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authorBryan Galdrikian <[email protected]>2018-01-29 14:28:42 -0800
committerBryan Galdrikian <[email protected]>2018-01-29 14:28:42 -0800
commit87256f8fd32ab45a14a02e57eda6acb5c2922cd4 (patch)
tree689d779d78c1a28d820a1ffa87cb2601cd5535c9 /samples/SampleBase
parentApex dependency removed (used in ExtImport) (diff)
downloadblast-87256f8fd32ab45a14a02e57eda6acb5c2922cd4.tar.xz
blast-87256f8fd32ab45a14a02e57eda6acb5c2922cd4.zip
Operation Copyright 2018v1.1.2_rc2
Diffstat (limited to 'samples/SampleBase')
-rw-r--r--samples/SampleBase/Sample.h2
-rw-r--r--samples/SampleBase/blast/BlastAsset.cpp2
-rw-r--r--samples/SampleBase/blast/BlastAsset.h2
-rw-r--r--samples/SampleBase/blast/BlastAssetBoxes.cpp2
-rw-r--r--samples/SampleBase/blast/BlastAssetBoxes.h2
-rw-r--r--samples/SampleBase/blast/BlastAssetModel.cpp2
-rw-r--r--samples/SampleBase/blast/BlastAssetModel.h2
-rw-r--r--samples/SampleBase/blast/BlastAssetModelSimple.cpp2
-rw-r--r--samples/SampleBase/blast/BlastAssetModelSimple.h2
-rw-r--r--samples/SampleBase/blast/BlastAssetModelSkinned.cpp2
-rw-r--r--samples/SampleBase/blast/BlastAssetModelSkinned.h2
-rw-r--r--samples/SampleBase/blast/BlastController.cpp2
-rw-r--r--samples/SampleBase/blast/BlastController.h2
-rw-r--r--samples/SampleBase/blast/BlastFamily.cpp2
-rw-r--r--samples/SampleBase/blast/BlastFamily.h2
-rw-r--r--samples/SampleBase/blast/BlastFamilyBoxes.cpp2
-rw-r--r--samples/SampleBase/blast/BlastFamilyBoxes.h2
-rw-r--r--samples/SampleBase/blast/BlastFamilyModelSimple.cpp2
-rw-r--r--samples/SampleBase/blast/BlastFamilyModelSimple.h2
-rw-r--r--samples/SampleBase/blast/BlastFamilyModelSkinned.cpp2
-rw-r--r--samples/SampleBase/blast/BlastFamilyModelSkinned.h2
-rw-r--r--samples/SampleBase/blast/BlastModel.cpp2
-rw-r--r--samples/SampleBase/blast/BlastModel.h2
-rw-r--r--samples/SampleBase/blast/BlastReplay.cpp2
-rw-r--r--samples/SampleBase/blast/BlastReplay.h2
-rw-r--r--samples/SampleBase/core/Application.cpp2
-rw-r--r--samples/SampleBase/core/Application.h2
-rw-r--r--samples/SampleBase/core/SampleController.cpp2
-rw-r--r--samples/SampleBase/core/SampleController.h2
-rw-r--r--samples/SampleBase/core/SampleManager.cpp2
-rw-r--r--samples/SampleBase/core/SampleManager.h2
-rw-r--r--samples/SampleBase/physx/PhysXController.cpp2
-rw-r--r--samples/SampleBase/physx/PhysXController.h2
-rw-r--r--samples/SampleBase/renderer/ConvexRenderMesh.cpp2
-rw-r--r--samples/SampleBase/renderer/ConvexRenderMesh.h2
-rw-r--r--samples/SampleBase/renderer/CustomRenderMesh.cpp2
-rw-r--r--samples/SampleBase/renderer/CustomRenderMesh.h2
-rw-r--r--samples/SampleBase/renderer/DebugRenderBuffer.h2
-rw-r--r--samples/SampleBase/renderer/Mesh.cpp2
-rw-r--r--samples/SampleBase/renderer/Mesh.h2
-rw-r--r--samples/SampleBase/renderer/PrimitiveRenderMesh.cpp2
-rw-r--r--samples/SampleBase/renderer/PrimitiveRenderMesh.h2
-rw-r--r--samples/SampleBase/renderer/RenderMaterial.cpp2
-rw-r--r--samples/SampleBase/renderer/RenderMaterial.h2
-rw-r--r--samples/SampleBase/renderer/RenderUtils.h2
-rw-r--r--samples/SampleBase/renderer/Renderable.cpp2
-rw-r--r--samples/SampleBase/renderer/Renderable.h2
-rw-r--r--samples/SampleBase/renderer/Renderer.cpp2
-rw-r--r--samples/SampleBase/renderer/Renderer.h2
-rw-r--r--samples/SampleBase/renderer/RendererHBAO.cpp2
-rw-r--r--samples/SampleBase/renderer/RendererHBAO.h2
-rw-r--r--samples/SampleBase/renderer/RendererShadow.cpp2
-rw-r--r--samples/SampleBase/renderer/RendererShadow.h2
-rw-r--r--samples/SampleBase/renderer/ResourceManager.cpp2
-rw-r--r--samples/SampleBase/renderer/ResourceManager.h2
-rw-r--r--samples/SampleBase/renderer/ShaderUtils.h2
-rw-r--r--samples/SampleBase/renderer/SkinnedRenderMesh.cpp2
