastGetRequiredScratchForCreateAsset(&desc, logLL));
+ void* mem = NVBLAST_ALLOC_NAMED(NvBlastGetAssetMemorySize(&desc, logLL), "TkAssetImpl::create");
+ asset->m_assetLL = NvBlastCreateAsset(mem, &desc, scratch.begin(), logLL);
+ if (asset->m_assetLL == nullptr)
+ {
+ NVBLAST_LOG_ERROR("TkAssetImpl::create: low-level asset could not be created.");
+ asset->release();
+ return nullptr;
+ }
+
+ if (desc.bondFlags != nullptr)
+ {
+ for (uint32_t bondN = 0; bondN < desc.bondCount; ++bondN)
+ {
+ if (0 != (desc.bondFlags[bondN] & TkAssetDesc::BondJointed))
+ {
+ const NvBlastBondDesc& bondDesc = desc.bondDescs[bondN];
+ const uint32_t c0 = bondDesc.chunkIndices[0];
+ const uint32_t c1 = bondDesc.chunkIndices[1];
+ if (c0 >= desc.chunkCount || c1 >= desc.chunkCount)
+ {
+ NVBLAST_LOG_WARNING("TkAssetImpl::create: joint flag set for badly described bond. No joint descriptor created.");
+ continue;
+ }
+
+ if (!asset->addJointDesc(c0, c1))
+ {
+ NVBLAST_LOG_WARNING("TkAssetImpl::create: no bond corresponds to the user-described bond indices. No joint descriptor created.");
+ }
+ }
+ }
+ }
+
+ asset->m_ownsAsset = true;
+// asset->setID(NvBlastAssetGetID(asset->m_assetLL, logLL)); // Keeping LL and Tk IDs distinct
+
+ return asset;
+}
+
+
+TkAssetImpl* TkAssetImpl::create(const NvBlastAsset* assetLL, Nv::Blast::TkAssetJointDesc* jointDescs, uint32_t jointDescCount, bool ownsAsset)
+{
+ TkAssetImpl* asset = NVBLAST_NEW(TkAssetImpl);
+
+ //NOTE: Why are we passing in a const NvBlastAsset* and then discarding the const?
+ asset->m_assetLL = const_cast<NvBlastAsset*>(assetLL);
+ if (asset->m_assetLL == nullptr)
+ {
+ NVBLAST_LOG_ERROR("TkAssetImpl::create: low-level asset could not be created.");
+ asset->release();
+ return nullptr;
+ }
+
+ asset->m_ownsAsset = ownsAsset;
+ asset->setID(NvBlastAssetGetID(asset->m_assetLL, logLL));
+
+ asset->m_jointDescs.resize(jointDescCount);
+ for (uint32_t i = 0; i < asset->m_jointDescs.size(); ++i)
+ {
+ asset->m_jointDescs[i] = jointDescs[i];
+ }
+
+ return asset;
+}
+
+bool TkAssetImpl::addJointDesc(uint32_t chunkIndex0, uint32_t chunkIndex1)
+{
+ if (m_assetLL == nullptr)
+ {
+ return false;
+ }
+
+ const uint32_t upperSupportChunkCount = NvBlastAssetGetFirstSubsupportChunkIndex(m_assetLL, logLL);
+ if (chunkIndex0 >= upperSupportChunkCount || chunkIndex1 >= upperSupportChunkCount)
+ {
+ return false;
+ }
+
+ const uint32_t* chunkToGraphNodeMap = NvBlastAssetGetChunkToGraphNodeMap(m_assetLL, logLL);
+ const uint32_t node0 = chunkToGraphNodeMap[chunkIndex0];
+ const uint32_t node1 = chunkToGraphNodeMap[chunkIndex1];
+ const NvBlastSupportGraph graph = NvBlastAssetGetSupportGraph(m_assetLL, logLL);
+ if (node0 >= graph.nodeCount && node1 >= graph.nodeCount)
+ {
+ return false;
+ }
+
+ // Find bond index
+ // Iterate through all neighbors of node0 chunk
+ uint32_t bondIndex = 0xFFFFFFFF;
+ for (uint32_t i = graph.adjacencyPartition[node0]; i < graph.adjacencyPartition[node0 + 1]; i++)
+ {
+ if (graph.adjacentNodeIndices[i] == node1)
+ {
+ bondIndex = graph.adjacentBondIndices[i];
+ break;
+ }
+ }
+
+ if (bondIndex >= NvBlastAssetGetBondCount(m_assetLL, logLL))
+ {
+ return false;
+ }
+
+ const NvBlastBond& bond = NvBlastAssetGetBonds(m_assetLL, logLL)[bondIndex];
+
+ TkAssetJointDesc jointDesc;
+ jointDesc.attachPositions[0] = jointDesc.attachPositions[1] = physx::PxVec3(bond.centroid[0], bond.centroid[1], bond.centroid[2]);
+ jointDesc.nodeIndices[0] = node0;
+ jointDesc.nodeIndices[1] = node1;
+ m_jointDescs.pushBack(jointDesc);
+
+ return true;
+}
+
+} // namespace Blast
+} // namespace Nv