-rw-r--r--samples/SampleBase/renderer/SkinnedRenderMesh.h2
-rw-r--r--samples/SampleBase/scene/SampleAssetListParser.cpp2
-rw-r--r--samples/SampleBase/scene/SampleAssetListParser.h2
-rw-r--r--samples/SampleBase/scene/SceneController.cpp2
-rw-r--r--samples/SampleBase/scene/SceneController.h2
-rw-r--r--samples/SampleBase/ui/CommonUIController.cpp2
-rw-r--r--samples/SampleBase/ui/CommonUIController.h2
-rw-r--r--samples/SampleBase/ui/DamageToolController.cpp2
-rw-r--r--samples/SampleBase/ui/DamageToolController.h2
-rw-r--r--samples/SampleBase/utils/PxInputDataFromPxFileBuf.h2
-rw-r--r--samples/SampleBase/utils/SampleProfiler.cpp2
-rw-r--r--samples/SampleBase/utils/SampleProfiler.h2
-rw-r--r--samples/SampleBase/utils/SampleTime.h2
-rw-r--r--samples/SampleBase/utils/UIHelpers.h2
-rw-r--r--samples/SampleBase/utils/Utils.cpp2
-rw-r--r--samples/SampleBase/utils/Utils.h2
73 files changed, 73 insertions, 73 deletions
diff --git a/samples/SampleBase/Sample.h b/samples/SampleBase/Sample.h
index 701e4a5..241e40e 100644
--- a/samples/SampleBase/Sample.h
+++ b/samples/SampleBase/Sample.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_H
diff --git a/samples/SampleBase/blast/BlastAsset.cpp b/samples/SampleBase/blast/BlastAsset.cpp
index 3d536d6..05e411a 100644
--- a/samples/SampleBase/blast/BlastAsset.cpp
+++ b/samples/SampleBase/blast/BlastAsset.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAsset.h"
diff --git a/samples/SampleBase/blast/BlastAsset.h b/samples/SampleBase/blast/BlastAsset.h
index d0a60fb..9b2beb2 100644
--- a/samples/SampleBase/blast/BlastAsset.h
+++ b/samples/SampleBase/blast/BlastAsset.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_H
diff --git a/samples/SampleBase/blast/BlastAssetBoxes.cpp b/samples/SampleBase/blast/BlastAssetBoxes.cpp
index 4bd9766..b31e67c 100644
--- a/samples/SampleBase/blast/BlastAssetBoxes.cpp
+++ b/samples/SampleBase/blast/BlastAssetBoxes.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAssetBoxes.h"
diff --git a/samples/SampleBase/blast/BlastAssetBoxes.h b/samples/SampleBase/blast/BlastAssetBoxes.h
index d4f8dd2..6603be4 100644
--- a/samples/SampleBase/blast/BlastAssetBoxes.h
+++ b/samples/SampleBase/blast/BlastAssetBoxes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_BOXES_H
diff --git a/samples/SampleBase/blast/BlastAssetModel.cpp b/samples/SampleBase/blast/BlastAssetModel.cpp
index f0ca302..90888f6 100644
--- a/samples/SampleBase/blast/BlastAssetModel.cpp
+++ b/samples/SampleBase/blast/BlastAssetModel.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModel.h"
diff --git a/samples/SampleBase/blast/BlastAssetModel.h b/samples/SampleBase/blast/BlastAssetModel.h
index 2c66273..cdd5e42 100644
--- a/samples/SampleBase/blast/BlastAssetModel.h
+++ b/samples/SampleBase/blast/BlastAssetModel.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_H
diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.cpp b/samples/SampleBase/blast/BlastAssetModelSimple.cpp
index 9de52d2..7acc4fd 100644
--- a/samples/SampleBase/blast/BlastAssetModelSimple.cpp
+++ b/samples/SampleBase/blast/BlastAssetModelSimple.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModelSimple.h"
diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.h b/samples/SampleBase/blast/BlastAssetModelSimple.h
index 7a8a9ba..c226b02 100644
--- a/samples/SampleBase/blast/BlastAssetModelSimple.h
+++ b/samples/SampleBase/blast/BlastAssetModelSimple.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_SIMPLE_H
diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp
index 2cef227..331ca15 100644
--- a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp
+++ b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastAssetModelSkinned.h"
diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.h b/samples/SampleBase/blast/BlastAssetModelSkinned.h
index e9c6784..8ebb722 100644
--- a/samples/SampleBase/blast/BlastAssetModelSkinned.h
+++ b/samples/SampleBase/blast/BlastAssetModelSkinned.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_ASSET_MODEL_SKINNED_H
diff --git a/samples/SampleBase/blast/BlastController.cpp b/samples/SampleBase/blast/BlastController.cpp
index 2f79775..c1e977e 100644
--- a/samples/SampleBase/blast/BlastController.cpp
+++ b/samples/SampleBase/blast/BlastController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastController.h"
diff --git a/samples/SampleBase/blast/BlastController.h b/samples/SampleBase/blast/BlastController.h
index 0de199c..f54226d 100644
--- a/samples/SampleBase/blast/BlastController.h
+++ b/samples/SampleBase/blast/BlastController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_CONTROLLER_H
diff --git a/samples/SampleBase/blast/BlastFamily.cpp b/samples/SampleBase/blast/BlastFamily.cpp
index a9a9e6f..ff86ea2 100644
--- a/samples/SampleBase/blast/BlastFamily.cpp
+++ b/samples/SampleBase/blast/BlastFamily.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastFamily.h"
diff --git a/samples/SampleBase/blast/BlastFamily.h b/samples/SampleBase/blast/BlastFamily.h
index 599e742..815771a 100644
--- a/samples/SampleBase/blast/BlastFamily.h
+++ b/samples/SampleBase/blast/BlastFamily.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_H
diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.cpp b/samples/SampleBase/blast/BlastFamilyBoxes.cpp
index 7011612..4ba91fa 100644
--- a/samples/SampleBase/blast/BlastFamilyBoxes.cpp
+++ b/samples/SampleBase/blast/BlastFamilyBoxes.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyBoxes.h"
diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.h b/samples/SampleBase/blast/BlastFamilyBoxes.h
index b67ec31..a6464b2 100644
--- a/samples/SampleBase/blast/BlastFamilyBoxes.h
+++ b/samples/SampleBase/blast/BlastFamilyBoxes.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_BOXES
diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp
index 3576b59..167ff36 100644
--- a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp
+++ b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyModelSimple.h"
diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.h b/samples/SampleBase/blast/BlastFamilyModelSimple.h
index c1e73ff..310b264 100644
--- a/samples/SampleBase/blast/BlastFamilyModelSimple.h
+++ b/samples/SampleBase/blast/BlastFamilyModelSimple.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_MODEL_SIMPLE_H
diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp
index a0319ff..8783097 100644
--- a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp
+++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastFamilyModelSkinned.h"
diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.h b/samples/SampleBase/blast/BlastFamilyModelSkinned.h
index d76b18e..a606f68 100644
--- a/samples/SampleBase/blast/BlastFamilyModelSkinned.h
+++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_FAMILY_MODEL_SKINNED_H
diff --git a/samples/SampleBase/blast/BlastModel.cpp b/samples/SampleBase/blast/BlastModel.cpp
index bfe50e8..9871d29 100644
--- a/samples/SampleBase/blast/BlastModel.cpp
+++ b/samples/SampleBase/blast/BlastModel.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastModel.h"
diff --git a/samples/SampleBase/blast/BlastModel.h b/samples/SampleBase/blast/BlastModel.h
index bedcd32..115f716 100644
--- a/samples/SampleBase/blast/BlastModel.h
+++ b/samples/SampleBase/blast/BlastModel.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_MODEL_H
diff --git a/samples/SampleBase/blast/BlastReplay.cpp b/samples/SampleBase/blast/BlastReplay.cpp
index 678cec2..b41f373 100644
--- a/samples/SampleBase/blast/BlastReplay.cpp
+++ b/samples/SampleBase/blast/BlastReplay.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "BlastReplay.h"
diff --git a/samples/SampleBase/blast/BlastReplay.h b/samples/SampleBase/blast/BlastReplay.h
index effa2ed..0d00ce1 100644
--- a/samples/SampleBase/blast/BlastReplay.h
+++ b/samples/SampleBase/blast/BlastReplay.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
#ifndef BLAST_REPLAY_H
diff --git a/samples/SampleBase/core/Application.cpp b/samples/SampleBase/core/Application.cpp
index e68554a..6dd7de5 100644
--- a/samples/SampleBase/core/Application.cpp
+++ b/samples/SampleBase/core/Application.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Application.h"
diff --git a/samples/SampleBase/core/Application.h b/samples/SampleBase/core/Application.h
index f6ad392..d9e9e93 100644
--- a/samples/SampleBase/core/Application.h
+++ b/samples/SampleBase/core/Application.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef APPLICATION_H
diff --git a/samples/SampleBase/core/SampleController.cpp b/samples/SampleBase/core/SampleController.cpp
index cd8ea4c..dc49f90 100644
--- a/samples/SampleBase/core/SampleController.cpp
+++ b/samples/SampleBase/core/SampleController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleController.h"
diff --git a/samples/SampleBase/core/SampleController.h b/samples/SampleBase/core/SampleController.h
index 6d478c1..c0f72ce 100644
--- a/samples/SampleBase/core/SampleController.h
+++ b/samples/SampleBase/core/SampleController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_CONTROLLER_H
diff --git a/samples/SampleBase/core/SampleManager.cpp b/samples/SampleBase/core/SampleManager.cpp
index 2535919..6f0a7ef 100644
--- a/samples/SampleBase/core/SampleManager.cpp
+++ b/samples/SampleBase/core/SampleManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleManager.h"
diff --git a/samples/SampleBase/core/SampleManager.h b/samples/SampleBase/core/SampleManager.h
index d44523e..8edf68a 100644
--- a/samples/SampleBase/core/SampleManager.h
+++ b/samples/SampleBase/core/SampleManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_MANAGER_H
diff --git a/samples/SampleBase/physx/PhysXController.cpp b/samples/SampleBase/physx/PhysXController.cpp
index 50502d4..c38079c 100644
--- a/samples/SampleBase/physx/PhysXController.cpp
+++ b/samples/SampleBase/physx/PhysXController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "PhysXController.h"
diff --git a/samples/SampleBase/physx/PhysXController.h b/samples/SampleBase/physx/PhysXController.h
index 4692bad..ad0d00d 100644
--- a/samples/SampleBase/physx/PhysXController.h
+++ b/samples/SampleBase/physx/PhysXController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef PHYSX_CONTROLLER_H
diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.cpp b/samples/SampleBase/renderer/ConvexRenderMesh.cpp
index dc938b9..2c75768 100644
--- a/samples/SampleBase/renderer/ConvexRenderMesh.cpp
+++ b/samples/SampleBase/renderer/ConvexRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "ConvexRenderMesh.h"
diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.h b/samples/SampleBase/renderer/ConvexRenderMesh.h
index f7bc5c6..29a3547 100644
--- a/samples/SampleBase/renderer/ConvexRenderMesh.h
+++ b/samples/SampleBase/renderer/ConvexRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef CONVEX_RENDER_MESH_H
diff --git a/samples/SampleBase/renderer/CustomRenderMesh.cpp b/samples/SampleBase/renderer/CustomRenderMesh.cpp
index 0feae3f..2350796 100644
--- a/samples/SampleBase/renderer/CustomRenderMesh.cpp
+++ b/samples/SampleBase/renderer/CustomRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "CustomRenderMesh.h"
diff --git a/samples/SampleBase/renderer/CustomRenderMesh.h b/samples/SampleBase/renderer/CustomRenderMesh.h
index 025d3bf..bab2d57 100644
--- a/samples/SampleBase/renderer/CustomRenderMesh.h
+++ b/samples/SampleBase/renderer/CustomRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef CUSTOM_RENDER_MESH_H
diff --git a/samples/SampleBase/renderer/DebugRenderBuffer.h b/samples/SampleBase/renderer/DebugRenderBuffer.h
index 06cd509..c2201de 100644
--- a/samples/SampleBase/renderer/DebugRenderBuffer.h
+++ b/samples/SampleBase/renderer/DebugRenderBuffer.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef DEBUGRENDERBUFFER_H
diff --git a/samples/SampleBase/renderer/Mesh.cpp b/samples/SampleBase/renderer/Mesh.cpp
index c6c8398..cb911be 100644
--- a/samples/SampleBase/renderer/Mesh.cpp
+++ b/samples/SampleBase/renderer/Mesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Mesh.h"
diff --git a/samples/SampleBase/renderer/Mesh.h b/samples/SampleBase/renderer/Mesh.h
index 0619696..b596294 100644
--- a/samples/SampleBase/renderer/Mesh.h
+++ b/samples/SampleBase/renderer/Mesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef MESH_H
diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp
index 64dc51b..83c6431 100644
--- a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp
+++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "PrimitiveRenderMesh.h"
diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.h b/samples/SampleBase/renderer/PrimitiveRenderMesh.h
index 1139336..ed20339 100644
--- a/samples/SampleBase/renderer/PrimitiveRenderMesh.h
+++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef PRIMITIVE_RENDER_MESH_H
diff --git a/samples/SampleBase/renderer/RenderMaterial.cpp b/samples/SampleBase/renderer/RenderMaterial.cpp
index 6ef9458..6dc5f06 100644
--- a/samples/SampleBase/renderer/RenderMaterial.cpp
+++ b/samples/SampleBase/renderer/RenderMaterial.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "RenderMaterial.h"
diff --git a/samples/SampleBase/renderer/RenderMaterial.h b/samples/SampleBase/renderer/RenderMaterial.h
index 833b721..7296df4 100644
--- a/samples/SampleBase/renderer/RenderMaterial.h
+++ b/samples/SampleBase/renderer/RenderMaterial.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDER_MATERIAL_H
diff --git a/samples/SampleBase/renderer/RenderUtils.h b/samples/SampleBase/renderer/RenderUtils.h
index 098f7a9..4e9e62a 100644
--- a/samples/SampleBase/renderer/RenderUtils.h
+++ b/samples/SampleBase/renderer/RenderUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDER_UTILS_H
diff --git a/samples/SampleBase/renderer/Renderable.cpp b/samples/SampleBase/renderer/Renderable.cpp
index 6047052..26df56d 100644
--- a/samples/SampleBase/renderer/Renderable.cpp
+++ b/samples/SampleBase/renderer/Renderable.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Renderable.h"
diff --git a/samples/SampleBase/renderer/Renderable.h b/samples/SampleBase/renderer/Renderable.h
index 9495513..4953f3d 100644
--- a/samples/SampleBase/renderer/Renderable.h
+++ b/samples/SampleBase/renderer/Renderable.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDERABLE_H
diff --git a/samples/SampleBase/renderer/Renderer.cpp b/samples/SampleBase/renderer/Renderer.cpp
index b708f89..e8b00e8 100644
--- a/samples/SampleBase/renderer/Renderer.cpp
+++ b/samples/SampleBase/renderer/Renderer.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Renderer.h"
diff --git a/samples/SampleBase/renderer/Renderer.h b/samples/SampleBase/renderer/Renderer.h
index 9c358de..7bfff91 100644
--- a/samples/SampleBase/renderer/Renderer.h
+++ b/samples/SampleBase/renderer/Renderer.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDERER_H
diff --git a/samples/SampleBase/renderer/RendererHBAO.cpp b/samples/SampleBase/renderer/RendererHBAO.cpp
index c674b2b..e402db2 100644
--- a/samples/SampleBase/renderer/RendererHBAO.cpp
+++ b/samples/SampleBase/renderer/RendererHBAO.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "RendererHBAO.h"
diff --git a/samples/SampleBase/renderer/RendererHBAO.h b/samples/SampleBase/renderer/RendererHBAO.h
index 3237ddf..2b25ec8 100644
--- a/samples/SampleBase/renderer/RendererHBAO.h
+++ b/samples/SampleBase/renderer/RendererHBAO.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDERER_HBAO_H
diff --git a/samples/SampleBase/renderer/RendererShadow.cpp b/samples/SampleBase/renderer/RendererShadow.cpp
index 71527de..92891d9 100644
--- a/samples/SampleBase/renderer/RendererShadow.cpp
+++ b/samples/SampleBase/renderer/RendererShadow.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "RendererShadow.h"
diff --git a/samples/SampleBase/renderer/RendererShadow.h b/samples/SampleBase/renderer/RendererShadow.h
index 328da58..836dbb8 100644
--- a/samples/SampleBase/renderer/RendererShadow.h
+++ b/samples/SampleBase/renderer/RendererShadow.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RENDERER_SHADOW_H
diff --git a/samples/SampleBase/renderer/ResourceManager.cpp b/samples/SampleBase/renderer/ResourceManager.cpp
index 8650ceb..13cd49c 100644
--- a/samples/SampleBase/renderer/ResourceManager.cpp
+++ b/samples/SampleBase/renderer/ResourceManager.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "ResourceManager.h"
diff --git a/samples/SampleBase/renderer/ResourceManager.h b/samples/SampleBase/renderer/ResourceManager.h
index 2bc8f02..aac0708 100644
--- a/samples/SampleBase/renderer/ResourceManager.h
+++ b/samples/SampleBase/renderer/ResourceManager.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef RESOURCE_MANAGER_H
diff --git a/samples/SampleBase/renderer/ShaderUtils.h b/samples/SampleBase/renderer/ShaderUtils.h
index da9caa0..942194f 100644
--- a/samples/SampleBase/renderer/ShaderUtils.h
+++ b/samples/SampleBase/renderer/ShaderUtils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SHADER_UTILS_H
diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp
index ff121d6..e15713f 100644
--- a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp
+++ b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SkinnedRenderMesh.h"
diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.h b/samples/SampleBase/renderer/SkinnedRenderMesh.h
index f3643d8..e70ea27 100644
--- a/samples/SampleBase/renderer/SkinnedRenderMesh.h
+++ b/samples/SampleBase/renderer/SkinnedRenderMesh.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SKINNED_RENDER_MESH_H
diff --git a/samples/SampleBase/scene/SampleAssetListParser.cpp b/samples/SampleBase/scene/SampleAssetListParser.cpp
index b58f9f1..b853d8c 100644
--- a/samples/SampleBase/scene/SampleAssetListParser.cpp
+++ b/samples/SampleBase/scene/SampleAssetListParser.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleAssetListParser.h"
diff --git a/samples/SampleBase/scene/SampleAssetListParser.h b/samples/SampleBase/scene/SampleAssetListParser.h
index 5d22833..2cc2eb2 100644
--- a/samples/SampleBase/scene/SampleAssetListParser.h
+++ b/samples/SampleBase/scene/SampleAssetListParser.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLEASSETLISTPARSER_H
diff --git a/samples/SampleBase/scene/SceneController.cpp b/samples/SampleBase/scene/SceneController.cpp
index 2bcfca9..47c8a6b 100644
--- a/samples/SampleBase/scene/SceneController.cpp
+++ b/samples/SampleBase/scene/SceneController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SceneController.h"
diff --git a/samples/SampleBase/scene/SceneController.h b/samples/SampleBase/scene/SceneController.h
index 54a5ff1..b7331fa 100644
--- a/samples/SampleBase/scene/SceneController.h
+++ b/samples/SampleBase/scene/SceneController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SCENE_CONTROLLER_H
diff --git a/samples/SampleBase/ui/CommonUIController.cpp b/samples/SampleBase/ui/CommonUIController.cpp
index 280bf46..57a8866 100644
--- a/samples/SampleBase/ui/CommonUIController.cpp
+++ b/samples/SampleBase/ui/CommonUIController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "CommonUIController.h"
diff --git a/samples/SampleBase/ui/CommonUIController.h b/samples/SampleBase/ui/CommonUIController.h
index 4656203..bfee4e9 100644
--- a/samples/SampleBase/ui/CommonUIController.h
+++ b/samples/SampleBase/ui/CommonUIController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef COMMON_UI_CONTROLLER_H
diff --git a/samples/SampleBase/ui/DamageToolController.cpp b/samples/SampleBase/ui/DamageToolController.cpp
index 8a0d1e7..1fc0817 100644
--- a/samples/SampleBase/ui/DamageToolController.cpp
+++ b/samples/SampleBase/ui/DamageToolController.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "DamageToolController.h"
diff --git a/samples/SampleBase/ui/DamageToolController.h b/samples/SampleBase/ui/DamageToolController.h
index cf07a83..970bc21 100644
--- a/samples/SampleBase/ui/DamageToolController.h
+++ b/samples/SampleBase/ui/DamageToolController.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef DAMAGE_TOOL_CONTROLLER_H
diff --git a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h
index e309abd..ff0ab39 100644
--- a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h
+++ b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef PXINPUTDATAFROMPXFILEBUF_H
diff --git a/samples/SampleBase/utils/SampleProfiler.cpp b/samples/SampleBase/utils/SampleProfiler.cpp
index cb63eeb..4bbaeac 100644
--- a/samples/SampleBase/utils/SampleProfiler.cpp
+++ b/samples/SampleBase/utils/SampleProfiler.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "SampleProfiler.h"
diff --git a/samples/SampleBase/utils/SampleProfiler.h b/samples/SampleBase/utils/SampleProfiler.h
index 5f8a326..644538f 100644
--- a/samples/SampleBase/utils/SampleProfiler.h
+++ b/samples/SampleBase/utils/SampleProfiler.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLEPROFILER_H
diff --git a/samples/SampleBase/utils/SampleTime.h b/samples/SampleBase/utils/SampleTime.h
index 8226cd4..0de529f 100644
--- a/samples/SampleBase/utils/SampleTime.h
+++ b/samples/SampleBase/utils/SampleTime.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef SAMPLE_TIME_H
diff --git a/samples/SampleBase/utils/UIHelpers.h b/samples/SampleBase/utils/UIHelpers.h
index cdd50ff..15a9169 100644
--- a/samples/SampleBase/utils/UIHelpers.h
+++ b/samples/SampleBase/utils/UIHelpers.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef UI_HELPERS_H
diff --git a/samples/SampleBase/utils/Utils.cpp b/samples/SampleBase/utils/Utils.cpp
index 9eafabc..7a9b2e5 100644
--- a/samples/SampleBase/utils/Utils.cpp
+++ b/samples/SampleBase/utils/Utils.cpp
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#include "Utils.h"
diff --git a/samples/SampleBase/utils/Utils.h b/samples/SampleBase/utils/Utils.h
index 42bf713..4a1e15c 100644
--- a/samples/SampleBase/utils/Utils.h
+++ b/samples/SampleBase/utils/Utils.h
@@ -23,7 +23,7 @@
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
-// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
#ifndef UTILS_H